This week's theme comes from
nobravery
whose "Paradox" was the winner of our
Soul Cah Toa
competition!
Competition-Specific Restrictions:
You must design two cards from different classes with the exact same text.
Requiring Battlecry/Deathrattle/Inspire/etc. on a minion means you cannot put the same text on a spell and have it count.
Inner Rage
and
Cruel Taskmaster
do not have the exact same text.
Hero cards are similarly banned, as the Hero Power keeps the card as a whole from being the same.
These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
You are allowed to submit
only one entry
. An entry normally consists of only
one
collectible card, plus any necessary additional material or commentary (explained below).
You are allowed to post in this Submission Topic
only once
, only to submit your one entry.
You may not delete ANY posts you make in this Submission Topic
, not even accidental ones you may make over your one allowed, such as by double-posting or by accidentally posting something here that you meant for the Discussion Topic. If you do accidentally post more than once, inform any of the Fan Creation Forum moderators via PM, and we will handle it.
Speaking of the Discussion Topic, that is where any discussion of this competition should go. This thread is for
submissions only
. If you want to discuss your card or ask questions about the competition rules or process, you can find a link to the Discussion Topic at the top of this thread. Plenty of folks there will be happy to help you out.
Once you have submitted your one entry, you are allowed to make
only minor changes
to it. Minor changes are things like correcting typos or making balance changes that do not alter the spirit of your entry as determined by we the moderators. If you want to make any changes and have any doubts as to their legality, ask us first.
These are the rules about your Submission:
Accompanying the image of your card, you may offer some
minimal additional commentary
to explain its design, balance, and/or other qualities. Flavor text is also welcome.
You
may not
submit any Gold cards or animated cards. (It's just a cheap attention grab tactic that makes it unnecessarily difficult to determine what class your card is for.)
Your entry must be a card of
your own creation
. We've been doing this for a while, so if you blatantly rip off somebody else's idea, we will know.
Remember that, although HearthCards is awesome,
you MUST host your card somewhere other than Hearthcards.
Save it and upload it to
Imgur
,
Photobucket
, or some other similar site. HearthCards has a limited server space and will purge cards after a few days, and nobody wants your card disappearing part-way through the finals. We understand that there are some HearthCards memberships that will allow you to save your card there for longer (and you should totally get one of those just for general fan creation purposes, by the way), but we don't know who has those memberships and we can't tell from the URLs.
When you post your Imgur link,
make sure it's the actual image and not the hosting page!
You need to right-click and open the image in a new window/tab first; the link should have an "i" in front of it, "i.imgur.XXXX". HearthPwn won't be able to direct-post your card, otherwise.
Fun and even humorous entries are perfectly allowed, but "troll" entries will be disqualified. If you're worried that your card may be misinterpreted as a troll card, contact a moderator before you submit. Emote-related cards will be considered a troll entry.
We reserve the right to classify cards as "troll" entries as we deem necessary, even if the reasoning is
not
explicitly stated in the rules.
A Note on Group Submissions: if you team up with other people to submit an entry, you must enclose that information in your submission and
none
of you may upvote that entry.
That would be considered an unfair advantage and we will treat it as vote-manipulation. You are technically voting for yourself, and that is not allowed. Failing to tell us you're in a group is also against the rules, as we'll have no choice but to assume that you withheld the information to ghost-vote your group's submission.
TIP:
Though not a rule exactly, we
highly
recommend that you insert your images using this icon on the bar above the post text editor:
. Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Competition Process
Preview Phase
(Starts Now! Ends 21:00 UTC 14/3/2019)
During this Phase, the Discussion Topic is made available, previewing this week's competition theme.
Entry and Early Voting Phase
(Starts 21:00 UTC 14/3/2019, Ends 21:00 UTC 18/3/2019)
During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like!
Voting Phase
(Starts 21:00 UTC 18/3/2019, Ends 21:00 UTC 19/3/2019)
During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites!
Final Phase
(Starts 21:00 UTC 19/3/2019), Ends 21:00 UTC 20/3/2019)
During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
(
ab
) / (
c
) =
x
Where,
a
= The total number of submissions on the same page as the submission.
b
= The total number of up-votes that the submission received.
c
= The total number of up-votes on the same page as the submission.
x
= The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a
Wild Card
, which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun.
(Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners:
Their card forever immortalized in our
Winners' Gallery
!
They will be allowed to select the next card design competition theme.
And a unique
Avatar Border
& "
Card Design Champion
" Title, as depicted below!
Looking for more information about the WCDC or Fan Creations in general? Why not check out this
FAQ
to see if your question is answered there? You can also PM one of us Fan Creation Mods!
