What you guys think about this? I previously created a card with the same text, but the cost and HP/attack values were different (3 mana, 4/4), and received good response from the community. So I adjusted the card to fit the competition rules for this week :)
What you guys think about this? I previously created a card with the same text, but the cost and HP/attack values were different (3 mana, 4/4), and received good response from the community. So I adjusted the card to fit the competition rules for this week :)
Solid card, with a clear downside. Would work well in Zoolock, for example.
This is my own first entry, never made a single card before.
Flavour: "Priscillia is the epitome of misinterpretation. Or so she screams."
The idea is that it scares the chosen minion, until Priscillia leaves the board. It's only then that the minion has the courage to enter the battlefield once more.
Now sleepless hehehe ... I made three legendary minions. Zul being the first, as a prophet I based myself on a shaman letter and the lore, where he reborn at BFA. Senegos (cause yes!), This time following the tip given above (Blightcaller) and with more matching status ... And lastly Drek'thar, an old orc shaman who is still very good at fighting.
I like these a lot! Senegos is great: not a good turn 2 play, you actually gotta play something with spell damage and the lowest you can do is 2 mana for that, PLUS a spell. Incredible turn 9 swing with Blast Wave for example. And it can't really be abused like Malygos in Rogue just because mage doesn't have a ton of face damage. Probably my favourite card around.
It's effect is specific but we've got so many eggs that one day this will see play in a Zoo like deck with eggs. Also potential keyword mechanic for names of cards. There is an aura around the egg in this art and the Orc looks like a shaman so he may have helped the egg hatch faster.
Wax Caller is super solid, I like it. Great to slow down fast decks. I <i>think</i> the first Cube design is better since a 2/4 is a better body than a 3/3.
Hmmm this is a very specific design. I think it would be better if it automatically destroyed minions with 0-Attack instead. That way, you don't have to use a keyword not found in the game.
Looks good to me. Good anti-swarm/token. However, it being a dragon is both a blessing and a curse; yeah it enables other cards to synergize but this card is *awful* to discover or randomly generate as you generally want big dragons.
I'm not sure if it's strong enough.
You must make a 2 mana cost minion
What you guys think about this? I previously created a card with the same text, but the cost and HP/attack values were different (3 mana, 4/4), and received good response from the community. So I adjusted the card to fit the competition rules for this week :)
This is a 2 Mana 3/3 that can split into two minions. Where's the downside?
If the effect works for both players, this is an overstated minion. If it doesn't, the text is misleading.
Cool designs, but not balanced.
Solid card, with a clear downside. Would work well in Zoolock, for example.
This is my own first entry, never made a single card before.
Flavour: "Priscillia is the epitome of misinterpretation. Or so she screams."
The idea is that it scares the chosen minion, until Priscillia leaves the board. It's only then that the minion has the courage to enter the battlefield once more.
Dad, husband, gamer, fueled by coffee.
Currently playing Dragon Galakrond Priest, Dragon Galakrond Warrior and Highlander Dragon Hunter.
Interesting ability, but you didn't stick to the rules:
I like these a lot! Senegos is great: not a good turn 2 play, you actually gotta play something with spell damage and the lowest you can do is 2 mana for that, PLUS a spell. Incredible turn 9 swing with Blast Wave for example. And it can't really be abused like Malygos in Rogue just because mage doesn't have a ton of face damage. Probably my favourite card around.
edit
I like to make cards and discuss game balance.
I enjoy when "No similar decks were found."
My latest deck: http://www.hearthpwn.com/decks/1366184-scholomance-charge-rez-priest-wild
Play voice line: "We are the lords of the sea!"
Attack voice line: "No Traitors!"
Played against Jaina: "You are no daughter of mine...."
I'll see myself out.
Wished to be pink.
Then did.
Then fired myself.
Then did again.
I'll see myself out.
Magma rager should literally be 2 mana.
I like to make cards and discuss game balance.
I enjoy when "No similar decks were found."
My latest deck: http://www.hearthpwn.com/decks/1366184-scholomance-charge-rez-priest-wild
Wax Elemental
Which version of Gelatinous Cube is better / more balance?
Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
Class Creation Finalist: The Astromancer
Best cards vote by community:
It's effect is specific but we've got so many eggs that one day this will see play in a Zoo like deck with eggs. Also potential keyword mechanic for names of cards. There is an aura around the egg in this art and the Orc looks like a shaman so he may have helped the egg hatch faster.
Nani?
Wax Caller is super solid, I like it. Great to slow down fast decks. I <i>think</i> the first Cube design is better since a 2/4 is a better body than a 3/3.
Hmmm this is a very specific design. I think it would be better if it automatically destroyed minions with 0-Attack instead. That way, you don't have to use a keyword not found in the game.
Looks good to me. Good anti-swarm/token. However, it being a dragon is both a blessing and a curse; yeah it enables other cards to synergize but this card is *awful* to discover or randomly generate as you generally want big dragons.
Looks good to me. Don't forget the Mech tag (and perhaps find a better picture?)