I submitted my Battlemage class the other day incase anyone missed it! I have also finished my first draft of my class set for it which can be found in the link in my signture if anyone's curious! I shall try do some more feedback later tonight or tomorrow when I have time!
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Check out my Custom Classes(Scribe, Alchemist, and Battlemage)!
You may want to include the word basic in the potion to make it more clear. Eg: Basic Potion: Red or maybe Simple Potion: Green, like Power Word: Death
Im not very good at balancing yet, but isn't the Liquid Fire a bit OP? I think the +2 attack should only be 1 turn.
Im not very good at texts either, but as I observe basic cards, they don't capitalize "ALL".
Just that, but everything looks perfect aside from what maxlot said about the Cocktail Throw. But I still find it not too complex for basic. There are a lot of unique cards in Basic that felt unique as well like Sap and Power Word.
@Omerqu
If you want your hero power to swap, it should be simple. My advice are:
Angelic Touch: Restore 3 health to a minion. Swaps each turn
Demonic Touch Deal 2 damage to a minion. Swaps each turn.
These are just my opinions but hopefully you find it useful too :)
So I worried about my basic cards containing the word "reveal". This may not be a keyword, but I thought it may indeed be too advance for basic. I personally played those cards, liked it but unfortunately decided to push some of it to Classic then (if ever I pass this phase).
Here are my recent iterations, and hopefully it still capture the class' core: Disruption
THE INFILTRATOR
Infiltrators are covert agents, masters of disguise and espionage, able to camouflage in the community unnoticed. Some pretend as diplomats; others, famous entertainers. They may look as a force of Alliance, a Silverhand Paladin or a Scarlet Crusader, only to find out they're just serving their own ends. Their loyalty is unknown and their faction hides beyond the mists thicker than that of Pandaria.
No secrets are left hidden to them.. and whilst you’re still planning your witty combo next turn, an Infiltrator has already outsmarted you. No one knows their real intention, and they leave no trail for their discovery.
Mirage is the default hero for the Infiltrator class.
“Mirage is a new in her game and her disguised career didn’t take overnight. But with her charming training, she immediately rose to popularity and was privilege to entertain the royalties. Often, she would use her acting skills with the royal guards, unveiling every secret in Stormwind.”
Class Overview
Unique Keywords: Mask
Core Keywords: Stealth
Mechanics: Reveal, disruption, hand information & manipulation, cost manipulation , tech, anti-secrets & combo
Weaknesses: Hand Information doesn’t directly solve problems, lacks direct and burst damage, masked minions can easily be wiped by AOE, lacks self-healing
Win Condition: Value Generation
Common Deck Archetype: Control
Unique Keyword
A Masked minion (left) compared to Stealthed (right).
Masked minions are exclusive to the Infiltrator class. Opponents don’t know what kind of minion they are fighting against!
Masked minions are not stealthed, and can be attacked.
A minion will lose its Mask when another character attacks it such as another minion or a hero with an attack/weapon.
Direct damage, AOE spells and some hero powers can target and damage it, but will not break its mask.
When this minion attacks, it doesn’t lose Mask; however, the opponent may have a clue of its identity based from the damage it dealt (although most masked minions have the same attack).
All Masked minions costs 4, similar to secrets, preventing the opponent from guessing it.
Similar to Stealth and Divine shield, once a minion loses its Mask, the card text is still present but no longer does anything.
Encryption: The lost textbook that should help Mojomaster Zihi pass her witch doctorate exam.
Decryption: Your ooze is a spell now. But beware; you might forget it destroys your weapon too.
Deauthorize: This is your Mountain Giant killer.
Disguise Kit: One of the Infiltrator’s win condition. Very helpful if you just killed a high value minion.
Remaining Cards
Inspector’s Pipe: Stay cool and undetected.
Identity Blown: Uh-oh. Get away fast! Your secret mission has been discovered. You’re blown.
Clean: Stay clean mister. You can’t be compromised.
