Given the inspiration for this week's competition, I thought an Enrage enabler would be appropriate. It could also make Blood Warriors/Sudden Genesis useable.
So i took a personal take on the goblin bombers we already have in the game. High toughness so you won't remove it easily and every turn he just goes nuts.
enter the field: oh, oh, oh I got a surprise for yooou! attack: sURPRISEEEE! death: Kabooooom, hahahahaha
flavour text: In comparison to him, the other goblins seem so peacful and normal
For this week's challenge I wanted to fall back to my roots and show a little love to all the rogue's out there by offering up a card that should inspire players to pick up something OTHER than the quest rogue deck while still being a viable addition to the marquee archetype. In the short game, this card would add a little pseudo-ramp, or be abused in various combo strategies regardless of card type.
To kickstart the whirlwind you need an existing (0) cost card, of which, rogue has access to plenty (Counterfeit Coin, Preparation, Backstab, Shadowstep...). But once you start accumulating triggers, Yllysia can start counting other cards whose cost has been reduced to (0), allowing her to fuel her own fury, or even borrow a little headwind from other cost reducers, and chain out some massive tempo plays.
Whether you are using her for a midgame gambit, or some late game combo shenanigans, Yllyssia is sure to turn heads wherever she pops up.
A needly revamp of "The Boogeymonster" while it has a similar ability this one works better, High cost high risk card. (Only buff while attacking so no taunt cheesing).
Card based on the natural ability of leeches to the extreme. This minion literally "sucks" and "absorbs" the attack/health of a selected opponents minion, till that minion dies.
Don't know who else is faster than me lol completed 13:35 est, 12/8
Given the inspiration for this week's competition, I thought an Enrage enabler would be appropriate. It could also make Blood Warriors/Sudden Genesis useable.
So i took a personal take on the goblin bombers we already have in the game. High toughness so you won't remove it easily and every turn he just goes nuts.
enter the field: oh, oh, oh I got a surprise for yooou!
attack: sURPRISEEEE!
death: Kabooooom, hahahahaha
flavour text: In comparison to him, the other goblins seem so peacful and normal
High risk, high reward. Plus, you can never have too many ways to kill stuff in Warlock. :)
Nature is the Day.
Man is the Sun.
Woman is the Moon.
The Stone is the Sky.
The Art is the Way.
REMOVED
Board clear with huge body, but with risk of drawing only Shield Blocks for the rest of the game. Great card, when it comes down to fatigue war.
Legendaries crafted so far: Dr. Boom, Kazakus, Lord Jaraxxus, Sylvanas Windrunner, Fire Plume's Heart, Mal'Ganis, Bloodreaver Gul'dan, Baku the Mooneater, Genn Greymane, Aya Blackpaw, Patches the Pirate, Leeroy Jenkins, Zilliax, Raid the Docks and ancharr
For this week's challenge I wanted to fall back to my roots and show a little love to all the rogue's out there by offering up a card that should inspire players to pick up something OTHER than the quest rogue deck while still being a viable addition to the marquee archetype. In the short game, this card would add a little pseudo-ramp, or be abused in various combo strategies regardless of card type.
To kickstart the whirlwind you need an existing (0) cost card, of which, rogue has access to plenty (Counterfeit Coin, Preparation, Backstab, Shadowstep...). But once you start accumulating triggers, Yllysia can start counting other cards whose cost has been reduced to (0), allowing her to fuel her own fury, or even borrow a little headwind from other cost reducers, and chain out some massive tempo plays.
Whether you are using her for a midgame gambit, or some late game combo shenanigans, Yllyssia is sure to turn heads wherever she pops up.
The Lord of the Burning Legion demands heavy sacrifices from those who call upon him.
Ever wanted to heal your minion but wanted to heal yourself at the same time? This card's for you!
Don't let your memes be dreams~~
Something to help Quest hunter along!
My new thread for cards i've started making since the 6th of Feb-> [Mod Edit: No TinyURL Links Please]
A needly revamp of "The Boogeymonster" while it has a similar ability this one works better, High cost high risk card. (Only buff while attacking so no taunt cheesing).
Emperor Thaurissan + Stonetusk Boar Wombo Combo!
Effect triggers at the end of the turn. The card starts off as a 3/4 (given it can't attack the turn it is played), and slowly grows.
Click here to check out my Custom Cards!
Token: Unlicensed Apothecary
For the Forbidden Ritual value!
THERE IS NO GAME.
Here is my submission! Prepare for some wacky games with this card!
Good luck everyone!
I'm creating a new custom expansion: The Bitter Reaches! Check out the progress on my Imgur page! ( http://lemondude617.imgur.com/ )
"Always stay on the move"
Card based on the natural ability of leeches to the extreme. This minion literally "sucks" and "absorbs" the attack/health of a selected opponents minion, till that minion dies.
The heavens twist and thunder roars, signaling the coming of this ancient creature,and the dawn of true power.
Cause fuck quest rogue.
PLS SEE ATTACHMENTS
https://www.youtube.com/channel/UC9OnzVvRXeSGtGZ3Z5xRtdw
PRAISE THE SUN!