@linkblade91 thanks for your feedback! Though I’m wondering now: would Common Cold realistically continue forever? If in any point the opponent has 1 or 0 minions, the effect stops. Either way, Freeze Shaman needs some love lol. And I agree that class tech Legendaries sound weird, but I can definitely see it happening. As to your card: I’m really leaning towards the OP side. With a minion like this, and something like Drygulch Jailor, you could get disgusting amounts of tempo, value, and insane face damage. Rush instead of Charge would help a lot IMO
Kind of? He's definitely the character people would think of when it comes to infections and the like; Hakkar, the Soulflayer is responsible for the deaths of hundreds of WoW characters after the infamous blood plague lol
This is what Im (most likely) going with; my original version had it with negative attack that healed for that amount then copied its abilities to a random minion, but that mechanic I felt is inherently broken and not satisfying to create.
It's a fair card, like the idea of giving it the mech for paladin synergy. Would prob raise it's attack by 1 or it's mana down by 1 since it's not the most threatening mob to come back, especially with silence or morph effects.
What are your thoughts on balance? I mean an aggro deck wouldn't complain about their 3/2 turning out to be a 6/2 instead, but a control or value deck will be sad about a Ysera or Blastmaster Boom turning out to not have any (Battlecry) effect, so should this minion be bigger (and therefore more expensive)? It is a pretty good removal tool by itself^^
Not sure if the first one counts, I mean you're generating infinite Gang Goblins and "infecting your deck", but not sure if that's enough.
I'm inclined to agree in-that it does not count. Either-way, the card is absolutely bonkers lol.
Thanks for the feedback! If I make it transform a random deck card would it count? Also with bonkers you refer to overpowered or just absurd? I don't think it's stronger than Pogo Hopper.
@Midar Haha, pretty nice Hero Power tech, with mindbreaker out of the field it could be used if Blizzard releases another OP hero power sinergy. However, maybe I would rise its stats. One or two points of health wouldn't hurt.
@CheeseEtc I like Varimathras, your opponent can play around it, maybe making inefficient trades, and if he doesn't a free 7/7 is great. For cap'n Ebonbeard I'm not sure if it's too slow or if the infinite effect could be too OP.
What do you think about this idea? The first minion that this effect bounces to would only gain the deathrattle in addition to its own. For example if it bounced to Tirion Fordring, the abilities would be "Divine Shield, Taunt, Deathrattle: Equip 5/3 Ashbringer AND Deathrattle: Give this minion's abilities to a random minion". Then the next minion would gain the previous effects in addition to its own and they would keep stacking forward until all the minions on board were removed for once so there was no minion to bounce to.
Also void revenants are actually NOT DEMONS. Should I stay trustful to the lore or use the demon tag since all void minions in HS have been demons?
The tribe thing is very inconsistent when it comes to Voidwalkers and resembling minions. For example, Voidwalker and Arcane Artificer are both Voidwalkers, yet one is a Demon, and the other is an Elemental.
I love the idea of giving minions the effects of other minions. It's something I've tried myself. As such, I quite like this card in theory. No doubt it has the ability to cause some devastating combos though.
Important balancing lesson: Start of Game effects should not have positive effects without a negative effect or buildaround requirement. Just look at what Genn Greymane and Baku the Mooneater did, which are both understatted and have a pretty heavy deck buildaround requirement.
Then look at Prince Malchezaar, who's effect could theoretically help you, but the effect is too random and too impractical to rely on. In fact in most cases, it actually hurts you more than it helps you.
I think you did a good job on the balancing. It's an annoying effect but you usually take damage from it before your opponent does and a minion like this should be understatted. You could definitely do some fun things with this and a lot of copy effects to really annoy your opponent.
Here's the first thing I came up with, I hope the effect is 'infectuous' enough. I'm probably going to try to come up with something else as well.