Ok, what the fuck. I've posted feedback for 4 people (they've all gotten notifications for it) and asked for feedback on a card I made. I come back and 2 pages have gone by and no one has commented on the damn thing. This is the sort of thing I get pissed off with, especially when the people who crowd it out are people who haven't left any feedback themselves but then they post their cards without contributing anything else.
This is the step where you usually would bump your submission idea ^^ It happens to everyone don't rage lol.
Repost it so me and others can look at it again. Sometimes things get hectic and cards get missed.
I know, it's just that this has happened to me specifically about 8 times in the past two weeks, whereas everyone else gets their cards reviewed pretty quickly. Something about my posts is invisible.
The idea is it has twice the stats Mistress of Pain does, and is flexible enough to act as a free Innervate with damage attached. If it takes damage on your opponents turn, you gain mana crystals, but they go away when your turn starts.
Ok, what the fuck. I've posted feedback for 4 people (they've all gotten notifications for it) and asked for feedback on a card I made. I come back and 2 pages have gone by and no one has commented on the damn thing. This is the sort of thing I get pissed off with, especially when the people who crowd it out are people who haven't left any feedback themselves but then they post their cards without contributing anything else.
Ok, what the fuck. I've posted feedback for 4 people (they've all gotten notifications for it) and asked for feedback on a card I made. I come back and 2 pages have gone by and no one has commented on the damn thing. This is the sort of thing I get pissed off with, especially when the people who crowd it out are people who haven't left any feedback themselves but then they post their cards without contributing anything else.
This is the step where you usually would bump your submission idea ^^ It happens to everyone don't rage lol.
Repost it so me and others can look at it again. Sometimes things get hectic and cards get missed.
I know, it's just that this has happened to me specifically about 8 times in the past two weeks, whereas everyone else gets their cards reviewed pretty quickly. Something about my posts is invisible.
The idea is it has twice the stats Mistress of Pain does, and is flexible enough to act as a free Innervate with damage attached. If it takes damage on your opponents turn, you gain mana crystals, but they go away when your turn starts.
Trust me, you aren't invisible. Getting frustrated about a lack of attention towards your designs can actually make your situation worse, so i'd refrain from that too :p
As for Crystalsong Dryad
Ok I see a major issue with this. You can't just double stats and cost and call it a day. The stats don't add up that way. Right now this is already a 4 cost minion with the stats of a 5 drop (shuffle the stats around and this becomes a 4 mana 5/5). Instead what you should've done was start with a vanilla minion, then reduce stats based on the ability. The 1st would require a mana crystal of stats (1/1) while the 2nd looks much stronger at 1.5-2 mana (1/2 - 2/3) worth of stats. So i'd suggest making the abilities more even, because every choose one card is forced to be like that to remain balanced.
If you want lifesteal to stick, then this minion becomes a 2/5 at most. The flavor is great, but the card is extremely unbalanced atm.
Ok, what the fuck. I've posted feedback for 4 people (they've all gotten notifications for it) and asked for feedback on a card I made. I come back and 2 pages have gone by and no one has commented on the damn thing. This is the sort of thing I get pissed off with, especially when the people who crowd it out are people who haven't left any feedback themselves but then they post their cards without contributing anything else.
This is the step where you usually would bump your submission idea ^^ It happens to everyone don't rage lol.
Repost it so me and others can look at it again. Sometimes things get hectic and cards get missed.
I know, it's just that this has happened to me specifically about 8 times in the past two weeks, whereas everyone else gets their cards reviewed pretty quickly. Something about my posts is invisible.
The idea is it has twice the stats Mistress of Pain does, and is flexible enough to act as a free Innervate with damage attached. If it takes damage on your opponents turn, you gain mana crystals, but they go away when your turn starts.
Your card has a really cool idea, the unique problem I've is that maybe the high health makes it a hard thread to remove, even a Fireball on turn four would not kill it, if the card sticks on the board more than to turns or gets buffed with Mark of the Lotus, Mark of Y'Shaarj, Earthen Scales, etc. it can go wild and give and make pretty powerful turns. I think it will be good to down one or two health points
Rollback Post to RevisionRollBack
Ahh yes, we've been expecting you. You'll have to be recorded before you're officially released. There are a few ways we can do this, and the choice is yours. See my submission to the WCDC hereand upvote if you like it. WCDC 8.3
Some pretty simple ideas, I based icecrown frost mage on Fallen Hero. What do you think?
