Balanced in my opinion though, I gave it to Druid because there's not much low cost beast, but still have the potential with Raven and Boar. Might be a good synergy with Savage Roar.
"If you gave him some beast friend, he would glad to give you a ride."
A lot like prince malchezar but starts a quest instead.
Protect Un'Goro crater by slaying all the invaders, and you will get an amazing reward, here are the 3 Devilsaur kings.
After you complete the quest, once you summon Devilsaur queen, all the kings will come rushing in (he he), you will have an 8/8, and 8/8 charge, and 8/8 taunt, and and 8/8 who attacks anything the anemy summons. All for 8 mana
NOTE: I can see that the neutral version of King Krush is better than the class version, and the neutral version of King Dred is a worst version, but the fact that you summon all 4 of them with the queen, means that their individual value is very minuscule compared to the combo.
You may sacrifice all your mana crystals to put an intimidating 23/16 power on board. However, these minions are very weak to board clears such as Consecration and Flamestrike. But once the tokens die, you are refunded with up to 6 mana crystals (so you start your next turn with 7 mana crystals). This card also has synergy with Shaman's Evolve. With Conceal rotating out of Standard soon, Rogues may not use this for sneaky OTK.
Fun Fact: Triceratops was a herbivore that lived in the late Cretaceous period (about 72 to 65 million years ago). It was about 30 feet (9.1 meters) long, 10 feet (3 meters) tall, and weighed up to 11 tons. Its skull alone (including the neck frill) was over 6 feet (1.8 meters) long.
Note: The discover effect will show you minions with Deathrattle but those minions won't actually be added to your hand. The Deathrattle effect won't be visible by your opponent (when he hovers over you card, it won't show him the minion's name UNLIKE Unearthed Raptor).
Few deathrattles are worth 2 mana but since it's a discover effect and the card is neutral, it is balanced (Cairne Bloodhoof will always be available for this card).
Souleater Mezodon gives Zoolock and Discolock a nice little boost. Despite having a big drawback if it happened to draw a spell, it gets presence on the field and puts pressure onto your opponent. It also has a pretty good but unlikely synergy with Lakkari Sacrifice.
So, you Discover one Adaptation for this minion, and then for each adjacent minion, you randomly choose a remaining Adaptation from the two you didn't choose. So, if your Discovery pool was Massive, Flaming Claws, and Rocky Carapace, and you chose Rocky Carapace for Raptor Pack Leader, the minion on the left might get Massive and the minion on the right might get Flaming Claws. Which of the adjacent minions gets which of the two Adaptations remaining is random, though.
This would be an amazing fun card to have in hearthstone during this expansion and beyond. The Deathrattle effect makes it a little worse in constructed but let the fun be had!
Check out what this Hero has to offer below!
King Dred Hero
Imagine all new emotes and sound effects for everything!
You are now a Dinosaur!
BOOM! Transformation below!
As King Dred you equipt a very unique weapon (Terrorizing Roar). This weapon deals no damage on use but sends a random minion back to its owners hand! I think this would be an amazing control tool but it does have that RNG factor.
The Hero Power costs 4 mana !!! WHAT!! Yep, this Hero Power may be expensive but oh my word is it strong. It basically devours a random minion on the board and self heals your hero with 2-4 health. This is a very powerful hero power in a control game but once again holds a bit of risk of eating your own minions if any are in play.
Overall I beleive this card and effect would be amazing and fun in game.
It is very powerful but it holds quite a bit of risk, making it a happy balance.
That stuff above is awsome right?! I'm going to check it out again in the spoiler above, be right back.
Simulating an entire flock of pterodactyls, this intentionally named minion would allow Hunters to summon a flock of biting beasts and clean up the board. Provided it can survive the first attack. Very strong against tokens and totems. Think of it as a Hunter Grim Patron that's easier to deal with.
"Be careful, you may never come back..." — Elise, The Trailblazer
So, let's start!
When you play "Exploring the Wild", it will shuffle in your deck 4 copies of "Footprint Vestiges":
You will draw the footprints in the same way as Beneath the Grounds works! When you draw a footprint it will show up, trigger and them you will draw a card from your deck normally (It can be burned by mill effects). Once you found all the footprints, you will face a fearsome reward!
Hope everything is on the line of the competition! See ya!
If there are giant dinosaurs around, you may as well use them as cover.
Drink me up
Balanced in my opinion though, I gave it to Druid because there's not much low cost beast, but still have the potential with Raven and Boar. Might be a good synergy with Savage Roar.
"If you gave him some beast friend, he would glad to give you a ride."
Don't know who else is faster than me lol completed 13:35 est, 12/8
A lot like prince malchezar but starts a quest instead.
Protect Un'Goro crater by slaying all the invaders, and you will get an amazing reward, here are the 3 Devilsaur kings.
