A couple ideas I had, don't even know if the second one is legal since it has a Lich which is skeleton-esque? But let me know what you think! (Also just realized Skeletal Brute shouldn't have a gem/watermark because it is a token)
You’ll always craft/get Spooky, but if for some reason you want Scary in your starting deck you can just go to your card collection, choose to view Spooky and switch him to Scary via a special button appearing in the side. Thoughts?
Seems a bit too weak? It's basically a 1/1 Rush that shuffles a Voidwalker into your deck (which is probably not a good thing) and vice versa. Yeah, it gets good after you play both of them a couple times but games against Aggro are gonna be over by then and in game against Control you'll probably want something more impactful. Basically, I think could be slightly buffed in some way because overall the effect is good and interesting.
What do you suggest? Making it +3 Attack/Health perhaps? +1/+1 to both?
So, I know. Not much activity here. School. Regardless, 2 other ideas.
Cemetary Watcher has a very powerful effect, where it's basically unkillable during your opponent's turn, except with Silence. It has very weak stats and the Deathrattle needs at least 2 triggers. Think of it like pre-nerf Dreadsteed. Quite a bit stronger, but the Deathrattle only works during your opponent's turn.
Poison Trap is interesting. I don't know necessarily how good it is, but the really interesting thing about this Secret: It has more than 1 trigger.
Cemetery Watcher is cool, but the whole "returning minion" is a bit overdone this competition. Heck, my minion is one of those too, so I might have to rework it XD
Poison Trap is OP. It's super easy to trigger, and giving Poisonous to ALL your minions is a really big deal, especially in a class that tends to fill the board like Hunter. I would do it "When a friendly minion is attacked by a minion, give it Poisonous.", although that would delete the double trigger thing.
BOO!!! is a fun card that also has some interesting gameplay, similar to Rebuke but with much more board impact. If Lord Stal looks familiar, it's because I submitted him for last year's spooky comp. I think some people said he was a bit bland for a Legendary, and I want to pretend that I'm not just recycling ideas, so I made the other version.
Yeah, the first version of Lord Stal is really bland for a Legendary (although not more than Princess Huhuran xD). The second one is cool.
About BOO!... I don't know. Maybe it would be REALLY strong against aggro, but it seems weak. Maybe you could make it a Battlecry minion, but then it would be too similar to @linkblade91's Terror Drake.
The effect is original, but I'm not really sure where it's suposed to fit. I mean, if it's supposed to enable Reno Jackson or Kazakus without having a Highlander deck, it's really risky, because this card might be at the bottom of your deck. If it's supposed to just draw a bunch of cards, it's a bit tricky to balance how many duplicates you want to include (as you might overdraw if you include too many). In both cases, it looks too dependant on draw RNG.
About the art, it's hard to find a Skeleton Bride (which is what I think you wanted), but since the effect has nothing to do with the flavour, you could virtually put any cool-looking skeleton and give it a fancy name.
Anyway, I'll repost my cards, since they got no feedback last time. I must admit this gets a bit frustrating sometimes, as you can give a ton of feedback and receive none :(
Card is supposed to synergize with Void Terror and stuff like that, but I'm not sure which text is the best.
I would prefer a variation of the third wording, something like "If this didn't take lethal damage...". It sounds more official to me. The mechanic itself isn't super new though it is interesting, and I like how it pushes a funky Sac-lock.
What do you think? I want more feedback. What's the better name?
Allows you to "steal" the opponent's deathrattles. After everything triggers, all deathrattle minions switch sides again (including any newly generated ones), so it works like a Shadow Madness (assuming they don't die). If there is no space, they are destroyed. Has some cool interactions with stuff like Rattling Rascal (you get 2 5/5s) or Ticking Abomination (you deal 5 dmg to all enemy minions). You can do some Explosive Sheep shenanigans too. There are many combos but i can't really see one that would be broken.
@Sejedeuses Seems a bit op. Gunspire deals 3 and you have to do bad whirlwind effects for it. Destroying minions is much easier for warlock, and with cube+doomguard, you deal 5 then 5 then attack for 5 and... you get the idea.
@ffinderous Why would you play the first version? You burn cards, you opponent gets free stuff (there aren't that many 'bad' cards so except for a few fringe cases which are hard to obtain as you need to not draw them before and overdraw them after the deathrattle, what's the point?). Also, why the duplicate thing? It's not good in highlander decks, as you don't draw anything with them. The second one i guess is ok in mill and heavy control decks, but it's heavily under-stated.
