Was going for the feel of a wanted criminal on the run from the cops, constantly striking but gets busted if he makes one wrong move.
Agonizing about 3 mana vs 4, as it has a lot of spiral potential, but in many cases it might as well read "Deal three damage to a minion" which is much too weak for 4 mana.
Note: +1/+1 is permanent, only the stealth fades each turn.
After a thousand years beyond the Dark Portal, Alleria Windrunner has become a Void Elf, able to wield the darkness and channel it into her abilities. When she Overkills an enemy with a weapon, spell, or her Hero Power, they explode with Void energy and damage those that remain.
With
Deathstalker Rexxar
on the way out of Standard, the Hunter will need new tools to promote a Control-based direction; rather than relying on super-beasts, Alleria focuses more on direct board control.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Decent value card for rogue, kills enemy creatures and nets you 1/1 copies of them. Also has potential in deathrattle rogue decks, to trigger your own deathrattles as well as summons extra copies of them. Could also work well in combo decks with
Malygos
and
Kobold Illusionist
.
it seen like
Cheap Shot
and can target hero,But you only have 2 damage kill the target to get the echo effect (include the copy one),spell damage also have good effect.(it already is better than
Darkbomb
)
When angry at minion-spam aggro decks, i should never fear, for my card is here!
"If there's one thing Amani Warbreakers would do all day, it'd probably be smashing
Dire Mole
s with their huge swords."
A great card for decks with lots of low-hp minions, because it's spread becomes quite powerful against them. The spread pretty much depends on how much health the initial target has. It's kindof like
Cave Hydra
but weaker against multiple targets, and sometimes doesn't hit extra targets at all if alone against cards like
Mogu'shan Warden
. Overall, I really like this card that I've made, and it could be really useful in some anti-aggro decks etc. The only drawback is that it is a Warrior-class card, as to relate to the abusive smashes and hits that the class mainly uses.
Careful with these Elementals young one, they have a tendency to blow their overload.
This is my go at this sort of thing for the first time. I introduce, Rowdy Fan.
Good for just tutoring and getting cards you need.
Flavor Text: "Me want the smashiest smasher!"
Get nae nae'd!
Kill a minion with 2 health and burn two cards from your opponent deck, the idea is to fit in the theme of void contract.
- "That flame can burn pretty bad"
Was going for the feel of a wanted criminal on the run from the cops, constantly striking but gets busted if he makes one wrong move.
Agonizing about 3 mana vs 4, as it has a lot of spiral potential, but in many cases it might as well read "Deal three damage to a minion" which is much too weak for 4 mana.
Note: +1/+1 is permanent, only the stealth fades each turn.
Rusty Recycler
Ironic. It could recycle others, but not itself.
"In Stranglethorn, check your legs for leeches, your arms for mosquitoes, and the sky for imps."
"Hit them very hard"
-Raid Leader
After a thousand years beyond the Dark Portal, Alleria Windrunner has become a Void Elf, able to wield the darkness and channel it into her abilities. When she Overkills an enemy with a weapon, spell, or her Hero Power, they explode with Void energy and damage those that remain.
With Deathstalker Rexxar on the way out of Standard, the Hunter will need new tools to promote a Control-based direction; rather than relying on super-beasts, Alleria focuses more on direct board control.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Decent value card for rogue, kills enemy creatures and nets you 1/1 copies of them. Also has potential in deathrattle rogue decks, to trigger your own deathrattles as well as summons extra copies of them. Could also work well in combo decks with Malygos and Kobold Illusionist .
it seen like Cheap Shot and can target hero,But you only have 2 damage kill the target to get the echo effect (include the copy one),spell damage also have good effect.(it already is better than Darkbomb )
When angry at minion-spam aggro decks, i should never fear, for my card is here!
"If there's one thing Amani Warbreakers would do all day, it'd probably be smashing Dire Mole s with their huge swords."
A great card for decks with lots of low-hp minions, because it's spread becomes quite powerful against them. The spread pretty much depends on how much health the initial target has. It's kindof like Cave Hydra but weaker against multiple targets, and sometimes doesn't hit extra targets at all if alone against cards like Mogu'shan Warden . Overall, I really like this card that I've made, and it could be really useful in some anti-aggro decks etc. The only drawback is that it is a Warrior-class card, as to relate to the abusive smashes and hits that the class mainly uses.
Weak, but tempo mage doesn't deserve another good spell anyway
Effects of Overkill work on hero power too.
"Yes yes so you win your game, all very nice! But soon you'll tire about ol' bwonsamdi and you'll go back to playing less conditional cards."