Mind Stalk: You gather intelligence, most of the time, using physical contact.
Scarlet Inquisitor: Ooops. Your cleric is actually a mole.
Previous Phase
The Infiltrator still have a lot of mechanics to unmask for the Classic set up to King Rastakhan’s stolen ring. Check here for the previous submission: Phase I - Infiltrator
What do you think? Any suggestions will be helpful.
I probably wouldn't use reveal in basic. I also decided not to use my cards with different effects depending on their target due to it being a bizarre thing a player shouldn't really need to know in basic, as in my mind the basic set is basic hearthstone even for class cards, and those effects felt too specific to my class.
As for your class, I don't wanna be harsh but the majority of your set doesn't really feel basic to me. With Encryption for instance, the only time we've ever seen a card that destroys enemy mana crystals is Mojomaster Zihi and she's a legendary that came out years after the games release. That's not to say you shouldn't use effects like that in classic if you want, but stuff like that just feels out of place in basic.
The cards that seem particularly off to me are: Encryption: For reasons explained above! Decryption: Weapon destruction is a bit too specific in basic, new players shouldn't get a card that only fully works against some classes, and they'd have no idea which. Scarlet Inquisitor: We've never seen a card that reduces enemy minions attack 'permanently', largely due to not wanting players to be stuck with unusable minions on board, Blizzard really doesn't want games where someone has lots of cards and minions but can't do anything. Just look at how much freeze mage has been nurfed over the years. For this particular effect I'd probably avoid it completely, even in future sets.
And here are some cards that aren't really a big issue but I find them questionable: Cipher: Stopping your opponents hero power just feels out of place on a card designed for players who will hardly know what hero powers are. Deauthorize: The effect just feels too specific to your class for basic as no other classes use similar mechanics. Disguise Kit: Similar reasoning to the above card.
I will say however that I really like the unique flavor and style you've got going for the class. I think with a few changes mainly to those top 3 cards I mentioned and you'll be good to go! On a side note, Clean is really strong. It's not an issue but try not have too many cards that are that strong.
These comments are really helpful for my improvement:) And thanks for liking my class.
I'll try to adjust some of my cards. I think there are a lot of basic cards that are really specific to a class tbh. The challenge on creating my basic cards is the class cannot have many burst damage, healing and buffing as it seems off. So I had to focus on debuffing and stalling (as this is the class's strength), with value as its win condition. Taunt, charge, freeze, windfury don't fit the class very well as of now. The closest Keyword I can utilize is Spelldamage but should be negative, for debuff. Divine Shield may work as well, but shouldn't be often.
Encryption: I agree with this and I came up with my former Idea and a new one.
or
A cheaper Recycle with a bonus of targeting your own minion vs an improved Sap.
Decryption: I think I want this one to stay as weapon removal is already available in Basic, but only in Neutral. I found out that Arcane Intellect lacks a 1 point value for a 3 cost: Draw 2 cards. So I made my own version with a weapon removal as a bonus. Don't worry, I'm not gonna use this against your Battlemage! trust an Infiltrator :P
Scarlet Inquisitor: Now I'm seeing the picture! Thanks for pointing it out. Here's my revision:
Many people say the basic set is the hardest to make :P I like your changes! I'd probably go with the first Encryption but make it cost 5 mana so it's not that much better than Recycle. You've always got room for better cards later after all. I actually do think I was a bit harsh on the weapon removal. Your class also fits having it more than others so it's probably fine. That's all I've really got to add, your class is looking good!
Rollback Post to RevisionRollBack
Check out my Custom Classes(Scribe, Alchemist, and Battlemage)!
Okay, why did no one point out to Cheese that his class has 3 Basic keyword? I feel so bad for reporting it. His edit still didn't fix this issue.
Thank you for reporting it! Shadows messaged me directly, and when I missed the other card he messaged me again. Wish I had caught that before I submitted but I never realized it, nor was it pointed out.
This thread’s been empty.... There is just over a day left for submissions and we’re still missing a few. Did anyone else have any questions or want some feedback?
