Treason, Then: 3/5. Rogue board clear isn't really a thing, and it's pretty imbalanced I think (I put it at least above lightbomb on average), given that it can be prepped. Neat idea though.
Explore Zangarmarsh: 1/5. It's just a better explore un'goro. Kind of boring.
Antonidas's Servant: 1/5. I would rate this higher, but it is obviously completely broken with arcane missiles, frost bolt, or flame geyser as one sorcerer's apprentice allows for an easy OTK.
Idol Worship: 2/5. It's a lot like Explore Un'goro but it fixes a huge part of the problem with it with the draw. 5 mana draw 3 cards >> 2 mana do nothing.
Ambassador Gallywix: This is my card.
Farseer Nobundo: 2/5. It is strictly better than Skulking Geist and Eater of Secrets, both of which are almost always one-ofs, except your opponent knows the card. In those situations, 3 mana 3/3 draw an important card is way better. I'm not sure if it's better than golakka crawler but you could certainly run 1 golakka + this instead of 2 golakka crawlers. A 3/3 that occasionally has to discover a vanilla 2/3 is just as good as a vanilla 2/3.
Plated Ferrosaur: 4/5. If you damage it twice it's a 5 mana 4/3 with an effect that nets you 2 iron hides and your opponent 1 (probably). That sounds pretty good. It does require some setup to work in your favor, instead of your opponent's, so I'm glad the cost isn't any higher than 5.
Blast from the Past: 1/5. A strictly worse ragnaros, except it has spell synergy. Seems unoriginal to me and I don't understand why it has an elemental requirement instead of something else.
Gorilla Goon: 3/5. I'm not sure if it's balanced but it seems appropriately flexible. Obviously not a 1-drop, but it can be used if you're fighting for board control in conjunction with other minions to get better trades. Or it can go face. Maybe a 3/1 is where it's at, but the flavor would be weaker in that case.
Crystal, Mana's Jewel: 3/5. I don't think that getting a mana geode is much different than getting a 2/2 crystal unless you have some crazy combo set up with wild pyromancer and circle of healing. That said, this seems pretty balanced to me.
Cuteness Overload: 2/5. I will give it an extra point because it did get the memes right.
Get Him Boy!: 3/5. The problem I have with this one is that your opponent often won't be able to reduce the damage from 5 to 3 by killing your beasts, because attacking with any minions will activate the secret. I do appreciate that the damage is variable, though.
High General Turalyon: 1/5. Who thought this one was a good idea? You have to damage him 4 times to destroy him, or twice while destroying another minion, in one turn. Or you have to leave him up without divine shield and damage him 3 times, or once while destroying another minion. Either way it's ridiculously inefficient for the opponent. And if he can't deal with the minion initially it can spiral out of control.
Crusty Cook: 2/5. So... aggro decks are not going to run anti-tech cards. That doesn't really make sense. Control decks would rather just run the tech cards. Where does this guy fit?
Argent Recruiter: 3/5. Comparable to Justicar Trueheart. Not much to say about this one.
Stormwind Librarian: 2/5. It's kind of like burgly bully except I think you'd rather have the coins, and 4 health is a lot easier to kill than 6.
Dullahan, the Headless: 2/5. The idea is pretty far out there. I can't really imagine ever playing headcrack in a deck where you'd want lifesteal. The random enemy part makes it sound like a board clear, which again goes completely against the purpose of headcrack. Are you just hoping to waste a ton of mana before eventually playing this 9 mana minion?
Throat Slitter: 0/5. Obviously beyond broken.
Grem Hackheart: 3/5. It's funny but I could actually see this making pirate warrior. If the cost is reduced in your deck, does Keleseth work?
Manboarpig: 2/5, unless this works with call of the wild, then 3/5. I'm not generally a fan of cards that control RNG like this.
Btw, how many of you sent a mod application? I expected Lathy and Livienna to become one given how much time they spend on here. Didn't you apply?
I couldn't care less about mod powers, but I must say I'm kinda jealous about you guys being now able to know in advance who's going to win the final poll and next week's theme.
According to Flux 28 people submitted applications; he didn't specify what positions they were applying for.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Btw, how many of you sent a mod application? I expected Lathy and Livienna to become one given how much time they spend on here. Didn't you apply?
I couldn't care less about mod powers, but I must say I'm kinda jealous about you guys being now able to know in advance who's going to win the final poll and next week's theme.
