I just realize that the two mechanics shaman have - windfury and freeze - are sort of symmetric with each other. One allows a minion to attack one more time, the other makes it attack one less time. I haven't gone through the whole discussion thread but has anyone made something related to this mixed theme?
Pretty sure the answer is "no"; that's a fairly unique direction to go, applying a buff and a debuff simultaneously. Although, unless your opponent can immediately deal with your board of Windfury minions, this is arguably more terrifying than Bloodlust lol. Can't exactly trade into them, considering they're Frozen too.
This should probably stay a Shaman card, if-only because the Mage has so many more ways to inflict Freeze, and adding an option to heal off of it would make Freeze Mage incredibly difficult to deal with. I'm going with a similar setup (Freeze -> Healing) on my Legendary minion, and it would be way too good if Jaina could get her hands on him.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Speaking of the Freeze -> Healing idea, I'll bump my card:
Rollback Post to RevisionRollBack
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Ice Shaper is meant to synergize with Frost Lich Jaina. Icy Stare works with the chess rules, and your hero is always right in the middle. So, it will hit one minion if your opponent has an odd number of minions and two minions if they have an even number. It will hit the enemy hero only if they have no minions.
Ice Shaper is meant to synergize with Frost Lich Jaina. Icy Stare works with the chess rules, and your hero is always right in the middle. So, it will hit one minion if your opponent has an odd number of minions and two minions if they have an even number. It will hit the enemy hero only if they have no minions.
So, are any of these any good?
I reeeally like Frost Wolf. I think it's cool that depending on circumstances you might not get a benefit (say, you need to cast hex to survive). It's a very cool tool for a control shaman. Icy Stare is also good, I just like the Wolf more :P and... I'm not a fan of Iceshaper. Maybe because it feels off for mage in terms of mechanics.
Alright, I was gonna submit Ironclad Inundation, but unfortunately, someone used the artwork I was gonna use and submitted that as Waterfall Giant. So now I gotta come up with a new idea.
So last minute I made this:
An actual good Shaman Legendary. Shocking I know. Feedback is appreciated.
Alright, I was gonna submit Ironclad Inundation, but unfortunately, someone used the artwork I was gonna use and submitted that as Waterfall Giant. So now I gotta come up with a new idea.
So last minute I made this:
An actual good Shaman Legendary. Shocking I know. Feedback is appreciated.
Ironclad Inundation is a really cool idea and the stat line is really balanced as it is surprising hard to effectively have Frozen minions for very long. I would chance it to Epic though as most unique Immune effects so far have been Epic.
Rehgar would be really overpowered in the current Wild Control Shaman builds simply because a lot of big minions don't care about being Frozen since they have Taunt or end of turn effects, and getting two of them out early would be insane tempo.
Ice Shaper is meant to synergize with Frost Lich Jaina. Icy Stare works with the chess rules, and your hero is always right in the middle. So, it will hit one minion if your opponent has an odd number of minions and two minions if they have an even number. It will hit the enemy hero only if they have no minions.
So, are any of these any good?
I am a sucker for the opposite idea if I had to give my unbiased opinion Frost Wolf is probably the best. I have seen the basic idea before but only as a passive not as a Battlecry.
Iceshaper could be really cool if you added 'Instead' to the end of it so it the minion didn't Freeze if it was a Water Elemental. This is used in Hearthstone with Demonfire.
Speaking of the Freeze -> Healing idea, I'll bump my card:
While it is balanced it isn't very inspiring as it is just flat healing. Maybe if it changed healing based on enemy minion Attack or something to make it more exiting. Also their are other Frost Lich artwork I have found that doesn't look so Kel'Thazard like.
I like The Frozen Throne card from the page 2, but if you can have 2 copies of this card, it seems op. Maybe something like legendary spell? Is it allowed in this competition?
What do you think about this?
"Oh, the weather inside is frightful
But my ice statues - delightful!
And until they can't move on
Shatter all! Shatter all! Shatter all!"
I really like this idea but I would suggest changing it's name to something more personal like one of these people.
