Anyway, this time I ve taken 70 upvotes, more than everyone else, if I won t won this time i ll get mad XD
There are innumerable examples of the highest-voted card during the Submission phase failing to win the Final Poll. Same for the cards that are #1 in scoring going-in; I've been in that particular situation multiple times...and failed to secure the gold medal every time. When it comes to translating early success into a true win all bets are off, which is why I maintain my defeatist attitude lel :/
I'm in that "#1" position again, so...yeah. I'll remain positive for about another hour, and then slide back into my "comfort zone" of self-critical sadness and excessive sighing.
Edit: ...good luck to everyone, by the way lol
Lol i was trying to illude myself i will win this time...
[Bad english incoming]
If this isnt this time, be patient, your turn will come one day :P My first attemp was august 5, 2016. I won for the first time last week, so 2 years after several finals :D
In addition to what linkblade91 said, people who vote for the cards that go to the final are mostly passionate, probably members who created a card at least once in their life because they also have ideas. For the final vote, this is a larger public, they like to see whats new but not necessarely investigate what could be the best use of each card etc, this is mostly a heart choice :P
That said, i like what my theme inspired all of you guys !
I like a lot 5 of them, the others are cool but I can't see use or useful but not as original as the 5 i chose... sorry pumpkin03 :D
Mecha'Zoth, I really like the substract mechanic, and it's playable so nothing else to say !
Animated statue, neutral that is oriented for some class, maybe too strong in druid but I like it !
Magtheridon, the best one for me, it allows so much possibilities and such a clever design !
Agent-hopper, cool new tool for rogue ! Pushing shuffle mechanic !
Demigorgon, reducing the cost over the time in a clever way (and dangerous one for druid).
Well done to everybody, that was a cool week like always !
TINY GOLEM COSTS 11 INSTEAD 0F 4 BECAUSE OF EVOLVE SYNERGY INTO MOUNTAIN GIANT
Anyway, this time I ve taken 70 upvotes, more than everyone else, if I won t won this time i ll get mad XD
Getting the most amount of upvotes doesn't mean you'll win, your card was just the most upvoted one on the first page. Since that's the page most people look at it's also where cards get upvoted the most. That's why for these card design competitions the factors they take into account are the amount of upvotes for a card, the total amount of upvotes on the same page and the amount of submissions on the same page. That said it's totally fine if you're disappointed if your card doesn't win (I was in the last competition) but there's no reason to get mad. :)
I voted for Tiny Golem, Leatherworking and Magtheridon. I haven't much more to add than Gooble_HS. :) Well done to the finalists. I hope to make it one day. x)
I don't even understand what Light's Judgment does. But there are some interesting cards this round, and I agree about Leatherworking.
It costs less mana and does less damage for every minion your opponent controls, meaning it's a Consecration that doesn't damage the opponent when your opponent has 7 minions. Here's the math.
4 mana deal 2 versus 7 minions. 5 mana deal 3 versus 6 minions. 6 mana deal 4 versus 5 minions. 7 mana deal 5 versus 4 minions. 8 mana deal 6 versus 3 minions. 9 mana deal 7 versus 2 minions. 10 mana deal 8 versus 1 minion. 11 mana deal 9 versus 0 minions.
I really hope it wins if Leatherworking doesn't win.
Thanks for explaining. Although it's very neat idea, I dislike complexity behind it, and I very much like HS because Blizzard pays attention that cards are clear and easy to understand. I will not vote for Light't Judgment for that reason alone (and for some other cards that ended up here in the finals).
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
Thanks for explaining. Although it's very neat idea, I dislike complexity behind it, and I very much like HS because Blizzard pays attention that cards are clear and easy to understand. I will not vote for Light't Judgment for that reason alone (and for some other cards that ended up here in the finals).
After I read through the comments in this final poll, I realized I made my card too OP. I origanally compare his hero power to Bloodreaver Gul'dan so I made 2 of his spells deal 6 and heal 6, because total mana cost is 4, doubled from 2 from Gul'dan.
But in the late control game, hero power becomes more powerful, as both players play more for value of their cards instead of tempo. Unlike cards, hero powers can be used repetitively. Blood harvest and Vampiric Thirst would hold off a lot of your opponents minions, plus healing you for 6 each turn. The card also becomes very cheap if you tap a lot, which all warlock does.