@Wailor Third one seems the most clear on how it works.
@TheProgenitor Boo is rather weak. Rebuke is 2 mana for 5 increase, and you could argue spells are more impactful. Why wouldn't you play Necrium Vile over Stal? It's either a more expansive raptor, or a more expansive huhuran. Yes, you do get an additional copy of the deathrattle, but often that get's silenced. Hard to combo at 7 mana, and require's you to have something already in play.
I prefer Danse Macabre if only because the specific name justifies the odd art choice. Regardless, the effect seems super niche. There are only a few Deathrattles that you'd want to trigger for your opponent, and I don't know if this is enough to justify using them. If you just want a Deathrattle tech, Mass Dispel is better.
A couple ideas I had, don't even know if the second one is legal since it has a Lich which is skeleton-esque? But let me know what you think! (Also just realized Skeletal Brute shouldn't have a gem/watermark because it is a token)
Death Toll is kind of interesting, though the current wording isn't quite correct, I think; it should specify "with the total stats of all minions that died this turn." Lady Deathwhisper indeed doesn't look very skeleton-like, or even like a Mage card, really. The Freeze is the only thing that really fits the class, and it just feels tacked on with no clear relevance to the rest of the card. The taking-control effect is probably too strong as well.
I've toned Wuffles down even further and come up with another idea. Thoughts?
P.S. I've just looked through the submission topic and noticed that someone else has already used the art for Necrium Stalker, but pictures of skeletons that glow purple are hard to come by. Any idea if I'll be penalized for keeping it the same?
I doubt you'll be formally penalized for the art, though voters might be turned off by it. I think Wuffles is the better card anyway.
Icecrown Weaponsmith by Larry (page 1) - Simple and elegant
Frostskull Raider by Azshara (page 2)
Down to the Bone by Cogito (page 2)
Cards I'd vote for with modifications
Skulash by Wailor (page 1) - Make it cost more. Too OP as it is.
Leoric by ffinderous (page 1) - minions* I'd also change the wording.
Cards I'd NOT vote for
The rest. These are the cards I won't vote for even with tweaking. Mostly because they're too bland, overdone, non-functional, against the rules, etc...
Icecrown Weaponsmith by Larry (page 1) - Simple and elegant
Frostskull Raider by Azshara (page 2)
Down to the Bone by Cogito (page 2)
Cards I'd vote for with modifications
Skulash by Wailor (page 1) - Make it cost more. Too OP as it is.
Leoric by ffinderous (page 1) - minions* I'd also change the wording.
Cards I'd NOT vote for
The rest. These are the cards I won't vote for even with tweaking. Mostly because they're too bland, overdone, non-functional, against the rules, etc...
And now my crap:
Except your cards aren't crap. A lot of them are actually great.
Lady Deathwhisper could possibly be overpowered with Mass Dispel, although making previously unplayed cards played would be an accomplishment in and of itself. The Battlecry should however say "all other minions" just for consistency's sake (yes, I know Hearthstone and consistency, lol).
Lord Marrowgar is cool, but the effect could be polarizing.
Teron Gorefiend is pretty nice. Divine Shield feels a bit strange, but I understand why it's there.
Collect Souls I could imagine would work with Equality + Consecration, granted that would be a 3 card combo. It could be extremely powerful if either player has a large board presence though.
Stand Your Ground is a nice, simple card, but those are always hit and miss with how well they do. "Your" should also have a capital Y.
So, all my cards kinda suck. Probably just going to go with Poison Trap because it's the most interesting out of all of them, but it's still not going to go anywhere, lol.
Ideally I would word it so it triggers when a minion is played (enemy) or attacked (friendly), but it might be awkward to try to word it like that. Yes, this is intended to be a double-trigger Secret.
Rollback Post to RevisionRollBack
Click the image to go to my custom Time Traveler class.
Hello everyone! It's been a while since I've participated, and threw together a couple versions of a card I thought of. Is this too bland or too OP? Which do you think is best? Thanks.
Icecrown Weaponsmith by Larry (page 1) - Simple and elegant
Frostskull Raider by Azshara (page 2)
Down to the Bone by Cogito (page 2)
Cards I'd vote for with modifications
Skulash by Wailor (page 1) - Make it cost more. Too OP as it is.