So Swift Frostsaber has pseudo Change. I don't know how it would work with Frost Nova or Blizzard.
Hailstorm Phoenix is the rival of Fire Plume Phoenix (Thus the Ungoro tag). Was thinking of it adding 'Frost Shock' to your hand but it would be really easy to abuse.
Permafrost Reverent is my attempt to make something that has a bonus while Frozen.
I don't think the first one is a good idea. The reason you freeze a minion is that you don't want to deal with it. You may want to justify it with Ice Breaker, but that card is itself a bad design. What synergize with freeze best is not Shatter, but rather Corruption.
As for the last one, I'd suggest some stat adjustment. It's a 1/5 taunt when unfrozen and 6/5 taunt when frozen. Both stats are a bit weird for a taunt minion.
So Swift Frostsaber has pseudo Change. I don't know how it would work with Frost Nova or Blizzard.
Hailstorm Phoenix is the rival of Fire Plume Phoenix (Thus the Ungoro tag). Was thinking of it adding 'Frost Shock' to your hand but it would be really easy to abuse.
Permafrost Reverent is my attempt to make something that has a bonus while Frozen.
I like Swift Frostsaber the best. It's a pretty unique effect. How would it interact with a minion that's permanently Frozen, though? Would it attack it when it came into play?
After carefully thinking about it, I think 1 0/3 is better than 2 0/4.
Alternatively, 1 mana 0/4 deal 1 damage and freeze?
This seems too powerful for 1 mana. Freezing 3 minions and deal 6 damage (I guess 3 if you nerf it) is pretty good. Your opponent has control over how it triggers, but I think this should cost more. 2-3 mana maybe.
I like Ice Sculptor better. Cold to the Touch seems a little derivative of Envenom Weapon. It's kinda boring. Ice Sculptor could use a better name maybe, though. Like, a sculptor doesn't sculpt themselves into something. Maybe something like Amorphous Ice.
Speaking of the Freeze -> Healing idea, I'll bump my card:
While it is balanced it isn't very inspiring as it is just flat healing. Maybe if it changed healing based on enemy minion Attack or something to make it more exiting. Also their are other Frost Lich artwork I have found that doesn't look so Kel'Thazard like.
Except that's exactly what Amnennar looks like :/ For the absolute life of me, I have no idea why that art is titled "Kel'thuzad" when it's Amnennar the Coldbringer. They're not identical, and that's not Kel'thuzad; the most obvious difference being Kel'Thuzad's smaller, black "tusks", as shown below. Amnennar on the left, Kel on the right:
You can see it in the pauldrons, as well: Kel'thuzad's are never spiky, but Amnennar's have spikes sticking up.
As for your cards:
Swift Frostsaber has a clash in goals, as noted by nobravery: you're Freezing people because you don't want to deal with them in that moment. Swift Frostsaber will likely kill itself trading up into minions it shouldn't be messing with, and/or AoE-trading until it dies because you played Frost Nova. The idea would probably work better on a larger minion, to insure it can get a couple hits in.
Hailstorm Phoenix, in my opinion, requires too much work to generate value. There are better cards for the 4-mana slot with a faster return in investment. Left unchecked you could enter an infinite loop with Avalanche, certainly, but that's not likely.
Without a way to perma-Freeze Permafrost Reverent, the +5 bonus Attack is a pipe-dream, and even then you'd never be able to attack with it. I don't see why someone would play this over Tar Creeper, who is far more reliable.
Of the three, I like Swift Frostsaber the most, but I feel it needs to be beefier to really take advantage of its ability.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
This seems too powerful for 1 mana. Freezing 3 minions and deal 6 damage (I guess 3 if you nerf it) is pretty good. Your opponent has control over how it triggers, but I think this should cost more. 2-3 mana maybe.
