These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
You are allowed to submit only one entry. An entry normally consists of only one collectible card, plus any necessary additional material or commentary (explained below).
You are allowed to post in this Submission Topic only once, only to submit your one entry.
You may not delete ANY posts you make in this Submission Topic, not even accidental ones you may make over your one allowed, such as by double-posting or by accidentally posting something here that you meant for the Discussion Topic. If you do accidentally post more than once, inform any of the Fan Creation Forum moderators via PM, and we will handle it.
Speaking of the Discussion Topic, that is where any discussion of this competition should go. This thread is for submissions only. If you want to discuss your card or ask questions about the competition rules or process, you can find a link to the Discussion Topic at the top of this thread. Plenty of folks there will be happy to help you out.
Once you have submitted your one entry, you are allowed to make only minor changes to it. Minor changes are things like correcting typos or making balance changes that do not alter the spirit of your entry as determined by we the moderators. If you want to make any changes and have any doubts as to their legality, ask us first.
These are the rules about your Submission:
Accompanying the image of your card, you may offer some minimal additional commentary to explain its design, balance, and/or other qualities. Flavor text is also welcome.
You may not submit any Gold cards or animated cards. (It's just a cheap attention grab tactic that makes it unnecessarily difficult to determine what class your card is for.)
Your entry must be a card of your own creation. We've been doing this for a while, so if you blatantly rip off somebody else's idea, we will know.
Remember that, although HearthCards is awesome, you MUST host your card somewhere other than Hearthcards. Save it and upload it toImgur, Photobucket, or some other similar site. HearthCards has a limited server space and will purge cards after a few days, and nobody wants your card disappearing part-way through the finals. We understand that there are some HearthCards memberships that will allow you to save your card there for longer (and you should totally get one of those just for general fan creation purposes, by the way), but we don't know who has those memberships and we can't tell from the URLs.
Fun and even humorous entries are perfectly allowed, but "troll" entries will be disqualified. If you're worried that your card may be misinterpreted as a troll card, contact a moderator before you submit.
TIP: Though not a rule exactly, we highly recommend that you insert your images using this icon on the bar above the post text editor: . Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Competition Process
Entry and Early Voting Phase (Starts Now! Ends 20:00 UTC 18/Sept/2017) During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like! Voting Phase (Starts 20:00 UTC 18/Sept/2017, Ends 20:00 UTC 19/Sept/2017) During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites! Final Phase (Starts 20:00 UTC 19/Sept/2017, Ends 20:00 UTC 20/Sept/2017) During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
(ab) / (c) = x
Where, a = The total number of submissions on the same page as the submission. b = The total number of up-votes that the submission received. c = The total number of up-votes on the same page as the submission. x = The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a Wild Card, which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun. (Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners: Their card forever immortalized in our Winners' Gallery! They will be allowed to select the next card design competition theme. And a unique Avatar Border & "Card Design Champion" Title, as depicted below!
Looking for more information about the WCDC or Fan Creations in general? Why not check out this FAQ to see if your question is answered there?
So, an idea for a future Quest (I do believe we will see more, and that Blizz will continue with the 2 class legendaries per Exp pack)
Basically, it rewards Mages for careful use of their Hero Power, by pinging down minions, the Hero power grows stronger, and therefore more capable of taking bigger minions down, or burning down the opposing Hero.
Primal Rage lets you create a non-Beast deck that can still exploit things like Kill Command and Abominable Bowman. The Hunter has always been to some extent hamstring-ed by his crippling addiction to Beast-synergy; Primal Rage could offer him more freedom to step away from it.
Rollback Post to RevisionRollBack
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Originally my idea was gonna be a Warlock highlander card that made all your spells cost health instead of mana, but in the end decided against it. After playing the Blood Magic Brawl I realized an effect like that when paired with Violet Illusionist would be completely broken. So instead, I decided to take my favorite card, Dr. Boom, and created a new (and perfectly balanced) version of him.
Taking a page out of Nether Portal, this new Dr. Boom is nine mana instead of seven, and spawns a permanent token that makes Boom Bots instead. Every turn you'll get a new boom bot that you can use to distrupt your opponent. But don't think the original is now useless as a result, as the original Dr. Boom is still very much playable since he's 7 mana and spawns two Boom Bots. This one is more for decks that get benefits from tokens and could use a minion generator.
Flavor text: "Dr. Boom laughed as his minions arose, for tonight was the night of Dr. Boom's Revenge." (A reference to the Overwatch Halloween PvE event, Junkenstein's Revenge.)
(And for those who never seen Dr. Boom before in their life, this is what a Boom Bot is:)
It's hard to come up with a card when you're stuck on an airport with limited wifi, but been starring on the conveyor belt and it made me think of supply lines. And that idea turned into this.
Rollback Post to RevisionRollBack
Check out my submission for this weeks card design competition; or my other fan creations! Nullius in verba
To clarify, Beasts will be turned into 3/3 The Chimaera that will retain their previous effect. For example, If you were to play an Infested Wolf, it would be transformed into a 3/3 Chimaera with "Deathrattle: Summon two 1/1 Spiders" after it is played. This will happen after Battlecry effects are triggered. Also, Beasts summoned by other means such as Unleash the Hounds, On the Hunt and the previously mentioned Infested Wolf will also be transformed into Chimaeras.
