Quest Givers Anonymous: Phase One, Voting Thread
Poll: Choose any adventure that caught your eye!
Ended Jan 19, 2020
Ended Jan 19, 2020
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We have nine amazing entries, all featured below!
For this contest, you can vote for as many as you like, and vote totals will be carried over to each subsequent wing.
"Step into Darkness", by MrBurger
Adventurer! We need your help once again! Near Stormwind City, in mountains leading to Burning Steppes, unexpected earthquakes took place. Our scouts reported apperance of a giant hole, which is enlarging. They also said they heard whispers from it. We're not sure what that means, maybe that's true what they say, but maybe something made them crazy. But if so, we still need somebody to solve this problem. That person will of course get price. So?
Spider'n'Troubles:
I'm in trouble?
This works just like Discover, Choose One, Siamat or Zephrys the Great. You choose an effect, then that effect occurs.
First Boss: Terrifying Ooze
You expected that whispers will be stronger when you will enter a cave, but instead they began to be much more quiet. Soon, a cave splitted into smaller tunnels. You entered one, but suddenly a big ooze monster formed at front of you.
Deck:
Minions (16):
Spells (14):
Heroic Hero Power
Card Rewards (Class Challenge: Druid)
Frogaen's Ooze:
Second Boss: Slithius, the Hungry
Just when you thought there's no life there, you saw a shape in the darkness coming to you fast. You draw a sword, but when it was closer, you saw a big frog running on two legs wich screamed: "Help me! It's Slithius!" After it, you saw a giant lizard.
Deck:
Minions (17):
Spells (13):
Heroic Hero Power
Card Rewards (Class Challenge: Hunter)
Spider from the Darkness:
Third Boss: Leonora Heartloss
After saving the frog, it decided to follow you. It introduced itself as Groag, and he told you about his race - Frogaen. He offered you a deal: He will lead you to his home, where you could gain help of other Frogaen, but you will protect him from dangers until that. And it looked like there were many dangers in these undergrounds. Soon after you fought a giant lizard, you met a banshee. When she saw you, you heard her voice: "Dougan? You're not my Dougan!". Then she started to scream.
Deck:
Minions(18):
Spells(12):
Card Rewards:
Heroic Hero Power
Groag's Troubles:
"Celestial Coup d'Etat", by Granduroi
"Above the Sky, in the country of the Angels, great troubles are taking place. After the attack on Dalaran, the people above the skies are now scared of the earthlings, and some began to question the autority of the King Melkhiel. Negociations were inefficient, and an insurgency took a city and claim independance ! Even if the King is open to discussions, the rebels are violent, and determined to destroy the Kingdom of the Skies, and you must stop them !"
This adventure is centered on the Kingdom above the Skies, a realm above Azeroth, and usually not interested by the events on the ground. But with the recent and terrible changes under the clouds the two worlds are now a little closer and the King Melkhiel ask help from everywhere ! In this adventure, you will fight rebellious and violent people from Azeroth, but also from the sky, and you will face some of the most powerful flying person! Fly is a new evergreen keyword introduced in this adventure :
First Boss: Dragon Tamer
Decklist :
Minions (18) :
Spells (10) :
Weapons (2) :
Card Rewards (Class Challenge: Priest)
Second Boss: The Gate Keeper
Darian will begin the fight with the door on his side !
Decklist :
Minions (10) :
Spell (19) :
Weapons (1) :
Card Rewards (Class Challenge: Paladin)
Third Boss: The Messenger
Decklist :
Minions (16) :
Spell (14) :
Card Rewards:
"Emerald Dreams and Nightmares", by Klipce
"In the deepest forest lays a grove of emerald, a flourishing domain of ethereal peace. But the place has been cast in a gloomy slumber and there's no comming back for those who fall asleep. Hurry adventurers before the land despairs ! Come to follow your dreams and face your worse nightmares !"
This adventure is inspired by the Emerald Dream and Emerald Nightmare, as well as the events of the War Against the Nightmare. It will feature a new keyword : Phantasm which lets you add an extra copy of the card to your deck. Players would be given 3 copies of common/rare/epic cards with Phantasm and 2 copies of legendary cards with the keyword. The number of cards in a deck would still be 30 as Phantasm would only affect the number of copies of a card that can be added to a deck.
First Boss: Dreaming Adventurer
This guy made the mistake of taking a nap and now he's trapped in a delusion that makes him see everyone as a terrible foe. It's an aggressive but somewhat random opponent who relies on powerful weapon strikes.
Deck:
Minions (13)
Spells (10)
Weapons (7)
Card Rewards (Class Challenge: Warrior)
Second Boss: Shadows in the Mist
With this boss, you start to see the ones who orchestrate the terror. I want to push Stealth synergy a little bit since it's one of the less used OG keywords and it's also the core of this boss' strategy.
Deck:
Minions (26)
Spells (4)
Card Rewards (Class Challenge: Rogue)
Third Boss: Sylendra the Sleepless
Watch out kids, that's what happens when you're sleep-deprived ! This druidess has been fighting against slumber for a bit too long and it's starting to effect her mind. Fittingly, her deck's goal is to bring the opponent to Fatigue.
Deck:
Minions (12)
Spells (18)
Card Rewards:
Tokens:
"Darkmoon Fail", by KingKuba
Ahead of You, Down the Path
A Majestic, Magical Faire!
Ignore the Darkened, Eerie Woods
Ignore the Eyes That Blink and Stare
Fun and Games and Wondrous Sights!
Music and Fireworks to Light Up the Night!
Do Not Stop! You're Nearly There!
Behold, My Friend, the Darkmoon FAIL!
... Wait... What?
That's really a name of this set?
Is there something that I simply don't get?
Oh, the portal is closed.
... THE PORTAL IS CLOSED!?
Everyone stuck on this land, I suppose!
And after the week of fun and play,
We'll soon be some hidden nightmare's prey!
While we have time, we need to act,
Or this cursed forest will get its snack!
How will we make it? There is no pattern,
There's also that creepy guy with a lantern...
Soon you will make it! The sun will prevail,
But right now welcome, to the Darkmoon Fail!
Every Hearthstone match up to this point took place during the Day.
Now, you can use some dark magic and play in the Night!
First Boss: Goldshire Guard
The only obstacle for you to enter the funniest place on Azeroth. This gentleman seems to have a problem with everything, especially with some Horde he yells so much about.
Deck:
Minions (17):
Spells (12):
Weapons (1):
Card Rewards (Class Challenge: Warrior)
Second Boss: Lady Neblegear
You're there! As I remember, now you can mount a tallstrider and ride safely to... Huh? She says she takes her striders to zoo?!
Deck:
Minions (22):
Spells (8):
Card Rewards (Class Challenge: Druid)
Third Boss: The Mysterious Lamplighter
While approaching the entrance of Darkmoon Faire, this weird guy holding a lantern stopped you. Seems like he's also looking for trouble!
Deck:
Minions (25):
Spells (5):
Card Rewards:
"Quest Givers Anonymous", by McF4rtson
Marie's Tokens:
First Boss: The Sinister Sentry
Deck:
Minions (19):
Spells (11):
Card Rewards (Class Challenge: Rogue)
Second Boss: The Wretched Warden
Deck (25):
Minions (19):
Spells (6):
Card Rewards (Class Challenge: None)
Third Boss: The Boastful Baroness
Adventurous Duo's Deck:
Minions (14):
Spells (14):
Weapons (2):
Card Rewards:
Marie's Tokens:
"Conquest of Draenor", by Wailor
Greetings, Adventurer! I am Mariscal Lord Garithos, time traveler and guide of the Human race.
In the ominous future I come from, a Horde of wretched monsters came from another world and destroyed our precious Azeroth. Many other calamities followed that invasions, and now Undead and Demons alike walk over once sacred lands.
That's why I came to this time: If we attack their world before they attack ours, History can turn very differently. Follow me through this portal and help me to claim Draenor in the name of the Holy Light!