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Due to classes and mana cost, they would have a very different effect really. Though Pawful would likely be a
Prince Keleseth
style, massive jump in winrate if in your opening hand type card. Giving a crazy amount of early game resources to an aggro deck
Whereas Havmor would suit a combo oriented deck of some sort. Giving an extra bit of reach for OTKing those 5 billion armour warriors or druids :-)
Soul Shards are one of the key currencies of casting warlock spells, so it's fitting that warlock spells are what they would strengthen and provide when "spent" as a deathrattle, giving some additional attention to a spellock kind of deck. On the other hand, Lair Raider is a specific kind of thief card with something of a resemblance to Witch's Cauldron in that it allows a non-warlock access to a warlock spell. This kind of card allows a thief-style deck to still be somewhat viable, even when matched with another rogue, to get more value out of cards like Tess Greymane.
Multishot Huntress
turns your Hunter's Hero Power into
Baron Geddon
, while
Traveling Cleric
provides the Priest an AoE heal. "Years later", it can be combined with
Shadowreaper Anduin
to create a similar outcome to the Hunter.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
For a mage, offers powerful spells in form of a minion but the opponent can react to it and trigger the Deathrattle on their turn. Weak to bounce, silence and transform effects.
Rogue one offers weaker spells but the opponent is more forced to play around the spell unless they have an access to a weapon removal.
Edit: improved the artwork. Added the italic font.
Lore:
Sword of Zeal
is a vanilla world drop that has a chance to grant its owner a burst of energy upon hitting an enemy.
Ethereal Spellfilchers
are
infiltrators in Karazhan attempting to steal ancient knowledge from the old books. In combat, they have an ability called Spell Steal.
Both of these card encourage you to attack with your hero as much as possible. However, the cost of these card in Rogue and Druid are very different: Gonk's Worshipper force you to spend mana or card to get the effect while Rogue weapon force you not to Hero Power up, equip any weapon, a ton of health (which matter more in a class without healing unlike Druid) and has to stuck with a terrible 1/3 weapon that will not likely to kill anything.
Due to the announcement of the new expansion, I decided to make 2 cards based on Rise of Shadows, one for the good guys and one for the bad ones! For Dalaran defenders' faction I made an elemental for mages created to protect the candles of the magic city from the pesky Kobolds, while for the league of evil I made a warlock ethereal who follows Rafaam, but wants to steal something less shiny than a relic...
"Well, it seems Togwaggle wants more candle... Then he'll have to EARN it!"
I came here. I saw restrictions. I saw "Requiring Battlecry/Deathrattle/Inspire/etc. on a minion means you cannot put the same text on a spell and have it count". I asked myself: "Is it actualy possibly to make a spell and minion with the same card text"? At that moment I decided that I must make it. So here comes these two cards. I decided to choose Paladin because many Spare Parts are buffs, and the same comes for Paladin spells. Then, the second card musted to be Rogue, where cards from other classes are in common.
Clarification to cards: The first one transforms any Spare Parts you have in hand when you play it, while the second one also transforms them whenever you gain one.
Simple yet effective. While both cards seem extremely powerful (especially Master Marksman in odd hunter), they both have a common drawback of losing your tempo, which I think will balance out the effectiveness of those card.
The idea is that Rogue can use this ability as a powerful armor hate card that is pretty useless otherwise (Sorry Magma Rager) but Warrior can use it to create a big threat to close out midrange games. What do you guys think? Is this too OP against armor classes or does the oppurtunity cost balance them?
The idea is that the warrior card is a high stated good battlecry minion with the downside of you can't trade with smaller minions as you'll end up buffing them, while the priest card can be used with auchenai effects to buff your board or use the raw healing with northshire for card draw
This is the Submission Topic. The Discussion Topic is here.
Competition Theme: Counterfeit Cards
This week's theme comes from nobravery whose "Paradox" was the winner of our Soul Cah Toa competition!
Competition-Specific Restrictions:
General Competition Rules
These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
These are the rules about your Submission:
A Note on Group Submissions: if you team up with other people to submit an entry, you must enclose that information in your submission and none of you may upvote that entry. That would be considered an unfair advantage and we will treat it as vote-manipulation. You are technically voting for yourself, and that is not allowed. Failing to tell us you're in a group is also against the rules, as we'll have no choice but to assume that you withheld the information to ghost-vote your group's submission.
TIP: Though not a rule exactly, we highly recommend that you insert your images using this icon on the bar above the post text editor:
. Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Competition Process
During this Phase, the Discussion Topic is made available, previewing this week's competition theme.
During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like!
During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites!
During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
( ab ) / ( c ) = x
Where,
a = The total number of submissions on the same page as the submission.
b = The total number of up-votes that the submission received.
c = The total number of up-votes on the same page as the submission.
x = The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a Wild Card , which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun.
(Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners:
Their card forever immortalized in our
Winners' Gallery
!
They will be allowed to select the next card design competition theme.
And a unique
Avatar Border
& "
Card Design Champion
" Title, as depicted below!
Looking for more information about the WCDC or Fan Creations in general? Why not check out this FAQ to see if your question is answered there? You can also PM one of us Fan Creation Mods!
