HEYA! I'm back again! Boy, will this one be intense.
The rules of this contest state you need to make a spell with a number showing three times. My three times are the mana cost (numerical), the total damage dealt (alphabetical) and how much damage is needed to reduce the cost in ordinal form. Yes, I did go with the death knight for this card. Why? I felt like this was going to be WAY too powerful if it was actually made into an official card and given to just one class and neutral spells are not a thing yet (though it would be rather sweet if they were) so I went ahead and gave it the death knight since it's now out.
PRO: It's balanced. I mean you need to do six hundred damage to make it playable if you have no mana-reduction cards. It's quite a lot.
CON: Your minions are in the line of fire too? I didn't mean that! Whatever, it could add balance.
PRO/CON (depending how you see it): If official Molten Giant will no longer hold the record for highest mana cost. Minion-only, yes. Out of everything, sorry, you only get second.
It's hard to see the Giant army through the front ranks.
Clarifier: If you play two minions with the same name and two other minions with the same name the spell will copy the second set of minions. Example: You play Arcane Giant, Arcane Giant, Flame Elemental, Flame Elemental in that order. The spell will add two Flame Elementals to your hand.
Discardlock suffers from the random nature of discard. Not only that, but discarding is an extreme loss of value, and you tend to have low card advantage despite Life Tap. Thus, you end up with little resources to control the board or push for threats. So why not make a card to counteract that?
Based off of the Warlock spell in WoW with same name, this little card here gives you MORE cards by discarding and reduces the chance of discarding the cards you want to keep by multiplying in your hand! You could use some copies of the spell to control the board or rush the enemy hero while keeping other copies of it for future use/discarding!
Uses:
Deathwing will no longer give you an empty hand with this spell! So unleash the Destroyer! Add a little Lakkari Sacrifice if you wish! And watch the horror of your opponent has you destroy his board while keeping a handful of cards to protect the Black Dragon and destroy the enemy hero! Discardlock is coming, and there will be no survivors!
Construct your wrath as it helps to synergize with Discard effects like Doomguard while keeping supreme card advantage!
The more you lose, the more you gain! By discarding this spell, this multiplies in your hand; ergo, discarding Rain of Fire will reduce the chances of discarding the cards you want to keep! No more discarding that Jaraxxus!
Feel the agonizing fear of your opponents as you slowly work your way up to building a split Pyroblast with chosen targets! No RNG here!
Laugh maniacally as you cast a LOT of damaging spells in control the board or rush the enemy hero down to 0 Health! You don't have to cast all of them though! You can keep some resources for future damaging endeavors...that multiply even more! MWHAHAHAHA!
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
HEYA! I'm back again! Boy, will this one be intense.
The rules of this contest state you need to make a spell with a number showing three times. My three times are the mana cost (numerical), the total damage dealt (alphabetical) and how much damage is needed to reduce the cost in ordinal form. Yes, I did go with the death knight for this card. Why? I felt like this was going to be WAY too powerful if it was actually made into an official card and given to just one class and neutral spells are not a thing yet (though it would be rather sweet if they were) so I went ahead and gave it the death knight since it's now out.
PRO: It's balanced. I mean you need to do six hundred damage to make it playable if you have no mana-reduction cards. It's quite a lot.
CON: Your minions are in the line of fire too? I didn't mean that! Whatever, it could add balance.
PRO/CON (depending how you see it): If official Molten Giant will no longer hold the record for highest mana cost. Minion-only, yes. Out of everything, sorry, you only get second.
THERE IS NO GAME.
Flavor: His name is Bally Arren, and he is the fastest gnome in Azeroth.
It's Cost 1!
To clarify, this will only work if you control 4 or more Spell Damage minions.
It's hard to see the Giant army through the front ranks.
Clarifier: If you play two minions with the same name and two other minions with the same name the spell will copy the second set of minions.
Example: You play Arcane Giant, Arcane Giant, Flame Elemental, Flame Elemental in that order. The spell will add two Flame Elementals to your hand.
Hoping there can be more Quest cards in future expansions...
"Science isn't about why! Its about why not!"
"And I set fire to the rain!"
Discardlock suffers from the random nature of discard. Not only that, but discarding is an extreme loss of value, and you tend to have low card advantage despite Life Tap. Thus, you end up with little resources to control the board or push for threats. So why not make a card to counteract that?
Based off of the Warlock spell in WoW with same name, this little card here gives you MORE cards by discarding and reduces the chance of discarding the cards you want to keep by multiplying in your hand! You could use some copies of the spell to control the board or rush the enemy hero while keeping other copies of it for future use/discarding!
Uses:
REMOVED
OH GOSH, I forgot to see that it must be a spell card. URGH
For some extra crunchy synergy with Bloodreaver Gul'dan.
This is my entry, I would present it as an alternative to Mirror Entity that is more suitable for early game. Hope you like it.