I know not as many people play Duels but that doesn't keep it from being fun to make custom cards for! ^^
Soul Emancipator (Signature Treasure)
Aleph, the Holy (Signature Treasure)
Bloodletter (Signature Treasure)
Archmage Aurius (Signature Treasure)
Ultimate Beastmaster (Signature Treasure)
Mohawk Grenade (Active Treasure, Pool 1)
Kel'Thuzad, Necro-Academic (Active Treasure, Pool 2)
This is the design that excites me the most out of these, to be honest. There's some unused voicelines in the files representing each Duels hero coming face to face with Kel'Thuzad, suggesting that at one point in development the headmaster played a role in Duels runs. I think this is a great way to make that a reality again. (He's definitely very powerful, but remember, so are all the pool 2 active treasures!)
Prepared Ambush (Passive Treasure, Pool 1)
Note: Since it says "whenever", the minion gets buffed before any damage is dealt.
Designed to support decks heavy in one spell school, no matter which spell school that happens to be.
Shadowed Shelter (Passive Treasure, Pool 2)
Another treasure for Stealth, a mechanic that got left out of the keyword-based treasures abundant this season. How this would work, according to my understanding, is that minions lose stealth after attacking, so with this treasure, they'd be immune during the attack itself, and only be vulnerable afterwards. This is also a good way to make sure minions like Mini-Mage are as hard to remove as they've always been meant to be!
Akama Prime can make wonderful use of both this and the other Stealth-based passive treasure design, heh heh. Maybe he'll actually get something accomplished for once.
Godliness (Passive Treasure, Pool 2)
The way I imagine it, with this treasure, your Divine Shields would start out red and turn back to the normal gold after absorbing the first hit. Cards that care about minions losing divine shield (such as Bolvar, Fireblood) only trigger after the second hit removes the shield altogether. I was debating whether to make this a pool 1 passive or pool 2, but decided on pool 2 because having to deal damage three discrete times to every divine shield minion would probably exhaust enemy damage sources super quickly!
I know not as many people play Duels but that doesn't keep it from being fun to make custom cards for! ^^
Soul Emancipator (Signature Treasure)
Aleph, the Holy (Signature Treasure)
Bloodletter (Signature Treasure)
Archmage Aurius (Signature Treasure)
Ultimate Beastmaster (Signature Treasure)
Mohawk Grenade (Active Treasure, Pool 1)
Kel'Thuzad, Necro-Academic (Active Treasure, Pool 2)
This is the design that excites me the most out of these, to be honest. There's some unused voicelines in the files representing each Duels hero coming face to face with Kel'Thuzad, suggesting that at one point in development the headmaster played a role in Duels runs. I think this is a great way to make that a reality again. (He's definitely very powerful, but remember, so are all the pool 2 active treasures!)
Prepared Ambush (Passive Treasure, Pool 1)
Note: Since it says "whenever", the minion gets buffed before any damage is dealt.
Lessons of Experience (Active Treasure, Pool 1)
Blessing of the Sea (Passive Treasure, Pool 1)
MRGLGLGL! (Murloc Scout)
Force of Spirit (Passive Treasure, Pool 2)
Designed to support decks heavy in one spell school, no matter which spell school that happens to be.
Shadowed Shelter (Passive Treasure, Pool 2)
Another treasure for Stealth, a mechanic that got left out of the keyword-based treasures abundant this season. How this would work, according to my understanding, is that minions lose stealth after attacking, so with this treasure, they'd be immune during the attack itself, and only be vulnerable afterwards. This is also a good way to make sure minions like Mini-Mage are as hard to remove as they've always been meant to be!
Akama Prime can make wonderful use of both this and the other Stealth-based passive treasure design, heh heh. Maybe he'll actually get something accomplished for once.
Godliness (Passive Treasure, Pool 2)
The way I imagine it, with this treasure, your Divine Shields would start out red and turn back to the normal gold after absorbing the first hit. Cards that care about minions losing divine shield (such as Bolvar, Fireblood) only trigger after the second hit removes the shield altogether. I was debating whether to make this a pool 1 passive or pool 2, but decided on pool 2 because having to deal damage three discrete times to every divine shield minion would probably exhaust enemy damage sources super quickly!
Burning Felrage (Passive Treasure, Pool 2)
Aya's Wristband (Passive Treasure, Pool 2)
I realy like Aleph, the Holy and Godliness.
I was kinda scared by the art of first card, which doesn't fit Hearthstone, but most of the cards look like quite well designed.