You still have to follow the General rules, which means only one card can be submitted. I'm afraid we'll have to stick with this one, despite the "anything goes", 'cause otherwise we could be overrun by shotgun entries looking to win through sheer volume.
Can you still make a card that has a lot of different tokens or is that against the rules as well?
Depends on what you mean by "a lot". There is no exact limit, per se, but we definitely frown on cards that come with an extreme abundance of unique tokens.
It would be 16 to be exact, and they would be quite unique. The idea makes sense though and I understand it's right on the line, but since this comp was kind of a freestyle I thought I'd give this wacky idea of mine a try.
I mean...that's technically okay, but you're asking a lot of potential upvoters. I personally think they would see that wall of tokens and be put off on the sheer complexity of this card you're presenting. You're also really asking a lot of Shadows or myself, should you become a finalist, considering we have to format all of those tokens :/
Yeah I know it's tricky. Maybe I should send my entry to you so you can tell me beforehand if it's ok to submit or not. Sounds good?
I really like the idea of your card, because it cleverly depicts a person, who has recently lost a friend or a relative, but could have prevented their death. I really adore cards that tell a story.
My only problem is that the hero card might be too weak in its current state, but I can't think of a good way to improve it. Maybe increase the damage dealt to an enemy (up to 3)?
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
I like the idea, but imo combining a cost reduction effect with such a powerful statline might be too strong. I think if it was 2 mana or had a 1 or 2 less health it would be perfect.
Couldn't help myself, already posted it (oops). Not sure if it needs a nerf? Unleash the Hounds in mind (and other stuff), but it opens up for a control use of those cards instead of aggro.
they say limitation inspires creativity, so I don't expect very much from this competition. it is kind of hard to make an interesting and flavorful card when there is no context.
anyway, here is my card, I will likely not go through with this but I might as well try
Ofc, even the old Alarm-O-Bot would work (not to mention the Naga Sea Witch). A simple taunt would block the charge but for as much as the card is just for fun, maybe the best option is to remove it. There should be plenty of options for its removal
Rollback Post to RevisionRollBack
NINE Packs opened with 2 legendaries inside insofar
You still have to follow the General rules, which means only one card can be submitted. I'm afraid we'll have to stick with this one, despite the "anything goes", 'cause otherwise we could be overrun by shotgun entries looking to win through sheer volume.
Can you still make a card that has a lot of different tokens or is that against the rules as well?
Depends on what you mean by "a lot". There is no exact limit, per se, but we definitely frown on cards that come with an extreme abundance of unique tokens.
It would be 16 to be exact, and they would be quite unique. The idea makes sense though and I understand it's right on the line, but since this comp was kind of a freestyle I thought I'd give this wacky idea of mine a try.
I mean...that's technically okay, but you're asking a lot of potential upvoters. I personally think they would see that wall of tokens and be put off on the sheer complexity of this card you're presenting. You're also really asking a lot of Shadows or myself, should you become a finalist, considering we have to format all of those tokens :/
Yeah I know it's tricky. Maybe I should send my entry to you so you can tell me beforehand if it's ok to submit or not. Sounds good?
Nothing to worry about in the end, I'm going to submit something way simpler instead. I think it's better to leave my overcomplicated idea for another time.
I really like the idea of your card, because it cleverly depicts a person, who has recently lost a friend or a relative, but could have prevented their death. I really adore cards that tell a story.
My only problem is that the hero card might be too weak in its current state, but I can't think of a good way to improve it. Maybe increase the damage dealt to an enemy (up to 3)?
I have a feeling that would be OP, since it would mean a 6 damage HP on total every turn. Thanks for the feedback though!
I really like the idea of your card, because it cleverly depicts a person, who has recently lost a friend or a relative, but could have prevented their death. I really adore cards that tell a story.
My only problem is that the hero card might be too weak in its current state, but I can't think of a good way to improve it. Maybe increase the damage dealt to an enemy (up to 3)?
I have a feeling that would be OP, since it would mean a 6 damage HP on total every turn. Thanks for the feedback though!
Yeah, but you would also take damage from the visions, so doesn't this compensate the effect? Also, the targeted enemy is random, which means your HP is not really reliable against wide boards, and the visions occupy board spaces. I can imagine the situation, when you don't want to push the button, but you will be forced to in order to free more space for future minions. This is why I am confident your card needs a small buff, but it will be a good idea to hear out other people because I'm not really sure how it should be done. Maybe the visions should deal only 1 damage to your hero?
Is it too racy for a WCDC? It's my most upvoted card on hcards.net
I'd smack that (upvote).
On a serious note, I don't find the art to be too provocative for Hearthpwn standards, because the most important thing here is the flavour and that succubus just improves the card in this regard. Not to mention, the effect of the spell fits its name extremely well. I find the design to be innovative and the joke - funny. Some users here may see this as a problem and won't give you an upvote, but you shouldn't worry about them imho, because I think the majority here will appreciate your efforts. It's not always easy to find the line between a clever joke (that features erotic motives) and a sleezy oversexual one. I'd Tap That, at least for me, is a nice example of the first scenario, whereas Fifty Shades of Purple kinda falls into the second category.
Need some text help. Trying to convey that all cards in your hand and deck that didn't start there get transformed, but don't want to alter either opponent or the board. Its a relatively simple action, but it seems like it requires too much text for a clean hearthstone card. Is what I have easy enough to understand? What would be better?
Yeah I know it's tricky. Maybe I should send my entry to you so you can tell me beforehand if it's ok to submit or not. Sounds good?
Check out my Hearthstone expansion: The Shifting Sands
New idea:
ok, now it should be ok (I just rearranged the words so that the "1" is not alone in the last line of text)

NINE Packs opened with 2 legendaries inside insofar
And another idea, everyone's favorite racist Paladin, Lord Garithos (INHUMAN!):

Thoughts?
Good thing that this minion is not a Demon, otherwise warlocks would have recruited him with Possessed Lackey or summon him with Voidcaller.
Sadly, I can see many other ways to cheat Sargeras out. The Boomship, Big Priest shenanigans, Fel Lord Betrug + Plot Twist, Y'Shaarj, Rage Unbound.
I really like the idea of your card, because it cleverly depicts a person, who has recently lost a friend or a relative, but could have prevented their death. I really adore cards that tell a story.
My only problem is that the hero card might be too weak in its current state, but I can't think of a good way to improve it. Maybe increase the damage dealt to an enemy (up to 3)?
Just a small selection of the good stuff from the attic. Let me know which one you prefer and what you think balance/flavor-wise :)
The Submission topic has gone up a little early. I have something to go do, so here ya go :)
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
I like the idea, but imo combining a cost reduction effect with such a powerful statline might be too strong. I think if it was 2 mana or had a 1 or 2 less health it would be perfect.
Couldn't help myself, already posted it (oops). Not sure if it needs a nerf? Unleash the Hounds in mind (and other stuff), but it opens up for a control use of those cards instead of aggro.
they say limitation inspires creativity, so I don't expect very much from this competition. it is kind of hard to make an interesting and flavorful card when there is no context.
anyway, here is my card, I will likely not go through with this but I might as well try
Rejoice, for even in death, you have become children of Thanos.
Well, this is the card that is currently locked in at hearthcards, so I might as well submit it!
Ofc, even the old Alarm-O-Bot would work (not to mention the Naga Sea Witch). A simple taunt would block the charge but for as much as the card is just for fun, maybe the best option is to remove it. There should be plenty of options for its removal
NINE Packs opened with 2 legendaries inside insofar
Nothing to worry about in the end, I'm going to submit something way simpler instead. I think it's better to leave my overcomplicated idea for another time.
Check out my Hearthstone expansion: The Shifting Sands
I have a feeling that would be OP, since it would mean a 6 damage HP on total every turn. Thanks for the feedback though!
Yeah, but you would also take damage from the visions, so doesn't this compensate the effect? Also, the targeted enemy is random, which means your HP is not really reliable against wide boards, and the visions occupy board spaces. I can imagine the situation, when you don't want to push the button, but you will be forced to in order to free more space for future minions. This is why I am confident your card needs a small buff, but it will be a good idea to hear out other people because I'm not really sure how it should be done. Maybe the visions should deal only 1 damage to your hero?
I'd smack that (upvote).
On a serious note, I don't find the art to be too provocative for Hearthpwn standards, because the most important thing here is the flavour and that succubus just improves the card in this regard. Not to mention, the effect of the spell fits its name extremely well. I find the design to be innovative and the joke - funny. Some users here may see this as a problem and won't give you an upvote, but you shouldn't worry about them imho, because I think the majority here will appreciate your efforts. It's not always easy to find the line between a clever joke (that features erotic motives) and a sleezy oversexual one. I'd Tap That, at least for me, is a nice example of the first scenario, whereas Fifty Shades of Purple kinda falls into the second category.
It contains the very power of darkness and light..plus you get to cast fun spells-Prophet Valen
One of my previous wacky ideas,this card should work in a deck that have a way to bounce back minions, thoughts? Would trade feedback for feedback.
Need some text help. Trying to convey that all cards in your hand and deck that didn't start there get transformed, but don't want to alter either opponent or the board. Its a relatively simple action, but it seems like it requires too much text for a clean hearthstone card. Is what I have easy enough to understand? What would be better?
Meant to be a counter to bomb warrior, boost to Bronze Herald, and retry for a bad Archivist Elysiana