The idea was just to show how ultimate infestation could look like for the other 8 classes. Since ultimate infestation has the value of 17 mana (sprint + shield block + fireland portal), these cards are designed with the similar logic.
This is the first time I do fan creation cards and I really want to know your thoughts. Comment and let me know!
Yeah drawing 5 cards is too good, especially for druid. I tried not to add drawing effect in these cards so that they don't look like the exact copies of infestation.
The paladin one is quite weak, maybe 12 mana worth.
My thought of this card is combining better avenging wrath (10 damage and will not go face ) and better healing touch, that should be around 11-12 mana and adding a truesilver to make it 15-16 mana.
Card Not Found everywhere. Did you link it from Hearthcards? If so you messed up badly. Hearthcards deletes cards after a few days. You should've saved them to imgur or something and linked from there.
Card Not Found everywhere. Did you link it from Hearthcards? If so you messed up badly. Hearthcards deletes cards after a few days. You should've saved them to imgur or something and linked from there.
I used the links from this Hearthstone Generator thing. I re-uploaded the cards on imgur now and it should be fine now. It's my first time post a thread on Hearthpwn so it took it a while to figure our how to paste images.
it's crazy to say but these are almost all way weaker than UI, because they don't have the general utility. UI is great in any druid deck that doesn't intend to close the game out on turn 4. it gives you healing, board control, and refill. most of these would need to be built around, and even then wouldn't pack the same punch.
edit: hunter one would be broken due to tundra rhino. it'd be like anyfin x10.
I like the idea, but I don't think these cards are anywhere near the power level of Ultimate Infestation, because UI shores up the Druid's weakness (card draw and lack of tempo post-ramp). They should all be doing something their class typically can't do (like killing 4-attack minions in Priest).
I see it now! I like it, though I think the warlock one could be renamed to 'Ultimate Dreadlord' and the warrior one to 'Ultimate Kor'kron Elite'. just to stick with the theme ;-)
I would make them class colors rather than golden so its easier to tell them apart at-a-glance (more distinctive).
Also, Ultimate Infestation is a spell...why make some of them minions?
Overall pretty fun to read though, nice job.
Just thought the warlock and warrior one will be more suitable in minion forms. I did make the normal version instead of the golden version but they got deleted by Hearthcard or whatever the generator is called.
I see it now! I like it, though I think the warlock one could be renamed to 'Ultimate Dreadlord' and the warrior one to 'Ultimate Kor'kron Elite'. just to stick with the theme ;-)
Naming those cards was a pain in the ass lol. Those two names were my attempt to fit into the Frozen Throne theme.
I like the idea, but I don't think these cards are anywhere near the power level of Ultimate Infestation, because UI shores up the Druid's weakness (card draw and lack of tempo post-ramp). They should all be doing something their class typically can't do (like killing 4-attack minions in Priest).
I agree with you. The original idea was just to make these card as powerful as possible mana-wise. It is actually a very hard job to create a card that strengthen the weakness of a class without losing its original feature. What makes Ultimate Infestation really broken are the other druid ramping cards, which are part of druid's feature. But seriously this card is still OP AF
The idea was just to show how ultimate infestation could look like for the other 8 classes.
Since ultimate infestation has the value of 17 mana (sprint + shield block + fireland portal), these cards are designed with the similar logic.
This is the first time I do fan creation cards and I really want to know your thoughts.
Comment and let me know!
Powerful yet I like them
edit: actually Infestation is still much better than these cards thanks to the card draw.
--Alfi--
The paladin one is quite weak, maybe 12 mana worth.
--Alfi--
Yeah drawing 5 cards is too good, especially for druid.
I tried not to add drawing effect in these cards so that they don't look like the exact copies of infestation.
Good work! Shows the true strength.
Wish i could see them before they all expired...too bad i'm too late ;( feelsbadman
WCD #8.06: Curse of the Flesh WCD #8.05: Pet Egg
Card Not Found everywhere. Did you link it from Hearthcards? If so you messed up badly. Hearthcards deletes cards after a few days. You should've saved them to imgur or something and linked from there.
It's my first time post a thread on Hearthpwn so it took it a while to figure our how to paste images.
it's crazy to say but these are almost all way weaker than UI, because they don't have the general utility. UI is great in any druid deck that doesn't intend to close the game out on turn 4. it gives you healing, board control, and refill. most of these would need to be built around, and even then wouldn't pack the same punch.
edit: hunter one would be broken due to tundra rhino. it'd be like anyfin x10.
I like the idea, but I don't think these cards are anywhere near the power level of Ultimate Infestation, because UI shores up the Druid's weakness (card draw and lack of tempo post-ramp). They should all be doing something their class typically can't do (like killing 4-attack minions in Priest).
"Nerf Paper," said Rock.
I see it now! I like it, though I think the warlock one could be renamed to 'Ultimate Dreadlord' and the warrior one to 'Ultimate Kor'kron Elite'. just to stick with the theme ;-)
The sad part is that there are more balances and funnnier that UI simply due to the fact that no other can´t cheat 10 cost card on turn 5.
Seriously, Druid needed a bigger ramp nerf.
Interesting concept...
I would make them class colors rather than golden so its easier to tell them apart at-a-glance (more distinctive).
Also, Ultimate Infestation is a spell...why make some of them minions?
Overall pretty fun to read though, nice job.
Didn't read them all but that hunter one is overkill jesus christ. Even UI isn't that strong.
That Hunter card might is mega.
Please don't tell my girlfriend about my card collection...
I did make the normal version instead of the golden version but they got deleted by Hearthcard or whatever the generator is called.
Those two names were my attempt to fit into the Frozen Throne theme.
It is actually a very hard job to create a card that strengthen the weakness of a class without losing its original feature.
What makes Ultimate Infestation really broken are the other druid ramping cards, which are part of druid's feature.
But seriously this card is still OP AF
warlock is not overpowered enough, should destroy all enemy minions and transform your hero into Jaraxxus Prime