I'm looking for some feedback on a few spells from my custom expansion. I think on-draw effects are a very underused mechanic right now. Most of them have unfun RNG like Flame Leviathan and Ancient Shade, but that aspect isn't necessary at all.
Shadowburn provides some cheap removal for Warlocks. Having the hero damage on-draw instead of on-play may seem weird, but this way the card is revealed to your opponent when drawn. This allows some counter-play from the other player. Another difference is that it won't trigger when added to your hand through other effects like Discover. (Slight Chittering Tunneler buff.) I've considered bumping up all the numbers, but 2-mana warlock removal has been kind of missing in standard since Darkbomb left. I know the art is horribly low-definition but it's all I could find on short notice.
Arcane Bind also revels itself when drawn, allowing counterplay. Comparable to Mimic Pod or Razorpetal Volley. However, this might work better as a 3-mana 3 damage spell. If it's too weak, I could add a Freeze to it. Also acts as a minor nerf to Primordial Glyph, since you won't get the extra copy.
I'm a big fan of creating versatile cards, and Unleashed Power is one of them. Use it on one of your eggs or a 1/1 for a cheaper Flamestrike, or nuke your board to get a Flame Lance. I feel like this might be too powerful.
Chrysalize is like a pseudo-silence effect. Use it on Hadronox, an egg, or something from Barnes. Use it on an enemy minion that's been buffed a bunch, or an Archmage Antonidas or something in an emergency. I know "transform" instead of "destroy" would make more sense flavour-wise, but doing that would wreck an important part of the card.
Putting this in a separate post because my laptop was lagging like crazy for some reason.
They all seems like really good cards. Arcane bind has the opportunity of being hilariously broken in wild in tempo mage but then again if we take Blizzard's approach to things they won't really care about that aspect of balance.
I love the versatility, of unleashed power. However, when it comes to Chrysalize I think working a silence effect in before destruction would be great! :)
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I really like Unleashed Power because it could lead to some really interesting plays though it should probably be 6 mana because it is a little too good as a five mana flamestrike.
Shadowburn: The downside is enough that you could make this one mana like Soulfire.
Arcane Bind: Probably too powerful. Just because your opponent can see what you draw this doesn't mean they can counter play it at all.
Unleashed Power: This one looks fun and interactive. Because you will try to play this with certain minions like eggs, you are telegraphing what you are about to do. This card has a better chance to create counterplay than the first 2 cards as it gives the opposing player an extra turn to prepare for the outcome.
Chrysalize: It's fair but I would rather run Naturalize and force my opponent to spend the mana rather than putting another minion on the board for them.
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Greetings HearthPwners,
I'm looking for some feedback on a few spells from my custom expansion. I think on-draw effects are a very underused mechanic right now. Most of them have unfun RNG like Flame Leviathan and Ancient Shade, but that aspect isn't necessary at all.
Shadowburn provides some cheap removal for Warlocks. Having the hero damage on-draw instead of on-play may seem weird, but this way the card is revealed to your opponent when drawn. This allows some counter-play from the other player. Another difference is that it won't trigger when added to your hand through other effects like Discover. (Slight Chittering Tunneler buff.) I've considered bumping up all the numbers, but 2-mana warlock removal has been kind of missing in standard since Darkbomb left. I know the art is horribly low-definition but it's all I could find on short notice.
Arcane Bind also revels itself when drawn, allowing counterplay. Comparable to Mimic Pod or Razorpetal Volley. However, this might work better as a 3-mana 3 damage spell. If it's too weak, I could add a Freeze to it. Also acts as a minor nerf to Primordial Glyph, since you won't get the extra copy.
I'm a big fan of creating versatile cards, and Unleashed Power is one of them. Use it on one of your eggs or a 1/1 for a cheaper Flamestrike, or nuke your board to get a Flame Lance. I feel like this might be too powerful.
Chrysalize is like a pseudo-silence effect. Use it on Hadronox, an egg, or something from Barnes. Use it on an enemy minion that's been buffed a bunch, or an Archmage Antonidas or something in an emergency. I know "transform" instead of "destroy" would make more sense flavour-wise, but doing that would wreck an important part of the card.
Putting this in a separate post because my laptop was lagging like crazy for some reason.
They all seems like really good cards. Arcane bind has the opportunity of being hilariously broken in wild in tempo mage but then again if we take Blizzard's approach to things they won't really care about that aspect of balance.
I love the versatility, of unleashed power. However, when it comes to Chrysalize I think working a silence effect in before destruction would be great! :)
I really like Unleashed Power because it could lead to some really interesting plays though it should probably be 6 mana because it is a little too good as a five mana flamestrike.
Most of your cards are pretty fair.
Shadowburn: The downside is enough that you could make this one mana like Soulfire.
Arcane Bind: Probably too powerful. Just because your opponent can see what you draw this doesn't mean they can counter play it at all.
Unleashed Power: This one looks fun and interactive. Because you will try to play this with certain minions like eggs, you are telegraphing what you are about to do. This card has a better chance to create counterplay than the first 2 cards as it gives the opposing player an extra turn to prepare for the outcome.
Chrysalize: It's fair but I would rather run Naturalize and force my opponent to spend the mana rather than putting another minion on the board for them.