Hey guys! I love the design behind Shaman's new AOE, so I decided to make my own Scheme card for Rogue. What do you think about it? Any ideas on its balance, design?
I'd like to mention that Rogue is a very risky class to give many spells to, mostly because of Edwin Van Cleef and easy Combo enables. I feel like making it 4 mana (which means that you need to wait 3 turns in order to not "lose" mana) is good- you can keep in in your hand and use it as a pretty savage value generation, but it sucks as a topdeck. Just like Hagatha's Scheme.
I feel like this card could enable full Combo Rogue in a way that is not toxic
I think it's good concept, and is well balanced, however I'm not sure if it shouldn't cost even 5. As you said that many Coins can be pretty strong for Rogue. Also, they now made their own scheme xd
Scheme in hand going second. Turn 3... coin, scheme, coin, coin, coin, Van Cleef. 12/12 turn 3, essentially a 2 card combo. I would be wary of this in rogue.
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Hey guys! I love the design behind Shaman's new AOE, so I decided to make my own Scheme card for Rogue. What do you think about it? Any ideas on its balance, design?
I'd like to mention that Rogue is a very risky class to give many spells to, mostly because of Edwin Van Cleef and easy Combo enables. I feel like making it 4 mana (which means that you need to wait 3 turns in order to not "lose" mana) is good- you can keep in in your hand and use it as a pretty savage value generation, but it sucks as a topdeck. Just like Hagatha's Scheme.
I feel like this card could enable full Combo Rogue in a way that is not toxic
I think it's good concept, and is well balanced, however I'm not sure if it shouldn't cost even 5. As you said that many Coins can be pretty strong for Rogue. Also, they now made their own scheme xd
Scheme in hand going second. Turn 3... coin, scheme, coin, coin, coin, Van Cleef. 12/12 turn 3, essentially a 2 card combo. I would be wary of this in rogue.