2 mana gives you a 2/2 weapon + effect and you can actively control how to use it, including the turn you play it and including face. FWA was 2 mana 3/2. So a 2 mana 0/3 would not see play. It's just too weak as it's passive. I mean Assassinate costs 5 mana, but Vaporize only 3. It also clunks up your weapon-slot, if it's not triggered, which is another downside. The only upside this has, is that it can multi-trigger, but since you don't control that, it can just as well be a 0-trigger for several turns. So it could either be a Light's Justice 1 mana 0/4 that works passively, but has the upside of Freezing, or stay as is or 2 mana 0/4. Anything else feels just underwhelming, when you think about it. Which option do you feel would be the best here?
As for your cards:
Iceshaper feels a bit off, as it targets a particular minion. With DK Jaina it's not too obtuse, but it still feels too niche. You could simply alter it to "Elemental", tho.
I like Icy Stare as combo-piece for Moorabi and Icebreaker, but therein lies the issue. With Moorabi it can be decent, but that's a very shitty card in most situations just for a single-1-legendary combo. With Icebreaker it's not all that powerful compared to just using the more flexible Frost Shock. I feel the card needs a minor second effect to be worth it, or it could just be on a minion.
Frost Wolf is really great. I like that one the most actually. Just a good card on its own and will always be somewhat useful. Lots of combo potential and also works well with Ice Breaker and Moorabi, just less limited. I dunno if Blizz would use that wording tho. "Your next spell has Freeze" sounds more natural, similar to how you'd write it with "Lifesteal" (e.g. Leeching Poison).
This seems too powerful for 1 mana. Freezing 3 minions and deal 6 damage (I guess 3 if you nerf it) is pretty good. Your opponent has control over how it triggers, but I think this should cost more. 2-3 mana maybe.
2 mana gives you a 2/2 weapon + effect and you can actively control how to use it, including the turn you play it and including face. FWA was 2 mana 3/2. So a 2 mana 0/3 would not see play. It's just too weak as it's passive. I mean Assassinate costs 5 mana, but Vaporize only 3. It also clunks up your weapon-slot, if it's not triggered, which is another downside. The only upside this has, is that it can multi-trigger, but since you don't control that, it can just as well be a 0-trigger for several turns. So it could either be a Light's Justice 1 mana 0/4 that works passively, but has the upside of Freezing, or stay as is or 2 mana 0/4. Anything else feels just underwhelming, when you think about it. Which option do you feel would be the best here?
As for your cards:
Iceshaper feels a bit off, as it targets a particular minion. With DK Jaina it's not too obtuse, but it still feels too niche. You could simply alter it to "Elemental", tho.
I like Icy Stare as combo-piece for Moorabi and Icebreaker, but therein lies the issue. With Moorabi it can be decent, but that's a very shitty card in most situations just for a single-1-legendary combo. With Icebreaker it's not all that powerful compared to just using the more flexible Frost Shock. I feel the card needs a minor second effect to be worth it, or it could just be on a minion.
Frost Wolf is really great. I like that one the most actually. Just a good card on its own and will always be somewhat useful. Lots of combo potential and also works well with Ice Breaker and Moorabi, just less limited. I dunno if Blizz would use that wording tho. "Your next spell has Freeze" sounds more natural, similar to how you'd write it with "Lifesteal" (e.g. Leeching Poison).
I think you're underestimating how much the Freeze effect is worth. I think it needs to be 2 mana. Also, good call on the Frost Wolf wording. That sounds a lot better.
Speaking of the Freeze -> Healing idea, I'll bump my card:
While it is balanced it isn't very inspiring as it is just flat healing. Maybe if it changed healing based on enemy minion Attack or something to make it more exiting. Also their are other Frost Lich artwork I have found that doesn't look so Kel'Thazard like.
Except that's exactly what Amnennar looks like :/ For the absolute life of me, I have no idea why that art is titled "Kel'thuzad" when it's Amnennar the Coldbringer. They're not identical, and that's not Kel'thuzad; the most obvious difference being Kel'Thuzad's smaller, black "tusks", as shown below. Amnennar on the left, Kel on the right:
You can see it in the pauldrons, as well: Kel'thuzad's are never spiky, but Amnennar's have spikes sticking up.
