Welcome, one and all, to Quest Givers Anonymous, a Hearthpwn Custom Adventure Competition! This is the Submissions Thread, where you enter your entries you've worked hard on. We are currently on Wing Two.
Do not hold any discussion here.
If you were looking for the Submission Thread, head on over here.
You may also find it useful to ask a question or two on the Hearthpwn Discord. The mods are there and can try to answer any concerns you may have.
For those who have been playing Hearthstone for a bit longer, you may remember "Adventures", the singleplayer experience that preceded the Dungeon Run-based content we have now. Newer players may also recall the singleplayer content released alongside Knights of the Frozen Throne; that is an Adventure.
Quest Givers Anonymous gives you the opportunity to show off your card creation skills on a much larger scale. Over the next few months, contestants will:
Follow an outline based on the Blackrock Mountain adventure. Create two boss decks and a final boss deck for each wing. Each wing will take up a phase and each phase lasts 2 weeks. The fourth and fifth wings have 3 bosses and a final boss, instead.
A boss deck entails a mixture of cards found in-game, some custom-made cards, and, most importantly, the Boss' Hero Power.
Furthermore, Adventures have rewards! As such, for each boss, there will be card rewards for a player who defeats a boss.
Hopefully, this quick overview gives you an idea of what to expect going forward. Other more technical questions will be addressed in the FAQ section below.
Now that you've settled in, it's time to throw a few curveballs at you.
There are two challenges this time around.
You are able to showcase four cards this round! The catch? You must either choose to showcase four of your reward cards, or two reward cards, a boss portrait and their corresponding Hero Power.
If you choose four reward cards, you may not showcase any legendaries.
If you choose a boss, their Hero Power, and two other cards, that boss' Hero Power cannot be passive.
The second challenge is more limiting in its nature. Your final boss of the second wing must have a Hero Power that is three lines or less, including the "Hero Power" or "Passive Hero Power" at the top.
Posting Tutorial
This is a posting tutorial for the website imgur.com. If you use another website, the process will be similar.
It is recommended you use hearthcards.net to create your cards. Save the generated card to your device.
Upload the image to imgur.com. You do not need an account.
After your image is uploaded, many links will be generated. Find the "Direct link". It will have a .jpg or .png at the end of the link. Copy the link.
On your hearthpwn post, find the "Insert/edit image" button:
Paste the direct link. This is recommended but not mandatory: You may choose to make the image smaller by changing the image dimensions.
Frequently Asked Questions
What exactly am I making?
You will be making an entire Adventure singleplayer expansion.
The number of bosses and card rewards are the same as Blackrock Mountain.
In Blackrock Mountain, there are:
For the Neutrals: 6 commons, 2 rares, no epics, and 5 legendaries. For class cards: one common and one rare for each class.
I have to follow the reward structure of Blackrock Mountain, but do I have to follow the exact order too? For example, Wing One has a neutral, a Rogue common, a Priest rare, etc. etc.
No. You can reward players with your cards in any order you want, so long as the class-neutral and rarity ratios stay the same, and you follow how each boss rewards one card per victory.
How do I present my creation?
You entire submission goes in the Submission Thread.
The Boss' portrait and Hero Power go in a spoiler. Boss decklists must be listed under the same spoiler. Use a separate spoiler for each deck. If your boss deck has any custom cards, they must also go in the same spoiler.
For each wing, you may present up to three cards outside of a spoiler. (Each wing will usually have either five or six cards.)
Furthermore, you are allowed a short paragraph introducing your Adventure, or continuing where you left off in future weeks.
In the past, due to a large number of entries, we'd have a public poll and a percentage of that phase would move on, while the rest were eliminated.
The public poll takes place in a separate voting thread, just like in a weekly competition.
Depending on the number of entries, we can continue to do that, or, if people prefer and there are fewer entries, votes will instead be accumulated throughout phases and no one is eliminated.
Am I allowed to work on future wings before a Phase starts?
Yes, but, there may be a challenge or an extra requirement thrown your way which might force you to redo some parts.
Am I allowed to work with someone else?
Yes. You may work with one other person provided they have a Hearthpwn account. You will need to inform the moderators before you team up.
Do I have to make heroic versions of each boss' Hero Power and deck?
No, but if you do, they need to be under a spoiler.
Some bosses have special mechanics, like starting with a card. How do I denote this?
Simply state that the boss does in its decklist spoiler.
Do I have to state which boss has a class challenge?
Yes.
Do I need to introduce a keyword?
No.
Do boss decks require at least one custom card?
No, you can have a boss deck with no custom cards at all.
Am I allowed to have additional fancy graphics in my submission?
You are allowed a single, simple banner. In the past, several talented individuals were able to dazzle voters with their artistic and photo manipulation skills. While the moderator teams wants everyone to compete to the best of their abilities, it was decided by the previous moderator team to not allow too many additional graphics. We will honour that decision. Whether a banner is allowed or not is up to the discretion of the moderator team. An example of an acceptable banner can be found here.
The exception to this rule are the dialogue boxes that pop up during Adventures and other singleplayer content. You may have a reasonable number of them, if you choose to add them in.
I have some ideas for extra things! How do I implement them?
"Bonus" or "secret" battles, sort of like the cow king: You can have bonus battles, but you may not break from the number of bosses you are supposed to do for that wing. For example, Wing One in Blackrock Mountain has 3 bosses. You may do two bosses and then one bonus battle, but not 3 bosses and an additional battle.
New heroes (like Arthas), card backs, etc.: You can add as many additional non-card rewards as you want. For the most part, these do not affect any technical aspects of this competition. These must be place under a spoiler, however, as having many of these would fall under having too many fancy graphics.
What are the real-life rewards?
You will earn the special silver card creator border and, as per tradition, you may accept an interview from the mod team that gets posted on the front page. Lastly, a small bundle of packs will be in order.
Competition Process
The Competition Process, as stated above, is slated to be one wing per two weeks with a voting period of 3 days, leaving a total of 11 days for card creation. Five wings will take a total of 10 weeks. This is a tentative estimate and the moderators will be continually monitoring the flow of the competition.
Phase One, Wing One: January 4th — January 16th Voting period: January 16th — January 18th
Phase Two, Wing Two: January 18th — January 30th Voting period: January 30th — February 1st
Phase Three, Wing Three: February 1st — February 13th Voting period: February 13th — February 15th
Phase Four, Wing Four: February 15th — February 27th Voting period: February 27th — February 29th
Phase Five, Wing Five: February 29th — March 12th Voting period: February 12th — March 14th
Discussion Topic Rules
As usual, we have a few basic rules. They're the same as the rules in a Weekly Competition, so most of you should have no problem here.
Posting Rules
You are allowed to submit only one entry.
After your submit, you may only make minor edits to your submissions (spelling, grammar, etc.). Please PM a fan creations moderator if you have questions regarding an edit you are not sure about.
You may not delete ANY posts you make in this Submission Topic, not even accidental ones. Please PM a fan creations moderator if you make a mistake in your submission.
This thread is for submissions only. Any discussion of the competition must take place in the discussion topic.
These are the rules about your Submission:
Your card cannot be Golden, have a hearthcards.net generated backdrop, or any major photo editing done to it.
You are allowed to post in this Submission Topic only once, only to submit your one entry.
Accompanying the image of your card, you may offer some minimal additional commentary to explain its design, balance, and/or other qualities. Flavor text is also welcome.
You may not plagiarize. An immediate qualification is the punishment for this offense.
You must host your card on a image hosting website.
Fun and even humorous entries are perfectly allowed, but "troll" entries will be disqualified. If you're worried that your card may be misinterpreted as a troll card, contact a moderator before you submit. Emote-related cards will be considered a troll entry.
We reserve the right to classify cards as "troll" entries as we deem necessary, even if the reasoning is not explicitly stated in the rules.
"In the deepest forest lays a grove of emerald, a flourishing domain of ethereal peace. But the place has been cast in a gloomy slumber and there's no comming back for those who fall asleep. Hurry adventurers before the land despairs ! Come to follow your dreams and face your worse nightmares !"
This adventure is inspired by the Emerald Dream and Emerald Nightmare, as well as the events of the War Against the Nightmare. It will feature a new keyword : Phantasm which lets you add an extra copy of the card to your deck. Players would be given 3 copies of common/rare/epic cards with Phantasm and 2 copies of legendary cards with the keyword. The number of cards in a deck would still be 30 as Phantasm would only affect the number of copies of a card that can be added to a deck.
Wing 2: The Twisted Woods
As you step deeper into the forest, you find yourself surrounded by broken trees and the shadows of dangerous beasts. It seems like the corruption of the land has taken hold on nature itself.
Can you restore the forest's lost vitality ?
Showcase cards :
Boss 1 : Delilah
This dryad was a fierce defender of the forest but she has be taken over by a fantasy that clouds her mind.
Now that the spirits of the forest have been cleansed, the curse must be lifted, right ? Wrong ! And now The Puppetmasters come out of the shadows to take maners in their own hand...
Draka and Durotan switch places each turn. They share the same deck, hand and board, but have different Hero Power and Health. Once you defeat either of them, they will draw two cards, get 5 Armor and upgrade their Hero Power:
It's me again, with the second wing of my custom adventure! The name of adventure is
Step Into Darkness
Adventurer! We need your help once again! Near Stormwind City, in mountains leading to Burning Steppes, unexpected earthquakes took place. Our scouts reported apperance of a giant hole, which is enlarging. They also said they heard whispers from it. We're not sure what that means, maybe that's true what they say, but maybe something made them crazy. But if so, we still need somebody to solve this problem. That person will of course get price. So, would you help us?
That's how this adventure started. In addition, I added a new Keyword as part of it:
This works like Corruption. You play a card, but the effect triggers later. Also, there's a new race added in this adventure - frogaen. They are people who look like frogs. If you want more information about first wing, there will be link to it at the end of this post.
Second Wing: The Fungal Forest
Ah, finally, the Fungal Forest! - said Groag - Maybe that's not the safest way, but it's shortest one. Lonely, I would never go here, but I have you, don't I?
Example Cards:
First Boss: Groag?
It was time to learn that hungry frogaen was able to do everything! You didn't look for a while, when Groag disappeared. You saw him among glowing mushrooms, not able to stop eating. And whith each mushroom, he looked even weaker...
Decklist:
He has no deck, and don't draw any cards, so he don't fatigue. Instead, he starts with five copies of Glowing Mushroom on his side. When he dies, you will lose.
Heroic:
On Heroic, Groag starts with 15 Health.
Rewards (Class Challenge: Priest)
Second Boss: Necrofibrus
"Intruders! How do you dare to enter this place? As a payment, your flesh will feed this land!"
(Non-fatal Health means that it cannot prevent itself from dying)
Third Boss: King Bolethal
You was walking through area where mushrooms had overgrown so much that even the field was made of their roots. Suddenly, it started to rise. That were not just mushrooms and mycelium, that was part of a bigger thing. You and Groag managed to retreat from its back, but the fight was inevitable.
When King Bolethal will be about to die, he will "absorb" his minions, hand and deck, and change his form and Hero Power! Without resources, he will stop to draw cards, so he won't die by fatigue.
"Tales of wonder, whispers the sea. Tales of plunder, robbery and thieves! Tales about pirates, burly and mean! And among them a Rogue engineer. Leading the Defias, the fearsome VanCleef! But as every reign of terror, condemned to fall. As with every failure, gold left behind. So who's the brave, who'll claim the treasure? Pirates from all nations, will raid Ironclad! But most of them are fated to fail, due to the path being a treacherous trail! Through the Vile Reef you must battle, the Stranglethorn Vale you must survive! And only then the dreaded Deadmines you'll finally find! But be careful, because dead man tell no tales... about the treasures of VanCleef."
