Very simple concept with an effect that probably won't see much use in most games, but Rogue can always use another solid 4 drop. This is based somewhat on my favorite Pokemon ability, Infiltrator.
Think of it as a shrink ray at 10 mana. The downside is you can't combo it with other cards to clear the board, but the upside is it has snowballing effect while it already hard to remove when your opponent has no single target removal. Buff him next turn to make it even harder to remove.
While it doesnt place any threat to your opponent, but it guaranteed to slow down your opponent. Especially when you already have some token on board, just trade them after this card played.
It also a pretty good addition to counter giant mage or any other tempo deck that has quite explosive turn, which I think might bring back a control paladin to the table. As for the big paladin, this also a nice addition since it guaranteed to won the duel, or stop the opponent a while when you were behind. And the 1 attack made it easily drawn by crystology to synergize in other paladin deck.
I already play hs for years, but I just decided to join the community now. Hope you guys like it. Thanks!
Very simple concept with an effect that probably won't see much use in most games, but Rogue can always use another solid 4 drop. This is based somewhat on my favorite Pokemon ability, Infiltrator.
Nothing is for free, everything costs three.
this is my first custom card and my entry.
Ultimate Peacekeeper
"Peace will be done, one by one"
(it must be 10 mana epic for the ultimate flavor)
Think of it as a shrink ray at 10 mana. The downside is you can't combo it with other cards to clear the board, but the upside is it has snowballing effect while it already hard to remove when your opponent has no single target removal. Buff him next turn to make it even harder to remove.
While it doesnt place any threat to your opponent, but it guaranteed to slow down your opponent. Especially when you already have some token on board, just trade them after this card played.
It also a pretty good addition to counter giant mage or any other tempo deck that has quite explosive turn, which I think might bring back a control paladin to the table. As for the big paladin, this also a nice addition since it guaranteed to won the duel, or stop the opponent a while when you were behind. And the 1 attack made it easily drawn by crystology to synergize in other paladin deck.
I already play hs for years, but I just decided to join the community now.
Hope you guys like it. Thanks!
"from a little spark may burst a flame"
fireball for everyone, execute all damaged minions, silence all minion, everything is possible
A krushing defeat for your opponent.
A powerful but costly finisher for Hunter.
Year of the Serpent

"It's time to HANDle this"
I was the first you know. For me the wheel of death has spun many times.
bepisTHERE IS NO GAME.
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
This card provides another nice tool for Warrior.
Flavor text: You want blood? You want armor? He has got it all! Just be careful not to break his shield...