I didn't apply. I honestly don't spend that much time here (anymore). I think it averages 20-30 minutes a day when it isn't wednesday (new competition). I simply don't have the time on my hands at the moment with the studies and everything else in my life :) This is also the the reason why I'm kind of a dick in the discussion topic, not commenting as much as i would like to. That said, I don't think I'm close to being mod material :P
This is also the the reason why I'm kind of a dick in the discussion topic, not commenting as much as i would like to. That said, I don't think I'm close to being mod material :P
You're Pickle Rick; I think that justifies your dicktitude...and your not being mod material. It can't be helped lol :P
I'm sure you would have been a fine mod, had you the time-availability.
Public Mod Note
(Zence):
We love ya anyway Lathy/Pickle Rick :p
Rollback Post to RevisionRollBack
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Alright, let's give some last-minute-thoughts on these cards to piss everybody off and make them whish, i'd go inactive again. <3
Treason, Then: I still don't see why people keep asking for things like spot-removal in Paladin or this - aoe-clears for Rogue, as different strengths and weaknesses create the identity of each class. Not that big of a fan..
Explore Zangarmarsh: As Explore Un'Goro was poorly executed flavor-wise (why wouldn't you make it discover only Un'Goro cards?), this card actually smoothly improves on that. So i'm inclined to rather call it a reboot than a rip-off. It's likely still weak in terms of competitiveness but the flavor is quite tasty.
Antonidas' Servant: I wasn't fit enough in WoW lore to spot that timeline incoherency myself, so i'll let that slide :D However it feels to me like this is more likely to brick your Antonidas than to improve it. There seem to be a few jackpots (like Frostbolt and maybe Primordial Glyph or even Pyroblast) but building your deck around a certain central mechanic (Antonidas) and then have that mechanic not be realiable seems unwise to me.
Idol Worship: Somehow this looks to me like trying to rip off Explore Un'Goro without making it look like your ripping off Explore Un'Goro :D I'm also not sure if the 'draw 3 cards'-aspect necessarily improves the principle on a competitive level, but i'm tending to say no - and in terms of flavor, i like Explore Zangarmarsh more.
Ambassador Gallywix: Flavor-wise a funny idea to have a character that has ties to each of the three Gadgetzan factions. Not one that's really blowing me away with awesomeness but neat. It does kinda defy the purpose of the tri-class-system though. Also its usefulness is probably as limited as that of the cards it discovers, which are only borderline useful and mostly ever seen in Kabal Highlander decks.
Farseer Nobundo: This tech-card is actually defying the purpose of a tech-card - which i really don't like. The deal is, you weaken your deck a little by sacrificing a slot for a card that might be weak often times, but make up for it by potentially covering a certain weakness or countering a certain deck/archetype. Tech-cards are one of the more intriguing aspects of HS-deckbuilding and they shouldn't be made obsolete by an all-in-one-toolkit.
Plated Ferrosaur: I guess, flavor-wise it makes sense that the current-turn player gets to keep the scales he chops from this dino - but i agree, that makes the card really weak. This might've actually been an interesting way to justify the minion having superior stats - so maybe some potential was lost here.
Blast from the Past: "It's just a Ragnaros the Firelord". Exactly. To be precise it would bring Rag back to Standard for a while. Also 'Elemental last turn', 'Blast from the Past', past turn... - yeah, no. This isn't exactly comedic gold or any gold for that matter and i won't try to justify it. Really living up to my name this week. x)
Gorilla Goon: While the reference is obvious - basically, if you already have a way to deal 4 damage, you get the opportunity to invest that damage to be awarded with 4 damage. Huh. The biggest/ only upside here is that it's cheap Beast synergy but other than that it feels... unnecessary. Balancing a cheap charge minion by making it bad on its own though is at least interesting, i guess.
Crystal, Mana's Jewel: My biggest complaint here is that the godfater of Mana Geodes really deserves a better name. My biggest shame is that i can't think of one right now. Other than that i think a Troggzor for Mana Geodes is a neat idea and a board-centric (tempo-?)Priest archetype that is not dragons might be nice for a change.
Cuteness Overload: That Overload 'wordplay' was pretty smooth, i can appreciate that :D although other than that its flavor is lacking (especially in shaman - Murloc Tinyfin is crying somwhere ;-;) and it is basically a bigger Call in the Finishers that disables the curve-play into Bloodlust, so i also doubt that it would be of much use.