The adventure presents the Burst Mechanic, an ability that some minions have that let them make an special action whenever they want during your turn... but the catch is, that only once! So find the perfect moment to use a minion's Burst ability!
Wing 2: Stranglethron Jungle
Greenskin finally managed to dock his ship into the Stranglethorn shores! But, don't think that your adventure is coming to an end! To arrive to the Deadmines, you'll need to cross the Stranglethorn Jungle, plagued with ferocious beasts and murlocs!
Just after arriving at the Stranglethorn shores, a giant crab attacks you! How are you suposed to beat him, the all mighty tech against aggro decks? Or more importantly, how has a giant crustacean arrived to Stranglethorn? And why does he know Paladin spells?
Entering the jungle you find two tribes of murlocs. But, what's more unsettling, it's the identity of one of the races... Deep Sea Murlocs?!? Whatever made those pests go outside the ocean must not be good! Get ready for a three-sided battle! (Nibbler will be in the battlefield like a tavern brawl boss, but you'll still be able to hit Gluggl. If you defeat Gluggl before the Deep Sea murloc, he'll substitute him like the King of Rats boss from Dalaran Heist). Also, Nibbler can't be killed by Poisonous minions nor hard removal spells.
You're reaching the Deadmines! But a giant white tiger is in your way! Worry not, because Hemet's own son is here to support you! Defeat the ferocious beast and Jr. will join your cause!
King Bangalash starts with a Panther of the Grove, but Hemet jr. gives you 4 resourceful shots!
Also, King Bangalash relinquished some power from local divinity, Shirvallah, the Loa! He starts with the following shrine:
Hold, lad. There's an inscription on the dais. It's a warning. It says, "Whomsoever takes up this blade shall wield power eternal. Just as the blade rends flesh, so must power scar the spirit."
Hey there and welcome to a new custom adventure - Fate of Lordaeron. Some of you who have played Warcraft 3 might have already recognized the quote above – it refers to nothing else than the Frostmourne - the bane of Lordaeron, the dread blade of the Lich King. This expansion takes us back before the era of the Lich King as we know him, back to the last days of Lordaeron and the last days of prince Arthas as its defender.
This adventure will follow the old Naxxramas and Blackrock and thus feature no new Keyword. But what does it bring?
Return of Knights of the Frozen Throne mechanics – Being close to Icecrown and the undead Scourge some cards bring their mechanics back – namely Secret Deathrattles, Defile – style re-casting cards and of course - FREEZE SHAMAN!
New Mechanic - Though not a Keyword you can still Discover a new Mechanic for this expansion as you venture deeper into the cold north…
Lordaeronians - Lordaeron is the birthplace of paladins, so many of its inhabitants have gotten use to follow their holy generals into battle. As Divine Shield is the best suited Keyword for Paladin - Lordaeron cards will have bonus effect as long as you have a minion with Divine Shield.
Fate of Lordaeron - Follow the story of Arthas and learn how he became the Lich King, or perhaps discover a different path and save the Kingdom…
Wing 2: The Cold Wastes
You have found an old ally Muradin Bronzebeard and he needs your help. Assist him with saving his dwarves so he may assist, in turn, assist you in your search for Mal'Ganis...
Showcase cards:
1st Boss: A Floating Necropolis
Muradin's dwarves are cornered behind an undead base. Take the Necropolis down to free them.
"Above the Sky, in the country of the Angels, a great troubles are taking place. After the attack on Dalaran, the people above the skies are now scared of the earthlings, and some began to question the autority of the King Melkhiel. Negociations were inefficient, and an insurgency take a city and claim independance ! Even if the King is open to discussion, the rebels are violent, and determined to destroy the Kingdom of the Skies, and you must stop them !"
This adventure is centered on the Kingdom above the Skies, a realm above Azeroth, and usually not interested by the events on the ground. But with the recent and terrible changes under the cloud the two worlds are now a little closer and the King Melkhiel ask help from everywhere ! In this adventure, you will fight rebellious and violent people from azeroth, but also from the sky, and you will face some of the most powerful Flying person ! Fly is a new keyword (intimely linked to my fan class the King), allowing character to bypass Taunt and protect it from damage which are not directly targeting it.