As for your cards:
Swift Frostsaber has a clash in goals, as noted by nobravery: you're Freezing people because you don't want to deal with them in that moment. Swift Frostsaber will likely kill itself trading up into minions it shouldn't be messing with, and/or AoE-trading until it dies because you played Frost Nova. The idea would probably work better on a larger minion, to insure it can get a couple hits in.
Hailstorm Phoenix, in my opinion, requires too much work to generate value. There are better cards for the 4-mana slot with a faster return in investment. Left unchecked you could enter an infinite loop with Avalanche, certainly, but that's not likely.
Without a way to perma-Freeze Permafrost Reverent, the +5 bonus Attack is a pipe-dream, and even then you'd never be able to attack with it. I don't see why someone would play this over Tar Creeper, who is far more reliable.
Of the three, I like Swift Frostsaber the most, but I feel it needs to be beefier to really take advantage of its ability.
I wasn't saying that it was Kel'Thuzard, it just looked Kel'Thuzard like. It really wouldn't be much of a problem, maybe one or two people thinking you reused Naxramus Art since A LOT of Kel'Thuzard art and general Lich art looks similar. But the different head piece on that art works to differentiate.
On Frostsaber would it be better as a (5) mana 3/8 or 4/7 or should it be even beefier. Stuggling to find a balance since like nobravery said it goes against the idea of the Freeze mechanic. The only other way I could think of making it was this.
Speaking of the Freeze -> Healing idea, I'll bump my card:
While it is balanced it isn't very inspiring as it is just flat healing. Maybe if it changed healing based on enemy minion Attack or something to make it more exiting. Also their are other Frost Lich artwork I have found that doesn't look so Kel'Thazard like.
Except that's exactly what Amnennar looks like :/ For the absolute life of me, I have no idea why that art is titled "Kel'thuzad" when it's Amnennar the Coldbringer. They're not identical, and that's not Kel'thuzad; the most obvious difference being Kel'Thuzad's smaller, black "tusks", as shown below. Amnennar on the left, Kel on the right:
You can see it in the pauldrons, as well: Kel'thuzad's are never spiky, but Amnennar's have spikes sticking up.
As for your cards:
Swift Frostsaber has a clash in goals, as noted by nobravery: you're Freezing people because you don't want to deal with them in that moment. Swift Frostsaber will likely kill itself trading up into minions it shouldn't be messing with, and/or AoE-trading until it dies because you played Frost Nova. The idea would probably work better on a larger minion, to insure it can get a couple hits in.
Hailstorm Phoenix, in my opinion, requires too much work to generate value. There are better cards for the 4-mana slot with a faster return in investment. Left unchecked you could enter an infinite loop with Avalanche, certainly, but that's not likely.
Without a way to perma-Freeze Permafrost Reverent, the +5 bonus Attack is a pipe-dream, and even then you'd never be able to attack with it. I don't see why someone would play this over Tar Creeper, who is far more reliable.
Of the three, I like Swift Frostsaber the most, but I feel it needs to be beefier to really take advantage of its ability.
I wasn't saying that it was Kel'Thuzard, it just looked Kel'Thuzard like. It really wouldn't be much of a problem, maybe one or two people thinking you reused Naxramus Art since A LOT of Kel'Thuzard art and general Lich art looks similar. But the different head piece on that art works to differentiate.
On Frostsaber would it be better as a (5) mana 3/8 or 4/7 or should it be even beefier. Stuggling to find a balance since like nobravery said it goes against the idea of the Freeze mechanic. The only other way I could think of making it was this.
Don't mess with the design you had. It was great. I don't like this version anywhere near as much. If you want to change it, make it +X mana and give it +X/+X, so it has the same text, but maybe it's a 4 mana 4/5.
Speaking of the Freeze -> Healing idea, I'll bump my card:
While it is balanced it isn't very inspiring as it is just flat healing. Maybe if it changed healing based on enemy minion Attack or something to make it more exiting. Also their are other Frost Lich artwork I have found that doesn't look so Kel'Thazard like.