Leoric by ffinderous (page 1) - minions* I'd also change the wording.
Cards I'd NOT vote for
The rest. These are the cards I won't vote for even with tweaking. Mostly because they're too bland, overdone, non-functional, against the rules, etc...
And now my crap:
Even mine? I tried so hard to make the pun work... :(
as for your cards, I like Marrowgar and Collect Souls the most. The others are pretty boring...
I like Marrowgar better though, because it has more to do with the theme and the effect is way more exciting. A bit unbalanced, since it isn’t very hard to protect a 2/12 for ONE turn, but setting the Health to 7 or something should take care of that
Cool concept, but it's hard to understand since though the wording is simple. How about "When a minion is summoned, give..."?
The problem is that undermines the intention of the card: To be a Secret with multiple triggers.
Is this better? I changed "attacks" to "attacked", so it triggers when an enemy minion is played, or a friendly minion is attacked. Problem is, it can now be attacked by a weapon and the Secret will trigger, wasting the effect on that minion, which is why I made it "attacks" in the first place. Now that I'm writing this out, I prefer the first version.
Rollback Post to RevisionRollBack
Click the image to go to my custom Time Traveler class.
Cool concept, but it's hard to understand since though the wording is simple. How about "When a minion is summoned, give..."?
The problem is that undermines the intention of the card: To be a Secret with multiple triggers.
Is this better? I changed "attacks" to "attacked", so it triggers when an enemy minion is played, or a friendly minion is attacked. Problem is, it can now be attacked by a weapon and the Secret will trigger, wasting the effect on that minion, which is why I made it "attacks" in the first place. Now that I'm writing this out, I prefer the first version.
I guess "When a minion is attacked or attacks, give..." is easier to understand.
A couple ideas I had, don't even know if the second one is legal since it has a Lich which is skeleton-esque? But let me know what you think! (Also just realized Skeletal Brute shouldn't have a gem/watermark because it is a token)
Well, maybe it's just me but Lady Deathwhisper seems kinda, very good... Also its text is kinda messed up ha. If you decide to go with her you deff should fix it (prolly just move 'enemy' to the second line).
So imo Death Toll is a much better card, both more interesting and (at least i think so) less blantantly too good.
I've toned Wuffles down even further and come up with another idea. Thoughts?
P.S. I've just looked through the submission topic and noticed that someone else has already used the art for Necrium Stalker, but pictures of skeletons that glow purple are hard to come by. Any idea if I'll be penalized for keeping it the same?
Wuffles seems really cool besides the art :). I also suppose minions dying is also counted as 'triggering'. So yeah, just some better art and i think you're good to go. Btw, Necrium Stalker seems pretty nice too just... less interesting i guess? Dunno, as said like Mr. Skeleton doggo better.
All your cards are pretty neat and actually feel like real cards, but i think your Lady Deathwhisper is the best outa bunch. Maybe on Pair with Collect Souls. Lord Marrowgar is pretty cool but just doesn't click with me, Teron Gorefiend is just kinda plain meh, and stand your ground feels like another secret of the Noble Sacrifice and Autodefense Matrix type.
So, all my cards kinda suck. Probably just going to go with Poison Trap because it's the most interesting out of all of them, but it's still not going to go anywhere, lol.
Ideally I would word it so it triggers when a minion is played (enemy) or attacked (friendly), but it might be awkward to try to word it like that. Yes, this is intended to be a double-trigger Secret.
It's ok? The double trigger doesn't seem that cool.
Hello everyone! It's been a while since I've participated, and threw together a couple versions of a card I thought of. Is this too bland or too OP? Which do you think is best? Thanks.
Hm hm, i mean, i get what you mean with the wording but it feels like there could be a better way to word it... ah nvm i think its good enough, for the statline you should deffinetly go for the 2/2 as all the others are like super vulnerable to small spells etc.
Aye so I haven't participated in gee... not sure if i even participated in season 8 hah... sooo anyways.
So, for example, if Savannah Highmane dies, the Secret will summon a Corpse with a copy of Savannah Highmane's Deathrattle. That's really strong, but not every Deathrattle is that strong. Can also copy things with strong passive effects, but part of me believes this is too weak and unfavorable compared to Bear Trap or Cat Trick.
