The idea of this card is the following one - if someone has read The Perfume from Patrick Sueskind, then they would know about Jean-Baptiste Grenouille's character. He gathers all kinds of scents, he is a maniacal collector, a hunter for unique smells, who wants to preserve them and to make the perfect perfume as a way to manipulate others. So his character is being transfered into this card, a beast, which destroys other minions with unique keywords, which then he exctracts and mixes in strength enhancing perfumes.
Those tokens are like the Kazakus' potions - they can consist of 3 or more ingredients. The condition is only to kill 3 minions with different keywords - meaning e.g. killing 2 ones with "windfury" will only count as a single k. Every time you manage to do this, you get rewarded with a powerful buff spell. The minion can be a bit slow and conditional, but it wasn't really designed to be part of competitive games, just to be part of a Fan Design Competitions.
inb4 I'm aware that the images aren't alike; if my idea qualifies, then I will make the tokens visually better
It's unfortuneatly not legal.
The card itself have to include the three Keywords, it can't simply just create tokens with them on.
So this is allowed right? Little tired so I'm confused on whether using the same keyword twice is OK or if it needs to be 3 separate keywords. Also any thoughts on this card?
Interesting but all Giants have no other effect, and I know that without the Divine Shield and Taunt, it would not meet requirements. Maybe Giant is not a good choice, I think.
After play this minion, you need to use Heropower to draw more card when it dies. I think it's fun to describe like this.
Personally I do not like the way the text is. imo it needs to be written like other HS cards. also it is too OP. card draw costs 2 mana in overall so this should be like a 8/9 mana card, which is really bad with a 2/4 body.
Here's a few feedback for people on the page (cards that are quoted only are ignored)
@Dxiled - Spiky Shieldbearer is not very interesting. As for Starving Leech... I knew someone would do this at some point, but the rules says that the re-use of a keyword must be justified.
@LarryMoments - None of them looks astounding to me, Bat People is alright.
@nobravery - Rakanishu. But change the flavor to not re-use an ingame art.
@iserlohnND - This is waaay too complicated for an effect that is totally trivial.
@ffinderous - It's alright, but change the flavor. There's no reason why Therazane should have this effect.
@Shaveyou - "Druid of the" ideas will be overdone in this contest. You don't stand out.
@Shatterstar1998 - Warp stalker is cool.
@WURBIEURRGRTHERTEH????? - The White Knight is cool.
@Xtortion - Your cards are too bland and not very interesting.
Thanks for feedback! I like Royal Sculptor most. However I think 0/10 with Taunt is a little OP. Perhaps 0/8 is reasonable?
After play this minion, you need to use Heropower to draw more card when it dies. I think it's fun to describe like this.
Personally I do not like the way the text is. imo it needs to be written like other HS cards. also it is too OP. card draw costs 2 mana in overall so this should be like a 8/9 mana card, which is really bad with a 2/4 body.
Thank your feedback!
Compared with Pain Acolyte and Gnomish Inventor, I don't think this is too op. It's all most 6 or 8 mana 2/4 deathrattle:draw one or two card(s) in a battle. Should I give it a easier-to-die body?
As for the text, I'm afraid that I won't change it, not only because i love it, but also if it has to be normal, it would be like:
Battlecry: Gain "Inspire: Gain 'Deathrattle: Draw a card'".
That's weird, and would be influenced by double battlecry or deathrattle effect, which is really op.
After play this minion, you need to use Heropower to draw more card when it dies. I think it's fun to describe like this.
Personally I do not like the way the text is. imo it needs to be written like other HS cards. also it is too OP. card draw costs 2 mana in overall so this should be like a 8/9 mana card, which is really bad with a 2/4 body.
Thank your feedback!
Compared with Acolyte of Pain and Gnomish Inventor, I don't think this is too op. It's all most 6 or 8 mana 2/4 deathrattle:draw one or two card(s) in a battle. Should I give it a easier-to-die body?
As for the text, I'm afraid that I won't change it, not only because i love it, but also if it has to be normal, it would be like:
Battlecry: Gain "Inspire: Gain 'Deathrattle: Draw a card'".
That's weird, and would be influenced by double battlecry or deathrattle effect, which is really op.
You guys may be overthinking things heres an easy one 5mana warlock 4, 10 taunt battlecry deal 3 to you hero deathrattle deal 3 to your hero. It has good synergy and is appropriatly themed for warlock
Royal Sculptor seems OP, especially in Paladin. Here you can buff it with, say, Blessing of Kings and get 7/17 in stats with a legendary taunt of your choice.
Lotus Hitman seems really good, and I can't really fault you for floating it as a submission. The flavor is A+.
Sunstrider's Longbow is quite strong, perhaps stronger than Rhok'delar (actually definitely now I know the weapon itself has lifesteal). This definitely competes with Sylvanas/Highmane for the 6 spot in Hunter, and permanent lifesteal on your HP is equivalent to dealing 4 damage per shot.
I just don't like Bobby Rockett. He seems a bit meh in terms of flavor and he basically is just a Bomb Lobber on steroids.
Either Lotus Hitman or Sunstrider's Longbow.
