Note: 'fights' means any minions it attacks or is attacked by. The spell is cast after the minions have attacked each other, so when another minion gains this effect the silence and lifesteal will not immediately trigger on that minion (but instead after all damage has been dealt and effects have been activated).
Card that can prevent you from fatigue at all, but still you need to spend 8 mana on 4/7 each time it dies, what's not good. It's deathrattle also balances it if it comes for combo decks,so you cannot just have infinite tools, without a plent of card draw or some silence.
"Just when you thought you were safe-BAM! More Plague."
"Hit them very hard"
-Raid Leader
It starts by Lorewalker Cho and ends by Skulking Geist .
Part Heroic Strike , part weapon destruction, with a low cost but notable downside. It would be a unique and flavorful form of removal for Paladin.
A minion overstated that will hurt you eventually, but you want to play it to mess up opponent draws and make them suffer twofold.
Posting from a phone, pray it works.
Wished to be pink.
Then did.
Then fired myself.
Then did again.
REMOVED
"Ask me if I'm happy"
Note: 'fights' means any minions it attacks or is attacked by. The spell is cast after the minions have attacked each other, so when another minion gains this effect the silence and lifesteal will not immediately trigger on that minion (but instead after all damage has been dealt and effects have been activated).
Card that can prevent you from fatigue at all, but still you need to spend 8 mana on 4/7 each time it dies, what's not good. It's deathrattle also balances it if it comes for combo decks,so you cannot just have infinite tools, without a plent of card draw or some silence.
Good luck to all!
"Who needs a Hydra when you can have rats."
"I wish you hadn't done that, that was Weyoun's Last Clone"
"To find him, drown yourself in the circle of stars."
REMOVED
Rogue weapon that lets you clear the board without losing face damage.
Potiential: preeeeetty good.