Been a while since I've been on the board, but you know how it goes- they pulled me back in
The warrior weapon is expensive compared to
Brawl
becuase it is guaranteed to kill all enemies, but the card's delayable nature both helps and hurts it. No instant fix to your problem, but it also means your opponent can't overcommit to the board so you can win back the existing board more easily.
The murloc on the other hand means that the board will always be cleared, but it can be entirely on the opponent's terms. It is the cheapest guaranteed board clear in the game (
Doomsayer
doesn't count), but it means your opponent gets the empty board first and gets to throw in some cheap face damage before the clear as well.
Frostbite
will kill an already
Frozen
minion. Meaning that cards with
Frostbite
+
Freeze
won't kill a minion on the first time they hit (unless the minion is already Frozen)
Frostbite
is meant to work similar to
Poison
. The extra condition makes it possible for the cards to be better Stated as well as more easily printed without the fear of being TOO op. There are not many
Poison
cards for this reason. The effect is too good, and if not designed carefully / discovered too easily it can get out of hand.
'Look, when your back's to the wall, it doesn't matter if it eats your soul; if it gives you power, you use it.'
'The devil's in the details, and the header, and- look, the devil wrote the contract, what were you hoping for?'
Rogues live on desperate miracles and managing to kill the enemy before they can kill you, no matter how close it is. Sometimes a mulligan is just what you need, but beware, because you don't have much healing to work with.
Warlocks thrive on discard and self-damage; maybe this is how you complete your quest, or maybe replenish your hand, knowing that infernal power is worth any price.
In both classes, you sacrifice your own health, in the hopes of winning an even greater reward, but because the same sacrifice means something different for each, these cards would play differently for each class.
So, when a warrior uses Dead Man's Hand, what does that actually mean in terms of flavor? Is he the dead man? Does he cut off his own hand? Is that why he has Tentacles for Arms? Does he think that tentacles are actually as good as arms?
These reasons and more are why I think warriors are more mysterious than people give them credit for.
Same stats and effects, different synergies with it's class' hero power. To clarify: if you randomly get this card and/or your hero power isn't targeted, those won't be affected.
Hi people. This is my first submission. I hope you like it.
I think this ones are fun and powerful. The rogue card is faster to trigger, but weak against silences. Paladin weapon can summon a Tirion copy in the best scenario, bus is slower and since paladin can't abuse of deathrattles like priests, rogues or hunters (specially the last ones) I think it's okay.
I've decided to go for a higher cost on Mage because of their area Freeze cards and spell cost reduction cards.
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Star-crossed lovers from different houses (Rogue and Priest) - what happens if you reunite them?
Token:
For silence priest and treachery howlfiend warlock.
Been a while since I've been on the board, but you know how it goes- they pulled me back in
The warrior weapon is expensive compared to Brawl becuase it is guaranteed to kill all enemies, but the card's delayable nature both helps and hurts it. No instant fix to your problem, but it also means your opponent can't overcommit to the board so you can win back the existing board more easily.
The murloc on the other hand means that the board will always be cleared, but it can be entirely on the opponent's terms. It is the cheapest guaranteed board clear in the game ( Doomsayer doesn't count), but it means your opponent gets the empty board first and gets to throw in some cheap face damage before the clear as well.
warlock card enable Mountain Giant turn 3, makes Lord Jaraxxus more powerful and off course yu can enchance bad mulligan.
hunter on first glance is worse than Kill Command , but note the power with Baku the Mooneater + Clockwork Automaton .
Frostbite will kill an already Frozen minion. Meaning that cards with Frostbite + Freeze won't kill a minion on the first time they hit (unless the minion is already Frozen)
Frostbite is meant to work similar to Poison . The extra condition makes it possible for the cards to be better Stated as well as more easily printed without the fear of being TOO op. There are not many Poison cards for this reason. The effect is too good, and if not designed carefully / discovered too easily it can get out of hand.
'Look, when your back's to the wall, it doesn't matter if it eats your soul; if it gives you power, you use it.'
'The devil's in the details, and the header, and- look, the devil wrote the contract, what were you hoping for?'
Rogues live on desperate miracles and managing to kill the enemy before they can kill you, no matter how close it is. Sometimes a mulligan is just what you need, but beware, because you don't have much healing to work with.
Warlocks thrive on discard and self-damage; maybe this is how you complete your quest, or maybe replenish your hand, knowing that infernal power is worth any price.
In both classes, you sacrifice your own health, in the hopes of winning an even greater reward, but because the same sacrifice means something different for each, these cards would play differently for each class.
So, when a warrior uses Dead Man's Hand, what does that actually mean in terms of flavor? Is he the dead man? Does he cut off his own hand? Is that why he has Tentacles for Arms? Does he think that tentacles are actually as good as arms?
These reasons and more are why I think warriors are more mysterious than people give them credit for.
First time to Post
I like supuders...!
Same stats and effects, different synergies with it's class' hero power. To clarify: if you randomly get this card and/or your hero power isn't targeted, those won't be affected.
Hi people. This is my first submission. I hope you like it.
I think this ones are fun and powerful. The rogue card is faster to trigger, but weak against silences. Paladin weapon can summon a Tirion copy in the best scenario, bus is slower and since paladin can't abuse of deathrattles like priests, rogues or hunters (specially the last ones) I think it's okay.
"DEMONS. DEMONS EVERYWHERE!"
If i'm not getting a demon, nobody is!