Except that's exactly what Amnennar looks like :/ For the absolute life of me, I have no idea why that art is titled "Kel'thuzad" when it's Amnennar the Coldbringer. They're not identical, and that's not Kel'thuzad; the most obvious difference being Kel'Thuzad's smaller, black "tusks", as shown below. Amnennar on the left, Kel on the right:
You can see it in the pauldrons, as well: Kel'thuzad's are never spiky, but Amnennar's have spikes sticking up.
As for your cards:
Swift Frostsaber has a clash in goals, as noted by nobravery: you're Freezing people because you don't want to deal with them in that moment. Swift Frostsaber will likely kill itself trading up into minions it shouldn't be messing with, and/or AoE-trading until it dies because you played Frost Nova. The idea would probably work better on a larger minion, to insure it can get a couple hits in.
Hailstorm Phoenix, in my opinion, requires too much work to generate value. There are better cards for the 4-mana slot with a faster return in investment. Left unchecked you could enter an infinite loop with Avalanche, certainly, but that's not likely.
Without a way to perma-Freeze Permafrost Reverent, the +5 bonus Attack is a pipe-dream, and even then you'd never be able to attack with it. I don't see why someone would play this over Tar Creeper, who is far more reliable.
Of the three, I like Swift Frostsaber the most, but I feel it needs to be beefier to really take advantage of its ability.
I wasn't saying that it was Kel'Thuzard, it just looked Kel'Thuzard like. It really wouldn't be much of a problem, maybe one or two people thinking you reused Naxramus Art since A LOT of Kel'Thuzard art and general Lich art looks similar. But the different head piece on that art works to differentiate.
On Frostsaber would it be better as a (5) mana 3/8 or 4/7 or should it be even beefier. Stuggling to find a balance since like nobravery said it goes against the idea of the Freeze mechanic. The only other way I could think of making it was this.
Don't mess with the design you had. It was great. I don't like this version anywhere near as much. If you want to change it, make it +X mana and give it +X/+X, so it has the same text, but maybe it's a 4 mana 4/5.
Thanks for the advise. I reckon 5 mana 5/6 would work the best since it isn't direct power creep in standard and is similar to the other tiger Strangletorn Tiger, I terms of your question before, it only would attacks minions when they have been Frozen see, Moorabi.
At first I was afraid when I saw the thread grew up to 6 pages overnight but the actual number of cards posted is manageable so I'll do all individual reviews.
@Demonxz95. I know Shaman is the worst class right now, but it's not a reason to give them cards to piss off everyone else without even raising their own winrate.
@ThisOtherGuyTox. Your first 2 cards on page 1 are dead and I don't remember them. As for Winter's Grasp, change the art because people will recognize Bryn'troll, the Bone Arbiter. Once this is done, it will be all good but you will have to be quick to post this because it's an obvious idea. Would upvote with the changes.
@Teknician. None of your 8 initial mage cards are appealing, except Living Comet which has a good concept but is broken with that statline (This would be broken in Big Spell Mage, and Mage can also play minion-based tempo decks, remember Mech Mage?) so maybe make it 3/2 or 2/3 or something.
On your next batch of cards, I can see combos involving Magmaw and self-freeze effects to get a large number of attacks in one turn, and I don't like this. On the other hand, thaw-related effects are a good way to stand out. Magmaw already exist though so you should take another one. Northrend Gateguard is OP as fuck and Ashazane looks like Demonx's card (which I didn't like either).
Next batch, they are all too niche and wouldn't see play even if Freeze Shaman ever becomes a thing (except the first Winter Sight wich is card draw for 1 and therefore is borderline OP).
At the end of the day, I think you should go with a modified version of either Living Comet or Magmaw.
@YHJS2000. Nice idea, but I'm sure it won't be the only Freezing Totem submitted. I like how your version encourages to think about positioning. Would upvote.