This thread’s been empty.... There is just over a day left for submissions and we’re still missing a few. Did anyone else have any questions or want some feedback?
This is the final draft. I'm trying to push my class in a direction distinct from yours and Wailor's to avoid mutual disadvantage. I still need to validate this with @Broeck1, then we can post.
This thread’s been empty.... There is just over a day left for submissions and we’re still missing a few. Did anyone else have any questions or want some feedback?
Now would also be a good time to look back over the rules and double-check one's entry. It's the simplest things that lead to a DQ; trust me, I'm well aware of this DX
Do you have the correct number of cards? You should have ten: 5 to showcase, 5 more in a spoiler.
Do your cards satisfy all of the challenges? Are you sure?
Did you remember to post a link to your entry in the previous Phase?
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
This thread’s been empty.... There is just over a day left for submissions and we’re still missing a few. Did anyone else have any questions or want some feedback?
This is the final draft. I'm trying to push my class in a direction distinct from yours and Wailor's to avoid mutual disadvantage. I still need to validate this with @Broeck1, then we can post.
Is your hero’s name Patricia? The Cauldron should have a more generic name, imo, but if that’s your hero’s name it’s fine.
Learn Recipe is just a card cycle, kinda boring.
Cocktail Throw could do 3 damage.
Unstable Concoction feels too strong for a Basic card. It’s the same as Mirror, but Mirror is a token generated by a Legendary, not a card you can throw two of in your deck.
Under three hours left, for those who still need to submit an entry and/or double-check their class!
Rollback Post to RevisionRollBack
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
We should be able to get a post on the front page afterward, so hopefully that should help pick up the low turnout. Could also be dealing with people like myself, who wait until all submissions are in to look through them and vote.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
You seem to be fine. The submission is formatted properly, with five showcase cards, five in the hole, and the Previous Phase link. Three cards with three-or-more lines of text, two minions, and you're under the limit for Keywords.
Rollback Post to RevisionRollBack
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
You seem to be fine. The submission is formatted properly, with five showcase cards, five in the hole, and the Previous Phase link. Three cards with three-or-more lines of text, two minions, and you're under the limit for Keywords.
Thanks for double checking. I wanted to be sure.
Rollback Post to RevisionRollBack
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I submitted my Battlemage class the other day incase anyone missed it! I have also finished my first draft of my class set for it which can be found in the link in my signture if anyone's curious! I shall try do some more feedback later tonight or tomorrow when I have time!
Check out my Custom Classes (Scribe, Alchemist, and Battlemage)!
My feedback :)
@CheeseEtc:
You may want to include the word basic in the potion to make it more clear. Eg: Basic Potion: Red or maybe Simple Potion: Green, like Power Word: Death
Im not very good at balancing yet, but isn't the Liquid Fire a bit OP? I think the +2 attack should only be 1 turn.
Im not very good at texts either, but as I observe basic cards, they don't capitalize "ALL".
Just that, but everything looks perfect aside from what maxlot said about the Cocktail Throw. But I still find it not too complex for basic.
There are a lot of unique cards in Basic that felt unique as well like Sap and Power Word.
@Omerqu
If you want your hero power to swap, it should be simple. My advice are:
Angelic Touch:
Restore 3 health to a minion. Swaps each turn
Demonic Touch
Deal 2 damage to a minion. Swaps each turn.
These are just my opinions but hopefully you find it useful too :)
So I worried about my basic cards containing the word "reveal". This may not be a keyword, but I thought it may indeed be too advance for basic. I personally played those cards, liked it but unfortunately decided to push some of it to Classic then (if ever I pass this phase).
Here are my recent iterations, and hopefully it still capture the class' core: Disruption
THE INFILTRATOR
Infiltrators are covert agents, masters of disguise and espionage, able to camouflage in the community unnoticed. Some pretend as diplomats; others, famous entertainers. They may look as a force of Alliance, a Silverhand Paladin or a Scarlet Crusader, only to find out they're just serving their own ends. Their loyalty is unknown and their faction hides beyond the mists thicker than that of Pandaria.