Get Him, Boy!: I kinda whish for Secret Hunter with Professor Putricide to be a thing and this might be pretty useful for that - plus it's even in the spirit of the class - being strong while it has control over the board. Only the story this card tells doesn't really feel all that secretive to me - if i attacked a hunter, i certainly wouldn't be surprised by him sending his pet to attack me. Also - did you just misgender that wolf? :D
High General Turalyon: Speaking of non-secretive secrets - if you're blatantly telling your opponent, which 'secret' he has to play around, the only situation where this is useful, is if you have an empty board and he literlly can't play around it. If you manage that though, Turalyon is pretty tough, being able to tank four hits on his own and curving extremely well into Spikeridged Steed. I just don't really like the way how that is achieved.
Crusty Cook: Eh. I know Golakka Crawler is a pretty good tech-card, but a tech-card for a tech-card is not something i would ever want to put in my deck. This will by definition almost never find use as it counters only one of the 30 cards in your opponent's deck (maybe two, maybe not even one) upon which it doesn't rely anyway.
Argent Recruiter: This is a neat idea but it feels really strong and right now i'm not sure if it is balanced enough. After all Paladin has a pretty wide array of buffs to drastically benefit from its minions having divine shield. Also, if i'm summoning Argent Squires with my hero Power, i really want a Tirion Hero Portrait! Pretty Please, Blizz? x)
Stormwind Librarian: I saw a card in one of the previous competitions that played on that silence-in-libraries-flavor in a similar fashion, and i loved it as much as i love this one. Maybe i have a thing for libraries? Or librarians? Who knows. Also i'm almost certain that this could be included in some Razakus Priest lists as a cheaper Lyra-fuel and ammo generator than Burgly Bully.
Dullahan the Headless: An interesting attempt to capitalize on heavy usage of a pretty clunky card. The Lifesteal feels like it's to much though. It is likely not needed if you actually manage to go to town with Headcracks and bring down this nuke. Also it warrants an 'overbalancing' of this card which makes Dullahan almost as clunky as the card he tries to benefit from. I think this could've been a little more polished.
Throat Slitter: Maybe it's my failing, but i just don't get this card. Also this card doesn't really get me. It seems to contradict itself both mechanically and flavor-wise. 'I'll slit your throat so i can stab you in the back!' sounds quite redundant to me.
Grem Hackhart: I don't think potentially having pre-nerf War Axes is worth the inclusion of this 2/1. But this feels more like a statement than an actual card. And even though i'm not completely on board with wanting to revert the War Axe nerf, i would actually like to see - if only for an experiment - a play mode that allows you to play with pre-nerf versions of cards.
Manboarpig: I also don't think that the main problem with Hunter at the moment is a certain lack of Huffers. Manbearpig or Manwyvernpig on the other hand might've even been interesting though :D
My Top Three (i.e. the cards i'm voting for): Explore Zangarmarsh, Get Him Boy! and Stormwind Librarian.
Congratulations to DemonicPlushie, with "Treason, Then"! We almost had a tie D:
Rollback Post to RevisionRollBack
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
This is also the the reason why I'm kind of a dick in the discussion topic, not commenting as much as i would like to. That said, I don't think I'm close to being mod material :P
You're Pickle Rick; I think that justifies your dicktitude...and your not being mod material. It can't be helped lol :P
I'm sure you would have been a fine mod, had you the time-availability.
Btw, how many of you sent a mod application? I expected Lathy and Livienna to become one given how much time they spend on here. Didn't you apply?
I couldn't care less about mod powers, but I must say I'm kinda jealous about you guys being now able to know in advance who's going to win the final poll and next week's theme.
I didn't apply. I honestly don't spend that much time here (anymore). I think it averages 20-30 minutes a day when it isn't wednesday (new competition). I simply don't have the time on my hands at the moment with the studies and everything else in my life :) This is also the the reason why I'm kind of a dick in the discussion topic, not commenting as much as i would like to. That said, I don't think I'm close to being mod material :P
Like Link said. And don't worry, I would be worse as a mod than anyone else :P
Cheers guys. But no, I don't have the patience needed (plus other "great" assets not worthy for mods) ;)
Crystal, Mana's Jewel: My biggest complaint here is that the godfater of Mana Geodes really deserves a better name. My biggest shame is that i can't think of one right now. Other than that i think a Troggzor for Mana Geodes is a neat idea and a board-centric (tempo-?)Priest archetype that is not dragons might be nice for a change.