Wing Two : The Maze of Streets
Now you have entered the city, you must find your way into it ! You need to go to the upper districts, but the path will not be easy, and the city is well guarded by the local Militia, be careful !
Human and Kobold, an odd match, but wanderlust and a thirst for exploration knows no boundaries. Their first test after leaving Westfall, now laden with supplies, is the eerie Deadwind Pass. Will they meet ogres? Ghosts? Or perhaps a new friend?
Showcase Cards
Boss One: The Bygone Brute
Boss Behaviour The boss starts with this card on his side of the battlefield:
Posting Tutorial
This is a posting tutorial for the website imgur.com. If you use another website, the process will be similar.
Frequently Asked Questions
Competition Process
The Competition Process, as stated above, is slated to be one wing per two weeks with a voting period of 3 days, leaving a total of 11 days for card creation. Five wings will take a total of 10 weeks. This is a tentative estimate and the moderators will be continually monitoring the flow of the competition.
Voting period: January 16th — January 18th
Voting period: January 30th — February 1st
Voting period: February 13th — February 15th
Voting period: February 27th — February 29th
Voting period: February 12th — March 14th
Discussion Topic Rules
As usual, we have a few basic rules. They're the same as the rules in a Weekly Competition, so most of you should have no problem here.
Posting Rules
These are the rules about your Submission:
Emerald Dreams and Nightmares
"In the deepest forest lays a grove of emerald, a flourishing domain of ethereal peace. But the place has been cast in a gloomy slumber and there's no comming back for those who fall asleep. Hurry adventurers before the land despairs ! Come to follow your dreams and face your worse nightmares !"
This adventure is inspired by the Emerald Dream and Emerald Nightmare, as well as the events of the War Against the Nightmare. It will feature a new keyword : Phantasm which lets you add an extra copy of the card to your deck. Players would be given 3 copies of common/rare/epic cards with Phantasm and 2 copies of legendary cards with the keyword. The number of cards in a deck would still be 30 as Phantasm would only affect the number of copies of a card that can be added to a deck.
Showcase cards :
Boss 1 : Delilah
This dryad was a fierce defender of the forest but she has be taken over by a fantasy that clouds her mind.
Decklist
Minions (12) :
Spells (18) :
Rewards (class chalenge: Mage)
Boss 2 : Rottenbark
Treants are peaceful creatures who usualy mind their own buisness. This one, however, wants to suck your life force !
Decklist
Minions (21):
Spells (5) :
Weapons (2) :
Rewards (class challenge: Shaman)
Boss 3 : Ursoc
The Bear god himself is now but a creature of the perverting force at work in the woods. Can you face the full might of the beast ?
Decklist
Minions (10) :
Spells (19):
Weapons (1) :
Rewards :
Tokens :
Now that the spirits of the forest have been cleansed, the curse must be lifted, right ? Wrong ! And now The Puppetmasters come out of the shadows to take maners in their own hand...
Conquest of Draenor
Showcase Cards
Boss One: Draka and Durotan
Battle Explanation
Draka and Durotan switch places each turn. They share the same deck, hand and board, but have different Hero Power and Health. Once you defeat either of them, they will draw two cards, get 5 Armor and upgrade their Hero Power:
Decklist
Minions (20):
Spells (6):
Weapons (4):
Rewards (Class Challenge: Shaman)
Heroic Hero Powers
Boss Two: Orgrim Doomhammer
Decklist
Minions (12):
Spells (16):
Rewards (Class Challenge: Rogue)
Heroic Hero Power
Boss Three: Ner'zhul
Decklist
Minions (15):
Spells (13):
Weapons (2):
Rewards
Heroic Hero Power
It's me again, with the second wing of my custom adventure! The name of adventure is
Step Into Darkness
That's how this adventure started. In addition, I added a new Keyword as part of it:
This works like Corruption. You play a card, but the effect triggers later. Also, there's a new race added in this adventure - frogaen. They are people who look like frogs. If you want more information about first wing, there will be link to it at the end of this post.
