Zakat's got big plans. He's a trade-prince, but he's always been one of the weaker ones. But things are going to change. Zakat's been amassing wealth to do what everyone once thought was impossible—he's going to break into the famed Azerite Vault.
Mechanics
The core mechanic of this expansion is the Side-Quest. It functions very similarly to the regular Quest mechanic, except it's attached to minions, and both the quests and the rewards are much smaller in the scale. Side-Quests can only be completed once, and they can't be completed once the minion dies.
The Cards (All Done!)
Neutral Commons
Neutral Rares
Neutral Epics
Neutral Legendaries
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
The Super Duper Amazing Dev Team
Dezitronix - Project Lead Cyclick - Standard Format Expert Nerdtron - Card Designer Daffythscoot - Card Designer Spindan - Card Designer Cece - Voice Actor
Well, Welnox plus Sound the Bells is actually broken AF...
Rollback Post to RevisionRollBack
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
Update 8/8/18 - Rogue Stuff, Paladin Stuff, and Warlock Stuff
Added 1 Neutral Common - Stoic Doorman Added 1 Neutral Rare - Prized Dragon Added 1 Druid card - Rose Thorns Added 2 Paladin cards - Blessing of Lords and Goldblossom's Treasurer Added 4 Rogue cards - Scouting Party, Bladestorm Assassin, Shadowmelder, and Titansteel Grappling Hook Added 2 Warlock cards - Black Harvest Acolyte and Fogsail Shivarra Removed 1 Neutral Rare - Faceless Conquerer (It was very clearly out of place. It's effect might return in the future though) Removed 1 Rogue card - Surprise! (Deemed too strong and too simple. Overall just an unfun card to have)
In addition to a bunch of cards, I'd like to introduce the foundations of a development team for the project (And possibly future ones). We're taking applicants as well; if you can prove you're a good card designer or you can offer something else valuable to the team, feel free to send me a message on Hearthpwn and I'll read it over. If we accept you, you'll get an invite to our private Discord server.
In addition to a bunch of cards, we've started recording lines for some of the cards, which my friend who goes by "Cece" graciously volunteered for. Specifically, we have 6 lines for Nexus-Prince Zakat, 5 lines for Sir Goldblossom, 3 lines for Stoic Doorman, and 3 lines for Hired Muscle. Further down the line, after adding some sound effects to the voicelines, we'll showcase them for you to listen to.
We're still accepting applications. If you like designing cards, or perhaps wanna do some voice acting, send me a private message and I'll hear you out! :)
Update 8/13/18 - Complete Neutral Legendary Line-Up and Foundations for Priest
Added 2 Neutral Rares - Coindexter and Crowd Control Unit Added 1 Neutral Epic - Heist Bulwark Added 2 Neutral Legendaries - Nessy, Terror of Deeprun and The Last Resort Added 3 Priest Cards - Plan B, Venal Teller, and Stitch Dispenser
Update 8/22/18 - Hunter class complete! And changes to Sally and The Last Resort
Added 2 Hunter Commons - Ammo Mule and Trueshot Huntress Added 2 Hunter Rares - Double Barrels and Reload! Added 2 Hunter Epics - Crazed Chain Gunner and Grizzled Headhunter Added 1 Hunter Legendary - The Marksman (and 3 Tokens - Frost Oil, Immolation Oil and Leeching Oil) Changed Sally, P.I. into Special Agent Sally, and remade card (Stats are now 2/5 instead of 3/4. Text now reads "Taunt. At the end of your turn, add a Pair of Handcuffs to your hand." Changed The Last Resort (Text now reads "Whenever your opponent casts a spell, cast two copies of it (targets chosen randomly)") Removed 1 Hunter Common - Headhunter
Update 8/25/18 - Warlock class complete! And 4 Neutral cards and 2 other class leggies
Added 2 Neutral Commons - Sneakybeaky Infiltrator and Fortune Hunter Added 2 Neutral Rares - Loan Shark and Grog Blossom (and 1 Token - Flintlock) Added 1 Priest Legendary - Draenethyst Stasis Cube (and 1 Token - Filled Stasis Cube) Added 1 Warlock Common - Collection Ritual Added 1 Warlock Rare - Felborne Overboss Added 1 Warlock Epic - Power Trip Added 2 Warlock Legendaries - Eris the Sapper and Axxarien Summoning Ring Added 1 Warrior Legendary - Drogash, the Muscle Changed Fogsail Shivarra (Text now reads "Rush. When you discard this, add a 4/3 Fogsail Phantom with Rush to your hand.) Removed The Big Guns
Going forward, each update is going to leave a new class completed, along with a few Neutral cards. After that, we're gonna do a expansion-wide check for typos and stuff like that. I also updated the page so the cards are all more organized.