Yeah, I know the name isn't that good. I was running out of time and I only had 1 name so I went with it. I'm not always good at coming up with names either. Thanks for the comment.
Rollback Post to RevisionRollBack
Click the image to go to my custom Time Traveler class.
Btw, how many of you sent a mod application? I expected Lathy and Livienna to become one given how much time they spend on here. Didn't you apply?
I couldn't care less about mod powers, but I must say I'm kinda jealous about you guys being now able to know in advance who's going to win the final poll and next week's theme.
I thought about it as I definitely spend a lot of time here (specifically, HERE in the Fan Creations Forum where 97% of my time on this site is spent), but ultimately I figured I wasn't the type of person they would want on the team. I figured they would want someone more experienced and knowledgeable in the card game scene and not just a random HS player who likes making cards.
I think I thought into it too hard.
Rollback Post to RevisionRollBack
Click the image to go to my custom Time Traveler class.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Btw, how many of you sent a mod application? I expected Lathy and Livienna to become one given how much time they spend on here. Didn't you apply?
I couldn't care less about mod powers, but I must say I'm kinda jealous about you guys being now able to know in advance who's going to win the final poll and next week's theme.
I thought about it as I definitely spend a lot of time here (specifically, HERE in the Fan Creations Forum where 97% of my time on this site is spent), but ultimately I figured I wasn't the type of person they would want on the team. I figured they would want someone more experienced and knowledgeable in the card game scene and not just a random HS player who likes making cards.
I think I thought into it too hard.
I defintetly think you thought into it too hard. I think i had you as my top third choice for who i wished would become one of the new Fan Creations mods.
- Click Here To Join Us On Discord! -
Treason, Then: 3/5. Rogue board clear isn't really a thing, and it's pretty imbalanced I think (I put it at least above lightbomb on average), given that it can be prepped. Neat idea though.
Explore Zangarmarsh: 1/5. It's just a better explore un'goro. Kind of boring.
Antonidas's Servant: 1/5. I would rate this higher, but it is obviously completely broken with arcane missiles, frost bolt, or flame geyser as one sorcerer's apprentice allows for an easy OTK.
Idol Worship: 2/5. It's a lot like Explore Un'goro but it fixes a huge part of the problem with it with the draw. 5 mana draw 3 cards >> 2 mana do nothing.
Ambassador Gallywix: This is my card.
Farseer Nobundo: 2/5. It is strictly better than Skulking Geist and Eater of Secrets, both of which are almost always one-ofs, except your opponent knows the card. In those situations, 3 mana 3/3 draw an important card is way better. I'm not sure if it's better than golakka crawler but you could certainly run 1 golakka + this instead of 2 golakka crawlers. A 3/3 that occasionally has to discover a vanilla 2/3 is just as good as a vanilla 2/3.
Plated Ferrosaur: 4/5. If you damage it twice it's a 5 mana 4/3 with an effect that nets you 2 iron hides and your opponent 1 (probably). That sounds pretty good. It does require some setup to work in your favor, instead of your opponent's, so I'm glad the cost isn't any higher than 5.
Blast from the Past: 1/5. A strictly worse ragnaros, except it has spell synergy. Seems unoriginal to me and I don't understand why it has an elemental requirement instead of something else.
Gorilla Goon: 3/5. I'm not sure if it's balanced but it seems appropriately flexible. Obviously not a 1-drop, but it can be used if you're fighting for board control in conjunction with other minions to get better trades. Or it can go face. Maybe a 3/1 is where it's at, but the flavor would be weaker in that case.
Crystal, Mana's Jewel: 3/5. I don't think that getting a mana geode is much different than getting a 2/2 crystal unless you have some crazy combo set up with wild pyromancer and circle of healing. That said, this seems pretty balanced to me.
Cuteness Overload: 2/5. I will give it an extra point because it did get the memes right.
Get Him Boy!: 3/5. The problem I have with this one is that your opponent often won't be able to reduce the damage from 5 to 3 by killing your beasts, because attacking with any minions will activate the secret. I do appreciate that the damage is variable, though.
High General Turalyon: 1/5. Who thought this one was a good idea? You have to damage him 4 times to destroy him, or twice while destroying another minion, in one turn. Or you have to leave him up without divine shield and damage him 3 times, or once while destroying another minion. Either way it's ridiculously inefficient for the opponent. And if he can't deal with the minion initially it can spiral out of control.
Crusty Cook: 2/5. So... aggro decks are not going to run anti-tech cards. That doesn't really make sense. Control decks would rather just run the tech cards. Where does this guy fit?
Argent Recruiter: 3/5. Comparable to Justicar Trueheart. Not much to say about this one.
Stormwind Librarian: 2/5. It's kind of like burgly bully except I think you'd rather have the coins, and 4 health is a lot easier to kill than 6.
Dullahan, the Headless: 2/5. The idea is pretty far out there. I can't really imagine ever playing headcrack in a deck where you'd want lifesteal. The random enemy part makes it sound like a board clear, which again goes completely against the purpose of headcrack. Are you just hoping to waste a ton of mana before eventually playing this 9 mana minion?
Throat Slitter: 0/5. Obviously beyond broken.
Grem Hackheart: 3/5. It's funny but I could actually see this making pirate warrior. If the cost is reduced in your deck, does Keleseth work?
Manboarpig: 2/5, unless this works with call of the wild, then 3/5. I'm not generally a fan of cards that control RNG like this.
I have made about 300 custom hearthstone cards.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
- Click Here To Join Us On Discord! -
I'm sure you would have been a fine mod, had you the time-availability.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Alright, let's give some last-minute-thoughts on these cards to piss everybody off and make them whish, i'd go inactive again. <3
Treason, Then: I still don't see why people keep asking for things like spot-removal in Paladin or this - aoe-clears for Rogue, as different strengths and weaknesses create the identity of each class. Not that big of a fan..
Explore Zangarmarsh: As Explore Un'Goro was poorly executed flavor-wise (why wouldn't you make it discover only Un'Goro cards?), this card actually smoothly improves on that. So i'm inclined to rather call it a reboot than a rip-off. It's likely still weak in terms of competitiveness but the flavor is quite tasty.
Antonidas' Servant: I wasn't fit enough in WoW lore to spot that timeline incoherency myself, so i'll let that slide :D However it feels to me like this is more likely to brick your Antonidas than to improve it. There seem to be a few jackpots (like Frostbolt and maybe Primordial Glyph or even Pyroblast) but building your deck around a certain central mechanic (Antonidas) and then have that mechanic not be realiable seems unwise to me.
Idol Worship: Somehow this looks to me like trying to rip off Explore Un'Goro without making it look like your ripping off Explore Un'Goro :D I'm also not sure if the 'draw 3 cards'-aspect necessarily improves the principle on a competitive level, but i'm tending to say no - and in terms of flavor, i like Explore Zangarmarsh more.
Ambassador Gallywix: Flavor-wise a funny idea to have a character that has ties to each of the three Gadgetzan factions. Not one that's really blowing me away with awesomeness but neat. It does kinda defy the purpose of the tri-class-system though. Also its usefulness is probably as limited as that of the cards it discovers, which are only borderline useful and mostly ever seen in Kabal Highlander decks.
Farseer Nobundo: This tech-card is actually defying the purpose of a tech-card - which i really don't like. The deal is, you weaken your deck a little by sacrificing a slot for a card that might be weak often times, but make up for it by potentially covering a certain weakness or countering a certain deck/archetype. Tech-cards are one of the more intriguing aspects of HS-deckbuilding and they shouldn't be made obsolete by an all-in-one-toolkit.
Plated Ferrosaur: I guess, flavor-wise it makes sense that the current-turn player gets to keep the scales he chops from this dino - but i agree, that makes the card really weak. This might've actually been an interesting way to justify the minion having superior stats - so maybe some potential was lost here.
Blast from the Past: "It's just a Ragnaros the Firelord". Exactly. To be precise it would bring Rag back to Standard for a while. Also 'Elemental last turn', 'Blast from the Past', past turn... - yeah, no. This isn't exactly comedic gold or any gold for that matter and i won't try to justify it. Really living up to my name this week. x)
Gorilla Goon: While the reference is obvious - basically, if you already have a way to deal 4 damage, you get the opportunity to invest that damage to be awarded with 4 damage. Huh. The biggest/ only upside here is that it's cheap Beast synergy but other than that it feels... unnecessary. Balancing a cheap charge minion by making it bad on its own though is at least interesting, i guess.
Crystal, Mana's Jewel: My biggest complaint here is that the godfater of Mana Geodes really deserves a better name. My biggest shame is that i can't think of one right now. Other than that i think a Troggzor for Mana Geodes is a neat idea and a board-centric (tempo-?)Priest archetype that is not dragons might be nice for a change.
Cuteness Overload: That Overload 'wordplay' was pretty smooth, i can appreciate that :D although other than that its flavor is lacking (especially in shaman - Murloc Tinyfin is crying somwhere ;-;) and it is basically a bigger Call in the Finishers that disables the curve-play into Bloodlust, so i also doubt that it would be of much use.
Get Him, Boy!: I kinda whish for Secret Hunter with Professor Putricide to be a thing and this might be pretty useful for that - plus it's even in the spirit of the class - being strong while it has control over the board. Only the story this card tells doesn't really feel all that secretive to me - if i attacked a hunter, i certainly wouldn't be surprised by him sending his pet to attack me. Also - did you just misgender that wolf? :D
High General Turalyon: Speaking of non-secretive secrets - if you're blatantly telling your opponent, which 'secret' he has to play around, the only situation where this is useful, is if you have an empty board and he literlly can't play around it. If you manage that though, Turalyon is pretty tough, being able to tank four hits on his own and curving extremely well into Spikeridged Steed. I just don't really like the way how that is achieved.
Crusty Cook: Eh. I know Golakka Crawler is a pretty good tech-card, but a tech-card for a tech-card is not something i would ever want to put in my deck. This will by definition almost never find use as it counters only one of the 30 cards in your opponent's deck (maybe two, maybe not even one) upon which it doesn't rely anyway.
Argent Recruiter: This is a neat idea but it feels really strong and right now i'm not sure if it is balanced enough. After all Paladin has a pretty wide array of buffs to drastically benefit from its minions having divine shield. Also, if i'm summoning Argent Squires with my hero Power, i really want a Tirion Hero Portrait! Pretty Please, Blizz? x)
Stormwind Librarian: I saw a card in one of the previous competitions that played on that silence-in-libraries-flavor in a similar fashion, and i loved it as much as i love this one. Maybe i have a thing for libraries? Or librarians? Who knows. Also i'm almost certain that this could be included in some Razakus Priest lists as a cheaper Lyra-fuel and ammo generator than Burgly Bully.
Dullahan the Headless: An interesting attempt to capitalize on heavy usage of a pretty clunky card. The Lifesteal feels like it's to much though. It is likely not needed if you actually manage to go to town with Headcracks and bring down this nuke. Also it warrants an 'overbalancing' of this card which makes Dullahan almost as clunky as the card he tries to benefit from. I think this could've been a little more polished.
Throat Slitter: Maybe it's my failing, but i just don't get this card. Also this card doesn't really get me. It seems to contradict itself both mechanically and flavor-wise. 'I'll slit your throat so i can stab you in the back!' sounds quite redundant to me.
Grem Hackhart: I don't think potentially having pre-nerf War Axes is worth the inclusion of this 2/1. But this feels more like a statement than an actual card. And even though i'm not completely on board with wanting to revert the War Axe nerf, i would actually like to see - if only for an experiment - a play mode that allows you to play with pre-nerf versions of cards.
Manboarpig: I also don't think that the main problem with Hunter at the moment is a certain lack of Huffers. Manbearpig or Manwyvernpig on the other hand might've even been interesting though :D
My Top Three (i.e. the cards i'm voting for): Explore Zangarmarsh, Get Him Boy! and Stormwind Librarian.
SoonTM
Congratulations to our winner!
I want a new title, but Flux won't let me have one,
Congratulations to DemonicPlushie, with "Treason, Then"! We almost had a tie D:
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
CG CG! :) This was a close one!
- Click Here To Join Us On Discord! -
Grats! Our new Discussion Topic is up now!
You can find me here! Good luck everyone!
Congratulations to Plushie! :)
Also, i need to shorten my reviews - took me almost 2 hours. I guess i took 'last minute' quite seriously.. D:
SoonTM
Click the image to go to my custom Time Traveler class.
Click the image to go to my custom Time Traveler class.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
I'm not gonna lie, the winning card disappoints me. This is not an original idea and the execution does not make up for that...
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
I want a new title, but Flux won't let me have one,