A Druid Weapon that gives you the ability to ignore minions with taunt. With this weapon, cards like Bite, Claw and Savagery will be now playable resulting in a new Druid archetype.
Druids really lack hard removal and this card can fill that void. You can also buff this card simply by using your hero power. I think this card is pretty balanced considering that whenever you attack a minion, you lose some life and armor. It really fits in the class because Druids are known for their mobility and are supposed to be able to use their life and armor as a resource to deal damage.
Wanted to create a weapon that could be useful to all classes. Wasn't sure on cost and durability, I went with this cost because I feel if it were to cost anymore it would be too late for it to gain much value or at least have an impact big enough to be playable. The durability I just took a stab at.
edit: just realized the name didnt fit, guess we could just call it dragonwrath
I will quite happily admit I am a complete rookie when it comes to this so I was just wondering if anyone could tell me how people go about designing a card?
I feel I have some good ideas but dunno how to put them into card form
works like Jarax does, but with a weapon, If it gets destroyed (should say death rattle)for any reason death rattle activates. I couldnt find a portrait maker or hero power one either so I used a card generator.
-The durability will only be reduced if the 50% activates, not on every spell. Feel this really balances the weapon and it randomly targets the board. can take a long time to activate because of this
- Hero can attack like Jarax does (had to post seperatly)
- Channel only casts targetable spells, frost bolt, fireball etc.. Balanced because its a random spell and random target
Great combo with this card, 2xDeadly Poison and 2xTinker's Sharpsword Oil for 21 damage and 10 mana. Play this weapon in turn 4 for best result, 2 mana for Knife and 2x (1 mana minion) and you get 4/3 wapon and 2 minion in the same turn.
Sry for mi bed Inglish
I've always wanted to play Token Shaman, thought this would be cool.
It
The new shiny Cogmaster`s epic screwdriver is here to help you ! Destroy those snowchuggas and annoyotrones with one move!
If you face opponent with no mechs, the srewdriver is not so epic.. not so shiny anymore :)
[img]http://www.hearthcards.net/cards/08816922.png[/img]
My submission, based on Sylvanas, Dark Hunter and the Black Arrow spell from Warcraft 3: The Banshee Bow.
A Druid Weapon that gives you the ability to ignore minions with taunt. With this weapon, cards like Bite, Claw and Savagery will be now playable resulting in a new Druid archetype.
Druids really lack hard removal and this card can fill that void. You can also buff this card simply by using your hero power. I think this card is pretty balanced considering that whenever you attack a minion, you lose some life and armor. It really fits in the class because Druids are known for their mobility and are supposed to be able to use their life and armor as a resource to deal damage.
Wanted to create a weapon that could be useful to all classes. Wasn't sure on cost and durability, I went with this cost because I feel if it were to cost anymore it would be too late for it to gain much value or at least have an impact big enough to be playable. The durability I just took a stab at.
edit: just realized the name didnt fit, guess we could just call it dragonwrath
I've been a hunter for a very long time and I love Rhok, so there it is.
Beast Druid Synegry anyone?!
For my favorite shadow priest
The most niche weapon ever :)
I will quite happily admit I am a complete rookie when it comes to this so I was just wondering if anyone could tell me how people go about designing a card?
I feel I have some good ideas but dunno how to put them into card form
thats a really cool idea!
here is my submission.
works like Jarax does, but with a weapon, If it gets destroyed (should say death rattle)for any reason death rattle activates. I couldnt find a portrait maker or hero power one either so I used a card generator.
-The durability will only be reduced if the 50% activates, not on every spell. Feel this really balances the weapon and it randomly targets the board. can take a long time to activate because of this
- Hero can attack like Jarax does (had to post seperatly)
- Channel only casts targetable spells, frost bolt, fireball etc.. Balanced because its a random spell and random target
Eviscerate Knife (rogue weapon)
Great combo with this card, 2x Deadly Poison and 2x Tinker's Sharpsword Oil for 21 damage and 10 mana. Play this weapon in turn 4 for best result, 2 mana for Knife and 2x (1 mana minion) and you get 4/3 wapon and 2 minion in the same turn.
Could really open up spots for minions that are taken by the ooze/harrison for the priest.
Very risky, "berserker"-style weapon. Might seem too strong, but complete lack of control makes up for that.
Like all "random enemy" effects, doesn't care about taunts, but the attacks are just like usual - your hero smashing into something.
Some warlock love
Enjoy the show
here is mine
60 % of the time I'm winning 100% of the time