We have whittled down ~100 valid submissions to just 12of the community's favorites. Check out all the finalists below and vote in our poll (vote for as many or as few as you like) to help decide the winner and be sure to check back after the poll finishes for the announcement of the winner and the start of a new theme!
Damn there are some really great cards here! Voted for Medivh, Imp Mother and Trial and Error.
God, Trial and Error seems like a legit card, I mean like Kovachut said it's really solid and probably the best (if not one of the best) of the whole bunch.
It's dumb, really overpowered, and uninteractive. Your opponent can't do anything about it! You just sit back with stupid stalling nonsense like Psychic Scream and wait until you win.
It's a really bad card.
Now, on the other hand, look at Imp Mother. (Ignoring the lack of punctuation), it makes it so all the Warlock cards that usually force you to discard or take a large amount of damage are negated. It's a card I upvoted along with Tox's Trial and Error and Kryll.
It's dumb, really overpowered, and uninteractive. Your opponent can't do anything about it! You just sit back with stupid stalling nonsense like Psychic Scream and wait until you win.
It's a really bad card.
Savage.
Rollback Post to RevisionRollBack
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Does it happen to somebody else that the poll just votes for random options sometimes or even changes your vote? Happened to me like 5 times already. I looked at the poll but didn't vote for anything. When I come back I have votes for random cards.
Does it happen to somebody else that the poll just votes for random options sometimes or even changes your vote? Happened to me like 5 times already. I looked at the poll but didn't vote for anything. When I come back I have votes for random cards.
I've never personally had this issue, but we can look into it :)
Rollback Post to RevisionRollBack
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Personally, I love build-around cards that really make you think about the deck building. Some cards, when you read them, immediately suggest a deck. Not to rag on it, but Graft-Bot 300 fits this category. If you're going to make a Graft-Bot 300 deck, what will you do? Fill it with minions that don't have text. Yeah, didn't see that "summon" there... Similarly, for Coin Flipper, in order to build around it, you're probably going to put in every coin-generating card available to you. While these are certainly well-designed cards, and I don't mean to single them out, the most thought-provoking cards IMO are the ones where there are a variety of interesting uses.
Critter Launcher, for instance, has some obvious synergy with 1-attack poisonous minions or Twilight Summoner (and might be a little too powerful for that reason), but there's also potential combos with Drakkari Enchanter or Baron Rivendare, which is what makes the card intriguing to me.
Wow I'm bad at reading cards.
As such, I'll be voting for my card (Medivh, the Obsessed) and maybe some others, I now have to carefully re-read every card here.
Thoughts? What metrics are the rest of y'all using to select your cards?
Today in my free brawl pack I got Barongeddon, then I had a cup of fresh green tea. As a result of that, I think Priest is OP because my keyboard is not a mechanical one. I hope Blizzard will address this issue.
Personally, I love build-around cards that really make you think about the deck building. Some cards, when you read them, immediately suggest a deck. Not to rag on it, but Graft-Bot 300 fits this category. If you're going to make a Graft-Bot 300 deck, what will you do? Fill it with minions that don't have text. Similarly, for Coin Flipper, in order to build around it, you're probably going to put in every coin-generating card available to you. While these are certainly well-designed cards, and I don't mean to single them out, the most thought-provoking cards IMO are the ones where there are a variety of interesting uses.
Critter Launcher, for instance, has some obvious synergy with 1-attack poisonous minions or Twilight Summoner (and might be a little too powerful for that reason), but there's also potential combos with Drakkari Enchanter or Baron Rivendare, which is what makes the card intriguing to me.
As such, I'll be voting for my card (Medivh, the Obsessed), Flark's Final Spark, and Critter Launcher.
Thoughts? What metrics are the rest of y'all using to select your cards?
Graftbot says 'summon' so you can use a token deck.. it only costs 2 so it's a 2 cost addler grizzly in token decks.
final spark is just a plain bad card.. you would rather play void reaper.. it's so much better in detonating goblin bombs cause it's not a win more card.. like what's the scenario you are looking for 8 mana deal 8 damage to enemy face with 2 legendary cards? AMAZING! hunter got double kill command for 6... (a BASIC card)
Similarly, for Coin Flipper, in order to build around it, you're probably going to put in every coin-generating card available to you.
Coin Flipper was an expansion card in my Year Comp entry, helping to push a "Coin Rogue" archetype. It's build-around flexibility is much more restricted when you don't assume there are more Coin-generators, It's a side-effect of our community's mindset: people judge WCDC cards relative to how Hearthstone exists in the here and now :(
Critter Launcher, for instance, has some obvious synergy with 1-attack poisonous minions or Twilight Summoner (and might be a little too powerful for that reason), but there's also potential combos with Drakkari Enchanter or Baron Rivendare, which is what makes the card intriguing to me.
Critter Launcher Recruits 1-Cost minions, not 1-Attack minions. Not necessarily trying to undermine your decision to vote for Cheese, but still: you are misreading the card.
Thoughts? What metrics are the rest of y'all using to select your cards?
I voted for myself and myself alone, because I want to win :P I have never won before, and it would be silly to risk losing to my own votes.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Similarly, for Coin Flipper, in order to build around it, you're probably going to put in every coin-generating card available to you.
Coin Flipper was an expansion card in my Year Comp entry, helping to push a "Coin Rogue" archetype. It's build-around flexibility is much more restricted when you don't assume there are more Coin-generators, It's a side-effect of our community's mindset: people judge WCDC cards relative to how Hearthstone exists in the here and now :(
Critter Launcher, for instance, has some obvious synergy with 1-attack poisonous minions or Twilight Summoner (and might be a little too powerful for that reason), but there's also potential combos with Drakkari Enchanter or Baron Rivendare, which is what makes the card intriguing to me.
Critter Launcher Recruits 1-Cost minions, not 1-Attack minions. Not necessarily trying to undermine your decision to vote for Cheese, but still: you are misreading the card.
Thoughts? What metrics are the rest of y'all using to select your cards?
I voted for myself and myself alone, because I want to win :P I have never won before, and it would be silly to risk losing to my own votes.
talking about your entry what's the point of coin flipper.. it just makes your coins into moonfires... how is that a build around I don't get it.. sure malygos.. but the effect is as long as the card is on board.. the best you can have at that point is +2 spell power.. why play this when you can play petals that always deal 1 damage and don't make you play a 5 mana 5/6
Lots of great entries this time. A lot of the cards have interesting limits to your deck the beg to be tried out, a lot of the cards would be fun to play on their own accord, others have interesting potential despite no obvious ideal use. The ones I voted for:
Medivh - strict limitation that severely weakens the deck, but intriguing potential. Can you find one spell that is worth starting out with, even when it means having no other spells? (and Spiteful Summoner is useless in the deck).
Coin Flipper - promises a fun rogue deck, combo with spell damage minions, but not OP.
Imp Mother - makes demon decks more viable, solid and balanced card, although it is not as interesting as other entries.
Flark's Final Spark - lovely flavour and versatile potential. People just connect it with Goblin Bombs and think "meh", but various deathrattle uses could be envisaged. The future potential is also big. One of my top favourites.
Puppetmaster Marigold - reasonably limitation (Paladin has good legendaries, so it is a bit of a blow), balanced power and effect, promises fun shenanigans with random 1/1 legendaries. Overall wouldn't make a strong deck but would be fun.
Escape Reality - great flavour and fun potential. I always liked the Shaman evolve cards. The effect is comparably strong with other quest rewards, the requirement is pretty hard without evolve, but easily manageable (various transform cards can also be used, like Furbolg Mossbinder, Hex counts). Another top favourite.
Kryll - seen this card before, liked it then as well. Limited application as a lot of Mage's spell-generating cards are also spells, but with a few additions (or perhaps an amendment of "if your deck has no more than 2 spells"), it could work and again offers a fun, fresh build-around experience.
Does it happen to somebody else that the poll just votes for random options sometimes or even changes your vote? Happened to me like 5 times already. I looked at the poll but didn't vote for anything. When I come back I have votes for random cards.
Yes, this issue is a very old one, it used to happen to me often. Too often. Iv been told that it is just a cache issue, that if i voted previously, my vote is still where it should be; or if i didnt vote yet, the votes i now see r not actually there. It is annoying and confusing, but if you know how this bug "works", you can "work around it" :)
Btw this weeks finalists r damn good ones, i like most of them, some rly rly cool cards in there. GL everyone :)
Medivh- this card is quite balanced also has terrible stats, for the effect.. but it's bad if you draw that card in mulligan..
Coin flipper- how many coins does a rogue would generates? around 3 per game? 3 moonfires.. MEH... you can't play this and malygos on the same turn so I don't see the point.
Imp mother- you can base your deck around it.. but then.. if you don't draw it you are stuck with so many negative battlecries, not worth in my opinion just put good minions in the deck in the first place.
Flark's Final Spark- it's bad just play void ripper.
Laetus- too hard to accomplish.
PuppetmasterMarigold- the battlecry and the effect seem unrelated.. weak thematic to the battlecry (I mean why does she summon 7 recruits?), also the card isn't insane enough you need to restrict your deck...
Critter Launcher- nice effect, but in turn 5? MEH. should cost less in my opinion.. but I like the 1 cost archtype.
Fel Prince- decent effect good stats, can be broken with glinda in wild,echo minions are really overpriced though.
Escape Reality- interesting effect but.. you still have to play those cards from hand.. some of them might really suck or make your hand unplayable, even with -3 cost
Graft Bot 3000- good for token decks.. no.. we won't be seeing yetis even if such card would be printed.. I really like the "no text" synergy reminds me of normal card synergies in yugioh
Trial and error- seems like an interesting card, probably good in face decks.. there's that "bomb even hunter" going around
Kryll- I like this idea.. probably will see print at some point with many spell generators in the same expansion.
voting only for the last 3... the rest aren't balanced right,require too much, or are too weak at least no OP OP cards.
Fel Prince Gallywix, Escape Reality, graft-bot 300 are for me the most interresting when we combine originality and viability.
For the others, the idea is good and sometimes awesome, but i can't see them in play or balanced. Every single card is nice this week so well done to everybody !
Rollback Post to RevisionRollBack
Love the tribes.
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This Week's Finalists
Competition-Specific Restrictions:
We have whittled down ~100 valid submissions to just 12 of the community's favorites.
Check out all the finalists below and vote in our poll (vote for as many or as few as you like) to help decide the winner and be sure to check back after the poll finishes for the announcement of the winner and the start of a new theme!
by SDhn2a
by linkblade91
by Bagari
by Chocfudges
by Phoenixfeather
by Triple_Factorial
by CheeseEtc
by MrGoldful
by GerritDeMan
by WUBRGWUBRG
Goblin Bomb
by ThisOtherGuyTox
by Schukala
Puppetmaster Marigold
Escape Reality
Wished to be pink.
Then did.
Then fired myself.
Then did again.
Wow, Tox, that's a sweet card. I also voted for other users (since there a lot of good entries here), but Tox' card is my most favourite one.
Coin flipper for the win
Damn there are some really great cards here! Voted for Medivh, Imp Mother and Trial and Error.
God, Trial and Error seems like a legit card, I mean like Kovachut said it's really solid and probably the best (if not one of the best) of the whole bunch.
The joke is you.
The Lightseeker looks super fun.
No, ur wrong.
It's dumb, really overpowered, and uninteractive. Your opponent can't do anything about it! You just sit back with stupid stalling nonsense like Psychic Scream and wait until you win.
It's a really bad card.
Now, on the other hand, look at Imp Mother. (Ignoring the lack of punctuation), it makes it so all the Warlock cards that usually force you to discard or take a large amount of damage are negated. It's a card I upvoted along with Tox's Trial and Error and Kryll.
Wished to be pink.
Then did.
Then fired myself.
Then did again.
Savage.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Does it happen to somebody else that the poll just votes for random options sometimes or even changes your vote? Happened to me like 5 times already. I looked at the poll but didn't vote for anything. When I come back I have votes for random cards.
I've never personally had this issue, but we can look into it :)
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Personally, I love build-around cards that really make you think about the deck building. Some cards, when you read them, immediately suggest a deck.
Not to rag on it, but Graft-Bot 300 fits this category. If you're going to make a Graft-Bot 300 deck, what will you do? Fill it with minions that don't have text.Yeah, didn't see that "summon" there... Similarly, for Coin Flipper, in order to build around it, you're probably going to put in every coin-generating card available to you. While these are certainly well-designed cards, and I don't mean to single them out, the most thought-provoking cards IMO are the ones where there are a variety of interesting uses.Critter Launcher, for instance, has some obvious synergy with 1-attack poisonous minions or Twilight Summoner (and might be a little too powerful for that reason), but there's also potential combos with Drakkari Enchanter or Baron Rivendare, which is what makes the card intriguing to me.Wow I'm bad at reading cards.
As such, I'll be voting for my card (Medivh, the Obsessed) and maybe some others, I now have to carefully re-read every card here.
Thoughts? What metrics are the rest of y'all using to select your cards?
#gNOmeferatu
Graftbot says 'summon' so you can use a token deck.. it only costs 2 so it's a 2 cost addler grizzly in token decks.
final spark is just a plain bad card.. you would rather play void reaper.. it's so much better in detonating goblin bombs cause it's not a win more card.. like what's the scenario you are looking for 8 mana deal 8 damage to enemy face with 2 legendary cards? AMAZING! hunter got double kill command for 6... (a BASIC card)
Coin Flipper was an expansion card in my Year Comp entry, helping to push a "Coin Rogue" archetype. It's build-around flexibility is much more restricted when you don't assume there are more Coin-generators, It's a side-effect of our community's mindset: people judge WCDC cards relative to how Hearthstone exists in the here and now :(
Critter Launcher Recruits 1-Cost minions, not 1-Attack minions. Not necessarily trying to undermine your decision to vote for Cheese, but still: you are misreading the card.