With Rogue complete, nearly every Neutral slot filled, and with every other class currently holding at least 3 cards, I suspect the initial development of all the cards will be complete by mid to late September. We also have plans to write and record dialogue and sound FX for all the cards and make deck recipes for the fan set, as well as other miscellaneous things like that. WEW, it's about time I finish one of these projects lul
Added 2 Neutral Commons - Rock Falcon and Wandering Scoundrel (+Henchman) Added 1 Neutral Rare - Bomb Rigger Added 2 Neutral Epics - Crooked Spymaster and Relic Forger Added 1 Druid Common - Waterbloom Raider Added 1 Mage Common - Fire Feeder Added 2 Mage Rares - Powder Keg Caster and Wicker Blast Added 2 Mage Epics - Arcane Spikes and Fuselight Blastmage (+Blast Cap) Added 2 Paladin Rares - Punisher's Cudgel and Dapper Clanker Added 2 Paladin Epics - Light-Fused Brawler and Into the Breach! Added 1 Paladin Legendary - Apexis Battlesuit (+Rebuff) Added 1 Warrior Rare - Fuselight Blower-Upper Changed Arakkoa Auctioneer -Rarity changed to Common (from Rare) Changed Crowd Control Unit - Rarity changed to Common (from Rare) Changed Blood Siphoner - Rarity changed to Rare (from Epic) Changed Aladrea Watermoon - Cost/Attack/Health set to 0/1/1. Added the Elemental tribal tag. Text changed to "Whenever you would gain an extra Mana Crystal, add a copy of this to your hand." Changed You Help Me, I Help You - Cost changed to 2. Text changed to "Draw a card. Minions with Side-Quest are drawn first."
So my original plan was to finish up all the cards in one fell swoop, make a super mega ultra big update to the page, and then do an overall balance check, and then continue on with the rest of the project. However, it's been nearly a month since the last update, so I figured it would probably be for the best if I updated the page with all the progress we've made.
107 cards finished! A few of the cards need to be rebalanced, and a handful of cards have text errors that mess with the card, but overall I think we've been able to hold a very solid grasp over the balance of the set while still trying out new ideas. With only 28 cards left to make, I've decided to lay the foundations for a second card set that will be revealed after we're finished with this set. Thanks for looking at our cards!
Wicker Blast is too OP it deals 6 damage to all enemies
To clarify, the card deals 4 damage to an enemy of your choice. Then, it does 3 damage to another enemy. Then it does 2 damage to another enemy. Then it does 1 to another enemy. And then it stops going off.
Introduction
Zakat's got big plans. He's a trade-prince, but he's always been one of the weaker ones. But things are going to change. Zakat's been amassing wealth to do what everyone once thought was impossible—he's going to break into the famed Azerite Vault.
Mechanics
The core mechanic of this expansion is the Side-Quest. It functions very similarly to the regular Quest mechanic, except it's attached to minions, and both the quests and the rewards are much smaller in the scale. Side-Quests can only be completed once, and they can't be completed once the minion dies.
The Cards (All Done!)
Neutral Commons
Neutral Rares
Neutral Epics
Neutral Legendaries
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
The Super Duper Amazing Dev Team
Dezitronix - Project Lead
Cyclick - Standard Format Expert
Nerdtron - Card Designer
Daffythscoot - Card Designer
Spindan - Card Designer
Cece - Voice Actor
My Other Fan Projects
Dawn of the Celestials - A Pandaria-themed Expansion (WIP)
Coming Soon --- The Halls of Brawl
8 mana 5/5 Battlecry: Return all enemy minions to your opponents hand.
WAY too powerful.
Yeah that's fair. I'll probably up its Cost to 9 and reduce its stats to 3/3 or something like that
Coming Soon --- The Halls of Brawl
Update 7/10/18 - A few new cards, plus a couple buffs
Added 1 Neutral Legendary - Velonox
Added 1 Paladin Card - You Help Me, I Help You
Added 1 Rogue Card - Covert Dagger
Added 1 Warrior Card - Crimsonite Greatsword
Changed 1 Neutral Card - Arakkoa Auctioneer (Now costs 6 instead of 7, changed stats to 4/7)
Changed 1 Priest Card - Answald the Mindsplitter (Now costs 6 instead of 4, now sets Health to 10 instead of just 5)
Coming Soon --- The Halls of Brawl
Well, Welnox plus Sound the Bells is actually broken AF...
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
Good catch. I forgot about Echo when I made the card. Will change it next update.