Question: Does this count? The collectible card (Lesser Agate Spellstone) only has two keywords, but the rest have three.
Here are another couple of ideas I had floating around:
Unfortunately no it doesn't. The keywords must be on the main card. I don't know how you could fix this.
The first one basically gives your hero the buffs of Al'Akir the Windlord (minus Charge because that doesn't make any sense on a hero). Windfury isn't any use unless combined with a weapon/attack buff, but the other two are useful for preventing damage, especially to your minions. You only gain the benefits for one turn. Note that I worded it like that because you can't say "Give X Divine Shield until the start of your next turn." It doesn't make sense, because you only have the Divine Shield until you take damage, so you can't just give it for some length of time. Also, should it be worded as "You have Divine Shield, Taunt, and Windfury..."?
The second one has Taunt only while damage. It has Charge, so you can run it into an enemy minion to activate it, but attacking the enemy hero won't.
The last one represents how Wardens in WCIII are the origin of Fan of Knives. You can get three separate 1 damage AOEs with this minion.
The promised re-feedback has arrived.
Windlords Blessing:
This is an extremely hard card to evaluate balancewise. So i'm not even going to attempt. It's an unique card for sure, but it's probaly too complicated and wordy for my taste. I also personally dislike giving your Hero Taunt, as it lets you set up some really nasty board states, which is something Shaman in general is pretty damn good at, if given the time.
All in all i don't personally like this card, and it's hard to change it without making it busted, or ruining the flavor.
Darkspear Vanguard:
It feels like a Taunt Warriors dream... Had it not been for the terrible stats overall. Warrior minions suffer a 2 point penalty for having Charge, and 1 point for Taunt. This should have 14 stat points overall, giving it 11 stat points to work with. Which should probaly make it a 4/7.
Flavorwise i would rather have had it be a Tauren, as neither Charge nor Taunt seem to be part of the Troll flavor in Hearthstone, whereas Taurens have both Enrage and Taunt as core ideas for them.
Overall i like the card, as it's simple, provides some much needed help for a struggling deck and feels kinda "new".
Maiev Shadowsong:
Probaly the best character for the idea, although i dislike the art for it. Especially considering how much awesome Maiev art there exists.
Balancewise it's a 3 mana minion, with a Consercration tacked onto it, if you manage to combo it. The Deathrattle effect is often negible, as your opponent usually dictactes how hard it's hitting. For a 6 mana Combo card it feels pretty fair.
The effect is simple enough, and it's kinda exciting to see a card with both Battlecry and Combo. I feel like it's a card that might interest a lot of people, but it's not something super exciting for me.
Conclusion:
I'd suggest submitting the Vanguard, if you find some fitting Tauren art for it. Elseway i'd go with Maiev.
I wasn't really happy with that Maiev art myself. I wanted to find something where she was throwing knives, but I never was able to find one. Here is some alternate art I found, though:
The first one basically gives your hero the buffs of Al'Akir the Windlord (minus Charge because that doesn't make any sense on a hero). Windfury isn't any use unless combined with a weapon/attack buff, but the other two are useful for preventing damage, especially to your minions. You only gain the benefits for one turn. Note that I worded it like that because you can't say "Give X Divine Shield until the start of your next turn." It doesn't make sense, because you only have the Divine Shield until you take damage, so you can't just give it for some length of time. Also, should it be worded as "You have Divine Shield, Taunt, and Windfury..."?
The second one has Taunt only while damage. It has Charge, so you can run it into an enemy minion to activate it, but attacking the enemy hero won't.
The last one represents how Wardens in WCIII are the origin of Fan of Knives. You can get three separate 1 damage AOEs with this minion.
The promised re-feedback has arrived.
Windlords Blessing:
This is an extremely hard card to evaluate balancewise. So i'm not even going to attempt. It's an unique card for sure, but it's probaly too complicated and wordy for my taste. I also personally dislike giving your Hero Taunt, as it lets you set up some really nasty board states, which is something Shaman in general is pretty damn good at, if given the time.
All in all i don't personally like this card, and it's hard to change it without making it busted, or ruining the flavor.
Darkspear Vanguard:
It feels like a Taunt Warriors dream... Had it not been for the terrible stats overall. Warrior minions suffer a 2 point penalty for having Charge, and 1 point for Taunt. This should have 14 stat points overall, giving it 11 stat points to work with. Which should probaly make it a 4/7.
Flavorwise i would rather have had it be a Tauren, as neither Charge nor Taunt seem to be part of the Troll flavor in Hearthstone, whereas Taurens have both Enrage and Taunt as core ideas for them.
Overall i like the card, as it's simple, provides some much needed help for a struggling deck and feels kinda "new".
Maiev Shadowsong:
Probaly the best character for the idea, although i dislike the art for it. Especially considering how much awesome Maiev art there exists.
Balancewise it's a 3 mana minion, with a Consercration tacked onto it, if you manage to combo it. The Deathrattle effect is often negible, as your opponent usually dictactes how hard it's hitting. For a 6 mana Combo card it feels pretty fair.
The effect is simple enough, and it's kinda exciting to see a card with both Battlecry and Combo. I feel like it's a card that might interest a lot of people, but it's not something super exciting for me.