Taunt and Stealth wont work for the player casting this once its cast, but conditional targets will be highlighted regardless for your opponent. The denial of information is a huge thing when it comes to trades, and assessing the enemy strategy, but it doesn't help much against brute force. Specific animations will be disabled, but some effects will give away what you played anyway. Start of turn minions might have a better chance to survive under this, and combo set ups could go off undetected.
This is the Submission Topic. The Discussion Topic is here.
Competition Theme: Happily Ever After
This weeks theme comes from Cogito_Ergo_Sum, whose "Archangel of Tithes" was the winner of our "Sincerest Form of Flattery" competition.
Competition-Specific Restrictions:
General Competition Rules
These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
These are the rules about your Submission:
TIP: Though not a rule exactly, we highly recommend that you insert your images using this icon on the bar above the post text editor: . Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Competition Process
Entry and Early Voting Phase (Starts Now! Ends 20:00 UTC 18/Sept/2017)
During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like!
Voting Phase (Starts 20:00 UTC 18/Sept/2017, Ends 20:00 UTC 19/Sept/2017)
During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites!
Final Phase (Starts 20:00 UTC 19/Sept/2017, Ends 20:00 UTC 20/Sept/2017)
During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
(ab) / (c) = x
Where,
a = The total number of submissions on the same page as the submission.
b = The total number of up-votes that the submission received.
c = The total number of up-votes on the same page as the submission.
x = The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a Wild Card, which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun.
(Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners:
Their card forever immortalized in our Winners' Gallery!
They will be allowed to select the next card design competition theme.
And a unique Avatar Border & "Card Design Champion" Title, as depicted below!
Looking for more information about the WCDC or Fan Creations in general? Why not check out this FAQ to see if your question is answered there?
Good Luck!
You can find me here! Good luck everyone!
So, an idea for a future Quest (I do believe we will see more, and that Blizz will continue with the 2 class legendaries per Exp pack)
Basically, it rewards Mages for careful use of their Hero Power, by pinging down minions, the Hero power grows stronger, and therefore more capable of taking bigger minions down, or burning down the opposing Hero.
Check out my entrant for the WCDC 9.12: Bilgewater Highroller
Just to clarify, the Battlecry DOES NOT Freeze itself.
Click the image to go to my custom Time Traveler class.
Primal Rage lets you create a non-Beast deck that can still exploit things like Kill Command and Abominable Bowman. The Hunter has always been to some extent hamstring-ed by his crippling addiction to Beast-synergy; Primal Rage could offer him more freedom to step away from it.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Interacts with Spell Damage and cards like Yogg-Saron, Hope's End, Mana Wyrm, Violet Teacher, Troggzor the Earthinator, Arcane Giant etc. etc.
Originally my idea was gonna be a Warlock highlander card that made all your spells cost health instead of mana, but in the end decided against it. After playing the Blood Magic Brawl I realized an effect like that when paired with Violet Illusionist would be completely broken. So instead, I decided to take my favorite card, Dr. Boom, and created a new (and perfectly balanced) version of him.
Taking a page out of Nether Portal, this new Dr. Boom is nine mana instead of seven, and spawns a permanent token that makes Boom Bots instead. Every turn you'll get a new boom bot that you can use to distrupt your opponent. But don't think the original is now useless as a result, as the original Dr. Boom is still very much playable since he's 7 mana and spawns two Boom Bots. This one is more for decks that get benefits from tokens and could use a minion generator.
Flavor text: "Dr. Boom laughed as his minions arose, for tonight was the night of Dr. Boom's Revenge." (A reference to the Overwatch Halloween PvE event, Junkenstein's Revenge.)
(And for those who never seen Dr. Boom before in their life, this is what a Boom Bot is:)
It's hard to come up with a card when you're stuck on an airport with limited wifi, but been starring on the conveyor belt and it made me think of supply lines. And that idea turned into this.
Check out my submission for this weeks card design competition; or my other fan creations! Nullius in verba
TOKENS, Booty Bay Supplies:
To clarify, Beasts will be turned into 3/3 The Chimaera that will retain their previous effect. For example, If you were to play an Infested Wolf, it would be transformed into a 3/3 Chimaera with "Deathrattle: Summon two 1/1 Spiders" after it is played. This will happen after Battlecry effects are triggered. Also, Beasts summoned by other means such as Unleash the Hounds, On the Hunt and the previously mentioned Infested Wolf will also be transformed into Chimaeras.
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6
Ahhh. Fun times....
Wished to be pink.
Then did.
Then fired myself.
Then did again.
Similar to Prince Malchezaar, reveal it and apply its effect before the first turn starts.
All murlocs will also be pirates and all pirates will also be murlocs.
That's my entry. GL everyone!
EDIT: changed wording
Some love for elemental decks <3 Simple, yet effective! (Weaker base statline, cause it will buff iteself)
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Shadow.
In-depth
Taunt and Stealth wont work for the player casting this once its cast, but conditional targets will be highlighted regardless for your opponent. The denial of information is a huge thing when it comes to trades, and assessing the enemy strategy, but it doesn't help much against brute force. Specific animations will be disabled, but some effects will give away what you played anyway. Start of turn minions might have a better chance to survive under this, and combo set ups could go off undetected.