This week you have to create a stitched card. Choose 2 classes and create a card that both classes can use.
You are allowed to use class-specific keywords if one or both classes have them. For example you can create a Shaman/Rogue card and it can have both Overload and Combo.
Your card can't be a Quest. I don't think this competition would be a lot of fun if every other card would be a dual-class Quest.
Your card must have a "Stitched" boarder. Check the spoiler below on how to create stitched cards on Hearthcards.
Click on Custom Classes. Then Click on Stitched Cards. Choose a class in the Left Part and in the Right Part.
General Competition Rules
These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
You are allowed to submit only one entry. An entry normally consists of only one collectible card, plus any necessary additional material or commentary (explained below).
You are allowed to post in this Submission Topic only once, only to submit your one entry.
You may not delete ANY posts you make in this Submission Topic, not even accidental ones you may make over your one allowed, such as by double-posting or by accidentally posting something here that you meant for the Discussion Topic. If you do accidentally post more than once, inform any of the Fan Creation Forum moderators via PM, and we will handle it.
Speaking of the Discussion Topic, that is where any discussion of this competition should go. This thread is for submissions only. If you want to discuss your card or ask questions about the competition rules or process, you can find a link to the Discussion Topic at the top of this thread. Plenty of folks there will be happy to help you out.
Once you have submitted your one entry, you are allowed to make only minor changes to it. Minor changes are things like correcting typos or making balance changes that do not alter the spirit of your entry as determined by we the moderators. If you want to make any changes and have any doubts as to their legality, ask us first.
These are the rules about your Submission:
Accompanying the image of your card, you may offer some minimal additional commentary to explain its design, balance, and/or other qualities. Flavor text is also welcome.
You may not submit any Gold cards or animated cards. (It's just a cheap attention grab tactic that makes it unnecessarily difficult to determine what class your card is for.)
Your entry must be a card of your own creation. We've been doing this for a while, so if you blatantly rip off somebody else's idea, we will know.
Remember that, although HearthCards is awesome, you MUST host your card somewhere other than Hearthcards. Save it and upload it toImgur, Photobucket, or some other similar site. HearthCards has a limited server space and will purge cards after a few days, and nobody wants your card disappearing part-way through the finals. We understand that there are some HearthCards memberships that will allow you to save your card there for longer (and you should totally get one of those just for general fan creation purposes, by the way), but we don't know who has those memberships and we can't tell from the URLs.
Fun and even humorous entries are perfectly allowed, but "troll" entries will be disqualified. If you're worried that your card may be misinterpreted as a troll card, contact a moderator before you submit.
TIP: Though not a rule exactly, we highly recommend that you insert your images using this icon on the bar above the post text editor: . Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Competition Process
Entry and Early Voting Phase (Starts Now! Ends 20:00 UTC 24/April/2017) During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like! Voting Phase (Starts 20:00 UTC 24/April/2017, Ends 20:00 UTC 25/April/2017) During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites! Final Phase (Starts 20:00 UTC 25/April/2017, Ends 20:00 UTC 26/April/2017) During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
(ab) / (c) = x
Where, a = The total number of submissions on the same page as the submission. b = The total number of up-votes that the submission received. c = The total number of up-votes on the same page as the submission. x = The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a Wild Card, which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun. (Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners: Their card forever immortalized in our Winners' Gallery! They will be allowed to select the next card design competition theme. And a unique Avatar Border & "Card Design Champion" Title, as depicted below!
Disguised as the other class means that if you use her in a Rogue deck, at the start of the game, you look like Anduin and have his emotes and your hero power looks like Lesser Heal. However, activating your hero power still daggers up as usual, and playing Rogue cards will make it clear that you aren't Anduin (or Tyrande, whichever Priest Hero is active for you). And also vice versa, so Priest looks like Rogue.
And yes, the name is spelled wrong because just like the effect, the disguise is very imperfect.
Let's give Priests and Rogues a little help. This guy does great for both classes since they can both obtain card copies from either their or their opponent's deck with cards such as Shadow Visions or Hallucination.
The leader of the Tol'vir in Un'Goro; He harnesses the Elemental energies in Un'Goro to boost up your spells. I don't believe he is OP because you have to pay 5 Mana to begin with, leaving only 5 mana for spells, and with cards like Ice Lance and Crackle in Wild, there isn't a broken amount of damage you can do. This card could be the little push needed to make Elemental Mage a competitive deck, and make Elemental Shaman even better.
On the left, a raging worgen. On the left, a swinging pirate. Take your pick.
Druids and Rogues don't have too much in common other than both having elvish heroes. (I doubt many are going to even attempt to combine the two contrasting characters)
I created a card that utilizes both the Choose One AND the Combo mechanic. The first half, giving a minion +2/+2 is a weaker version of Mark of the Wild. The second is Fan of Knives, but without the card draw. If a card was played earlier this turn, they can Combo together to create a powerful effect, at a ~1 mana cost decrease. (~2 + ~2 vs 3)
I was originally worried about Malygos abuse, but I realized that without thaurisan you could only get off 1-2 of those petals, and that requires Preparation, one of these, Malygos, and a coin for 14 damage. In general, just a solid combo card that both druid and rogue will love, as rogue has Preperation and druid has Innervate and Moonfire.
Edit: Oops, I didn't upload it to Imgur, and I find card making really fun, I tried to upload my card into imgur but it strangely doesn't load when I insert it here, but this card though works.
Some Background info on the card, For one, its a Saurok which literally the only classes that have a Saurok Minion is Warlock and Hunter so put two and two together :P
Next up the effect, I wanted to include both Beast and Demon Synergy, so I decided, why not give them a benefit for both...But in different terms? It acts like Bloodfury Potion in essence although instead of giving two buffs, it gives only one buff depending on what tribe the Minion belongs to.
This is the Submission Topic. The Discussion Topic is here.
Competition Theme: Stitched Cards
This weeks theme comes from SanderNightsite whose "Rafaam" was the winner of our "Character Development" competition.
Competition-Specific Restrictions:
Click on Custom Classes. Then Click on Stitched Cards. Choose a class in the Left Part and in the Right Part.
General Competition Rules
These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
These are the rules about your Submission:
TIP: Though not a rule exactly, we highly recommend that you insert your images using this icon on the bar above the post text editor: . Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Competition Process
Entry and Early Voting Phase (Starts Now! Ends 20:00 UTC 24/April/2017)
During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like!
Voting Phase (Starts 20:00 UTC 24/April/2017, Ends 20:00 UTC 25/April/2017)
During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites!
Final Phase (Starts 20:00 UTC 25/April/2017, Ends 20:00 UTC 26/April/2017)
During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
(ab) / (c) = x
Where,
a = The total number of submissions on the same page as the submission.
b = The total number of up-votes that the submission received.
c = The total number of up-votes on the same page as the submission.
x = The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a Wild Card, which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun.
(Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners:
Their card forever immortalized in our Winners' Gallery!
They will be allowed to select the next card design competition theme.
And a unique Avatar Border & "Card Design Champion" Title, as depicted below!
Good Luck!
You can find me here! Good luck everyone!
Explosive Shot => Meteor
Power Word: Tentacles => Spikeridged Steed
May the mrrgggl be with you!
Good luck to everyone taking part this week!
The random healing spell will be from either Priest or Paladin and is not limited to the class youre playing.
Click the image to go to my custom Time Traveler class.
Disguised as the other class means that if you use her in a Rogue deck, at the start of the game, you look like Anduin and have his emotes and your hero power looks like Lesser Heal. However, activating your hero power still daggers up as usual, and playing Rogue cards will make it clear that you aren't Anduin (or Tyrande, whichever Priest Hero is active for you). And also vice versa, so Priest looks like Rogue.
And yes, the name is spelled wrong because just like the effect, the disguise is very imperfect.
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
The tablet just reads "Stop squabbling, you both like big hammers and murlocs, don't you?"
Hero Powers:
Playing the spell a second time upgrades the hero power in the same way Justicar Trueheart upgrades Totemic Call into Totemic Slam.
Totemic Recruit:
They don't count as Totems or Silver Hand Recruits for the purposes of synergy, because I felt like that might get a bit out of hand.
Let's give Priests and Rogues a little help. This guy does great for both classes since they can both obtain card copies from either their or their opponent's deck with cards such as Shadow Visions or Hallucination.
Inspired by Unstable Portal and wording of Primordial Glyph.
Nahat the Earthshifter
The leader of the Tol'vir in Un'Goro; He harnesses the Elemental energies in Un'Goro to boost up your spells. I don't believe he is OP because you have to pay 5 Mana to begin with, leaving only 5 mana for spells, and with cards like Ice Lance and Crackle in Wild, there isn't a broken amount of damage you can do. This card could be the little push needed to make Elemental Mage a competitive deck, and make Elemental Shaman even better.
On the left, a raging worgen. On the left, a swinging pirate. Take your pick.
Druids and Rogues don't have too much in common other than both having elvish heroes. (I doubt many are going to even attempt to combine the two contrasting characters)
I created a card that utilizes both the Choose One AND the Combo mechanic. The first half, giving a minion +2/+2 is a weaker version of Mark of the Wild. The second is Fan of Knives, but without the card draw. If a card was played earlier this turn, they can Combo together to create a powerful effect, at a ~1 mana cost decrease. (~2 + ~2 vs 3)
Wished to be pink.
Then did.
Then fired myself.
Then did again.
Flareborn Ursa
Potential benefits of the Deathrattle from abilities like Spiritsinger Umbra Ancestral Spirit, Reincarnate, also duplicate abilities like Menagerie Warden.
Rogue loves taking stuff from the opponent. Priest loves it even more for some reason.
I was originally worried about Malygos abuse, but I realized that without thaurisan you could only get off 1-2 of those petals, and that requires Preparation, one of these, Malygos, and a coin for 14 damage. In general, just a solid combo card that both druid and rogue will love, as rogue has Preperation and druid has Innervate and Moonfire.
REMOVED
"Science isn't about why! Its about why not!"
* Beast synergy for Druid and Hunter
Edit: Oops, I didn't upload it to Imgur, and I find card making really fun, I tried to upload my card into imgur but it strangely doesn't load when I insert it here, but this card though works.
Some Background info on the card, For one, its a Saurok which literally the only classes that have a Saurok Minion is Warlock and Hunter so put two and two together :P
Next up the effect, I wanted to include both Beast and Demon Synergy, so I decided, why not give them a benefit for both...But in different terms? It acts like Bloodfury Potion in essence although instead of giving two buffs, it gives only one buff depending on what tribe the Minion belongs to.
"I love Omelettes" "Hey...Join the Goons!...OR MEET MY FIST!"