No secrets are left hidden to them.. and whilst you’re still planning your witty combo next turn, an Infiltrator has already outsmarted you. No one knows their real intention, and they leave no trail for their discovery.
Mirage is the default hero for the Infiltrator class.
“Mirage is a new in her game and her disguised career didn’t take overnight. But with her charming training, she immediately rose to popularity and was privilege to entertain the royalties. Often, she would use her acting skills with the royal guards, unveiling every secret in Stormwind.”
Class Overview
Unique Keywords: Mask
Core Keywords: Stealth
Mechanics: Reveal, disruption, hand information & manipulation, cost manipulation , tech, anti-secrets & combo
Flavor: Espionage , disguise, intelligence , bluff, anarchy, cryptology
Weaknesses: Hand Information doesn’t directly solve problems, lacks direct and burst damage, masked minions can easily be wiped by AOE, lacks self-healing
Win Condition: Value Generation
Common Deck Archetype: Control
Unique Keyword
A Masked minion (left) compared to Stealthed (right).
Sample Cards
Remaining Cards
Previous Phase
The Infiltrator still have a lot of mechanics to unmask for the Classic set up to King Rastakhan’s stolen ring. Check here for the previous submission: Phase I - Infiltrator
What do you think? Any suggestions will be helpful.
@Ashkrell
I probably wouldn't use reveal in basic. I also decided not to use my cards with different effects depending on their target due to it being a bizarre thing a player shouldn't really need to know in basic, as in my mind the basic set is basic hearthstone even for class cards, and those effects felt too specific to my class.
As for your class, I don't wanna be harsh but the majority of your set doesn't really feel basic to me. With Encryption for instance, the only time we've ever seen a card that destroys enemy mana crystals is Mojomaster Zihi and she's a legendary that came out years after the games release. That's not to say you shouldn't use effects like that in classic if you want, but stuff like that just feels out of place in basic.
The cards that seem particularly off to me are:
Encryption: For reasons explained above!
Decryption: Weapon destruction is a bit too specific in basic, new players shouldn't get a card that only fully works against some classes, and they'd have no idea which.
Scarlet Inquisitor: We've never seen a card that reduces enemy minions attack 'permanently', largely due to not wanting players to be stuck with unusable minions on board, Blizzard really doesn't want games where someone has lots of cards and minions but can't do anything. Just look at how much freeze mage has been nurfed over the years. For this particular effect I'd probably avoid it completely, even in future sets.
And here are some cards that aren't really a big issue but I find them questionable:
Cipher: Stopping your opponents hero power just feels out of place on a card designed for players who will hardly know what hero powers are.
Deauthorize: The effect just feels too specific to your class for basic as no other classes use similar mechanics.
Disguise Kit: Similar reasoning to the above card.
I will say however that I really like the unique flavor and style you've got going for the class. I think with a few changes mainly to those top 3 cards I mentioned and you'll be good to go! On a side note, Clean is really strong. It's not an issue but try not have too many cards that are that strong.
Check out my Custom Classes (Scribe, Alchemist, and Battlemage)!
Thanks Turkeybag,
These comments are really helpful for my improvement:) And thanks for liking my class.
I'll try to adjust some of my cards. I think there are a lot of basic cards that are really specific to a class tbh. The challenge on creating my basic cards is the class cannot have many burst damage, healing and buffing as it seems off. So I had to focus on debuffing and stalling (as this is the class's strength), with value as its win condition. Taunt, charge, freeze, windfury don't fit the class very well as of now. The closest Keyword I can utilize is Spelldamage but should be negative, for debuff. Divine Shield may work as well, but shouldn't be often.
Encryption: I agree with this and I came up with my former Idea and a new one.
or
A cheaper Recycle with a bonus of targeting your own minion vs an improved Sap.
