Just got bored with all the pirate-druid trash on ladder so I just decided to create some cards instead, and for the theme of the cards, I chose something that I like to see be implemented in game so - WoW Specializations!
Originally, these were intended to be an outcome of a significant icon of that class through a battlecry. However, I found it boring and very linear so I decided to drop the idea. (Maybe these are better if they were activated at the start of the game, as long as you include the card that activates them rather than as a battlecry.) Here are the cards:
Important Note:
These cards do not replace your current Hero Power but rather is an extension to them.
You can only have 1 Passive Hero Power active at a time.
ROGUE
(for one turn)
Choosing the outlaw spec allows you to dual wield. You need to select the weapon instead of the Hero in order to attack the target. Your Hero can attack twice.
PRIEST
WARRIOR
SHAMAN
PALADIN
HUNTER
DRUID
WARLOCK
MAGE
Some of these designs,(esp. mage and warrior) I actually find boring and redundant as I don't know what to replace them with without being too OP and not staying out of the theme of that specific spec. I welcome any necessary and logical possible replacements. I hope this kind of effect will be implemented in game.
Just got bored with all the pirate-druid trash on ladder so I just decided to create some cards instead, and for the theme of the cards, I chose something that I like to see be implemented in game so - WoW Specializations!
Originally, these were intended to be an outcome of a significant icon of that class through a battlecry. However, I found it boring and very linear so I decided to drop the idea. (Maybe these are better if they were activated at the start of the game, as long as you include the card that activates them rather than as a battlecry.) Here are the cards:
Important Note:
ROGUE
(for one turn)
Choosing the outlaw spec allows you to dual wield. You need to select the weapon instead of the Hero in order to attack the target. Your Hero can attack twice.
PRIEST
WARRIOR
SHAMAN
PALADIN
HUNTER
DRUID
WARLOCK
MAGE
Some of these designs,(esp. mage and warrior) I actually find boring and redundant as I don't know what to replace them with without being too OP and not staying out of the theme of that specific spec. I welcome any necessary and logical possible replacements. I hope this kind of effect will be implemented in game.
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6