I voted for myself and myself alone, because I want to win :P I have never won before, and it would be silly to risk losing to my own votes.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
I voted only for Imp Mother, I love the design and art :)
Love the Medivh & the Marigold.
talking about your entry what's the point of coin flipper.. it just makes your coins into moonfires... how is that a build around I don't get it.. sure malygos.. but the effect is as long as the card is on board.. the best you can have at that point is +2 spell power.. why play this when you can play petals that always deal 1 damage and don't make you play a 5 mana 5/6
Lots of great entries this time. A lot of the cards have interesting limits to your deck the beg to be tried out, a lot of the cards would be fun to play on their own accord, others have interesting potential despite no obvious ideal use. The ones I voted for:
Medivh - strict limitation that severely weakens the deck, but intriguing potential. Can you find one spell that is worth starting out with, even when it means having no other spells? (and Spiteful Summoner is useless in the deck).
Coin Flipper - promises a fun rogue deck, combo with spell damage minions, but not OP.
Imp Mother - makes demon decks more viable, solid and balanced card, although it is not as interesting as other entries.
Flark's Final Spark - lovely flavour and versatile potential. People just connect it with Goblin Bombs and think "meh", but various deathrattle uses could be envisaged. The future potential is also big. One of my top favourites.
Puppetmaster Marigold - reasonably limitation (Paladin has good legendaries, so it is a bit of a blow), balanced power and effect, promises fun shenanigans with random 1/1 legendaries. Overall wouldn't make a strong deck but would be fun.
Escape Reality - great flavour and fun potential. I always liked the Shaman evolve cards. The effect is comparably strong with other quest rewards, the requirement is pretty hard without evolve, but easily manageable (various transform cards can also be used, like Furbolg Mossbinder, Hex counts). Another top favourite.
Kryll - seen this card before, liked it then as well. Limited application as a lot of Mage's spell-generating cards are also spells, but with a few additions (or perhaps an amendment of "if your deck has no more than 2 spells"), it could work and again offers a fun, fresh build-around experience.
Yes, this issue is a very old one, it used to happen to me often. Too often. Iv been told that it is just a cache issue, that if i voted previously, my vote is still where it should be; or if i didnt vote yet, the votes i now see r not actually there. It is annoying and confusing, but if you know how this bug "works", you can "work around it" :)
Btw this weeks finalists r damn good ones, i like most of them, some rly rly cool cards in there. GL everyone :)
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Medivh- this card is quite balanced also has terrible stats, for the effect.. but it's bad if you draw that card in mulligan..
Coin flipper- how many coins does a rogue would generates? around 3 per game? 3 moonfires.. MEH... you can't play this and malygos on the same turn so I don't see the point.
Imp mother- you can base your deck around it.. but then.. if you don't draw it you are stuck with so many negative battlecries, not worth in my opinion just put good minions in the deck in the first place.
Flark's Final Spark- it's bad just play void ripper.
Laetus- too hard to accomplish.
Puppetmaster Marigold- the battlecry and the effect seem unrelated.. weak thematic to the battlecry (I mean why does she summon 7 recruits?), also the card isn't insane enough you need to restrict your deck...
Critter Launcher- nice effect, but in turn 5? MEH. should cost less in my opinion.. but I like the 1 cost archtype.
Fel Prince- decent effect good stats, can be broken with glinda in wild,echo minions are really overpriced though.
Escape Reality- interesting effect but.. you still have to play those cards from hand.. some of them might really suck or make your hand unplayable, even with -3 cost
Graft Bot 3000- good for token decks.. no.. we won't be seeing yetis even if such card would be printed.. I really like the "no text" synergy reminds me of normal card synergies in yugioh
Trial and error- seems like an interesting card, probably good in face decks.. there's that "bomb even hunter" going around
Kryll- I like this idea.. probably will see print at some point with many spell generators in the same expansion.
voting only for the last 3... the rest aren't balanced right,require too much, or are too weak at least no OP OP cards.
Haha, i thought the exact opposite :P Crystalline Oracle, Fire Fly, Spark Engine, Ravencaller, Thoughtsteal, Igneous Elemental, Weaponized Piñata and many more ... not to mention Spare Parts in wild :o
- Click Here To Join Us On Discord! -
Fel Prince Gallywix, Escape Reality, graft-bot 300 are for me the most interresting when we combine originality and viability.
For the others, the idea is good and sometimes awesome, but i can't see them in play or balanced. Every single card is nice this week so well done to everybody !
Love the tribes.