These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
You are allowed to submit only one entry . An entry normally consists of only one collectible card, plus any necessary additional material or commentary (explained below).
You are allowed to post in this Submission Topic only once , only to submit your one entry.
You may not delete ANY posts you make in this Submission Topic , not even accidental ones you may make over your one allowed, such as by double-posting or by accidentally posting something here that you meant for the Discussion Topic. If you do accidentally post more than once, inform any of the Fan Creation Forum moderators via PM, and we will handle it.
Speaking of the Discussion Topic, that is where any discussion of this competition should go. This thread is forsubmissions only . If you want to discuss your card or ask questions about the competition rules or process, you can find a link to the Discussion Topic at the top of this thread. Plenty of folks there will be happy to help you out.
Once you have submitted your one entry, you are allowed to make only minor changes to it. Minor changes are things like correcting typos or making balance changes that do not alter the spirit of your entry as determined by we the moderators. If you want to make any changes and have any doubts as to their legality, ask us first.
These are the rules about your Submission:
Accompanying the image of your card, you may offer some minimal additional commentary to explain its design, balance, and/or other qualities. Flavor text is also welcome.
You may not submit any Gold cards. (It's just a cheap attention grab tactic that makes it unnecessarily difficult to determine what class your card is for.)
Your entry must be a card of your own creation. We've been doing this for a while, so if you blatantly rip off somebody else's idea, we will know.
Remember that, although HearthCards is awesome, you MUST host your card somewhere other than Hearthcards. Save it and upload it to Imgur, Photobucket, or some other similar site. HearthCards has a limited server space and will purge cards after a few days, and nobody wants your card disappearing part-way through the finals. We understand that there are some HearthCards memberships that will allow you to save your card there for longer (and you should totally get one of those just for general fan creation purposes, by the way), but we don't know who has those memberships and we can't tell from the URLs.
Fun and even humorous entries are perfectly allowed, but "troll" entries will be disqualified. If you're worried that your card may be misinterpreted as a troll card, contact a moderator before you submit.
A Note on Group Submissions: if you team up with other people to submit an entry, you must enclose that information in your submission and none of you may upvote that entry. That would be considered an unfair advantage and we will treat it as vote-manipulation. You are technically voting for yourself, and that is not allowed. Failing to tell us you're in a group is also against the rules, as we'll have no choice but to assume that you withheld the information to ghost-vote your group's submission.
TIP: Though not a rule exactly, we highly recommend that you insert your images using this icon on the bar above the post text editor: . Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Competition Process
NOTE: Mini-Competitions have very different time-tables than our normal competitions, so please pay attention so that you're not caught off-guard!
Entry Phase and Early Voting (Starts Now! Ends 21:00 UTC 1/6/2019) It is during this Phase that you may submit entries to the Submission Topic. You may also, of course, feel free to give early up-votes to any submissions that you like! Note that this is only 24 hours! Voting Phase (Starts 21:00 UTC 1/6/2019, Ends 22:00 UTC 1/6/2019) During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites! Note that this phase only lasts for 1 Hour. Final Phase (Starts 22:00 UTC 1/6/2019. Ends 21:00 UTC 2/6/2019) During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
( ab ) / ( c ) = x
Where, a = The total number of submissions on the same page as the submission. b = The total number of up-votes that the submission received. c = The total number of up-votes on the same page as the submission. x = The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Card Design Competition, each Fan Creation Forum moderators will be given aWild Card , which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun. (Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
Note that Mini-Competition winners, unfortunately, do not get to select any future competition theme.
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners: Their card forever immortalized in our Winners' Gallery! And a unique Avatar Border & " Card Design Champion " Title, as depicted below!
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
"But I will wear my heart upon my sleeve
For daws to peck at: I am not what I am"
-
Iago, the cunning villain from the play
Othello
who is known for his duplicity.
Othello
was written by William Shakespeare, who was born on 4/26.
Just an Act:
Basically,
Just an Act
(Get it cause 'act' as in Act III and acting?) allows you to
Discover
one of the Dalaran Heist cards for you to use this turn only, similar to
Sir Finley Mrrgglton
. Meaning, at the end of your turn, it switches back to
Just an Act
similar to
Dr. Boom, Mad Genius
.
Cards that refresh the hero power allow you to use the
Discovered Hero Power
again, not
Just an Act
.
Dalaran Heist Hero Powers:
Druid:
Shapeshift. 2 Mana: +1 Attack this turn. +1 Armor.
Lifebloom. 2 Mana: Restore a minion to full health.
Touch of Bark. 2 Mana: Give a minion +1/+1.
Hunter
Steady Shot. 2 Mana: Deal 2 damage to the enemy hero.
Opportunist. 2 Mana: Give a minion +2 Attack this turn.
Pet Training. 1 Mana: Add a 1/1 Shifting Chameleon to your hand.
Mage
Fireblast. 2 Mana: Deal 1 damage.
Burning Wit. 1 Mana: Reduce the cost of a random card in your hand by (2).
Frostburn. 2 Mana: Freeze a character. If it’s already Frozen, deal 2 damage.
Paladin
Reinforce. 2 Mana: Summon a 1/1
Silver Hand Recruit
.
Backup. 2 Mana: Add three 1/1
Silver Hand Recruit
s to your hand.
Boon of Light. 1 Mana: Give a friendly minion Divine Shield.
Priest
Lesser Heal. 2 Mana: Restore 2 Health.
Distort. 2 Mana: Swap a minion’s Attack and Health.
Soothe. 1 Mana: Give a minion -2 Attack until next turn.
