Flavor Text: Now that's adaptation we can believe in.
Summoned : "You can never have too many options."
Attacking: "Make up your mind!"
Destroyed: "I failed... to adapt..."
Clarification: The extra keywords would be added to the pool that the 3 Adapt options are randomly selected from. You don't pick from 3 random ones, plus these.
Design Explanation: Charge is a very powerful effect, so I see why Blizzard left it out of Adapt. However, I think by adding two other options which are more-or-less useless to aggro, its strength is balanced out. In fact, it might even be more useful for control decks, where it gives them two situationally useful options, as well as the off chance at a surprise-lethal charge. Obviously, no one deck is running so much Adapt right now that they would sacrifice a card slot for this, but perhaps it could spawn some new decks. If not, it's at least a fun pick in Arena to buff your Volcanosaurs, etc.
The Warden Hero in Warcraft III is where Fan of Knives originated from, so Maiev has an ability inspired by that. If you
combo
it, you deal 3 damage to all enemies, twice. Rogue doesn't have super great AOE, so this could help out with that.
May look strong and is a strong stabilizing card. But it has a huge drawback of being in your opening hand. That is one less card you get to cycle out and use in your starting hand until turn 10. (Few cards can cheat it out though, like with Druid's 7 drop Cobra//ramping to the point. And also wild Shaman's 4 mana epic card [can't remember name]). Although the likely hood of actually getting a good hand is significantly reduced.
A flexible card that can fit into a majority of decks. From just having a body to keep tempo to cheesing out minions like Dragonhatcher , Tortollan Shellraiser , Drakkari Defender or Doomsayer . The Taunt effect is there for flavor as well as balance as it allows these over cost minions be easier to get rid of.
Neutral twisting nether
Flavor text: UHH, I CAN FIX THIS!
Edit: sent a broken link, then frantically asked the mod, then realized that I sent the website and not the source -w-
Flavor Text: "Keep growing, they said ... and he kept growing and ate his Mana Crystals every day."
Image source: wow.gamepedia.com
For some reasons the keyword " Deathrattle " wont be bald
Summon : " Muradin, of Clan Bronzebeard, at your service!"
Attack: " The wrath of the Bronzebeards is upon ya! "
Death: " It'll take more than...that...ta...ugh..."
Flavor Text: Now that's adaptation we can believe in.
Summoned : "You can never have too many options."
Attacking: "Make up your mind!"
Destroyed: "I failed... to adapt..."
Clarification: The extra keywords would be added to the pool that the 3 Adapt options are randomly selected from. You don't pick from 3 random ones, plus these.
Design Explanation: Charge is a very powerful effect, so I see why Blizzard left it out of Adapt. However, I think by adding two other options which are more-or-less useless to aggro, its strength is balanced out. In fact, it might even be more useful for control decks, where it gives them two situationally useful options, as well as the off chance at a surprise-lethal charge. Obviously, no one deck is running so much Adapt right now that they would sacrifice a card slot for this, but perhaps it could spawn some new decks. If not, it's at least a fun pick in Arena to buff your Volcanosaurs, etc.
Extra Adapt Tokens:
"What have we here?! Hehehehe..."
The Warden Hero in Warcraft III is where Fan of Knives originated from, so Maiev has an ability inspired by that. If you combo it, you deal 3 damage to all enemies, twice. Rogue doesn't have super great AOE, so this could help out with that.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
May look strong and is a strong stabilizing card. But it has a huge drawback of being in your opening hand. That is one less card you get to cycle out and use in your starting hand until turn 10. (Few cards can cheat it out though, like with Druid's 7 drop Cobra//ramping to the point. And also wild Shaman's 4 mana epic card [can't remember name]). Although the likely hood of actually getting a good hand is significantly reduced.
Check out crazy OTK Decks and Hearthstone Myths at my channel: https://www.youtube.com/user/TheHappy115
REMOVED
Summon : "...thhhhhssssssssss"
Attack: "sssTHSSSSSS!"
Death: "ss...thhh..."
Flavor Text: That's certainly one way to describe fast-acting venom coursing through one's veins.
Intention here is to offer some more options for the Hunter Quest.
THERE IS NO GAME.
A flexible card that can fit into a majority of decks. From just having a body to keep tempo to cheesing out minions like Dragonhatcher , Tortollan Shellraiser , Drakkari Defender or Doomsayer . The Taunt effect is there for flavor as well as balance as it allows these over cost minions be easier to get rid of.
Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
Class Creation Finalist: The Astromancer
Best cards vote by community: