What if Mage would have different theme in Boomsday? Something like portals and such stuff? If yes, this is my idea of how its legendary spell could look like, and also idea of how it's legendary scientist can be named.
Small note:
Messing with your opponent's turn is always my favourite mechanic. This card makes it so your opponent must really think about their turn in order to not reward you that much, OR if he manages to play so many cards, they might mill you. Wanted to make this concept long ago and now this competition was the right spot to bring it on! GL to all participants
Not entirely sure how to word this. But basically if you have a beast, mech, murloc, ect. it will draw that specific tribal card. This means the more tribal variance in your deck, the more you draw. Beware though, as if you have one of each tribe, you can still over draw. The order in which the tribal cards are drawn are random though. While you could get insane amounts of card draw from this card, I figured the higher cost (6 is a lot for sacrificing tempo) as well as the restriction it has can make the deck suffer a bit.
Spell damage that either you or your opponent have in play will affect the number of cards drawn. Can draw 0, 1, 2, or 3.
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6
The more attack power Houdina has, the more cards she draws.
Houdina the magician.
[deck]Deck ID or Code[/deck]Card Name Pyramid shine
Comparable to Shiv . Potential in Malygos deck.
Arrange cards and draw those cards one at a time. You also get to draw a card from the top of your deck.
Draw 2 cards each time as long as Gargon can stay alive. If he dies, your best cards are left at the bottom of the deck.
[deck]Deck ID or Code[/deck]Card Name Pyramid shine
EU 11/2015+ , f2p 03/2021+: DK 53 / DH 191 /Dr 275 / Hu 720 / Ma 6450 / Pa 1072 / Pr 1130 / Ro 1693 / Sh 1296 / Wl 685 / Wr 625
What if Mage would have different theme in Boomsday? Something like portals and such stuff? If yes, this is my idea of how its legendary spell could look like, and also idea of how it's legendary scientist can be named.
My entry: Fortune Telling
Small note: Messing with your opponent's turn is always my favourite mechanic. This card makes it so your opponent must really think about their turn in order to not reward you that much, OR if he manages to play so many cards, they might mill you. Wanted to make this concept long ago and now this competition was the right spot to bring it on! GL to all participants
Blonde power
Not entirely sure how to word this. But basically if you have a beast, mech, murloc, ect. it will draw that specific tribal card. This means the more tribal variance in your deck, the more you draw. Beware though, as if you have one of each tribe, you can still over draw. The order in which the tribal cards are drawn are random though. While you could get insane amounts of card draw from this card, I figured the higher cost (6 is a lot for sacrificing tempo) as well as the restriction it has can make the deck suffer a bit.
Check out crazy OTK Decks and Hearthstone Myths at my channel: https://www.youtube.com/user/TheHappy115
Fix my bad draw early game, have control in mid game & get punished if you came late
'Yeh’ve got ter stroke 'em.'
This card could be:
Deal 3 damage.
Deal 2 damage, draw 1 card.
Deal 1 damage, draw 2 cards.
Year of the Serpent