Just to clarify, I have not done cards that use the same art as other pre exsisting cards in the game( The Mothergloop, for example.)
Anyways, on to the cards!
Mushhuckster Max's ablity can only target friendly minions. Also, the effect has been bumped up to +3/+3.
Treasure Vault's cost reduction has been increased from (3) to (5).
George the Offender's cost has been increased from (5) to (7).
Elder Jari's choose one effect is choosing a "at the end of your turn" effect, so her card text would read something like: At the end of your turn, gain 3 armour after choosing the effect.
Some seem to be OP, some far too weak and other don't display the bosses character.
For example OP: Sariona. -3 attack not only enables a lot of wanky interactions, but it seriously cripples the creatures as well. Give it +1 attack and let the effect only be active on your turn. This still enables wacky interactions, but doesn't cripple thee opponent that much.
UP: Jeero. Both draw cards, and you get an understated minions costing a lot... In what kind of deck would you play it? Rather, it would be thematically better if it would draw everyone 3 cards at the start of your turn. That, too, would enable some specific decks.
Thematically: Bink - he has a hero power of getting one coin in his turn only. Why not completely take it over? 2 mana 2/2, at the beggining of your turn get a [/card]The Coin[/card] for this turn only.
Thaddock the thief - it was a crystal cavern retreat themed boss. So either: - whenever a minion is returned to your hand, it costs 2 less - whenever a minion is returned to your hand, add a copy of it - at the end of your turn return another random minion to your hand and summon another from your hand / add a copy of it to your hand
Just to clarify, I have not done cards that use the same art as other pre exsisting cards in the game( The Mothergloop, for example.)
Anyways, on to the cards!
Mushhuckster Max's ablity can only target friendly minions. Also, the effect has been bumped up to +3/+3.
Treasure Vault's cost reduction has been increased from (3) to (5).
George the Offender's cost has been increased from (5) to (7).
Elder Jari's choose one effect is choosing a "at the end of your turn" effect, so her card text would read something like: At the end of your turn, gain 3 armour after choosing the effect.
Tales of Azeroth- 150+ card expansion!
I do cards and stuff. I'm cool, right? :3
Some seem to be OP, some far too weak and other don't display the bosses character.
For example OP:
Sariona. -3 attack not only enables a lot of wanky interactions, but it seriously cripples the creatures as well. Give it +1 attack and let the effect only be active on your turn. This still enables wacky interactions, but doesn't cripple thee opponent that much.
UP:
Jeero. Both draw cards, and you get an understated minions costing a lot... In what kind of deck would you play it? Rather, it would be thematically better if it would draw everyone 3 cards at the start of your turn. That, too, would enable some specific decks.
Thematically:
Bink - he has a hero power of getting one coin in his turn only. Why not completely take it over?
2 mana 2/2, at the beggining of your turn get a [/card]The Coin[/card] for this turn only.
Thaddock the thief - it was a crystal cavern retreat themed boss. So either:
- whenever a minion is returned to your hand, it costs 2 less
- whenever a minion is returned to your hand, add a copy of it
- at the end of your turn return another random minion to your hand and summon another from your hand / add a copy of it to your hand
Just the worst offenders in my opinion :D
George and Karl: Pretty weak Imo, compared to Saronite Chain Gang.
Bink the Burglar: Death Grip Powercreep?
Xol: It would be ok if it just added the Beam Card to your hand but still it's not very powerful.
Fungalmancer Flurgal: Prob could see play if it was Battlecry instead.
Mogark: So for 6 Mana (This and Whirlwind) you have a full board of minions with +2/+2 :P ...
Blackseed: That Taunt is way too OP, bc after it dies it has the chance to create more Taunts and just big minions, really strong card.
Alright, i'll review more in a bit, that's all for now tho.