As an extra stipulation, we ask that you do not use the new Magnetic keyword when designing your cards, or the new Project or Omega theming. We will very likely be giving these their own week in the future, and we don't want to flood submissions with these mechanics. We understand that they're new and exciting, but we'd prefer to let each week's theme shine on its own, without it just being 'another Boomsday winner' every week until the expansion releases.
Preview Phase (Starts Now! Ends 21:00 UTC 12/07/18) During this Phase, the Discussion Topic is made available, previewing this week's competition theme. Entry and Early Voting Phase (Starts 21:00 UTC 12/07/18, Ends 21:00 UTC 16/07/18) During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like! Voting Phase (Starts 21:00 UTC 16/07/18, Ends 21:00 UTC 17/07/18 ) During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites! Final Phase (Starts 21:00 UTC 17/07/18, Ends 21:00 UTC 18/07/18) During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
Discussion Topic Rules
To make sure that everything runs smoothly, we need to reserve the Submission Topic for submissions only. Everything else goes here. What is everything else, you might ask?
Rules or Process. Do you have a question about the competition's process? Do you need clarification about one of the entry requirements? Are you not sure whether your entry adhered to the rules? Ask here!
Feedback or Ideas. Do you have some ideas you'd like to run by others before settling on one? Do you need help balancing or wording your entry? Do you need help finding art that will fit your card? Or do you just want feedback from the community on your entry? You're in the right place! Remember, although you are allowed to make minor tweaks to your entry after you've submitted it, you're only allowed one submission per week, so make sure that you've settled on your card for sure beforehand.
Discussion! Do you have thoughts on other people's entries? Are there directions you don't like that you're seeing too many people take? Or directions you'd like to see more people take? Would you like to help others and contribute to a greater community understanding of Hearthstone card design and balance? This is where you want to be!
All of that said, please refrain from the following:
Posting TONS of Ideas. Discussion topics become an absolute mess if everybody is posting a dozen different ideas. Please post not more than 3 distinct ideas at a time. Any more than that and we'll have to delete your post.
Advertising Your Entry. Please don't pop in here just to advertise your entry only to never be heard from again. This includes only asking short, generic, or insincere questions like "Thoughts?" or "Do you think this is interesting?". Yes, getting feedback on your entry is one of the purposes of this topic, but we're not just here for other people to help you. We're here for you all to help each other. 12 hours after this competition begins, there should be plenty of other posts here for you to give specific feedback or for you to comment on a trend. If you post your entry for feedback after this time and do not also offer some form of substantial commentary, critique, or praise of others' work, you may find your post deleted.
Plagiarism. Many people post their ideas here before finalizing them in the submission topic. Directly plagiarizing those ideas to post in the submission topic yourself is absolutely not acceptable.
Looking for more information about the WCDC or Fan Creations in general? Why not check out this FAQ to see if your question is answered there? You can also PM one of us Fan Creation Mods!
All of these are not balanced whatsoever. These ideas were also made in the last minute. Eh. YOLO. Your thoughts?
Judging by the way Biology Project is worded and the way Projects were described as "cards that help both players", I don't think Astronomy Project is the way Project cards will be made. I think they'll be more like effects that are guaranteed to be beneficial for both players except maybe under some certain conditions (i.e, "each players draws 3 cards" could be a good thing for one player and a bad thing for another), and a lot more simple (refer to the aforementioned "each player draws 3 cards example"). This Project however could be entirely beneficial to you if you have the right RNG or are playing Big Spell Mage.
Mimiron 2.0 is my absolute favorite card of the bunch because of how silly it is. I don't know if it's balanced, but I love it!
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Click either of the images to go to my submission for the ongoing Trials and Errors Competition (CCC#5 - Phase I) or my custom Time Traveler class.
OK so I have an idea, but I'm not to sure how to go forward with this idea. So this is the card, but before you said anything let me explain something. So I have been toying with the idea of making the weapon stronger, but at the same time I wondered if adding a random weapon effect (this effect would add the effect of a different weapon that are in the game, for example: Gorehowl) would make these weapons more interesting or more OP.
In short, should I lose the random effect but try to focus on a more a strengthening effect for the weapon? Or should I keep it but lose the strengthening effect? O maybe you like this idea but would change the stats for this minion. I guess what I'm saying, is it a good idea for this week or is this effect just to uncontrollable to consider?
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My Entry for this week's Card Design Competition - Season 8.16:
This card works a bit like Madam Goya, swapping itself with a minion from your deck when it dies (if it costs more that is). The ability is a deathrattle for two reasons. The first being that having it as a battlecry would make it essentially a 4 mana Malygos summoner. Secondly, it allows for this to have some reccursion if it does go off as an added benefit/flavor. Your opponent has to play the sphinx's riddle. If they win, it dies. if they lose however, it goes back into your deck for later and they now have to face another threat.
Give an upvote if you like the card, or if not please give some suggestions/feedback. Thanks :)