I also thought of making it apply the enchantments as well, like Kingsbane.
Rollback Post to RevisionRollBack
Click the image to go to my custom Time Traveler class.
So, for example, if Savannah Highmane dies, the Secret will summon a Corpse with a copy of Savannah Highmane's Deathrattle. That's really strong, but not every Deathrattle is that strong. Can also copy things with strong passive effects, but part of me believes this is too weak and unfavorable compared to Bear Trap or Cat Trick.
I also thought of making it apply the enchantments as well, like Kingsbane.
Why not just summon a 2/2 copy then? would be much easier.
I was thinking in either making it a mage hero or a warlock hero, since he fits perfectly well on both (not the effect, of course), what do you guys think?
I saw that you posted this card as your submission, except at 6 mana instead of 9. At 6 mana, this is one of the most disturbingly overpowered cards I have ever seen, since you can literally just fill your deck up with hyperstatted minions with the discard downside, and suddenly you are making like 4-5-6 guys in a single turn while keeping your hand completely fine. Fatigue is absolutely no issue, because your opponent will have gotten completely and utterly steamrolled long before you ever have to worry about fatigue.
So, for example, if Savannah Highmane dies, the Secret will summon a Corpse with a copy of Savannah Highmane's Deathrattle. That's really strong, but not every Deathrattle is that strong. Can also copy things with strong passive effects, but part of me believes this is too weak and unfavorable compared to Bear Trap or Cat Trick.
I also thought of making it apply the enchantments as well, like Kingsbane.
Why not just summon a 2/2 copy then? would be much easier.
Admittedly I didn't think of that, but that's nowhere near as flavorful.
Looks like I'm dropping from this comp because I've got nothing.
Rollback Post to RevisionRollBack
Click the image to go to my custom Time Traveler class.
A couple ideas I had, don't even know if the second one is legal since it has a Lich which is skeleton-esque? But let me know what you think! (Also just realized Skeletal Brute shouldn't have a gem/watermark because it is a token)
Weekly Card Design Competition 10.15
What do you suggest? Making it +3 Attack/Health perhaps? +1/+1 to both?
I prefer Danse Macabre if only because the specific name justifies the odd art choice. Regardless, the effect seems super niche. There are only a few Deathrattles that you'd want to trigger for your opponent, and I don't know if this is enough to justify using them. If you just want a Deathrattle tech, Mass Dispel is better.
Death Toll is kind of interesting, though the current wording isn't quite correct, I think; it should specify "with the total stats of all minions that died this turn." Lady Deathwhisper indeed doesn't look very skeleton-like, or even like a Mage card, really. The Freeze is the only thing that really fits the class, and it just feels tacked on with no clear relevance to the rest of the card. The taking-control effect is probably too strong as well.
I doubt you'll be formally penalized for the art, though voters might be turned off by it. I think Wuffles is the better card anyway.
Cards I'd vote for
Icecrown Weaponsmith by Larry (page 1) - Simple and elegant
Frostskull Raider by Azshara (page 2)
Down to the Bone by Cogito (page 2)
Cards I'd vote for with modifications
Skulash by Wailor (page 1) - Make it cost more. Too OP as it is.
Leoric by ffinderous (page 1) - minions* I'd also change the wording.
Cards I'd NOT vote for
The rest. These are the cards I won't vote for even with tweaking. Mostly because they're too bland, overdone, non-functional, against the rules, etc...
And now my crap:
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
Can cards that are not total memes / not grossly overpowered actually win?
Except your cards aren't crap. A lot of them are actually great.
Lady Deathwhisper could possibly be overpowered with Mass Dispel, although making previously unplayed cards played would be an accomplishment in and of itself. The Battlecry should however say "all other minions" just for consistency's sake (yes, I know Hearthstone and consistency, lol).
Lord Marrowgar is cool, but the effect could be polarizing.
Teron Gorefiend is pretty nice. Divine Shield feels a bit strange, but I understand why it's there.
Collect Souls I could imagine would work with Equality + Consecration, granted that would be a 3 card combo. It could be extremely powerful if either player has a large board presence though.
Stand Your Ground is a nice, simple card, but those are always hit and miss with how well they do. "Your" should also have a capital Y.
I'd say probably go with Lady Deathwhisper.
Click the image to go to my custom Time Traveler class.
So, all my cards kinda suck. Probably just going to go with Poison Trap because it's the most interesting out of all of them, but it's still not going to go anywhere, lol.
Ideally I would word it so it triggers when a minion is played (enemy) or attacked (friendly), but it might be awkward to try to word it like that. Yes, this is intended to be a double-trigger Secret.
Click the image to go to my custom Time Traveler class.
Hello everyone! It's been a while since I've participated, and threw together a couple versions of a card I thought of. Is this too bland or too OP? Which do you think is best? Thanks.
Even mine? I tried so hard to make the pun work... :(
as for your cards, I like Marrowgar and Collect Souls the most. The others are pretty boring...
I like Marrowgar better though, because it has more to do with the theme and the effect is way more exciting. A bit unbalanced, since it isn’t very hard to protect a 2/12 for ONE turn, but setting the Health to 7 or something should take care of that
Thanks for your feedbacks, guys!
@Noah_McGrath
The wording is a little complex. How about "Each player trigger friendly minions' Deathrattle for opponent"?
@Demonxz95
Cool concept, but it's hard to understand since though the wording is simple. How about "When a minion is summoned, give..."?
@CheeseEtc
All cards are great. I like the secret the most.
Does anyone have better artwork for this? I can't find any :(
The problem is that undermines the intention of the card: To be a Secret with multiple triggers.
Is this better? I changed "attacks" to "attacked", so it triggers when an enemy minion is played, or a friendly minion is attacked. Problem is, it can now be attacked by a weapon and the Secret will trigger, wasting the effect on that minion, which is why I made it "attacks" in the first place. Now that I'm writing this out, I prefer the first version.
Click the image to go to my custom Time Traveler class.
I guess "When a minion is attacked or attacks, give..." is easier to understand.
Well, maybe it's just me but Lady Deathwhisper seems kinda, very good... Also its text is kinda messed up ha. If you decide to go with her you deff should fix it (prolly just move 'enemy' to the second line).
So imo Death Toll is a much better card, both more interesting and (at least i think so) less blantantly too good.
Wuffles seems really cool besides the art :). I also suppose minions dying is also counted as 'triggering'. So yeah, just some better art and i think you're good to go. Btw, Necrium Stalker seems pretty nice too just... less interesting i guess? Dunno, as said like Mr. Skeleton doggo better.
All your cards are pretty neat and actually feel like real cards, but i think your Lady Deathwhisper is the best outa bunch. Maybe on Pair with Collect Souls. Lord Marrowgar is pretty cool but just doesn't click with me, Teron Gorefiend is just kinda plain meh, and stand your ground feels like another secret of the Noble Sacrifice and Autodefense Matrix type.
It's ok? The double trigger doesn't seem that cool.
Hm hm, i mean, i get what you mean with the wording but it feels like there could be a better way to word it... ah nvm i think its good enough, for the statline you should deffinetly go for the 2/2 as all the others are like super vulnerable to small spells etc.
Aye so I haven't participated in gee... not sure if i even participated in season 8 hah... sooo anyways.
Whatcha think? :3
Mod Working Reaaaaally Hardly
So, I just thought of something better.
So, for example, if Savannah Highmane dies, the Secret will summon a Corpse with a copy of Savannah Highmane's Deathrattle. That's really strong, but not every Deathrattle is that strong. Can also copy things with strong passive effects, but part of me believes this is too weak and unfavorable compared to Bear Trap or Cat Trick.
I also thought of making it apply the enchantments as well, like Kingsbane.
Click the image to go to my custom Time Traveler class.
Why not just summon a 2/2 copy then? would be much easier.
Mod Working Reaaaaally Hardly
I saw that you posted this card as your submission, except at 6 mana instead of 9. At 6 mana, this is one of the most disturbingly overpowered cards I have ever seen, since you can literally just fill your deck up with hyperstatted minions with the discard downside, and suddenly you are making like 4-5-6 guys in a single turn while keeping your hand completely fine. Fatigue is absolutely no issue, because your opponent will have gotten completely and utterly steamrolled long before you ever have to worry about fatigue.
Admittedly I didn't think of that, but that's nowhere near as flavorful.
Looks like I'm dropping from this comp because I've got nothing.
Click the image to go to my custom Time Traveler class.
The final thread is really getting later and later...
Oh snap...
Mod Working Reaaaaally Hardly