I am creating an idea for a dungeon run solo adventure called The Path To Naz'Karak (might rename it) where the characters attempt to find a magical artifact named Naz'Karak that has disastrous potential. If anyone has any suggestions, please comment them. Each hero has a unique twist. This adventure is in a very early stage and does not have the complete heroes, treasures and bosses it needs yet. Note: This post will not always be up-to date with the discord server! (and vice versa depending on who made what)
What are "Boss Treasures"? Certain bosses have treasures included in their decks. Upon defeating a boss that rewards treasure, the boss treasure will be an option.
Heroes:
Tannik And Kereb: Shaman/Rogue Tannik and Kereb were a two-headed ogre, and each head pursued different skills in life. They always remained Twist: Dual-Headed At the start of the game, the player decides to become Tannik (shaman) and summon a 1/1 elemental or become Kereb (rogue) and discover a card. They are offered cards from both classes in their starting deck and loot buckets. Unique Treasures Jade Following: When you use your hero power, summon a Jade Golem. Ritual Blessing: Your hero power costs 0. Power: When you use your hero power, Draw a card (Kereb) or summon a 2/2 elemental (Tannik).
Taz: Druid This Darkspear troll has gone off to do some adventuring with his trusty raptors! Twist: Raptors! You start with The Marsh Queen in play. Your hero power is "Add a random raptor to your hand." Raptors are: Raptor Hatchling Bloodfen Raptor Mounted Raptor Shellshifter's Raptor form. A new 3 mana 5/2 Raptor card. A new 1 mana 0/2 egg that summons a 3/1 raptor when destroyed. Note: The raptor from raptor hatchling and the new raptor egg are raptors, but cannot be granted by this hero power. Unique Treasures Tasty Treat: Your raptors have +1/1. Fast Raptors: Your raptors have rush and immune the turn they are summoned. Pack Mentality: When a raptor dies, all other raptors on the battlefield gain +1/+1.
Jalataja: Hunter This Zandalari is an old friend of Taz. Twist: Traps! You start with a random trap, and your hero power plays a random trap. Traps are all 0/3 minions with stealth. After they trigger, they lose stealth. Spike Pit: When an enemy attacks your hero, deal 2 damage to them. Hidden Net: When a friendly minion dies, summon a 1/3 net with Taunt. Fake Supplies: When the enemy casts a spell, deal 3 damage to them. Dart Trap: When the enemy plays 2 cards in a turn, add 2 0-cost darts to your hand that deal 2 damage. Swinging Axe: When an enemy attacks, deal 1 damage to all enemy minions. Unique Treasures Boulder Trap: 2 mana 0/8. Taunt. When damaged, destroy a random enemy minion. Barrage: 1 mana, Play 5 random traps. Stolen Artifacts: 1 mana, shuffle 3 random treasures and this card into your deck.
Raff: Warrior Raff is a worgen general who commands a leigon of worgen warriors! Twist: Worgen Leigon Your hero power is "Worgen Reinforcements". It summons a 2/2 worgen with Rush. Your second hero power option is "Animated Armour". It summons a 0/3 shield with Deathrattle: Gain 3 armour. Unique Treasures Raff General Black Paw: Hero card, Fill your board with 3/6 worgen warriors. Your hero power is "Shields Up" and summons a 3/6 worgen warrior. Worgen Warriors have Rush, Taunt and Deathrattle: Gain 6 Armour. Blackpaw Hammer: Weapon, 4 mana 3/4. After you attack, summon a 0/3 animated armour stand. If you killed a minion, summon a 3/6 worgen warrior.
Eli Tinkpatch: Mage Tinkpatch is a gnome who builds mechs to assist and help him adventure! Twist: Mech-Maker Your hero power is "Tinker." It lets you build a mech, functioning like zombeast but with mechs. Unique Treasures Tinoz Fuzzbeam: 4 mana 4/5, Battlecry: Summon a mech that costs 5 or more for each mech you played this game. Tinkmaster Wigglechalk: 8 mana, Battlecry: Your mechs have +5/+5. Add 3 Wargears to your hand that cost 0. Hero Power: "Upgrade!" Add a random magnetic mech to your hand. (Name Not Decided): Passive, your hero power uses 3 mechs but only the cost of the first 2.