So I should bump up the mana cost, maybe 18, and lower the spell's power, like 4 or 5 damage/attack. (Holy Fire)
Honestly, I didn't expect my card to pass to the final poll, as on the last page of submission, Demigorgon and Amplification has like 6 upvotes already when I submitted my entry last night.
After I read through the comments in this final poll, I realized I made my card too OP. I origanally compare his hero power to Bloodreaver Gul'dan so I made 2 of his spells deal 6 and heal 6, because total mana cost is 4, doubled from 2 from Gul'dan.
But in the late control game, hero power becomes more powerful, as both players play more for value of their cards instead of tempo. Unlike cards, hero powers can be used repetitively. Blood harvest and Vampiric Thirst would hold off a lot of your opponents minions, plus healing you for 6 each turn. The card also becomes very cheap if you tap a lot, which all warlock does.
So I should bump up the mana cost, maybe 18, and lower the spell's power, like 4 or 5 damage/attack. (Holy Fire)
Honestly, I didn't expect my card to pass to the final poll, as on the last page of submission, Demigorgon and Amplification has like 6 upvotes already when I submitted my entry last night.
To be fair, I know this has happened to me before. I had an entry which I thought was balanced, but others pointed out a flaw which made me realise my mistake.
Still it happens now and then, you have a good card that just needed some small fixes to make it more balanced. All you can do is hope for the best and learn from the mistake for future competitions.
Rollback Post to RevisionRollBack
My Entry for this week's Card Design Competition - Season 8.16:
After I read through the comments in this final poll, I realized I made my card too OP. I origanally compare his hero power to Bloodreaver Gul'dan so I made 2 of his spells deal 6 and heal 6, because total mana cost is 4, doubled from 2 from Gul'dan.
But in the late control game, hero power becomes more powerful, as both players play more for value of their cards instead of tempo. Unlike cards, hero powers can be used repetitively. Blood harvest and Vampiric Thirst would hold off a lot of your opponents minions, plus healing you for 6 each turn. The card also becomes very cheap if you tap a lot, which all warlock does.
So I should bump up the mana cost, maybe 18, and lower the spell's power, like 4 or 5 damage/attack. (Holy Fire)
Honestly, I didn't expect my card to pass to the final poll, as on the last page of submission, Demigorgon and Amplification has like 6 upvotes already when I submitted my entry last night.
To be fair, I know this has happened to me before. I had an entry which I thought was balanced, but others pointed out a flaw which made me realise my mistake.
Still it happens now and then, you have a good card that just needed some small fixes to make it more balanced. All you can do is hope for the best and learn from the mistake for future competitions.
Yeah my card would probrably in the last places for this final poll. It's true that all you can do is learn from your mistakes.
On another note, you know that entries that are posted earlier in a submission page will have advantages over the entries that are submitted after it in the same page right? The first entry in a page may get some votes even before the later ones are submitted.
For solutions, I can only think of locking the upvote until the page is full of 20 entries, or the submission deadline ends.
On another note, you know that entries that are posted earlier in a submission page will have advantages over the entries that are submitted after it in the same page right? The first entry in a page may get some votes even before the later ones are submitted.
For solutions, I can only think of locking the upvote until the page is full of 20 entries, or the submission deadline ends.
I would just like to point out the issue.
Everyone is pretty aware of that. There's no solution as of now. But it's not always the case. Note how Animated Statue got more votes than me on the same page, even though I posted my submission 2 days prior.
We ll have the name of the winner in ~10 mins from now. Good luc to everyone!
Rollback Post to RevisionRollBack
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
I don't even understand what Light's Judgment does. But there are some interesting cards this round, and I agree about Leatherworking.
[Bad english incoming]
If this isnt this time, be patient, your turn will come one day :P My first attemp was august 5, 2016. I won for the first time last week, so 2 years after several finals :D
In addition to what linkblade91 said, people who vote for the cards that go to the final are mostly passionate, probably members who created a card at least once in their life because they also have ideas. For the final vote, this is a larger public, they like to see whats new but not necessarely investigate what could be the best use of each card etc, this is mostly a heart choice :P
That said, i like what my theme inspired all of you guys !
I like a lot 5 of them, the others are cool but I can't see use or useful but not as original as the 5 i chose... sorry pumpkin03 :D
Mecha'Zoth, I really like the substract mechanic, and it's playable so nothing else to say !
Animated statue, neutral that is oriented for some class, maybe too strong in druid but I like it !