Coming Soon --- The Halls of Brawl
Update 7/18/18
Added 1 Neutral Common - Fuselight Bruiser
Added 1 Neutral Rare - Telemancer
Added 1 Neutral Epic - Stormsong Curator
Added 1 Neutral Legendary - Lady Moonspark
Added 1 Mage card - Scrollcaster (+Token, Spell Lackey)
Added 2 Paladin cards - Lightbender, Sir Goldblossom
Added 1 Warlock card - Sleazy Dealer
Added 1 Warrior card - Axe Grinder
Changed Aladrea Watermoon (Now Costs 9 instead of 8, changed stats to 3/3)
Removed 1 Neutral Legendary - Velonox
Removed 1 Warrior card - Crimson Greatsword
Coming Soon --- The Halls of Brawl
Update 7/20/18 - Coin Generation! and other stuff
Added 2 Neutral Commons - Ethereal Vaultkeeper and Small-Time Swindler
Added 1 Neutral Rare - Bloodsail Marauder
Added 1 Druid card - Avaricious Satyr
Added 1 Hunter card - Archstone Handcannon
Added 1 Rogue card - Vanessa VanCleef
Added 1 Shaman card - Fishy Tuskarr
Removed 1 Hunter card - Archstone Longbow
Coming Soon --- The Halls of Brawl
Update 7/30/18 - Just More Cards, I guess
Added 1 Neutral Common - Sonic Boomer
Added 1 Neutral Rare - Faceless Conquerer
Added 2 Hunter cards - Headhunter and Security Worg
Added 1 Paladin card - Goldblossom's Assistant
Added 1 Rogue card - Kindly Cleaner
Added 2 Shaman cards - Totem Hammer and Totem Hoarder
Coming Soon --- The Halls of Brawl
Update 8/8/18 - Rogue Stuff, Paladin Stuff, and Warlock Stuff
Added 1 Neutral Common - Stoic Doorman
Added 1 Neutral Rare - Prized Dragon
Added 1 Druid card - Rose Thorns
Added 2 Paladin cards - Blessing of Lords and Goldblossom's Treasurer
Added 4 Rogue cards - Scouting Party, Bladestorm Assassin, Shadowmelder, and Titansteel Grappling Hook
Added 2 Warlock cards - Black Harvest Acolyte and Fogsail Shivarra
Removed 1 Neutral Rare - Faceless Conquerer (It was very clearly out of place. It's effect might return in the future though)
Removed 1 Rogue card - Surprise! (Deemed too strong and too simple. Overall just an unfun card to have)
In addition to a bunch of cards, I'd like to introduce the foundations of a development team for the project (And possibly future ones). We're taking applicants as well; if you can prove you're a good card designer or you can offer something else valuable to the team, feel free to send me a message on Hearthpwn and I'll read it over. If we accept you, you'll get an invite to our private Discord server.
Coming Soon --- The Halls of Brawl
Update 8/10/18 - The Pyrestone Catalyst
Added 2 Neutral Commons - Double Agent and Getaway Guardian
Added 2 Neutral Epics - Sabotage Extraordinaire and Risk Manager
Added 1 Hunter card - Pitfall Trap
Added 2 Mage cards - Arcanomancer and Pyrestone Catalyst
In addition to a bunch of cards, we've started recording lines for some of the cards, which my friend who goes by "Cece" graciously volunteered for. Specifically, we have 6 lines for Nexus-Prince Zakat, 5 lines for Sir Goldblossom, 3 lines for Stoic Doorman, and 3 lines for Hired Muscle. Further down the line, after adding some sound effects to the voicelines, we'll showcase them for you to listen to.
We're still accepting applications. If you like designing cards, or perhaps wanna do some voice acting, send me a private message and I'll hear you out! :)
Coming Soon --- The Halls of Brawl
Update 8/13/18 - Complete Neutral Legendary Line-Up and Foundations for Priest
Added 2 Neutral Rares - Coindexter and Crowd Control Unit
Added 1 Neutral Epic - Heist Bulwark
Added 2 Neutral Legendaries - Nessy, Terror of Deeprun and The Last Resort
Added 3 Priest Cards - Plan B, Venal Teller, and Stitch Dispenser
Coming Soon --- The Halls of Brawl
Update 8/22/18 - Hunter class complete! And changes to Sally and The Last Resort
Added 2 Hunter Commons - Ammo Mule and Trueshot Huntress
Added 2 Hunter Rares - Double Barrels and Reload!
Added 2 Hunter Epics - Crazed Chain Gunner and Grizzled Headhunter
Added 1 Hunter Legendary - The Marksman (and 3 Tokens - Frost Oil, Immolation Oil and Leeching Oil)
Changed Sally, P.I. into Special Agent Sally, and remade card (Stats are now 2/5 instead of 3/4. Text now reads "Taunt. At the end of your turn, add a Pair of Handcuffs to your hand."