Alo Blacktalon: Warlock Alo is a Tauren, outcast from his tribe for practicing dark magic. Twist: Warding Your hero power is "Be Gone". It is 1 mana. It discards a card and draws a card. Unique Treasures Warding Amulet: At the start of your turn, cast 'Plot Twist'.
Chapter 1: Silverspine Forest Silverpine forest has frozen over due to the energies of Naz'Karak, and our heroes are struggling to find a way out!
Snowcone: Boss 1 or 2 A snobold who wants loot! Has 10 health on boss 1 or 15 on boss 2. As boss 1, 2 cards are missing from the deck. Mage class. Hero Power: "Snowball" (2 Mana) Freeze a Character. Heroic: (1 Mana) Freeze a Character. Deck: x2 Freezing Potion x2 Frostbolt x2 Ice Walker (On play: Haha, Double freeze! That how work, right???) x1 Snowchugger x1 Coldwraith x1 Hyldnir Frostrider x1 Ice Cream Peddler (On death: NOOOO! NOT ICE CREAM!) x2 Water Elemental
Fimmir: Boss 1 or 2 A brainwashed dwarf. Has 10 health on boss 1 or 15 on boss 2. As boss 1, 2 cards are missing from the deck. Priest Class. Secret: If Fimmir dies of fatigue, he will be free from the mind control and join your deck. He is a 4 mana 3/4 with Taunt, Divine Shield and "Battlecry: Add a random deathrattle card to your hand." Hero Power: "SERVE!" (2 Mana) Use a random basic hero power. Heroic: (2 Mana) Use a random upgraded hero power. Deck:
Gorloc Master: Boss 2 A Gorloc trying to find food in the ice. Hero Power: "Chomp" (2 Mana) Discover a Murloc or destroy a friendly Murloc to gain 5 health.. Heroic: (1 Mana) Discover a Murloc or destroy a friendly murloc to gain 5 health. Deck:
Alliance Mercenary: Boss 2 or 3 This heavily-armoured mercenary is trying to find you. Hero Power: "Deep Stare" (Passive) After an enemy minion is played, gain armour equal to its attack. Heroic: (Passive) After a minion is played, gain armour equal to Its attack. Deck: (Note: As boss 2, 3 random cards will be missing.)
Love it. I think my main gripe is around Twig. I LOVE the idea of a Vulpera Warrior, but throwing shurkens seems like something a rogue would do. If i remember correctly Jade Shuriken was rogue card, so I immediately was like "A warrior throwing shurikens! What!?!?"
Other than that lore clash, it looks pretty cool man!
Hey Guys... this looks really cool. Very flavorful with all the different classes and shaping up to be a great idea. I particularly like the elemental shaman, secret hunter heroes and freeze mage, murloc bosses. Also, it will obviously need to be balanced by hearthstone team but love the design and effort you guys put in.
The Path To Naz'Karak
Made by me and Aiden2380 on Discord.
I am creating an idea for a dungeon run solo adventure called The Path To Naz'Karak (might rename it) where the characters attempt to find a magical artifact named Naz'Karak that has disastrous potential. If anyone has any suggestions, please comment them. Each hero has a unique twist. This adventure is in a very early stage and does not have the complete heroes, treasures and bosses it needs yet.
Note: This post will not always be up-to date with the discord server! (and vice versa depending on who made what)
What are "Boss Treasures"?
Certain bosses have treasures included in their decks. Upon defeating a boss that rewards treasure, the boss treasure will be an option.
Heroes:
Tannik And Kereb: Shaman/Rogue
Tannik and Kereb were a two-headed ogre, and each head pursued different skills in life. They always remained
Twist: Dual-Headed
At the start of the game, the player decides to become Tannik (shaman) and summon a 1/1 elemental or become Kereb (rogue) and discover a card. They are offered cards from both classes in their starting deck and loot buckets.
Unique Treasures
Jade Following: When you use your hero power, summon a Jade Golem.
Ritual Blessing: Your hero power costs 0.
Power: When you use your hero power, Draw a card (Kereb) or summon a 2/2 elemental (Tannik).
Taz: Druid
This Darkspear troll has gone off to do some adventuring with his trusty raptors!
Twist: Raptors!
You start with The Marsh Queen in play. Your hero power is "Add a random raptor to your hand." Raptors are:
Raptor Hatchling
Bloodfen Raptor
Mounted Raptor
Shellshifter's Raptor form.
A new 3 mana 5/2 Raptor card.
A new 1 mana 0/2 egg that summons a 3/1 raptor when destroyed.
Note: The raptor from raptor hatchling and the new raptor egg are raptors, but cannot be granted by this hero power.
Unique Treasures
Tasty Treat: Your raptors have +1/1.
Fast Raptors: Your raptors have rush and immune the turn they are summoned.
Pack Mentality: When a raptor dies, all other raptors on the battlefield gain +1/+1.
Jalataja: Hunter
This Zandalari is an old friend of Taz.
Twist: Traps!
You start with a random trap, and your hero power plays a random trap. Traps are all 0/3 minions with stealth. After they trigger, they lose stealth.
Spike Pit: When an enemy attacks your hero, deal 2 damage to them.
Hidden Net: When a friendly minion dies, summon a 1/3 net with Taunt.
Fake Supplies: When the enemy casts a spell, deal 3 damage to them.
Dart Trap: When the enemy plays 2 cards in a turn, add 2 0-cost darts to your hand that deal 2 damage.
Swinging Axe: When an enemy attacks, deal 1 damage to all enemy minions.
Unique Treasures
Boulder Trap: 2 mana 0/8. Taunt. When damaged, destroy a random enemy minion.
Barrage: 1 mana, Play 5 random traps.
Stolen Artifacts: 1 mana, shuffle 3 random treasures and this card into your deck.
Raff: Warrior
Raff is a worgen general who commands a leigon of worgen warriors!
Twist: Worgen Leigon
Your hero power is "Worgen Reinforcements". It summons a 2/2 worgen with Rush.
Your second hero power option is "Animated Armour". It summons a 0/3 shield with Deathrattle: Gain 3 armour.
Unique Treasures
Raff General Black Paw: Hero card, Fill your board with 3/6 worgen warriors. Your hero power is "Shields Up" and summons a 3/6 worgen warrior. Worgen Warriors have Rush, Taunt and Deathrattle: Gain 6 Armour.
Blackpaw Hammer: Weapon, 4 mana 3/4. After you attack, summon a 0/3 animated armour stand. If you killed a minion, summon a 3/6 worgen warrior.
Eli Tinkpatch: Mage
Tinkpatch is a gnome who builds mechs to assist and help him adventure!
Twist: Mech-Maker
Your hero power is "Tinker." It lets you build a mech, functioning like zombeast but with mechs.
Unique Treasures
Tinoz Fuzzbeam: 4 mana 4/5, Battlecry: Summon a mech that costs 5 or more for each mech you played this game.
Tinkmaster Wigglechalk: 8 mana, Battlecry: Your mechs have +5/+5. Add 3 Wargears to your hand that cost 0. Hero Power: "Upgrade!" Add a random magnetic mech to your hand.
(Name Not Decided): Passive, your hero power uses 3 mechs but only the cost of the first 2.
Alo Blacktalon: Warlock
Alo is a Tauren, outcast from his tribe for practicing dark magic.
Twist: Warding
Your hero power is "Be Gone". It is 1 mana. It discards a card and draws a card.
Unique Treasures
Warding Amulet: At the start of your turn, cast 'Plot Twist'.
Planned Heroes:
Mech Paladin
Pandaren Demon Hunter
Kobold Priest
Bosses:
Chapter 1: Silverspine Forest
Silverpine forest has frozen over due to the energies of Naz'Karak, and our heroes are struggling to find a way out!
