That minion will only be able to hit the hero. The idea is to use it on either:
1. A big damage card that you want to protect your minions from and willing to take the damage.
2. Also means that if you have a 0/1
taunt
on the board on your side and the enemy has, say, Lich King on board, they won't be able to attack neither you nor the minion until the opponent finds a way to get rid of the
taunt
minion.
3. Also means that if you cast it on, say,
Shadow Ascendant
, and you have minions on your side, it could potentially buff them as well. I find this the most fun cos then the opponent will either have to
silence
the minion or constantly try to clear your side before they get buffed.
"The script says you get another shot"
(you either get the reference or you don't)
If a minion reaches 0 Health in your hand or deck, they will stay in your hand/deck but will die when they enter the battlefield. 0 Health minions in your hand will still trigger their Battlecries and can still be used to trigger effects like
Knife Juggler
.
You can never understand what the cursssse is; they always prolong their ssss's.
Year of the Serpent
"Love is on the board"
That minion will only be able to hit the hero. The idea is to use it on either:
1. A big damage card that you want to protect your minions from and willing to take the damage.
2. Also means that if you have a 0/1 taunt on the board on your side and the enemy has, say, Lich King on board, they won't be able to attack neither you nor the minion until the opponent finds a way to get rid of the taunt minion.
3. Also means that if you cast it on, say, Shadow Ascendant , and you have minions on your side, it could potentially buff them as well. I find this the most fun cos then the opponent will either have to silence the minion or constantly try to clear your side before they get buffed.
MMGA - Make Malygos Great Again
Just to clarify, the blocks of ice are just like the ones in the Sindragosa boss fight.
I think I might have hippopotomonstrosesquipedaliophobia.
The first Demon offered always cost 5 or less. Second always cost 4 or less. Prevents degenerate highrolls and really heinous lowrolls.
"The script says you get another shot" (you either get the reference or you don't)
If a minion reaches 0 Health in your hand or deck, they will stay in your hand/deck but will die when they enter the battlefield. 0 Health minions in your hand will still trigger their Battlecries and can still be used to trigger effects like Knife Juggler .
Click the image to go to my custom Time Traveler class.
'FOR SCIENCE!'
1/1 Mad Scientist : Freezing Potion , Potion of Polymorph , Volcanic Potion , Potion of Madness , Pint-Size Potion , Greater Healing Potion , Dragonfire Potion , Bloodfury Potion , Blastcrystal Potion , Felfire Potion
Notes:
- The cost reduction only triggers if your enemy kills your minions. The cost won't reduce if you trade with enemy minions.
-The cost still reduces if the card is not in your hand.
Flavor text:
" Among all the hard removals this one is the most METAL! "
Check here for my new cards!Pokemon HS class!All the Pokemon as HS cards!
[DELETED]
Cursed!
Every choice we make sends us down a new path in the timeline, so stop making choices!
Instantly flips your game plan and lets you start flooding the board.
"Unless you do your best, the day will come when, tired and hungry, you will halt just short of the goal you were ordered to reach." - Patton
Inspired from the Toki boss, probably very busted but hey, a legendary spell ¯\_(ツ)_/¯
♔