The only one I don't like is Scourge Rider, simply because it doesn't have the same effect as Fallen Hero is trying to get you to do, and what you're trying to emulate with the other two cards. I think Icecrown Frost Mage is the best out of them because it's like the reverse of Fallen Hero and the effect isn't too powerful so it works out
.
Here's a prospective card I had:
Yep, I know. It's a bit cheap. It's either double Mistress of Pain or an Innervate on your turn that helps ramp you up and put out high threats in the mid game. Buffing this minion with Mark of Y'Shaarj is prettttty good, even though it's not a beast. I was debating just turning it into a new keyword, Manasteal, but you don't want to assume people know what that means. Art may change, but give your thoughts please!
Thanks for the feedback, I also was more keen on the "icecrown" minions as they followed around the same mechanic of using your Hero Power. That also why I made Icecrown Enchanter 3 mana, so you can drop it on turn 3 after your Hero Power, I would also like to see Weapon Rouge become a viable archetype.
As for your card, I really like the idea but the wording seems a little off for a Choose one card. Like you said, I would make it a keyword, but I dunno how it would affect people looking at it. You can do it like: "after this minion attacks gain two mana crystals this turn only" I know it would partially cut out the idea of buffing its attack to get more mana but it feels better on that type of Card. I would do your version if it wasn't a Choose one card. Forget what I said! New idea! Make it 5 mana an throw out the Choose one and make it Alley Armorsmith like, maybe even make it 7 hp of you want more resemblance. Hope I helped
Sorry man. Your feedback is good, I'll change up the card a bit. Sorry I got a bit ragey though, but this forum doesn't have the best layout for viewing replies to comments, especially when the thread is going this fast.
@ZardozSpeaks: None of those seems particularily interesting to me, the best of the 3 is probably Freakish Abomination though since there's flavor. You could also post Bloddy Dervish because tits.
@jamaldickinson: You already posted but yeah the taunt version was better. I don't know Hots I'm judging from a HS point of view. You should have used another art though.
@Shatterstar1998: Fuck Freeze Mage.
@notsoclutch: I like the base concept but it shouldn't be a warlock card.
@arpitduelist: This is way too situational. It's benefitial only when playing Auchenai. It's not interesting.
@gilgamesh1010: County Agent has potential buy you need to give it a WoW/DK flavor. I'd make it a legendary too or increase the cost since the effect is quite powerful. The other card is not interesting.
@kegstand...: None of them are exceptional but Frenzied Vampire Bat is the most interesting and flavorful of the three. IMO it doesn't need to deal damage to other firendly beast
@otovent: The second one is lteraly a worse Friendly Bartender. The first one is underpowered. The third one is alright but too bland to get votes in this competition.
@Fabman650. Darion Mograine everyday, it has a cool effect. Would upvote Darion.
@Zukuu: I don't get the flavor here. The last ones were better.
@Yothats: Shadowmourne is too bland to my taste.
@MrUncreative: Sentinel generates too much tempo in the early game, it's OP. Overflowing light may be slightly OP in combo priest too, but I think it's still acceptable given the lack of consistency of combo priest and the priest class in general. Mirkblood is on the contrary overcosted but has an interesting effect. Would upvote Overflowing Light or a cheaper Mirkblood.
@Teknician: Seems way too OP and complicated.
@LarryMoments: It's "give a random minion". I kind of like it but it needs more WoW flavor. Would upvote with more flavor.
@Prod: First thing: Abbendis is a human and that's an elf on the artwork and "taunt" needs to be capitalized. It's not very interesting.
@Kanthu1158: Yes it's too strong.
@Lemondude617: Harness the Light is OP af (and warlock has nothing to do with "the Light"). Verdant Blood Elf is actually a night elf and its effect is boring. Golden serpent is the best of the three although still unspectacular, but I think it could be good with some tweaking.
@CeciHoshino: None of those seems particularily "Gluttonous" to me.
@CasmX: That's OP.
@LittleOgreEtc... : Ya'mon has potential but it needs KOFT flavor. The other three are not interesting or particularily appealing. Would vote for "Ya'mon" with KOFT flavor.
@Fortify: It's complicated and lacks flavor.
@0megaetc.. : Is it a battlecry ? In any case, it's not very interesting.
@Zence: Well, I like this. Would upvote.
@nurgling13: Yes I saw something similar but it hasn't been posted yet. In any case it's probably too boring to win.
@Gnomenschuh: Honestly you could just drop the "hero is damaged condition". It has general WoW flavor although not KOFT specifically so it's good enough I guess. Would upvote.
Last time I do general reviews on this thread, it's too time-consuming.
I know that this card is far superior to Silverback Patriarch, but I think the card to compare this to is Hot Spring Guardian. Hot Spring Guardian is a guaranteed 3 Health while Gaint Sand Leech is a delayed, unreliable, and inconsistent heal.
I created this image by photoshopping Infested Wolf and combining with the consept of Dreadsteed. Legends say these creatures are formed by the mixed ashes of a wolf pack which died from a forest fire caused by the campers. Reborned from their ashes, they are now the protectors of forests and beasts. Their fire only burns the ones disrespectful to the nature while their ashes brings life to wastelands.
If control hunter is gonna be a thing, he needs a way to gain life while having synergy with the beasts so I think this is the best way. Also you don't need to use this card in your deck. It is a 4 mana cost card so it can be summoned from the ashes of a Zombeast ! It is also powerful with Dinomancy.
Edit: Did submission thread open? It's been 2 days so I had to ask to make sure.
@kegstand...: None of them are exceptional but Frenzied Vampire Bat is the most interesting and flavorful of the three. IMO it doesn't need to deal damage to other firendly beast
Hi! Thank you for the feedback! I'm still pretty new to the custom card scene, so I really appreciate any review I can get. I've already submitted, but I don't think you have, so...
Vampiric Touch: I think we are of different minds about giving one class's WoW spell to a different class in Hearthstone. You could . . . just rename it? It seems OK in terms of balance--useful on curve or as a combo piece later on--though as a matter of personal preference I've never been wild about Curse of Rafaam-type cards.
Mark of the Plague: I like this one a lot more, particularly because of its utility, providing removal (something druid sorely lacks) or healing as needed. Feels very versatile and also has good flavor. Would upvote regardless, but have you tried looking for plague bear art? Something like that would be more consistent with the card and maybe not that hard to find.
I know I've already submitted, but what are your thoughts on this?
I sort of doubt it would see play, since it's similar to Carrion Grub, which also didn't see play, but I do like how the presence of Houndmaster and Crackling Razormaw would punish players who ignore it. At 5-mana, it can combo with the new Build-A-Beast hero power. What do you think?
I've seen a lot of cards that are very similar to the first one, I think you can change it to make it different or more interesting. The second one seems pretty cool and balanced, I like it
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Ahh yes, we've been expecting you. You'll have to be recorded before you're officially released. There are a few ways we can do this, and the choice is yours. See my submission to the WCDC hereand upvote if you like it. WCDC 8.3
How about this? It's not a direct powercreep from Fireblast as you are punished the more times you use it per turn. I think it now promotes a thoughtful use of resources, and it also gives shaman a much needed tool to supplement its random board clears in Lightning Storm, Volcano, and Elemental Destruction albeit with a steep price.
On a different note, does the art fit? I'm not sure whether this or the previous art works better, but I'm open to finding different art if you guys think neither looks particularly good.
@kegstand...: None of them are exceptional but Frenzied Vampire Bat is the most interesting and flavorful of the three. IMO it doesn't need to deal damage to other firendly beast
Hi! Thank you for the feedback! I'm still pretty new to the custom card scene, so I really appreciate any review I can get. I've already submitted, but I don't think you have, so...
Vampiric Touch: I think we are of different minds about giving one class's WoW spell to a different class in Hearthstone. You could . . . just rename it? It seems OK in terms of balance--useful on curve or as a combo piece later on--though as a matter of personal preference I've never been wild about Curse of Rafaam-type cards.
Mark of the Plague: I like this one a lot more, particularly because of its utility, providing removal (something druid sorely lacks) or healing as needed. Feels very versatile and also has good flavor. Would upvote regardless, but have you tried looking for plague bear art? Something like that would be more consistent with the card and maybe not that hard to find.
I know I've already submitted, but what are your thoughts on this?
I sort of doubt it would see play, since it's similar to Carrion Grub, which also didn't see play, but I do like how the presence of Houndmaster and Crackling Razormaw would punish players who ignore it. At 5-mana, it can combo with the new Build-A-Beast hero power. What do you think?
I think it wouldn't be unreasonable to make it 4-mana or increase its stat points. Mistress of Pain is a 2-mana 1/4 with Lifesteal, so this card only gains 4 Health for 3 extra mana, which isn't a good deal.
How about this? It's not a direct powercreep from Fireblast as you are punished the more times you use it per turn. I think it now promotes a thoughtful use of resources, and it also gives shaman a much needed tool to supplement its random board clears in Lightning Storm, Volcano, and Elemental Destruction albeit with a steep price.
On a different note, does the art fit? I'm not sure whether this or the previous art works better, but I'm open to finding different art if you guys think neither looks particularly good.
It's a cool and well balanced card. I think making it 2 mana +overload makes it kind of slow, but making it one mana will be a directly "Powercreep" of Fireblast (that also sinergizes with Tunnel Trogg). The first art looks weird so keep it out, the second art you're using seems ok but if you have the chance change it
Any feedback for this one? Does it deserve to be a Legendary minion?
Rollback Post to RevisionRollBack
Ahh yes, we've been expecting you. You'll have to be recorded before you're officially released. There are a few ways we can do this, and the choice is yours. See my submission to the WCDC hereand upvote if you like it. WCDC 8.3
Any feedback for this one? Does it deserve to be a Legendary minion?
It most certainly deserves to be a legendary minion, and I really like that it adds the Bloodthirst totem to your hero power pool rather than simply replacing the hero power entirely. I guess it just wouldn't trigger if you replaced your hero power using the New Thrall, Finley, or Charged Hammer?
I do think the stats are a bit unbalanced though, since it has a strong battlecry and has lifesteal itself. I'd make this a three mana card if you want to keep the statline, or make it a 2/2 or 1/3 if you wanted to keep the mana cost.
Also since it's a legendary minion maybe you should give him an actual name, because bloodthirst engraver just sounds like a job title. I also think you could reposition the art, since his head is partially obscured by the legendary dragon which makes it look a bit weird.
Oh, and the totem doesn't have the frozen throne watermark. There's an option in the custom watermark tab that lets you give basic cards a watermark.
How about this? It's not a direct powercreep from Fireblast as you are punished the more times you use it per turn. I think it now promotes a thoughtful use of resources, and it also gives shaman a much needed tool to supplement its random board clears in Lightning Storm, Volcano, and Elemental Destruction albeit with a steep price.
On a different note, does the art fit? I'm not sure whether this or the previous art works better, but I'm open to finding different art if you guys think neither looks particularly good.
It's a cool and well balanced card. I think making it 2 mana +overload makes it kind of slow, but making it one mana will be a directly "Powercreep" of Fireblast (that also sinergizes with Tunnel Trogg). The first art looks weird so keep it out, the second art you're using seems ok but if you have the chance change it
Any feedback for this one? Does it deserve to be a Legendary minion?
I feel like the extra Lifesteal on the minion is too much. I highly suggest that the minion be a 1/3 and the Totem would be a 1/2 minion with Lifesteal instead, and have the minion this text: "Battlecry: Your Hero Power can now summon a Totem with Lifesteal". This way your minion would be qualified and not so OP. You better also find a good name for the minion as well.
please consider voting for my custom class in the fan creations competition :]
• TRIALS IN AUCHINDOUN - A Custom Hearthstone Adventure (4th Wing!) • New and Interesting Hearthstone Mechanics (by me!) •
Mod Working Reaaaaally Hardly
Ahh yes, we've been expecting you. You'll have to be recorded before you're officially released. There are a few ways we can do this, and the choice is yours.
See my submission to the WCDC here and upvote if you like it. WCDC 8.3
Mod Working Reaaaaally Hardly
Sorry man. Your feedback is good, I'll change up the card a bit. Sorry I got a bit ragey though, but this forum doesn't have the best layout for viewing replies to comments, especially when the thread is going this fast.
please consider voting for my custom class in the fan creations competition :]
• TRIALS IN AUCHINDOUN - A Custom Hearthstone Adventure (4th Wing!) • New and Interesting Hearthstone Mechanics (by me!) •
Here's my idea:
Has anyone done this already? I don't really have time to check through the thread.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
Comment for each group of cards since my post on page 9:
@ZardozSpeaks: None of those seems particularily interesting to me, the best of the 3 is probably Freakish Abomination though since there's flavor. You could also post Bloddy Dervish because tits.
@jamaldickinson: You already posted but yeah the taunt version was better. I don't know Hots I'm judging from a HS point of view. You should have used another art though.
@Shatterstar1998: Fuck Freeze Mage.
@notsoclutch: I like the base concept but it shouldn't be a warlock card.
@arpitduelist: This is way too situational. It's benefitial only when playing Auchenai. It's not interesting.
@gilgamesh1010: County Agent has potential buy you need to give it a WoW/DK flavor. I'd make it a legendary too or increase the cost since the effect is quite powerful. The other card is not interesting.
@kegstand...: None of them are exceptional but Frenzied Vampire Bat is the most interesting and flavorful of the three. IMO it doesn't need to deal damage to other firendly beast
@otovent: The second one is lteraly a worse Friendly Bartender. The first one is underpowered. The third one is alright but too bland to get votes in this competition.
@Fabman650. Darion Mograine everyday, it has a cool effect. Would upvote Darion.
@Zukuu: I don't get the flavor here. The last ones were better.
@Yothats: Shadowmourne is too bland to my taste.
@MrUncreative: Sentinel generates too much tempo in the early game, it's OP. Overflowing light may be slightly OP in combo priest too, but I think it's still acceptable given the lack of consistency of combo priest and the priest class in general. Mirkblood is on the contrary overcosted but has an interesting effect. Would upvote Overflowing Light or a cheaper Mirkblood.
@Teknician: Seems way too OP and complicated.
@LarryMoments: It's "give a random minion". I kind of like it but it needs more WoW flavor. Would upvote with more flavor.
@Prod: First thing: Abbendis is a human and that's an elf on the artwork and "taunt" needs to be capitalized. It's not very interesting.
@Kanthu1158: Yes it's too strong.
@Lemondude617: Harness the Light is OP af (and warlock has nothing to do with "the Light"). Verdant Blood Elf is actually a night elf and its effect is boring. Golden serpent is the best of the three although still unspectacular, but I think it could be good with some tweaking.
@CeciHoshino: None of those seems particularily "Gluttonous" to me.
@CasmX: That's OP.
@LittleOgreEtc... : Ya'mon has potential but it needs KOFT flavor. The other three are not interesting or particularily appealing. Would vote for "Ya'mon" with KOFT flavor.
@Fortify: It's complicated and lacks flavor.
@0megaetc.. : Is it a battlecry ? In any case, it's not very interesting.
@Zence: Well, I like this. Would upvote.
@nurgling13: Yes I saw something similar but it hasn't been posted yet. In any case it's probably too boring to win.
@Gnomenschuh: Honestly you could just drop the "hero is damaged condition". It has general WoW flavor although not KOFT specifically so it's good enough I guess. Would upvote.
Last time I do general reviews on this thread, it's too time-consuming.
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
I know that this card is far superior to Silverback Patriarch, but I think the card to compare this to is Hot Spring Guardian. Hot Spring Guardian is a guaranteed 3 Health while Gaint Sand Leech is a delayed, unreliable, and inconsistent heal.
I created this image by photoshopping Infested Wolf and combining with the consept of Dreadsteed. Legends say these creatures are formed by the mixed ashes of a wolf pack which died from a forest fire caused by the campers. Reborned from their ashes, they are now the protectors of forests and beasts. Their fire only burns the ones disrespectful to the nature while their ashes brings life to wastelands.
If control hunter is gonna be a thing, he needs a way to gain life while having synergy with the beasts so I think this is the best way. Also you don't need to use this card in your deck. It is a 4 mana cost card so it can be summoned from the ashes of a Zombeast ! It is also powerful with Dinomancy.
Edit: Did submission thread open? It's been 2 days so I had to ask to make sure.
Two Ideas
"Science isn't about why! Its about why not!"
Ahh yes, we've been expecting you. You'll have to be recorded before you're officially released. There are a few ways we can do this, and the choice is yours.
See my submission to the WCDC here and upvote if you like it. WCDC 8.3
How about this? It's not a direct powercreep from Fireblast as you are punished the more times you use it per turn. I think it now promotes a thoughtful use of resources, and it also gives shaman a much needed tool to supplement its random board clears in Lightning Storm, Volcano, and Elemental Destruction albeit with a steep price.
On a different note, does the art fit? I'm not sure whether this or the previous art works better, but I'm open to finding different art if you guys think neither looks particularly good.
Okay, I think I have one idea now.
Thoughts?
Vote for my card in the WDC 6.03: Prof. Putricide! Check out the Fan Creations FAQ!
The first art looks weird so keep it out, the second art you're using seems ok but if you have the chance change it
Ahh yes, we've been expecting you. You'll have to be recorded before you're officially released. There are a few ways we can do this, and the choice is yours.
See my submission to the WCDC here and upvote if you like it. WCDC 8.3
Vote for my card in the WDC 6.03: Prof. Putricide! Check out the Fan Creations FAQ!