Magtheridon, the best one for me, it allows so much possibilities and such a clever design !
Agent-hopper, cool new tool for rogue ! Pushing shuffle mechanic !
Demigorgon, reducing the cost over the time in a clever way (and dangerous one for druid).
Well done to everybody, that was a cool week like always !
Love the tribes.
Getting the most amount of upvotes doesn't mean you'll win, your card was just the most upvoted one on the first page. Since that's the page most people look at it's also where cards get upvoted the most. That's why for these card design competitions the factors they take into account are the amount of upvotes for a card, the total amount of upvotes on the same page and the amount of submissions on the same page. That said it's totally fine if you're disappointed if your card doesn't win (I was in the last competition) but there's no reason to get mad. :)
I voted for Tiny Golem, Leatherworking and Magtheridon. I haven't much more to add than Gooble_HS. :) Well done to the finalists. I hope to make it one day. x)
For Lordaeron!
It costs less mana and does less damage for every minion your opponent controls, meaning it's a Consecration that doesn't damage the opponent when your opponent has 7 minions. Here's the math.
4 mana deal 2 versus 7 minions.
5 mana deal 3 versus 6 minions.
6 mana deal 4 versus 5 minions.
7 mana deal 5 versus 4 minions.
8 mana deal 6 versus 3 minions.
9 mana deal 7 versus 2 minions.
10 mana deal 8 versus 1 minion.
11 mana deal 9 versus 0 minions.
I really hope it wins if Leatherworking doesn't win.
Come visit my Card Emporium. Strange things, you will find inside...
Come take the test, if you're daring. Feel free to show me your results in a message.
Thanks for explaining. Although it's very neat idea, I dislike complexity behind it, and I very much like HS because Blizzard pays attention that cards are clear and easy to understand. I will not vote for Light't Judgment for that reason alone (and for some other cards that ended up here in the finals).
Btw, you have made a pun on my name XD (litterally)
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
Simple math is complex to you?
Come visit my Card Emporium. Strange things, you will find inside...
Come take the test, if you're daring. Feel free to show me your results in a message.
After I read through the comments in this final poll, I realized I made my card too OP. I origanally compare his hero power to Bloodreaver Gul'dan so I made 2 of his spells deal 6 and heal 6, because total mana cost is 4, doubled from 2 from Gul'dan.
But in the late control game, hero power becomes more powerful, as both players play more for value of their cards instead of tempo. Unlike cards, hero powers can be used repetitively. Blood harvest and Vampiric Thirst would hold off a lot of your opponents minions, plus healing you for 6 each turn. The card also becomes very cheap if you tap a lot, which all warlock does.
So I should bump up the mana cost, maybe 18, and lower the spell's power, like 4 or 5 damage/attack. (Holy Fire)
Honestly, I didn't expect my card to pass to the final poll, as on the last page of submission, Demigorgon and Amplification has like 6 upvotes already when I submitted my entry last night.
To be fair, I know this has happened to me before. I had an entry which I thought was balanced, but others pointed out a flaw which made me realise my mistake.
Still it happens now and then, you have a good card that just needed some small fixes to make it more balanced. All you can do is hope for the best and learn from the mistake for future competitions.
My Entry for this week's Card Design Competition - Season 8.16:
Cheers to all who've appreciated Leatherworking :) good luck to all!
Timeless, Demigorgon and Leatherworking looks neat. My vote goes to them, GL to all!
Yeah my card would probrably in the last places for this final poll. It's true that all you can do is learn from your mistakes.
On another note, you know that entries that are posted earlier in a submission page will have advantages over the entries that are submitted after it in the same page right? The first entry in a page may get some votes even before the later ones are submitted.
For solutions, I can only think of locking the upvote until the page is full of 20 entries, or the submission deadline ends.
I would just like to point out the issue.
Everyone is pretty aware of that. There's no solution as of now. But it's not always the case. Note how Animated Statue got more votes than me on the same page, even though I posted my submission 2 days prior.
We ll have the name of the winner in ~10 mins from now. Good luc to everyone!
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
too many 2nd places, ugh :P congrats linkblade!
Congratulations to...me! Holy shit, I finally won :D
The new theme is ready to go!
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Finally you did it @linkblade91, congratulations! I'll win next time maybe ;P
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
Congratulations linkblade91! Your card is very cool and interesting and was definitely among the ones deserving to win!