Decryption: I think I want this one to stay as weapon removal is already available in Basic, but only in Neutral. I found out that Arcane Intellect lacks a 1 point value for a 3 cost: Draw 2 cards. So I made my own version with a weapon removal as a bonus. Don't worry, I'm not gonna use this against your Battlemage! trust an Infiltrator :P
Scarlet Inquisitor: Now I'm seeing the picture! Thanks for pointing it out. Here's my revision:
A tar creeper debuffer!
@Ashkrell
Many people say the basic set is the hardest to make :P
I like your changes! I'd probably go with the first Encryption but make it cost 5 mana so it's not that much better than Recycle. You've always got room for better cards later after all. I actually do think I was a bit harsh on the weapon removal. Your class also fits having it more than others so it's probably fine. That's all I've really got to add, your class is looking good!
Check out my Custom Classes (Scribe, Alchemist, and Battlemage)!
Thanks Turkeybag! <3<3<3
Okay, why did no one point out to Cheese that his class has 3 Basic keyword? I feel so bad for reporting it. His edit still didn't fix this issue.
Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
Class Creation Finalist: The Astromancer
Best cards vote by community:
Thank you for reporting it! Shadows messaged me directly, and when I missed the other card he messaged me again. Wish I had caught that before I submitted but I never realized it, nor was it pointed out.
Currently working on the Tinker! K&C and WW / JUG and KotFT / Classic / Basic / Introduction
My Previous Classes: Apothecary (unfinished) / Chronomancer / Death Knight (old)
My Previous Expansions: Hallow's End
Thanks for feedback everyone
Unfortunately I think it will :(
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
This thread’s been empty.... There is just over a day left for submissions and we’re still missing a few. Did anyone else have any questions or want some feedback?
Currently working on the Tinker! K&C and WW / JUG and KotFT / Classic / Basic / Introduction
My Previous Classes: Apothecary (unfinished) / Chronomancer / Death Knight (old)
My Previous Expansions: Hallow's End
I've edited my submission to include credits to the artwork. I encourage everyone to do the same if they can.
To be honest, I've only done this because I was reading For Exposure on Twitter and felt guilty about it xD
Whelps are those from Onyxia/Leerpy
This is the final draft. I'm trying to push my class in a direction distinct from yours and Wailor's to avoid mutual disadvantage. I still need to validate this with @Broeck1, then we can post.
And yes, Liquid Rage is Smuggler's Run and Unstable Concoction is Mirror of Doom.
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
Now would also be a good time to look back over the rules and double-check one's entry. It's the simplest things that lead to a DQ; trust me, I'm well aware of this DX
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Is your hero’s name Patricia? The Cauldron should have a more generic name, imo, but if that’s your hero’s name it’s fine.
Learn Recipe is just a card cycle, kinda boring.
Cocktail Throw could do 3 damage.
Unstable Concoction feels too strong for a Basic card. It’s the same as Mirror, but Mirror is a token generated by a Legendary, not a card you can throw two of in your deck.
Everything else looks good!
Currently working on the Tinker! K&C and WW / JUG and KotFT / Classic / Basic / Introduction
My Previous Classes: Apothecary (unfinished) / Chronomancer / Death Knight (old)
My Previous Expansions: Hallow's End
Under three hours left, for those who still need to submit an entry and/or double-check their class!
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
45 minutes left! There will not be an extension!
We should be able to get a post on the front page afterward, so hopefully that should help pick up the low turnout. Could also be dealing with people like myself, who wait until all submissions are in to look through them and vote.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Can someone look over my entry just so i can be sure i'm not DQ'd? My Phase 2 post: https://www.hearthpwn.com/forums/hearthstone-general/fan-creations/229303-trials-and-errors-class-creation-competition-5?comment=22
You seem to be fine. The submission is formatted properly, with five showcase cards, five in the hole, and the Previous Phase link. Three cards with three-or-more lines of text, two minions, and you're under the limit for Keywords.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Thanks for double checking. I wanted to be sure.