Good Luck!
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
I know not a lot of people like being on the first page but I'll get her going since I'm pretty happy with my cards overall.
Due to classes and mana cost, they would have a very different effect really. Though Pawful would likely be a Prince Keleseth style, massive jump in winrate if in your opening hand type card. Giving a crazy amount of early game resources to an aggro deck
Whereas Havmor would suit a combo oriented deck of some sort. Giving an extra bit of reach for OTKing those 5 billion armour warriors or druids :-)
I believe that all we need is to breathe and feed and breed and when you feel the need feel free to feel free. Gimpusoid#2403
Soul Shards are one of the key currencies of casting warlock spells, so it's fitting that warlock spells are what they would strengthen and provide when "spent" as a deathrattle, giving some additional attention to a spellock kind of deck. On the other hand, Lair Raider is a specific kind of thief card with something of a resemblance to Witch's Cauldron in that it allows a non-warlock access to a warlock spell. This kind of card allows a thief-style deck to still be somewhat viable, even when matched with another rogue, to get more value out of cards like Tess Greymane.
Multishot Huntress turns your Hunter's Hero Power into Baron Geddon , while Traveling Cleric provides the Priest an AoE heal. "Years later", it can be combined with Shadowreaper Anduin to create a similar outcome to the Hunter.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
this provides beast synergy while not giving hunter another small beast to abuse and giving druids a good early game beast they can rely on.
For a mage, offers powerful spells in form of a minion but the opponent can react to it and trigger the Deathrattle on their turn. Weak to bounce, silence and transform effects.
Rogue one offers weaker spells but the opponent is more forced to play around the spell unless they have an access to a weapon removal.
Edit: improved the artwork. Added the italic font.
Lore:
Sword of Zeal is a vanilla world drop that has a chance to grant its owner a burst of energy upon hitting an enemy.
Ethereal Spellfilchers are infiltrators in Karazhan attempting to steal ancient knowledge from the old books. In combat, they have an ability called Spell Steal.
May your nets always be full! 🎣
That flavour...
What could go better with the same battlecry if not siblings?
There could be some new interesting ways of deckbuilding if you want to keep your enemies brother/sister alive.
Rogue: Fal'dorei Strider , Academic Espionage
Priest: Spirit of the Dead
Both of these card encourage you to attack with your hero as much as possible. However, the cost of these card in Rogue and Druid are very different: Gonk's Worshipper force you to spend mana or card to get the effect while Rogue weapon force you not to Hero Power up, equip any weapon, a ton of health (which matter more in a class without healing unlike Druid) and has to stuck with a terrible 1/3 weapon that will not likely to kill anything.
Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
Class Creation Finalist: The Astromancer
Best cards vote by community:
(if it's not clear, this is a continuous effect; once they leave the field/are silenced, your Hero Power reverts to normal)
Due to the announcement of the new expansion, I decided to make 2 cards based on Rise of Shadows, one for the good guys and one for the bad ones! For Dalaran defenders' faction I made an elemental for mages created to protect the candles of the magic city from the pesky Kobolds, while for the league of evil I made a warlock ethereal who follows Rafaam, but wants to steal something less shiny than a relic...
"Well, it seems Togwaggle wants more candle... Then he'll have to EARN it!"
"I like your soul... I think I'll take it!"
Click here to see my custom pirate adventure, The Treasures of VanCleef! https://www.hearthpwn.com/forums/hearthstone-general/fan-creations/240766-expansion-competition-the-treasures-of-vancleef
I came here. I saw restrictions. I saw "Requiring Battlecry/Deathrattle/Inspire/etc. on a minion means you cannot put the same text on a spell and have it count". I asked myself: "Is it actualy possibly to make a spell and minion with the same card text"? At that moment I decided that I must make it. So here comes these two cards. I decided to choose Paladin because many Spare Parts are buffs, and the same comes for Paladin spells. Then, the second card musted to be Rogue, where cards from other classes are in common.
Clarification to cards: The first one transforms any Spare Parts you have in hand when you play it, while the second one also transforms them whenever you gain one.
GL to all, I hope you like my idea!
Simple yet effective. While both cards seem extremely powerful (especially Master Marksman in odd hunter), they both have a common drawback of losing your tempo, which I think will balance out the effectiveness of those card.
My Hearthcards ID: kolozenzei
The idea is that Rogue can use this ability as a powerful armor hate card that is pretty useless otherwise (Sorry Magma Rager) but Warrior can use it to create a big threat to close out midrange games. What do you guys think? Is this too OP against armor classes or does the oppurtunity cost balance them?
The idea is that the warrior card is a high stated good battlecry minion with the downside of you can't trade with smaller minions as you'll end up buffing them, while the priest card can be used with auchenai effects to buff your board or use the raw healing with northshire for card draw
I'm not an expert at uploading to the forums, so the way I'm presenting my cards isn't perfect but please don't disqualify me.