I wanted to create a different Core mechanic for Warlock.
All the cards shown here have a "Core Set power level", they are very simple cards that allow players to understand the mechanic and learn to play with it. Unfortunately I'm not very good at balancing, and this new concept might need heavy playtest in order to find the perfect stats. I might try to do an upgraded version of the concept featuring cards for the expansions so far.
a really interesting mechanic would love to see it implemented
soulshards* are really a core part of the warlock class
i especially like the healing part, warlock is a class, that can heal itself (not 100% like priests, druids or paladins, but with the use of Healthstones) and i would love to see it in the next expansions
Hi guys!
I wanted to create a different Core mechanic for Warlock.
All the cards shown here have a "Core Set power level", they are very simple cards that allow players to understand the mechanic and learn to play with it. Unfortunately I'm not very good at balancing, and this new concept might need heavy playtest in order to find the perfect stats. I might try to do an upgraded version of the concept featuring cards for the expansions so far.
I would like to hear your feedbacks and ideas!
Thanks, bye! :)
a really interesting mechanic
would love to see it implemented
soulshards* are really a core part of the warlock class
i especially like the healing part, warlock is a class, that can heal itself (not 100% like priests, druids or paladins, but with the use of Healthstones) and i would love to see it in the next expansions
I would love to see this (or something similar) implemented.
I love warlock and it needs to be playable always!
I'm talking to you Ben Brode =P
i like this concept rly much! gj man for creating this and i would definetly like to see this soon in game :)
I love it!