Rogue
Dagger Mastery. 2 Mana: Equip a 1/2 Dagger.
Yoink. 2 Mana: Add a random card to your hand (from another class).
Cut-less. 2 Mana: Deal 2 damage to an undamaged minion.
Shaman
Totemic Call. 2 Mana: Summon a random Totem.
Evolution. 2 Mana: Transform a friendly minion into one that costs (1) more.
Refresh. 1 Mana: Draw a card. Overload (1)
Warlock
Life Tap. 2 Mana: Draw a card and take 2 damage.
Pain Split. 2 Mana: Take 2 damage. Deal 2 damage.
The Pact. 2 Mana: Take 2 damage. Summon a 2/2
Imp
.
Warrior
Armor Up!. 2 Mana: Gain 2 Armor.
Invigorating Brew. 2 Mana: Deal 1 damage to a minion and give it +2 Attack.
Undermine. 2 Mana: Shuffle two Explosives into your opponent’s deck (Deal 2 damage when drawn).
Starring one of the most infamous narrative resources. If bad guys can have a
Plot Twist
, then good guys can have a Deus Ex Machina.
Clarification: this works like
Competitive Spirit
, it just takes three turns to trigger instead of one. The fact that it takes so long is a bummer, but has the upside of triggering Secret synergy.
This is the Submission Topic. The Discussion Topic is here.
Competition Theme: Curtain Call
Competition-Specific Restrictions:
General Competition Rules
These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
These are the rules about your Submission:
A Note on Group Submissions: if you team up with other people to submit an entry, you must enclose that information in your submission and none of you may upvote that entry. That would be considered an unfair advantage and we will treat it as vote-manipulation. You are technically voting for yourself, and that is not allowed. Failing to tell us you're in a group is also against the rules, as we'll have no choice but to assume that you withheld the information to ghost-vote your group's submission.
TIP: Though not a rule exactly, we highly recommend that you insert your images using this icon on the bar above the post text editor:
. Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Competition Process
NOTE: Mini-Competitions have very different time-tables than our normal competitions, so please pay attention so that you're not caught off-guard!
It is during this Phase that you may submit entries to the Submission Topic. You may also, of course, feel free to give early up-votes to any submissions that you like! Note that this is only 24 hours!
During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites! Note that this phase only lasts for 1 Hour.
During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
( ab ) / ( c ) = x
Where,
a = The total number of submissions on the same page as the submission.
b = The total number of up-votes that the submission received.
c = The total number of up-votes on the same page as the submission.
x = The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Card Design Competition, each Fan Creation Forum moderators will be given aWild Card , which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun.
(Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
Note that Mini-Competition winners, unfortunately, do not get to select any future competition theme.
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners:
Their card forever immortalized in our Winners' Gallery!
And a unique Avatar Border & " Card Design Champion " Title, as depicted below!
Good Luck!
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Had to restrict it to enemy minions otherwise it would be too OP.
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
Newest sensation in Dalaran! Everyone, get in here!
- Click Here To Join Us On Discord! -
When you can't even lose if you tried.
Wished to be pink.
Then did.
Then fired myself.
Then did again.
He's the opening act for... Ragnaros.
Click the image to go to my custom Time Traveler class.
Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
Class Creation Finalist: The Astromancer
Best cards vote by community:
This deathrattle seems like a side effect so its stats need to be strong.
Currently working on the Tinker! K&C and WW / JUG and KotFT / Classic / Basic / Introduction
My Previous Classes: Apothecary (unfinished) / Chronomancer / Death Knight (old)
My Previous Expansions: Hallow's End
Flavor : "From Orcs to Murlocs, everyone seems to be auditioning as Malygos".
"But I will wear my heart upon my sleeve
For daws to peck at: I am not what I am"
- Iago, the cunning villain from the play Othello who is known for his duplicity. Othello was written by William Shakespeare, who was born on 4/26.
Just an Act:
Basically, Just an Act (Get it cause 'act' as in Act III and acting?) allows you to Discover one of the Dalaran Heist cards for you to use this turn only, similar to Sir Finley Mrrgglton . Meaning, at the end of your turn, it switches back to Just an Act similar to Dr. Boom, Mad Genius .
Cards that refresh the hero power allow you to use the Discovered Hero Power again, not Just an Act .
Dalaran Heist Hero Powers:
Druid:
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
Ragnaros
Credit: https://www.metabomb.net/hearthstone/gameplay-guides/hearthstone-the-dalaran-heist-guide-3
Based off Elton John just in case anyone didn't understand
Hits
When there's only one spectator, she gets whole attention. When the audience grows, she only wants the ground to open up.
...Soul of Wyrm. Soul of Root. Heart of Void...
Starring one of the most infamous narrative resources. If bad guys can have a Plot Twist , then good guys can have a Deus Ex Machina.
Clarification: this works like Competitive Spirit , it just takes three turns to trigger instead of one. The fact that it takes so long is a bummer, but has the upside of triggering Secret synergy.
Nothing like a little music to get everyone riled up. Again.
Occasionally gives you tips for good plays.
'It ain't over till the corporate overlords deem the site non-profitable.'
Immunity's also removed if the Songs get Fel Reaver ed or such.
"The opening act is always the final act as well."
If both players have him in their deck then both have a 50% of chances of going second as normally.
Click here to see my custom pirate adventure, The Treasures of VanCleef! https://www.hearthpwn.com/forums/hearthstone-general/fan-creations/240766-expansion-competition-the-treasures-of-vancleef
Reference to the popular drama principle of the same name.