Gives you a burst of cards for a super low cost but all power has it's price. After using this, you basically lose your hero power and have to pay 2 mana for your start of turn draw. You can run 2 though because Gul'Dan has plenty of souls to spare :P
With my entry, I wanted to give Warrior a little extra damage in the late game while sacrificing survivability. Meet Orgrim Doomhammer!
The hero power costs 2 more because hey, it's repeatable. Do you really want Garrosh to keep getting 3-cost
Fiery War Axes
? And just for good measure, here's an example of what his hero power with said weapon would look like. Lok'tar ogar!
You drag and drop your weapons from your hand into the weapon slot you wish to fill and drag from the weapon slot you wish to attack with to attack. You may attack once with each weapon slot unless a weapon has
windfury
.
Why was Edwin a bad guy again? Wanting to get paid is hardly illegal.
This might seem bad at first. But it would work with Handbuffs. And although this could get insanely strong with some of the Hand Buff mechanics, then it also requires you to play a ton of "bad cards.
Edwin summons a copy of himself, since this depicts him under the Defias Revolution. Initially Edwin and his Stonemasons rebuild the human capital city of Stormwind, after the orcs destroyed it. However the nobles refused to pay for this, so the Stonemasons put on masks, and began protesting. Everyone looked like each other during the protest, as they all wore the same type of clothes, and all wore the signature Red Bandit Mask.
Example of how the Hero Power would look with a +1/+1 handbuffed Edwin
"Sometimes the most unused spec can be the most entertaining (not for your opponent, however)."
Gives you a burst of cards for a super low cost but all power has it's price. After using this, you basically lose your hero power and have to pay 2 mana for your start of turn draw. You can run 2 though because Gul'Dan has plenty of souls to spare :P
Check out my Custom Classes (Scribe, Alchemist, and Battlemage)!
Edited to fix Hero Power Mana Cost
My entry:
Card: Kil'jaeden
Hero Power: Armageddon
THERE IS NO GAME.
My entry:
With my entry, I wanted to give Warrior a little extra damage in the late game while sacrificing survivability. Meet Orgrim Doomhammer!
The hero power costs 2 more because hey, it's repeatable. Do you really want Garrosh to keep getting 3-cost Fiery War Axes ? And just for good measure, here's an example of what his hero power with said weapon would look like. Lok'tar ogar!
Meme-agerie support. Photoshop level 100.
You drag and drop your weapons from your hand into the weapon slot you wish to fill and drag from the weapon slot you wish to attack with to attack. You may attack once with each weapon slot unless a weapon has windfury .
It's-a me! The one who knocks!
And Cenarius said, "It was good."
Ramp up to INFINITE VALUE! Tree druid! TRUID!
edit: added Hero Power image
Just a Korean user passing by. :)
Love the tribes.
The Hero Power
Discovered cards
Why was Edwin a bad guy again? Wanting to get paid is hardly illegal.
This might seem bad at first. But it would work with Handbuffs. And although this could get insanely strong with some of the Hand Buff mechanics, then it also requires you to play a ton of "bad cards.
Edwin summons a copy of himself, since this depicts him under the Defias Revolution. Initially Edwin and his Stonemasons rebuild the human capital city of Stormwind, after the orcs destroyed it. However the nobles refused to pay for this, so the Stonemasons put on masks, and began protesting. Everyone looked like each other during the protest, as they all wore the same type of clothes, and all wore the signature Red Bandit Mask.
Example of how the Hero Power would look with a +1/+1 handbuffed Edwin
I want a new title, but Flux won't let me have one,