@Vilegloom. These are all good cards, but my favorite is Frostbeard Keeper wich is an excellent aggro-counter for freeze-based decks, though you could make the card text more elegant by adding a line break somewhere. Frostshaping is decent too but IMO it should only target friendly minions to be balanced (otherwise it's a 3mana Faceless Manipulator since the freeze effect is symetrical so cancels out). Frostfire Missiles will probably be done by a lot of people. Would upvote Frostbeard or Frostshaping.
@Zukuu. "Taunt Permanently Frozen" is very lazy. You won't score much with that. Lorthemar is just not freeze at all, you're giving a new definition to a keyword that already has one, even though I like the base idea (without the keywrod) but not for this week (it's probably not legal anyway). Frost Wyrmling is good but not with this art and name. A 2/6 body is too big to be a "Wyrmling". Would upvote this one with changes, though it won't be original.
@Fortify. Shaman currently has only 3 Freezing spells (Frost Shock, Avalanche, Cryostasis) so it kind of kills the flavor behind the discover mechanic since you know exactly what you will get. It would be much better as a Mage card but even then, it's very bland and not original at all (I had the idea too).
@ShadowsOfSense: Very cool concept, but super weird as a Rogue card. I don't know how to feel towards this. Well, I think you should at least reduce the Health restored to 4 or even 3 since it would otherwise be better than heals for classes for which healing is part of their identity.
This or make it Shaman. The flavor could fit in any class anyway. Would probably upvote.
@NOVEXOR: "Posting tons of cards etc..." With that said, Frost Warleader is good but I would change the name to "Drakkari Warleader" or something like that. The rest isn't interesting. Would upvote "Drakkari Warleader".
@Yuimpoll: Your first card is too complicated. Nobody will read cards with 5 lines of text. Your second card is more interesting, but should be worded differently. "At the end of your turn, summon a copy of this is a Frozen minion died this turn" is more explicity and comprehensible. Would upvote Ice Shard Elemental.
@Zence. Too powerful. Deathwing is balanced because its drawback is big enough, but this screws your opponent's ability to deal with a 12/12 while STILL preserving your options for your next turn. Also it's cancer in Freeze Mage.
@linkblade91. The first one is a Freeze Mage buff, kill it with fire. The second one is... a 6mana 7/7 with a super effect and no drawback? Even ignoring the statline, the effect is decent and would be useful but the card text looks big and complicated.
@Scubahelm. Underpowered as fuck, and not particularily original or flavorful anyway.
@ihascom: I love the base concept but... it's super broken! IMO you should make it a legendary, change the statline, use a decent artwork for the base card, and it could be good. I don't know exactly which statline would be good though.
@Shatterstar1998. Freeze Mage buffs, kill them with fire.
@Cogito_ergo_sum: I don't know why but it's always only in your posts that I see dead imgur links. I can't see your first 2 card of your first post. However the one I can see, Ice Sculptor, looks pretty good.... I mean it would if Freeze Mage didn't exist. Make it Shaman and I would upvote. Page 5 update: Nevermind, Cold to the touch is better. Would upvote.
@nurgling13. Frostbiter (shaman version) everyday. Would upvote. I'm curious though, what happens when you freeze several minions at the same time? Are they all destroyed?
@Dr_Scaphandre. As it has been pointed out, I already posted an idea for Chilly Peace Axe before (and several other too though about it as well apparently?), though I'm not yet certain whether it is the one I will submit yet. If I decide not to maybe the mods will allow you to do so. As for your other cards, Ironclad Innundation is OP (and cancer) and Scourgelord Scarm is just not Freeze at all. Like Zukuu you're redefining a keyword that already exists so it's probably not legal.
However, if Ironclad was "Immune while a FRIENDLY character is frozen" it would not only be more balanced, but also a tech against Freeze Mage rather than being a Freeze Mage card itself. I would upvote Ironclad if you do this change.
@joedarke7. This card is dumb as fuck... I love it! Would def upvote. Don't make it vanilla though, the effect is too good for that.
@Phoenixfeather. Avalanche Elemental is just not interesting. Unsable Chill is good, even though it's not original, you will probably get a lot of votes with it. Not sure whether I would upvote. Iceling is decent but would be too good in aggro decks.