Snowcone: Boss 1 or 2
A snobold who wants loot! Has 10 health on boss 1 or 15 on boss 2. As boss 1, 2 cards are missing from the deck. Mage class.
Hero Power: "Snowball" (2 Mana) Freeze a Character. Heroic: (1 Mana) Freeze a Character.
Deck:
x2 Freezing Potion
x2 Frostbolt
x2 Ice Walker (On play: Haha, Double freeze! That how work, right???)
x1 Snowchugger
x1 Coldwraith
x1 Hyldnir Frostrider
x1 Ice Cream Peddler (On death: NOOOO! NOT ICE CREAM!)
x2 Water Elemental
Fimmir: Boss 1 or 2
A brainwashed dwarf. Has 10 health on boss 1 or 15 on boss 2. As boss 1, 2 cards are missing from the deck. Priest Class.
Secret: If Fimmir dies of fatigue, he will be free from the mind control and join your deck. He is a 4 mana 3/4 with Taunt, Divine Shield and "Battlecry: Add a random deathrattle card to your hand."
Hero Power: "SERVE!" (2 Mana) Use a random basic hero power. Heroic: (2 Mana) Use a random upgraded hero power.
Deck:
x2 Potion of Madness
x2 Zealous Initiate
x1 Violet Haze
x2 Shadowy Figure
x2 Infested Goblin (On Play: His mind has been controlled by our special scarabs.)
x1 Infest (On Play: We will control them all.)
x2 Corpse Widow
Gorloc Master: Boss 2
A Gorloc trying to find food in the ice.
Hero Power: "Chomp" (2 Mana) Discover a Murloc or destroy a friendly Murloc to gain 5 health.. Heroic: (1 Mana) Discover a Murloc or destroy a friendly murloc to gain 5 health.
Deck:
x2 Murloc Tinyfin
x2 Grimscale Oracle
x2 Murloc Tidehunter
x2 Underbelly Angler
x2 Ghost Light Angler
x1 Old Murk-Eye
x1 Scargil
Alliance Mercenary: Boss 2 or 3
This heavily-armoured mercenary is trying to find you.
Hero Power: "Deep Stare" (Passive) After an enemy minion is played, gain armour equal to its attack. Heroic: (Passive) After a minion is played, gain armour equal to Its attack.
Deck: (Note: As boss 2, 3 random cards will be missing.)
x3 Sword and Board
x1 Armorsmith
x3 Vicious Scraphound
x2 Shield Block
x3 Eternium Rover
x2 Shield Slam
x1 Geosculptor Yip
Boss Treasure: Mercenary's Enchanted Armour; 0 mana spell, gain 15 armour that also reflects damage.
Heroic Only:
x2 Mogor's Champion
x2 Alliance Cavalry, 5 mana 6/3 with Rush, Deathrattle: Summon a 2/2 Horse with Rush.
Note to self: 42 possible custom card arts in rak's rumble, card art "extra arms".
hi im aiden and im making an update to our solo adventure im making tons of heroes bosses and treasures
This is fantastic! Keep up the hard work guys! This shouldn't go unnoticed!!!
Poimlok
Love it. I think my main gripe is around Twig. I LOVE the idea of a Vulpera Warrior, but throwing shurkens seems like something a rogue would do. If i remember correctly Jade Shuriken was rogue card, so I immediately was like "A warrior throwing shurikens! What!?!?"
Other than that lore clash, it looks pretty cool man!
“Bow Before my MIGHT!”
Hey derlaroc we already made the warrior class a worgen but we can make him a boss sorry
Hey Guys... this looks really cool. Very flavorful with all the different classes and shaping up to be a great idea. I particularly like the elemental shaman, secret hunter heroes and freeze mage, murloc bosses. Also, it will obviously need to be balanced by hearthstone team but love the design and effort you guys put in.
Hello Aiden again if you want to join our discord server heres the link to updates https://discord.gg/G8b8CG