Second Wing: The Fungal Forest
Example Cards:
First Boss: Groag?
It was time to learn that hungry frogaen was able to do everything! You didn't look for a while, when Groag disappeared. You saw him among glowing mushrooms, not able to stop eating. And whith each mushroom, he looked even weaker...
Decklist:
He has no deck, and don't draw any cards, so he don't fatigue. Instead, he starts with five copies of Glowing Mushroom on his side. When he dies, you will lose.
Heroic:
On Heroic, Groag starts with 15 Health.
Rewards (Class Challenge: Priest)
Second Boss: Necrofibrus
"Intruders! How do you dare to enter this place? As a payment, your flesh will feed this land!"
Decklist:
Minions(13):
Spells(17):
Heroic:
Rewards (Class Challenge: Mage)
(Non-fatal Health means that it cannot prevent itself from dying)
Third Boss: King Bolethal
You was walking through area where mushrooms had overgrown so much that even the field was made of their roots. Suddenly, it started to rise. That were not just mushrooms and mycelium, that was part of a bigger thing. You and Groag managed to retreat from its back, but the fight was inevitable.
When King Bolethal will be about to die, he will "absorb" his minions, hand and deck, and change his form and Hero Power! Without resources, he will stop to draw cards, so he won't die by fatigue.
Decklist:
Minions(23):
Spells(7):
Heroic:
Rewards:
Servant of Bolethal:
Also check - Step into Darness First Wing: Dark Tunnels.
The Treasures of VanCleef
"Tales of wonder, whispers the sea. Tales of plunder, robbery and thieves! Tales about pirates, burly and mean! And among them a Rogue engineer. Leading the Defias, the fearsome VanCleef! But as every reign of terror, condemned to fall. As with every failure, gold left behind. So who's the brave, who'll claim the treasure? Pirates from all nations, will raid Ironclad! But most of them are fated to fail, due to the path being a treacherous trail! Through the Vile Reef you must battle, the Stranglethorn Vale you must survive! And only then the dreaded Deadmines you'll finally find! But be careful, because dead man tell no tales... about the treasures of VanCleef."
The adventure presents the Burst Mechanic, an ability that some minions have that let them make an special action whenever they want during your turn... but the catch is, that only once! So find the perfect moment to use a minion's Burst ability!
Showcase cards:
Boss 1: Crusty the Crustacean
Random crabs:
Hungry Crab
Golakka Crawler
SN1P-SN4P
Starving Crab
Light-Infused Crab
Just after arriving at the Stranglethorn shores, a giant crab attacks you! How are you suposed to beat him, the all mighty tech against aggro decks? Or more importantly, how has a giant crustacean arrived to Stranglethorn? And why does he know Paladin spells?
Decklist
Minions (16):
Spells (14):
Reward:
Boss 2: Gluggl... and Deep Sea Murlocs!?
Boss Spells:
Entering the jungle you find two tribes of murlocs. But, what's more unsettling, it's the identity of one of the races... Deep Sea Murlocs?!? Whatever made those pests go outside the ocean must not be good! Get ready for a three-sided battle! (Nibbler will be in the battlefield like a tavern brawl boss, but you'll still be able to hit Gluggl. If you defeat Gluggl before the Deep Sea murloc, he'll substitute him like the King of Rats boss from Dalaran Heist). Also, Nibbler can't be killed by Poisonous minions nor hard removal spells.
Decklist
Minions (28):
Spells (2):
Rewards (Class Challenge: Shaman):
Boss 3: King Bangalash
You're reaching the Deadmines! But a giant white tiger is in your way! Worry not, because Hemet's own son is here to support you! Defeat the ferocious beast and Jr. will join your cause!
King Bangalash starts with a Panther of the Grove, but Hemet jr. gives you 4 resourceful shots!