Changed The Last Resort (Text now reads "Whenever your opponent casts a spell, cast two copies of it (targets chosen randomly)")
Removed 1 Hunter Common - Headhunter
Coming Soon --- The Halls of Brawl
Sweet! This looks like it took a lot of time and hard work to make these. Can’t wait to see the rest
how much hearth could a hearthstone stone if a hearthstone could stone hearth
Update 8/25/18 - Warlock class complete! And 4 Neutral cards and 2 other class leggies
Added 2 Neutral Commons - Sneakybeaky Infiltrator and Fortune Hunter
Added 2 Neutral Rares - Loan Shark and Grog Blossom (and 1 Token - Flintlock)
Added 1 Priest Legendary - Draenethyst Stasis Cube (and 1 Token - Filled Stasis Cube)
Added 1 Warlock Common - Collection Ritual
Added 1 Warlock Rare - Felborne Overboss
Added 1 Warlock Epic - Power Trip
Added 2 Warlock Legendaries - Eris the Sapper and Axxarien Summoning Ring
Added 1 Warrior Legendary - Drogash, the Muscle
Changed Fogsail Shivarra (Text now reads "Rush. When you discard this, add a 4/3 Fogsail Phantom with Rush to your hand.)
Removed The Big Guns
Going forward, each update is going to leave a new class completed, along with a few Neutral cards. After that, we're gonna do a expansion-wide check for typos and stuff like that. I also updated the page so the cards are all more organized.
Coming Soon --- The Halls of Brawl
Update 8/25/18 - Rogue class complete! +Other cards
Added 2 Neutral Commons - Feral Looter and Quilboar Bodyguard
Added 2 Neutral Epics - Blood Siphoner and Reckless Trickster
Added 1 Hunter Common - Fuselight Sniper
Added 1 Rogue Common - Spyglass
Added 1 Rogue Rare - Wicked Stabber
Added 1 Rogue Epic - Pariah Stalker
Removed 1 Hunter Common - Trueshot Huntress
Removed 1 Rogue Epic - Hidden Dagger
With Rogue complete, nearly every Neutral slot filled, and with every other class currently holding at least 3 cards, I suspect the initial development of all the cards will be complete by mid to late September. We also have plans to write and record dialogue and sound FX for all the cards and make deck recipes for the fan set, as well as other miscellaneous things like that. WEW, it's about time I finish one of these projects lul
Coming Soon --- The Halls of Brawl
Update 9/20/18 - Finishing Up (1 of 3)
Added 2 Neutral Commons - Rock Falcon and Wandering Scoundrel (+Henchman)
Added 1 Neutral Rare - Bomb Rigger
Added 2 Neutral Epics - Crooked Spymaster and Relic Forger
Added 1 Druid Common - Waterbloom Raider
Added 1 Mage Common - Fire Feeder
Added 2 Mage Rares - Powder Keg Caster and Wicker Blast
Added 2 Mage Epics - Arcane Spikes and Fuselight Blastmage (+Blast Cap)
Added 2 Paladin Rares - Punisher's Cudgel and Dapper Clanker
Added 2 Paladin Epics - Light-Fused Brawler and Into the Breach!
Added 1 Paladin Legendary - Apexis Battlesuit (+Rebuff)
Added 1 Warrior Rare - Fuselight Blower-Upper
Changed Arakkoa Auctioneer - Rarity changed to Common (from Rare)
Changed Crowd Control Unit - Rarity changed to Common (from Rare)
Changed Blood Siphoner - Rarity changed to Rare (from Epic)
Changed Aladrea Watermoon - Cost/Attack/Health set to 0/1/1. Added the Elemental tribal tag. Text changed to "Whenever you would gain an extra Mana Crystal, add a copy of this to your hand."
Changed You Help Me, I Help You - Cost changed to 2. Text changed to "Draw a card. Minions with Side-Quest are drawn first."
So my original plan was to finish up all the cards in one fell swoop, make a super mega ultra big update to the page, and then do an overall balance check, and then continue on with the rest of the project. However, it's been nearly a month since the last update, so I figured it would probably be for the best if I updated the page with all the progress we've made.
107 cards finished! A few of the cards need to be rebalanced, and a handful of cards have text errors that mess with the card, but overall I think we've been able to hold a very solid grasp over the balance of the set while still trying out new ideas. With only 28 cards left to make, I've decided to lay the foundations for a second card set that will be revealed after we're finished with this set. Thanks for looking at our cards!
Coming Soon --- The Halls of Brawl
Wicker Blast is too OP it deals 6 damage to all enemies
Check out my Custom Expansion
Blasted Lands
https://www.hearthpwn.com/forums/hearthstone-general/fan-creations/220269-blasted-lands-custom-expansion-4-classes-complete
To clarify, the card deals 4 damage to an enemy of your choice. Then, it does 3 damage to another enemy. Then it does 2 damage to another enemy. Then it does 1 to another enemy. And then it stops going off.
Coming Soon --- The Halls of Brawl
Hope in future expansions, well done!