Conclusion:
I'd suggest submitting the Vanguard, if you find some fitting Tauren art for it. Elseway i'd go with Maiev.
I wasn't really happy with that Maiev art myself. I wanted to find something where she was throwing knives, but I never was able to find one. Here is some alternate art I found, though:
Which one do you like?
I feel like the first one is the best one by quite a bit. The second is too close up, and a bit too dark for my taste. And the third one looks like a Hero Portrait.
Rollback Post to RevisionRollBack
I want a new title, but Flux won't let me have one,
Royal Sculptor seems OP, especially in Paladin. Here you can buff it with, say, Blessing of Kings and get 7/17 in stats with a legendary taunt of your choice.
Lotus Hitman seems really good, and I can't really fault you for floating it as a submission. The flavor is A+.
Sunstrider's Longbow is quite strong, perhaps stronger than Rhok'delar (actually definitely now I know the weapon itself has lifesteal). This definitely competes with Sylvanas/Highmane for the 6 spot in Hunter, and permanent lifesteal on your HP is equivalent to dealing 4 damage per shot.
I just don't like Bobby Rockett. He seems a bit meh in terms of flavor and he basically is just a Bomb Lobber on steroids.
Either Lotus Hitman or Sunstrider's Longbow.
Question: Does this count? The collectible card (Lesser Agate Spellstone) only has two keywords, but the rest have three.
Here are another couple of ideas I had floating around:
Unfortunately no it doesn't. The keywords must be on the main card. I don't know how you could fix this.
There card at the end of the first page on the submissions thread is too OP in my opinion. If you play N'zoth after it dies, then you'll have infinite taunts with divine shield. Of course you could always run silences, but I still think it's too powerful. Maybe the card can't resurrect itself?
Not sure how to post cards in another thread, but the card in question is a 2/6 divineshield with taunt, Deathrattle: summon all friendly divine shield minions that died this game.
So I am assuming it normally doesn't resummon itself, but with n'zoth then the second copy would resummon the first copy, then the 3rd copy would resummon the first two copies, etc. Maybe if the OP switched it to a battlecry effect instead it would be more balanced.
This card is way to op, if you unlock mana crystals than he will basically cost less, for example if you have 7 mana and 2 overload than he will unlock them and then you will have 2 mana open, so he might as well cost 3, and the more value you get for the cost the more over powered the adaptions will be, I think if he was maybe a 9-10 cost it would be more balanced
Rollback Post to RevisionRollBack
Rejoice, for even in death, you have become children of Thanos.
While a fine idea, it unfortunately would not qualify for the theme, as you only have two Keywords on the card (Battlecry and Divine Shield). How about a change to something like "Battlecry: Discover a Divine Shield minion that died this game. Summon it."? That would add Discover to give you a third Keyword.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
How do you like this?
After play this minion, you need to use Heropower to draw more card when it dies. I think it's fun to describe like this.
Ok my final ideas, please help me choose:
Thank your feedback!
Compared with Pain Acolyte and Gnomish Inventor, I don't think this is too op. It's all most 6 or 8 mana 2/4 deathrattle:draw one or two card(s) in a battle. Should I give it a easier-to-die body?
As for the text, I'm afraid that I won't change it, not only because i love it, but also if it has to be normal, it would be like:
That's weird, and would be influenced by double battlecry or deathrattle effect, which is really op.
Thank your feedback!
Compared with Acolyte of Pain and Gnomish Inventor, I don't think this is too op. It's all most 6 or 8 mana 2/4 deathrattle:draw one or two card(s) in a battle. Should I give it a easier-to-die body?
As for the text, I'm afraid that I won't change it, not only because i love it, but also if it has to be normal, it would be like:
That's weird, and would be influenced by double battlecry or deathrattle effect, which is really op.
I Wanted to make something extremely dumb
You guys may be overthinking things heres an easy one 5mana warlock 4, 10 taunt battlecry deal 3 to you hero deathrattle deal 3 to your hero. It has good synergy and is appropriatly themed for warlock
Think this would be pretty fun. Op? What do you say?
Custom cards :
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EXPANSIONS : Year of the Scorpion (Year Comp)
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
I want a new title, but Flux won't let me have one,
There card at the end of the first page on the submissions thread is too OP in my opinion. If you play N'zoth after it dies, then you'll have infinite taunts with divine shield. Of course you could always run silences, but I still think it's too powerful. Maybe the card can't resurrect itself?
Not sure how to post cards in another thread, but the card in question is a 2/6 divineshield with taunt, Deathrattle: summon all friendly divine shield minions that died this game.
So I am assuming it normally doesn't resummon itself, but with n'zoth then the second copy would resummon the first copy, then the 3rd copy would resummon the first two copies, etc. Maybe if the OP switched it to a battlecry effect instead it would be more balanced.
Credit to @JettStarlurk as it's his card.
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Rejoice, for even in death, you have become children of Thanos.
Any thoughts on this card?
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Any thoughts on this card? Heck, does it even count for the competition?
In preparation for the rotating out of Sleep with the Fishes, of course.