Our first step is Terokkar Forest, home of twisted monstrosities like the Arakkoa.
First Boss: Brokenfang
Deck:
Minions (19):
Spells (11):
Heroic Hero Power
Card Rewards (Class Challenge: Druid)
Sabercat:
Second Boss: Hanukk the Ancient
Deck:
Minions (15):
Spells (15):
Heroic Hero Power
Card Rewards (Class Challenge: Druid)
Third Boss: Kirrik the Awakened
Deck:
Minions (20):
Spells (10):
Card Rewards:
Heroic Hero Power
"The Treasures of VanCleef", by whatTheHeck
"Tales of wonder, whispers the sea. Tales of plunder, robbery and thieves! Tales about pirates, burly and mean! And among them a Rogue engineer. Leading the Defias, the fearsome VanCleef! But as every reign of terror, condemned to fall. As with every failure, gold left behind. So who's the brave, who'll claim the treasure? Pirates from all nations, will raid Ironclad! But most of them are fated to fail. Mate, the path is such a treacherous trail! Through the Vile Reef you must battle, the Stranglethorn Vale you must survive! And only then the dreaded Deadmines you'll finally find! But be careful, because dead man tell no tales... about the treasures of VanCleef."
The adventure presents the Burst Mechanic, an ability that some minions have that let them make an special action whenever they want during your turn... but the catch is, that only once! So find the perfect moment to use a minion's Burst ability!
First Boss: Ironpatch
Deck:
Minions (16):
Spells (8):
Weapons (6):
Heroic Hero Power
Card Rewards (Class Challenge: Warrior)
Pirate:
Second Boss: Patches
Soul of the Plunder Token:
Deck:
Minions (24):
Spells (6):
Heroic Hero Power
Card Rewards (Class Challenge: Warlock)
Third Boss: The Dreadwake
Deck:
Minions (26):
Spells (4):
Card Rewards:
Heroic Hero Power
"Fate of Lordaeron", by Ardin427
Hold, lad. There's an inscription on the dais. It's a warning. It says, "Whomsoever takes up this blade shall wield power eternal. Just as the blade rends flesh, so must power scar the spirit."
Hey there and welcome to a new custom adventure - Fate of Lordaeron. Some of you who have played Warcraft 3 might have already recognized the quote above – it refers to nothing else than the Frostmourne - the bane of Lordaeron, the dread blade of the Lich King. This expansion takes us back before the era of the Lich King as we know him, back to the last days of Lordaeron and the last days of prince Arthas as its defender.
This adventure will follow the old Naxxramas and Blackrock and thus feature no new Keyword. But what does it bring?
Return of Knights of the Frozen Throne mechanics – Being close to Icecrown and the undead Scourge some cards bring their mechanics back – namely Secret Deathrattles, Defile – style re-casting cards and of course - FREEZE SHAMAN!
New Mechanic - Though not a Keyword you can still Discover a new Mechanic for this expansion as you venture deeper into the cold north…
Fate of Lordaeron - Follow the story of Arthas and learn how he became the Lich King, or perhaps discover a different path and save the Kingdom…
First Boss: Scavenger Blargl
Arthas: Those damned murlocs are stealing our supplies, we have no time for this. Champion stop them.
Deck:
Minions (24):
Spells (6):
Card Rewards (Class Challenge: Druid)
Second Boss: Warlord Zol'zak
Arthas: Ice Trolls. Slay them all to keep our way back clean.
Deck:
Minions (18):
Spells (6):
Weapons (2):
Card Rewards (Class Challenge: Shaman)
Third Boss: Hooded Figure
Arthas: A perfect place for a ba…. an ambush! Defend yourselves!
Deck:
Minions (23):
Spells (5):
Weapons (2):
Victory:
Upon defeating the boss he goes Immune and reveal himself as:
Muradin Bronzebeard: Bloody hell! You're not undead! You're all alive!
Arthas: Muradin? Muradin Bronzebeard, is that you?
