I love the idea of this, but stealing the minion AND giving them essentially a lost board spot, seems a bit harsh, given that the minion cant attack. Maybe I'm wrong, but the idea is super cool.
> Multi-Discover is something that doesn't exist in the game, and it would be cool.
Actually, when I reviewed that card, I took that into consideration. But we have several quasi-multi "Discovers" already. Branching Paths, Kazakus, Siamat, etc. The game can handle picking multiple options just fine, so I think this should be alright.
Yeah, I said it to remark it hasn't been explored too much and it would be cool, not that it would be a problem.
@ffinderous my card is:
Herald of the Sun 2 Mana 2/3 Shaman/Paladin - Whenever you summon a minion with your Hero Power, give it +2/+2.
> Multi-Discover is something that doesn't exist in the game, and it would be cool.
Actually, when I reviewed that card, I took that into consideration. But we have several quasi-multi "Discovers" already. Branching Paths, Kazakus, Siamat, etc. The game can handle picking multiple options just fine, so I think this should be alright.
Yeah, I said it to remark it hasn't been explored too much and it would be cool, not that it would be a problem.
@ffinderous my card is:
Herald of the Sun 2 Mana 2/3 Shaman/Paladin - Whenever you summon a minion with your Hero Power, give it +2/+2.
I think it is a great idea, I shall upvote for it.
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
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You didn't seem keen on this card, but I REALLY like it. Both classes generate minions with their hero power, so I think this is genius, to be honest
This is also a nicely balanced, fun to play card. I love tribal decks, so this is right up my alley.
I love the idea of this, but stealing the minion AND giving them essentially a lost board spot, seems a bit harsh, given that the minion cant attack. Maybe I'm wrong, but the idea is super cool.
@Blightcaller
Thank you! And for your cards I guess the sercet is the best one.
@Wailor
Thank you! However for some reason I can't see your card. Could you please post the text of this card? So I could feedback.
@CakeEater
Thank you! Your idea is nice, just one point to say that "Twinspell" needs to take a single line of the text.
Yeah, I said it to remark it hasn't been explored too much and it would be cool, not that it would be a problem.
@ffinderous my card is:
Herald of the Sun 2 Mana 2/3 Shaman/Paladin - Whenever you summon a minion with your Hero Power, give it +2/+2.
I think it is a great idea, I shall upvote for it.
Though I've posted another card, I got a new version for this one. Thoughts?
This one fits Murloc Paladin.
@ffinderous
Change Combo into Battlecry, "1 damage for each" into "Deal 1 damage. Repeat for every minion...", "this turn" into "this game" and it might be ok-ish
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."