Continuing the proud tradition of Burgle Rogue. Class minions are harder to get a hold of, depending on the deck, but tend to be a much more valuable steal, especially since a minion they put in their deck tends to be better than a random on Swashburgler or Shaku might give you.
I am a witness of yogg-saron my lord and savior. I pray to him as he is the god and protector of RNG to bless me with is power and grant me the luck i need to win my games. May yogg be with you, and your cards.
First, you have the collectible card Illidan, The Betrayer that triggered a summon effect of an uncollectible card Varedis, which is random. Basically, it is to do mirror matches more interesting.
P.S. 1: About Demon Hunter Varedis: if, for example, the Flame Imp attacks, the damage took by Varedis will be rounded up to the nearest whole number (In that case, it will be 2). P.S. 2: I don't know so much about the lore of WoW, so take it easy with me if I've made a mistake about anything hahaha P.S. 3: Yes, if you don't kill Illidan, he will spawn Varedis each turn.
A complete board clear for Priest. This allow the Priest to stand a chance against aggressive decks like Quest Rogue or Zoolock without sacrificing their own board by choose to not attack with your card. Even if they ping themselves with Druid and Rogue's Hero Power, you essentially made them give up 2 mana, one use of Hero Power, their Health and Freeze all of their minions for one turn.
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Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
"Don't look at him that way! He tries his best to make your Silver Hand Recruits better!"
This is a card that supports your Tokens by giving them permanent +1 Health and Taunt. While it's weak on it's own, combining it with your hero power and cards that summon your Silver Hand Recruits such as Lost in the Jungle, it can generate lots of value. Combining it with Steward of Darkshire, your Tokens will become Annoy-o-Trons.
In the spoiler, you can see cards that synergize with this one!
This card seems pretty normal for rogue, as a 1/2 dagger isn't terribly insane, but if you can copy a weapon with a positive effect like Atiesh or that new paladin weapon, you could really be in buisness.
This also combos with the whole ooze family, as it never mentions whose weapon it has to be.
Ever heard of Bide? A pseudo-Ice Block that stops enemies from attacking for a turn (unless they have lethal / don't care), just more armor gain for Druids, and also works well with Malygos.
NOTE: The wording of "next turn" means your opponent's next turn. See Loatheb's wording.
So I wanted to see more out of both the adapt mechanism and the league of explorers in un'goro. So I came up with this.
"After being rotated out from the standard rotation Sir Finley Mrrgglton had to learn how to adapt"
Don't know if I worded it right but it's meant to function so that whenever a minion (be it friendly or enemy) is adapted by any mean (battlecry, spell...) this minion gets the same adaption. So if +1/+1 is chosen that will apply and if divine shield is chosen then it will apply (also only those that give direct buffs would stack so you can get 3 +1/+1s but not divine shields). As otherwise it wouldn't really work on enemy minions during the turn of the opponent.
"You can't hide from me!"
Continuing the proud tradition of Burgle Rogue. Class minions are harder to get a hold of, depending on the deck, but tend to be a much more valuable steal, especially since a minion they put in their deck tends to be better than a random on Swashburgler or Shaku might give you.
Blizzard always makes cards like this like Undertaker or Secretkeeper.
I am a witness of yogg-saron my lord and savior. I pray to him as he is the god and protector of RNG to bless me with is power and grant me the luck i need to win my games. May yogg be with you, and your cards.
First, you have the collectible card Illidan, The Betrayer that triggered a summon effect of an uncollectible card Varedis, which is random. Basically, it is to do mirror matches more interesting.
P.S. 1: About Demon Hunter Varedis: if, for example, the Flame Imp attacks, the damage took by Varedis will be rounded up to the nearest whole number (In that case, it will be 2).
P.S. 2: I don't know so much about the lore of WoW, so take it easy with me if I've made a mistake about anything hahaha
P.S. 3: Yes, if you don't kill Illidan, he will spawn Varedis each turn.
My submission for the week:
A complete board clear for Priest. This allow the Priest to stand a chance against aggressive decks like Quest Rogue or Zoolock without sacrificing their own board by choose to not attack with your card. Even if they ping themselves with Druid and Rogue's Hero Power, you essentially made them give up 2 mana, one use of Hero Power, their Health and Freeze all of their minions for one turn.
Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
Class Creation Finalist: The Astromancer
Best cards vote by community:
"Don't look at him that way! He tries his best to make your Silver Hand Recruits better!"
This is a card that supports your Tokens by giving them permanent +1 Health and Taunt. While it's weak on it's own, combining it with your hero power and cards that summon your Silver Hand Recruits such as Lost in the Jungle, it can generate lots of value. Combining it with Steward of Darkshire, your Tokens will become Annoy-o-Trons.
In the spoiler, you can see cards that synergize with this one!
Cards that summon Silver Hand Recruit: Reinforce/The Silver Hand, Lost in the Jungle, Muster for Battle, Silver Hand Regent, Stand Against Darkness and Vinecleaver.
Cards that has synergy with Silver Hand Recruit: Warhorse Trainer, Lightfused Stegodon and Quartermaster
Vote for my card in the WDC 6.03: Prof. Putricide! Check out the Fan Creations FAQ!
Example of uncollectable cards: Razorpetal, Flame Elemental, Sharp Fork, etc.
This card seems pretty normal for rogue, as a 1/2 dagger isn't terribly insane, but if you can copy a weapon with a positive effect like Atiesh or that new paladin weapon, you could really be in buisness.
This also combos with the whole ooze family, as it never mentions whose weapon it has to be.
FreezeMage never dies, it just sleeps from time to time. Also, in game, I'm just DrPyro, just sayin'.
A new twist on the sacrificial aspect of warlock. Hope you guys like it!
"Science isn't about why! Its about why not!"
My first entry :)
Ever heard of Bide? A pseudo-Ice Block that stops enemies from attacking for a turn (unless they have lethal / don't care), just more armor gain for Druids, and also works well with Malygos.
NOTE: The wording of "next turn" means your opponent's next turn. See Loatheb's wording.
If you got the coin, the Mercenaries get going. Vote for The Mercenary for CCC #3.
So I wanted to see more out of both the adapt mechanism and the league of explorers in un'goro. So I came up with this.
"After being rotated out from the standard rotation Sir Finley Mrrgglton had to learn how to adapt"
Don't know if I worded it right but it's meant to function so that whenever a minion (be it friendly or enemy) is adapted by any mean (battlecry, spell...) this minion gets the same adaption. So if +1/+1 is chosen that will apply and if divine shield is chosen then it will apply (also only those that give direct buffs would stack so you can get 3 +1/+1s but not divine shields). As otherwise it wouldn't really work on enemy minions during the turn of the opponent.
you can combo with Emerald Reaver, Bloodbloom, Chittering Tunneler, Spreading Madness or other demons.
It's Cost 1!