Card Rewards:
Hidden Minion Token:
"Horror From The Deep", by Avernic
The narrative of the adventure is based around events involving the Ambassador, a servant of an eldritch horror. Mechanically the adventure is themed around Black Stone, a corrupting and empowering material which manifests as tokens that sit in the player's hand, with the downside of damaging them at the start of their turn.
Author's Note: It seems that I have 100% less Warcraft knowledge than evteryone here so I've gone ahead and based my adventure off an MMO I know enough about to design cards and encounter around, Runescape.
First Boss: Quetzathog
"This thing was guarding some shady black stone that some smugglers were storing. Watch out! He's using it to attack us!" - Madame Shih
Deck:
Minions (23):
Spells (7):
Card Rewards (Class Challenge: Mage)
Second Boss: Admiral Wadud
Involuntary Enlistment Tokens:
"You've killed Rabid Jack's beast?! He'll have my head for letting you get to his stones. You're going to have to die for this to save my own skin." - Admiral Wadud
Deck:
Minions (21):
Spells (6):
Weapons (3):
Card Rewards (Class Challenge: None)
Third Boss: The Albatross
Additional Boss Cards:
"Arrgh what ye be thinkin interferrin with me cargo? Mateys. . . FIRE!" - Rabid Jack
Deck:
Minions (25):
Spells (5):
Card Rewards (Class Challenge: Rogue):
Competition Process
The Competition Process, as stated above, is slated to be one wing per two weeks with a voting period of 3 days, leaving a total of 11 days for card creation. Five wings will take a total of 10 weeks. This is a tentative estimate and the moderators will be continually monitoring the flow of the competition.
Voting period: January 16th — January 18th
Voting period: January 30th — February 1st
Voting period: February 13th — February 15th
Voting period: February 27th — February 29th
Voting period: February 12th — March 14th
This was an absolute *monster* of a thread to edit.
Contestants, I trimmed a bit of flavour text here and there, preserving the important bits.
If I missed anything that is truly vital, let me know. I will not add additional flavour text unless it is critical.
Great job, Farts! If editing one of this is tough I can't imagine what it's like with eight at the same time.
I want to point up a couple things about my adventure, however: you called my first boss Slithering Ooze, and you kept the flavor texts from Step into Darkness.
Fixed.
Have I missed something? What is "Whispers" in MrBurger's "Step into Darkness"?
Issues I found:
1) Emerald Dreams and Nightmares has me as designer instead of Klipce.
2) Darkmoon Fail has wrong classes in Class Challenges.
3) In Quest Givers Anonymous, Wretched Warden has flavour text of my Slithius.
4) Conquest of Dreanor bosses have wrong flavour texts. Also, first boss has wrong name and class challenge.
5) Warlord Zol'zak in Fate of Lordaeron has wrong flavour text.
6) Horror from the Deep has wrong designer.
@ettudagny
It's in spoiler before showcase cards
@McF4rtson Great edit, it must've been a pain to put all entries together! It seems that you forgot to add Cursed Crewmember (Soul of the Plunder token) to Patches' token list, though. Not that big of a deal because it's a plain 2/1 vanilla, but I would like it to be added just for consistency, if you could.
Click here to see my custom pirate adventure, The Treasures of VanCleef! https://www.hearthpwn.com/forums/hearthstone-general/fan-creations/240766-expansion-competition-the-treasures-of-vancleef
Thanks to both of you, all fixed.
So painfull amount to read... Anyway From my ount of view Wailor again best one of all, as his work looks very interesting, themed with wings and on the same time balanced. (+want add silence and copy his enchantment doesn't work same way as copy his enchantment and silence)
Second would probably go to WhatTheHack, which maybe don't have very interesting idea, but it is nicely balanced and ok themed.
Third to Klipco, as it maybe don't have something oustanding, but don't have something disruptive or inbalanced either,
You're absolutely right, Kirrik should've been written the other way around
Congrats to MrBurger for taking an early lead!
I must admit that some results surprised me even more than my.