Contemplating making 'Marked for Death' draw the card after the minion dies, just to bring down the power level and for some extra flavour (because we all know how much Rogue can do with a 1 mana cycle).
I vote for marked for death. Wish I had thought of it ;) and I like the idea of attaching the draw to the death of it. So I think this works very well: Give a minion Taunt and 'Deathrattle: Your opponent draws a card'. I could def see that card being a thing!!!
I feel like Hunter always misses out the new expansions synergies and tribes, so it would be nice for them to get a class Elemental. I think this works nicely because Thunder Lizard is a Beast, and can be used to bridge Beast synergy with Elemental synergy. I also made the card 4 mana since Hunter only has Houndmaster for a 4-drop.
Gyreworms seem to be the closest to what an Hunter would have if they used Elementals in my opinion.
This is definitely interesting. I also like how it meets the criteria for my last mini-comp haha. I will say, that art has got to change xD
He has learnt most of his abilities from Al'Akir. Trust me, it wasn't easy to convince him to teach his abilities. His sheer power just shocks his enemy that they freeze. But he doesn't stop there. He is still Inspired to Adapt more to his surroundings. He was born a Demon and took up Piracy early in his life. Now he works for the Assassins and continues his Piracy.
Agreed with the others that there's simply way too much going on here. WAY too much. I get that that's the point, but it still doesn't work for me. I like your Bad-Mannered Corsair a lot more (although he should not be legendary!)
I like this a lot. The flavor works (although I don't looooove the art) and it's decently balanced for a legendary. Priest having access to divine shield just makes sense to me, and connecting it to healing is a smart way to do it.
This is a really cool effect, and I believe its balanced because its a lot harder to keep a bunch of damaged minions on board for Holy Nova shenanigans.
Also Wild Pyromancer combos won't work because your opponents minions will get Divine Shield too unless their tokens... so all in all, well balanced in my eye!
Just out of curiosity, are we allowed to create tokens for our cards or does the token follow the same train of thought as having more than 4 lines of text?
Just out of curiosity, are we allowed to create tokens for our cards or does the token follow the same train of thought as having more than 4 lines of text?
tokens are fine! no single card can have more than 4 lines of text ;)
Distraction Dummy need to be upper case in your card. As for balance, I feel that it's a little too weak and easy to get rid of. Maybe bump the main body to 4 mana and Stealth to it?
This is a really cool effect, and I believe its balanced because its a lot harder to keep a bunch of damaged minions on board for Holy Nova shenanigans.
Also Wild Pyromancer combos won't work because your opponents minions will get Divine Shield too unless their tokens... so all in all, well balanced in my eye!
Uhm, my cards clarify that it's only friendly minions.
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Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
Distraction Dummy need to be upper case in your card. As for balance, I feel that it's a little too weak and easy to get rid of. Maybe bump the main body to 4 mana and Stealth to it?
Ah good catch. I completely missed that. I'm not feeling stealth as it kind of kills all counterplay and has been done with poisonous before. It does make sense flavorwise for sure though so I guess if others agree I will make it so. What are your thoughts on bumping the health of the dummy by 1 though?
Distraction Dummy need to be upper case in your card. As for balance, I feel that it's a little too weak and easy to get rid of. Maybe bump the main body to 4 mana and Stealth to it?
This is a really cool effect, and I believe its balanced because its a lot harder to keep a bunch of damaged minions on board for Holy Nova shenanigans.
Also Wild Pyromancer combos won't work because your opponents minions will get Divine Shield too unless their tokens... so all in all, well balanced in my eye!
Uhm, my cards clarify that it's only friendly minions.
Gimme some feedback :D I cosidered making "Silvaragem" immune to poison, what do you think?
Your cards tread some very unstable grounds. You have to be careful when making damage poisonous in Druid. Druid has the hero power, swipe, moonfire, wrath, etc. I think at 6 mana, it's probably ok though. Stalth is potentially concerning, but most stealth minions are overcosted. It just feels like a 1 of win con card which is always a bit iffy. Eathor I like more than the rest tbh. It has a very powerful game winning type of effect, but you sacrifice significant tempo in the short term to make up for it.
Ice age is very dangerous and honestly while it is fun conceptually, I don't think it would be fun in practice where it would just be a cold war where the druid would be able to setup some kind of burn combo that they would pray can OTK since otherwise the druid would lose on the spot since the opponent gets the next unfrozen turn.
The only thing about Bad Mannered Corsair is that theres really nothing that makes it Shaman-y. I think it would fit better in hunter, with an art change of a pirate with a ranged weapon. But otherwise I super like it!!
I'm gonna be honest, I lean towards the corsair and would vote for him just because he's such a beefcake.
But balance-wise I do think he's problematic. A 4/6 with Charge should be worth about... 6-7 mana? I don't think Adapting an enemy minion is enough of a downside, especially not since you don't even have to do it if there are no enemy minions.
Ice Age too I think is an interesting idea flavor-wise, but I'm not convinced it's a good idea balance-wise for reasons others have already stated. Also, measuring anything by "turns" in this game is weird because there will always be confusion from some people about whether that counts the enemy turn or not. What does the Freeze tool-top say again, that they miss their next attack? Maybe word it as they miss their next two attacks? If you even still wanna go that way, that is.
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"The Slayer" custom class
"The Great Thaw" expansion competition finalist
Repost my card:
Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
Class Creation Finalist: The Astromancer
Best cards vote by community:
This is my submission, any thoughts?
@Shatterstar1998
I like this a lot. The flavor works (although I don't looooove the art) and it's decently balanced for a legendary. Priest having access to divine shield just makes sense to me, and connecting it to healing is a smart way to do it.
"The Slayer" custom class
"The Great Thaw" expansion competition finalist
Ok finalized version(?)
I also changed the name so he fits a bit more into his class and card text.
Thanks everyone who helped with balance and wording!
New version of Porsolius
Increased the cost by 1 and gave it +1 Health.
Click the image to go to my custom Time Traveler class.
Just out of curiosity, are we allowed to create tokens for our cards or does the token follow the same train of thought as having more than 4 lines of text?
"The Slayer" custom class
"The Great Thaw" expansion competition finalist
Thoughts on balancing?
Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
Class Creation Finalist: The Astromancer
Best cards vote by community:
Ill post my ideas here, what ya think?
(i like dragons)
Gimme some feedback :D I cosidered making "Silvaragem" immune to poison, what do you think?
Mod Working Reaaaaally Hardly
New Idea.
Making a Weapon for the first time!
Check out my entry for this week's Card Design Competition. Vote for it if you like it.
Bumping my previous cards.
Check out my entry for this week's Card Design Competition. Vote for it if you like it.
The only thing about Bad Mannered Corsair is that theres really nothing that makes it Shaman-y. I think it would fit better in hunter, with an art change of a pirate with a ranged weapon. But otherwise I super like it!!
"The Slayer" custom class
"The Great Thaw" expansion competition finalist