I create these cards because I think is a good idea and I liked to share here. So there we are.
NEW MECHANICHS: Roll a dice: Each player launch a die( six sides ) when a card with this effect enter on to the battlefield(like battlecry) if you are the winner then the effect it will be put on.
The "Roll a die" is a Idea I've thinking and it can be enjoy in the hearthstone to preserve some good effects like the first card.
The Sen'jin is a idea I had because is a very nice race in the blizzard database and I guess it will be joinning well in the game so there we is.
The Teretha had a very good Battlecry but the effect depends how many minions had on the battlefied, but looking to another away can removes a taunt, legendary card, deathrattle effect, everything.. There is.
Thank you guys I hope my ideas can be aditional with anothers one.
EDIT:
Changelog 0.1
- Changed the name Sen'jin to Sen'jin Shadowhunter
Hi, I'm Troy. I play Magic and HS obsessively, it drives my family nuts! I study environmental science at WWU and love game theory (they don't offer it as a major here). Yep!
I think it would make more sense to simply say "Battlecry: 50% chance to take control of a random enemy minion."
I like the Sen'jin effect btw. But it could use a more flavorful name, since Sen'jin is a one-of-a-kind character and would be legendary. Maybe Sen'jin Shadowhunter to keep it in line with the Shieldmasta?
DIE: @Homsar I think the same idea you already have but if you use a die with six sides you would have 1/6 chance to roll any number so the chance is not the same of fifty fifty and some effect like that you will need a counter to prevents the overpowered effect so there is where die comes in.
Sen'jin: @Homsar you give me a good idea, Sen'jin Shadowhunter seems pretty nice then only Sen'jin. Yea you are right, keep in the line. I agree.
Mby update wording on Teretha, cause first it looked to me like it should give your opponent random minion from his deck to his hand and i was like ... da fuq? why would u ever play that card? then when i realised that it returns random minion from his side of board, than that was ok, but still mby 8 mana is too much ... 6 or 7 would be better but i think i would go with 6 ;-)
Maybe it should be call Roll a Dice. Interesting mechanic.
Remba, Abbess of Ash: if you dont mind you should recall her to just Abbess of Ash, cards with names should be Legendary. It is balanced, because if you dont win you are paying 2 mana for a 1 mana value minion, and its a random enemy minion, so its nothing that you select.
Sen'jin Shadowhunter: seems fair, but 3/4 are just bad stats for 4 mana, you should increase its stats to 4/4 or 3/5. Because his effect dont cost 1 mana, his effect cost 0 mana, and it will be bad if you play a Auchenai Soulpriest. So make a 4 minion with a 4 mana body, but not a great body value like a Chillwind Yeti or a Water Elemental.
Teretha of Undercity: A 5 mana value body(4/7) and a random sap, who should cost 1. So its fair even if you select the enemy saped, because of the discount made to Class Legendaries.
Remba, Abbess of Ash: would be fun if when u loose the roll, u would give this minion to your enemy. Dunno, mby that would be too much of a nerf ... mby change mana to 1, if u implement this ? It could be nice turn one tempo swing (or stealer of undertakers) but it could poop on u as much also :)
/OT: never heard "a dice" called "a die" :O ... well u learn somthing new every day :)
Hello guys, how is going on ?
I create these cards because I think is a good idea and I liked to share here. So there we are.
NEW MECHANICHS: Roll a dice: Each player launch a die( six sides ) when a card with this effect enter on to the battlefield(like battlecry) if you are the winner then the effect it will be put on.
The "Roll a die" is a Idea I've thinking and it can be enjoy in the hearthstone to preserve some good effects like the first card.
The Sen'jin is a idea I had because is a very nice race in the blizzard database and I guess it will be joinning well in the game so there we is.
The Teretha had a very good Battlecry but the effect depends how many minions had on the battlefied, but looking to another away can removes a taunt, legendary card, deathrattle effect, everything.. There is.
Thank you guys I hope my ideas can be aditional with anothers one.
EDIT:
Changelog 0.1
- Changed the name Sen'jin to Sen'jin Shadowhunter
- Teretha of undercity now costs 6 from up 8
What site do you use to make these cards?
Hi, I'm Troy. I play Magic and HS obsessively, it drives my family nuts! I study environmental science at WWU and love game theory (they don't offer it as a major here). Yep!
I think it would make more sense to simply say "Battlecry: 50% chance to take control of a random enemy minion."
I like the Sen'jin effect btw. But it could use a more flavorful name, since Sen'jin is a one-of-a-kind character and would be legendary. Maybe Sen'jin Shadowhunter to keep it in line with the Shieldmasta?
DIE: @Homsar I think the same idea you already have but if you use a die with six sides you would have 1/6 chance to roll any number so the chance is not the same of fifty fifty and some effect like that you will need a counter to prevents the overpowered effect so there is where die comes in.
Sen'jin: @Homsar you give me a good idea, Sen'jin Shadowhunter seems pretty nice then only Sen'jin. Yea you are right, keep in the line. I agree.
@troj1517 Answered in private message.
Mby update wording on Teretha, cause first it looked to me like it should give your opponent random minion from his deck to his hand and i was like ... da fuq? why would u ever play that card? then when i realised that it returns random minion from his side of board, than that was ok, but still mby 8 mana is too much ... 6 or 7 would be better but i think i would go with 6 ;-)
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@iSinti thanks for the feedback I'll made the changes.
@BoobTheNoob Ty for the feedback I apprecciate and I'll check this out.
Hey i wanted to ask u what site do u use to create those card? i looks like http://achievementgen.com/hearthstone/, but how do u change text font? all i got is this crappy text :( https://s3.amazonaws.com/cardgenhs/t/tgNawLTf.png (it looks ok if there is a few words, but any longer text it looks "ugly" not like yours)
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@OnyxWarden Show me up you current deck :D
@iSinti Answered in a private message.
Maybe it should be call Roll a Dice. Interesting mechanic.
Remba, Abbess of Ash: if you dont mind you should recall her to just Abbess of Ash, cards with names should be Legendary. It is balanced, because if you dont win you are paying 2 mana for a 1 mana value minion, and its a random enemy minion, so its nothing that you select.
Sen'jin Shadowhunter: seems fair, but 3/4 are just bad stats for 4 mana, you should increase its stats to 4/4 or 3/5. Because his effect dont cost 1 mana, his effect cost 0 mana, and it will be bad if you play a Auchenai Soulpriest. So make a 4 minion with a 4 mana body, but not a great body value like a Chillwind Yeti or a Water Elemental.
Teretha of Undercity: A 5 mana value body(4/7) and a random sap, who should cost 1. So its fair even if you select the enemy saped, because of the discount made to Class Legendaries.
Nice Ideas overall. Good Job!
Remba, Abbess of Ash: would be fun if when u loose the roll, u would give this minion to your enemy. Dunno, mby that would be too much of a nerf ... mby change mana to 1, if u implement this ? It could be nice turn one tempo swing (or stealer of undertakers) but it could poop on u as much also :)
/OT: never heard "a dice" called "a die" :O ... well u learn somthing new every day :)
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@iSinti
@SeraphicFire
Your guys are right, I'll fix with patience later. Thanks for the feedback x)