Also, King Bangalash relinquished some power from local divinity, Shirvallah, the Loa! He starts with the following shrine:
Decklist
Minions (25):
Spells (5):
Rewards (Class Challenge: Hunter):
Click here to see my custom pirate adventure, The Treasures of VanCleef! https://www.hearthpwn.com/forums/hearthstone-general/fan-creations/240766-expansion-competition-the-treasures-of-vancleef
Fate of Lordaeron
Hold, lad. There's an inscription on the dais. It's a warning. It says, "Whomsoever takes up this blade shall wield power eternal. Just as the blade rends flesh, so must power scar the spirit."
Hey there and welcome to a new custom adventure - Fate of Lordaeron. Some of you who have played Warcraft 3 might have already recognized the quote above – it refers to nothing else than the Frostmourne - the bane of Lordaeron, the dread blade of the Lich King. This expansion takes us back before the era of the Lich King as we know him, back to the last days of Lordaeron and the last days of prince Arthas as its defender.
This adventure will follow the old Naxxramas and Blackrock and thus feature no new Keyword. But what does it bring?
Return of Knights of the Frozen Throne mechanics – Being close to Icecrown and the undead Scourge some cards bring their mechanics back – namely Secret Deathrattles, Defile – style re-casting cards and of course - FREEZE SHAMAN!
New Mechanic - Though not a Keyword you can still Discover a new Mechanic for this expansion as you venture deeper into the cold north…
Fate of Lordaeron - Follow the story of Arthas and learn how he became the Lich King, or perhaps discover a different path and save the Kingdom…
Showcase cards:
1st Boss: A Floating Necropolis
Decklist
Minions (26):
Spells (4):
Rewards (Class Challenge: Hunter)
2nd Boss: Ordin Frostbane
This Lich Appears to be in charge around here. Defeat him and set up a fortified base there.
Decklist
Minions (10):
Spells (18):
Weapon (2):
Rewards:
3rd Boss: Alliance Emissary
Emissary from the King brings orders to return back to Lordaeron and forsake the hunt for Mal'ganis. Defeat him before he reaches your men.
Minions (11):
Spells (19):
Rewards (Class Challenge: Mage)
Wing Reward:
Emissary: Your soldiers have already been informed Prince Arthas. You have your orders, your expedition is over...
Note: I have updated wrong card names and one badly uploaded picture. Hope its okay.
"Above the Sky, in the country of the Angels, a great troubles are taking place. After the attack on Dalaran, the people above the skies are now scared of the earthlings, and some began to question the autority of the King Melkhiel. Negociations were inefficient, and an insurgency take a city and claim independance ! Even if the King is open to discussion, the rebels are violent, and determined to destroy the Kingdom of the Skies, and you must stop them !"
This adventure is centered on the Kingdom above the Skies, a realm above Azeroth, and usually not interested by the events on the ground. But with the recent and terrible changes under the cloud the two worlds are now a little closer and the King Melkhiel ask help from everywhere ! In this adventure, you will fight rebellious and violent people from azeroth, but also from the sky, and you will face some of the most powerful Flying person ! Fly is a new keyword (intimely linked to my fan class the King), allowing character to bypass Taunt and protect it from damage which are not directly targeting it.
Showcase cards :
Boss 1 : The City's Guards
Decklist :
Minions (15) :
Spells (13) :
Weapons (2) :
Truesilver Champion x2
Rewards : (Class Challenge : Druid)
Boss 2 : The Lieutenant
Decklist :
Minions (18) :
Spells (12) :
Rewards : ( Class Challenge : Hunter)
Boss 3 : The Captain of the Guard
Decklist :
Spells (23) :
Weapons (7) :
Rewards :
Reward for the Wing :
My Fan-Class : The King
Showcase Cards
Boss One: The Bygone Brute
Decklist (30)
Minions (15):
Spells (11):
Weapons (4):
Completion Reward
Class Challenge (Priest)
Boss Two: Obstinate Overgrowth
Decklist (30)
Minions (19):
Spells (11):
Completion Reward
Class Challenge (Shaman)
Boss Three: The Woeful Wraith
Decklist (35)
Minions (23):
Spells (12):
Rewards
Completion Reward
Wing Reward