@OmegaZ3Ro. Cryogenic Armoring and Cold Tides Nage are both very weak. Chillwind Battleaxe is better is much more interesting! Would upvote.
@Soulbattle. I generally don't like "permanent freeze" effect but Cold Storage is an interesting take on the mechanic. It may help to create a "Big Shaman" archetype. However it should cost 4 to be balanced. Swift Frostsaber is interesting too but it should have a bigger body. Automatic attacks on a 3/4 is not that interesting. It's also a powercreep on Spider Tank. Frostfire is just not interesting. Would upvote Cold Storage at 4mana.
@ffinderous. This is worse than Poison Seeds which didn't see play. Anyway, the card is particularily interesting or flavorful.
@Asylum_Rhapsody: Argh! I forgot that I had a very similar card to show and didn't post it! Anyway, I like this card for the same reason I like mine but please, pick another artwork. I see that one everywhere and I'm just fed up with it. Would probably upvote.
@wooder. This is OP as fuck. Don't do this please.
@TrickyBeast: "Posting tons of ideas etc...". Icy Crystals looks interesting but... Crystals aren't a weapon. Find another art and give them an attack value.
@bejno: Frozen Defender is alright. It's not really helping Freeze Mage since they would prefer Tar Creeper so it's good. Ultimately though, the second effect is too niche to be useful. It's basically a 3mana 3/5 that freezes itself.
@biggerbossman: I don't like these kind of effects, also it's not particularly interesting, original or flavorful.
@Livienna. It's alright, but not interesting enough.
I noticed that I promised a lot of votes...I may raise my standards if I find out that I'm giving too much votes.
Finally, I'll bump my own cards. Frozen Throne wasn't liked so I'll dump this idea.
I'm leaning towards one of the first two, but I don't know how to decide.
Meme value: Both are memes, but the Axe is a fresher one. --> Advantage: Chilly Peace Axe
Originality: Judging by this thread --> Advantage: Purify with Ice.
Gameplay value: PWI could be used in Freeze Shaman with Moorabi but is still niche and as weak as its namesake. CPA would see play in any warrior that isn't trying to win before turn 5 --> Advantage: Chilly Peace Axe.
So, CPA seems to win but a lot of people here seem to not like it.
In addition, Red Proto-Whelp is not a meme but probably has the most gameplay value. I might reduce the armor gain to 3 or 2 per character to not make it too impactful.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Speaking of the Freeze -> Healing idea, I'll bump my card:
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Ice Shaper is meant to synergize with Frost Lich Jaina. Icy Stare works with the chess rules, and your hero is always right in the middle. So, it will hit one minion if your opponent has an odd number of minions and two minions if they have an even number. It will hit the enemy hero only if they have no minions.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
"The Slayer" custom class
"The Great Thaw" expansion competition finalist
Alright, I was gonna submit Ironclad Inundation, but unfortunately, someone used the artwork I was gonna use and submitted that as Waterfall Giant. So now I gotta come up with a new idea.
So last minute I made this:
An actual good Shaman Legendary. Shocking I know. Feedback is appreciated.
Man it's really quiet. C'mon guys I wanna see some awesome ideas so I can criticize you all viciously, just like Gordon Ramsey.
Just Bumping one of my ideas with two new ones.
Avalanche
So Swift Frostsaber has pseudo Change. I don't know how it would work with Frost Nova or Blizzard.
Hailstorm Phoenix is the rival of Fire Plume Phoenix (Thus the Ungoro tag). Was thinking of it adding 'Frost Shock' to your hand but it would be really easy to abuse.
Permafrost Reverent is my attempt to make something that has a bonus while Frozen.
THERE IS NO GAME.
Alternatively, 2 mana 0/4 Deal 2 damage + Freeze.
Alright! It's down to these 2! Your thoughts?
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Of the three, I like Swift Frostsaber the most, but I feel it needs to be beefier to really take advantage of its ability.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition