to clarify it activates all other cards effects (cards that are not shadow lord)
effects on cards that require targets are the parts that are chosen randomly e.g. a 3/3 faceless on the board would transform into another random minion.
if rag can be a paladin, and vol'jin can be a priest why not ?
Do you want to build a snowman? It doesn't have to be a snowman.
The idea of this card is to sit on the board unable to be removed, similar to Sherazin Seed from Sherazin, Corpse Flower. You make an investment early, then after six full turns (your opponent plays, you play) you get a huge value pay off. Also adds flavor and ability to build a deck around to "melt" the ice faster.
Edit: For clarification, fire based spells would include spells such as fireball, flamestrike, volcanic potion, firelands portal, if you somehow got lava burst, etc
At the end of each turn, draw a card if this minion is your only one.
Flavor Text: "Don't worry friend, there are plenty of beast in the jungle"
The idea around the card was to help hunters draw and have a different type of counter to board clears. Also, if your opponent ignores it, you can draw on the end of THEIR turn. It's not a win more card, but a replenish card.
its not fancy, but it's more then what meets the eye.
Thought that this would be a cool concept around yoinking your opponent's Secrets when they play them.
Worth pointing out though that when you scroll over the new Secret you've got a copy of, it'll say with a big question mark that this Secret is hidden from you. So while you have a free version what your opponent has, they know what your secret is because they have the same one, allowing them to play around it.
But you might not be able to accommodate for your new hidden secret until you've triggered your opponent's, as this reveals what you have a copy of.
Go and get all the secrets without playing secrets.
I believe this card would go well in an aggressive Demonlock deck as you will always have a way to have a demon on the field to get buffed by spells and other minions like Crystalweaver. If Blizzard can't make a demonlock deck, then maybe we can.
It seems if you give it a treat, you'll just attract more of them.
Pretty simple concept, The vegan get mad as he watches all the beasts die, then when he finally gets his chance hes super mad so he has a ton of attack.
Balance wise I think this is nice because at one health its never going to be crazy to clear but you still can adapt it for dive shield or health. Not to mention that because he is in your hand he can trigger 5 attack actions later and helps with the druid quest.
I wanted to create a new kind of defensive card that didn't require taunt, and also find a new way to use the Immune effect. I had the idea of a protective spirit that became enraged if its hero was hurt, and that's where this came from. Essentially, it will act as a 2-attack buffer to your hero against minions, eventually forcing aggressive decks to deal with it, while being weaker in control matchups. I'd say it's a powerful 2-drop that has the design benefit of not being aggressive, since it can't attack normally.
How are you today?
Anti-piracy!
I think this could be an interesting card for something like Discard Zoolock :D
http://imgur.com/a/TVINj
Oh, what the heck, I think I'll put up an entry and see what happens.
He doesn't really "steal" mana as much as he "makes sure none of it goes to waste."
Ideally, you want to play this card when your opponent is running purely on topdeck, and can't expend all of his mana in a single turn.
Her wall of taunts is paid for purely by her womanly charms.
to clarify it activates all other cards effects (cards that are not shadow lord)
effects on cards that require targets are the parts that are chosen randomly e.g. a 3/3 faceless on the board would transform into another random minion.
if rag can be a paladin, and vol'jin can be a priest why not ?
REMOVED
If you ever wanted to play hot potato in hearthstone, here is the card. (would be really good mage)
Do you want to build a snowman? It doesn't have to be a snowman.
The idea of this card is to sit on the board unable to be removed, similar to Sherazin Seed from Sherazin, Corpse Flower.
You make an investment early, then after six full turns (your opponent plays, you play) you get a huge value pay off. Also adds flavor and ability to build a deck around to "melt" the ice faster.
Edit: For clarification, fire based spells would include spells such as fireball, flamestrike, volcanic potion, firelands portal, if you somehow got lava burst, etc
Original Link: http://imgur.com/LLgLEvg
Flavor Text: "HE WANTS TO BREAK FREE!"
Devilsaur Wrangler , Hunter card
5 attack, 5 health
At the end of each turn, draw a card if this minion is your only one.
Flavor Text: "Don't worry friend, there are plenty of beast in the jungle"
The idea around the card was to help hunters draw and have a different type of counter to board clears. Also, if your opponent ignores it, you can draw on the end of THEIR turn. It's not a win more card, but a replenish card.
its not fancy, but it's more then what meets the eye.
Thought that this would be a cool concept around yoinking your opponent's Secrets when they play them.
Worth pointing out though that when you scroll over the new Secret you've got a copy of, it'll say with a big question mark that this Secret is hidden from you. So while you have a free version what your opponent has, they know what your secret is because they have the same one, allowing them to play around it.
But you might not be able to accommodate for your new hidden secret until you've triggered your opponent's, as this reveals what you have a copy of.
Go and get all the secrets without playing secrets.
I believe this card would go well in an aggressive Demonlock deck as you will always have a way to have a demon on the field to get buffed by spells and other minions like Crystalweaver. If Blizzard can't make a demonlock deck, then maybe we can.
It seems if you give it a treat, you'll just attract more of them.
REMOVED
[ Insert Meme ]
"He gets soooo triggered."
Pretty simple concept, The vegan get mad as he watches all the beasts die, then when he finally gets his chance hes super mad so he has a ton of attack.
Balance wise I think this is nice because at one health its never going to be crazy to clear but you still can adapt it for dive shield or health. Not to mention that because he is in your hand he can trigger 5 attack actions later and helps with the druid quest.
Good Luck!
Life is short, Stunt it!
I wanted to create a new kind of defensive card that didn't require taunt, and also find a new way to use the Immune effect. I had the idea of a protective spirit that became enraged if its hero was hurt, and that's where this came from. Essentially, it will act as a 2-attack buffer to your hero against minions, eventually forcing aggressive decks to deal with it, while being weaker in control matchups. I'd say it's a powerful 2-drop that has the design benefit of not being aggressive, since it can't attack normally.
If it ain't broke, don't play it in Standard.
The path of excess leads to the palace of wisdom.