Explain to me how you get 12 damage from C'Thun's effect from your card.
It would first trigger when you play the spell, then when you play the actual C'thun. But I gave it some thought and there's a lot of over complicated interactions, although the text itself was simplistic.
I think I'll go for this one (really sorry for not posting more than one idea at once):
I feel like this card is a little powerful. If your opponent's hand is empty, that's 20 damage. I would change it from fill to maybe add 5 to your opponent's hand. Its essentially a 30 damage combo with an empty hand, seeing as they could only clear 5 of them. Still a very neat design
Alright... I'm spitballing a few more concepts, a few more bodies, a few more costs. If you didn't see the first one, it prevented your other minions from attacking while the Dreadsteed's alive.
I like the idea of damaging yourself best, since it's in the warlock wheelhouse. Armor and spell damage just don't fit the flavor of Warlock as well.
Thanks for reminding me about adding the battlecry on my card. I also made a meme card that reuses cards from Elite Tauren Chieftian.
Explain to me how you get 12 damage from C'Thun's effect from your card.
It would first trigger when you play the spell, then when you play the actual C'thun. But I gave it some thought and there's a lot of over complicated interactions, although the text itself was simplistic.
Yeah the fact that you get both the old card *card* and its effect was not clear at all since the wording is similar to Free From Amber.
I like this idea but not sure if you should be putting the discover effect on such a cheap minion when Priest has Seance. Is there any way to skip the minion entirely?
Explain to me how you get 12 damage from C'Thun's effect from your card.
It would first trigger when you play the spell, then when you play the actual C'thun. But I gave it some thought and there's a lot of over complicated interactions, although the text itself was simplistic.
Yeah the fact that you get both the old card *card* and its effect was not clear at all since the wording is similar to Free From Amber.
I like this idea but not sure if you should be putting the discover effect on such a cheap minion when Priest has Seance. Is there any way to skip the minion entirely?
Just had a great ideia. Xal'atath's effect replacing the "Whispers from the Void" text. Ooof, this is gonna be my submission.
Thanks for all of the feedback on my last pitch, droped Tireless Cleric since there isn't any way to make it nice and neat without being op in Res Priest.
First one keeps the idea of higher stats, but increases the cost making it less viable in Tempo based decks. The second version of Sadistic Bladesmith goes the other way, dropping stats for a Rush, since it's a key Warrior mechantic at the moment.
Also threw in a Tipsi restat since some people were a fan of that, just made it more viable for her to survive a turn.
Hands down, my favorites. Both are lorewise and seem pretty balanced. Although I love Nathanos concept (well, kinda obvious in my case), Azshara has a fresh effect and great synergy for any class to build deathrattle decks.
Liked Sadistic Bladesmith a lot, especially the Rush version. Not sure if you should drop the condition of having 13 or more health though, being able to play a 6/5 rush minion for 5 without any penalty is powerful, especially due to armor not counting as health.
What do you think about this? Not sure if tokens count as cards from the past (I mean raptor patriarch only appeared in Un'Goro).
@JJroks543 - I don't like any of the legendary spells (also Band Together doesn't qualify). Bronzeflight Scout has potential in terms of flavor, but it needs a more "flashy" effect to stand out.
@Zanywoop - The problem with all the three versions is that an "invisible" effect is attached to Dreadsteed. This is confusing if you didn't play during TGT (and even then the card didn't see play at all). Also, it's a SoG effect and there has the same problem as Genn/Baku: It makes games repetititve and creates lopsided matchups. For all of those effects, there are instawin matchups and instalose matchups (the version that deals 3 damage is autolose agaist any class that pings).
I feel like this card is a little powerful. If your opponent's hand is empty, that's 20 damage. I would change it from fill to maybe add 5 to your opponent's hand. Its essentially a 30 damage combo with an empty hand, seeing as they could only clear 5 of them. Still a very neat design
Those were my initial thoughts, but the only decks that have an empty hand are agrro and zoo. And if by turn 9 you are alive vs aggro or zoo you won the game any way.
@JJroks543 - I don't like any of the legendary spells (also Band Together doesn't qualify). Bronzeflight Scout has potential in terms of flavor, but it needs a more "flashy" effect to stand out.
@Zanywoop - The problem with all the three versions is that an "invisible" effect is attached to Dreadsteed. This is confusing if you didn't play during TGT (and even then the card didn't see play at all). Also, it's a SoG effect and there has the same problem as Genn/Baku: It makes games repetititve and creates lopsided matchups. For all of those effects, there are instawin matchups and instalose matchups (the version that deals 3 damage is autolose agaist any class that pings).
@McF4rtson - I checked my PMs and my mail and didn't find anything. Anyway I checked the sub thread and atm nobody submitted a card that only synergized with tokens from the past. So yes, I would like to change it.
@Machinarium - I also submitted a Rogue spell with Target Dummy. I'm not accusing you of plagiarism, and like the way you executed it, but if you submit it we're both gonna be penalized.
It would first trigger when you play the spell, then when you play the actual C'thun. But I gave it some thought and there's a lot of over complicated interactions, although the text itself was simplistic.
I think I'll go for this one (really sorry for not posting more than one idea at once):
Edit : I didnt see that a Priest Old God card was already done. Back to the drawing board
I feel like this card is a little powerful. If your opponent's hand is empty, that's 20 damage. I would change it from fill to maybe add 5 to your opponent's hand. Its essentially a 30 damage combo with an empty hand, seeing as they could only clear 5 of them. Still a very neat design
I like the idea of damaging yourself best, since it's in the warlock wheelhouse. Armor and spell damage just don't fit the flavor of Warlock as well.
Thanks for reminding me about adding the battlecry on my card. I also made a meme card that reuses cards from Elite Tauren Chieftian.
Yeah the fact that you get both the old card *card* and its effect was not clear at all since the wording is similar to Free From Amber.
I like this idea but not sure if you should be putting the discover effect on such a cheap minion when Priest has Seance. Is there any way to skip the minion entirely?
Just had a great ideia. Xal'atath's effect replacing the "Whispers from the Void" text. Ooof, this is gonna be my submission.
Thanks for all of the feedback on my last pitch, droped Tireless Cleric since there isn't any way to make it nice and neat without being op in Res Priest.
First one keeps the idea of higher stats, but increases the cost making it less viable in Tempo based decks. The second version of Sadistic Bladesmith goes the other way, dropping stats for a Rush, since it's a key Warrior mechantic at the moment.
Also threw in a Tipsi restat since some people were a fan of that, just made it more viable for her to survive a turn.
Hands down, my favorites. Both are lorewise and seem pretty balanced. Although I love Nathanos concept (well, kinda obvious in my case), Azshara has a fresh effect and great synergy for any class to build deathrattle decks.
Why just change the hero power? Jaraxxus killed him, so he should kill Jaraxxus not buff his hero power...
Make it replace your hero!
Other than that i love the flavor on this card.
Liked Sadistic Bladesmith a lot, especially the Rush version. Not sure if you should drop the condition of having 13 or more health though, being able to play a 6/5 rush minion for 5 without any penalty is powerful, especially due to armor not counting as health.
What do you think about this? Not sure if tokens count as cards from the past (I mean raptor patriarch only appeared in Un'Goro).
Click here to see my custom pirate adventure, The Treasures of VanCleef! https://www.hearthpwn.com/forums/hearthstone-general/fan-creations/240766-expansion-competition-the-treasures-of-vancleef
Past tokens are ok.
Feedback return:
@JJroks543 - I don't like any of the legendary spells (also Band Together doesn't qualify). Bronzeflight Scout has potential in terms of flavor, but it needs a more "flashy" effect to stand out.
@Zanywoop - The problem with all the three versions is that an "invisible" effect is attached to Dreadsteed. This is confusing if you didn't play during TGT (and even then the card didn't see play at all). Also, it's a SoG effect and there has the same problem as Genn/Baku: It makes games repetititve and creates lopsided matchups. For all of those effects, there are instawin matchups and instalose matchups (the version that deals 3 damage is autolose agaist any class that pings).
EDIT:
Uuh, in the way I imagined the theme past tokens wouldn't be ok. Had to be collectible.
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
Those were my initial thoughts, but the only decks that have an empty hand are agrro and zoo. And if by turn 9 you are alive vs aggro or zoo you won the game any way.
Crap.
Zany and I allowed a guy who wanted to use Elemental Invocations on the first day. That set the precedent. If you want, we can change that.
EDIT: So uh, Zany said he tried to get in touch with you about a week ago to see if you were ok with Tokens.
Target Dummy
@McF4rtson - I checked my PMs and my mail and didn't find anything. Anyway I checked the sub thread and atm nobody submitted a card that only synergized with tokens from the past. So yes, I would like to change it.
@Machinarium - I also submitted a Rogue spell with Target Dummy. I'm not accusing you of plagiarism, and like the way you executed it, but if you submit it we're both gonna be penalized.
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
I take it then you're ok with Spare Parts? There was a submission with those.