After you complete the quest, once you summon Devilsaur queen, all the kings will come rushing in (he he), you will have an 8/8, and 8/8 charge, and 8/8 taunt, and and 8/8 who attacks anything the anemy summons. All for 8 mana
NOTE: I can see that the neutral version of King Krush is better than the class version, and the neutral version of King Dred is a worst version, but the fact that you summon all 4 of them with the queen, means that their individual value is very minuscule compared to the combo.
'"Let's explore ungoro! -Everyone except warriors". "Let's enslave and conquer all of un'goro under the banner of the horde!" -Warriors'
Oh, it is so amberrasing...
You may sacrifice all your mana crystals to put an intimidating 23/16 power on board. However, these minions are very weak to board clears such as Consecration and Flamestrike. But once the tokens die, you are refunded with up to 6 mana crystals (so you start your next turn with 7 mana crystals). This card also has synergy with Shaman's Evolve. With Conceal rotating out of Standard soon, Rogues may not use this for sneaky OTK.
Fun Fact: Triceratops was a herbivore that lived in the late Cretaceous period (about 72 to 65 million years ago). It was about 30 feet (9.1 meters) long, 10 feet (3 meters) tall, and weighed up to 11 tons. Its skull alone (including the neck frill) was over 6 feet (1.8 meters) long.
Note: The discover effect will show you minions with Deathrattle but those minions won't actually be added to your hand. The Deathrattle effect won't be visible by your opponent (when he hovers over you card, it won't show him the minion's name UNLIKE Unearthed Raptor).
Few deathrattles are worth 2 mana but since it's a discover effect and the card is neutral, it is balanced (Cairne Bloodhoof will always be available for this card).
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
"King Mosh checks under his bed for Garix."
Souleater Mezodon gives Zoolock and Discolock a nice little boost. Despite having a big drawback if it happened to draw a spell, it gets presence on the field and puts pressure onto your opponent. It also has a pretty good but unlikely synergy with Lakkari Sacrifice.
Larion & Muigin claim to have ridden on the back of Tamoshi. Apparently Tamoshi doesn't like falling from great distances.
My Entry for this week's Card Design Competition - Season 8.16:
So, you Discover one Adaptation for this minion, and then for each adjacent minion, you randomly choose a remaining Adaptation from the two you didn't choose. So, if your Discovery pool was Massive, Flaming Claws, and Rocky Carapace, and you chose Rocky Carapace for Raptor Pack Leader, the minion on the left might get Massive and the minion on the right might get Flaming Claws. Which of the adjacent minions gets which of the two Adaptations remaining is random, though.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
RAAAWRRRRRRWRR!
I WANT TO BE A DINOSAUR! Don't you?
This would be an amazing fun card to have in hearthstone during this expansion and beyond. The Deathrattle effect makes it a little worse in constructed but let the fun be had!
Check out what this Hero has to offer below!
King Dred Hero
Imagine all new emotes and sound effects for everything!
You are now a Dinosaur!
BOOM! Transformation below!
As King Dred you equipt a very unique weapon (Terrorizing Roar). This weapon deals no damage on use but sends a random minion back to its owners hand! I think this would be an amazing control tool but it does have that RNG factor.
The Hero Power costs 4 mana !!! WHAT!! Yep, this Hero Power may be expensive but oh my word is it strong. It basically devours a random minion on the board and self heals your hero with 2-4 health. This is a very powerful hero power in a control game but once again holds a bit of risk of eating your own minions if any are in play.
Overall I beleive this card and effect would be amazing and fun in game.
It is very powerful but it holds quite a bit of risk, making it a happy balance.
That stuff above is awsome right?! I'm going to check it out again in the spoiler above, be right back.
Well I hope you enjoy the card/concept idea!
VOTE FOR KING DRED BELOW!!! THANKS!
Simulating an entire flock of pterodactyls, this intentionally named minion would allow Hunters to summon a flock of biting beasts and clean up the board. Provided it can survive the first attack. Very strong against tokens and totems. Think of it as a Hunter Grim Patron that's easier to deal with.
Currently working on the Tinker! K&C and WW / JUG and KotFT / Classic / Basic / Introduction
My Previous Classes: Apothecary (unfinished) / Chronomancer / Death Knight (old)
My Previous Expansions: Hallow's End
Card NameMight aswell keep the hunter theme of spells summoning minions and minions attacking minions like King Dred
Bringing Confuse to a minion near you.
Flavor text : Yep, Yep, Yep!
"Be careful, you may never come back..."
— Elise, The Trailblazer
So, let's start!
When you play "Exploring the Wild", it will shuffle in your deck 4 copies of "Footprint Vestiges":
You will draw the footprints in the same way as Beneath the Grounds works! When you draw a footprint it will show up, trigger and them you will draw a card from your deck normally (It can be burned by mill effects). Once you found all the footprints, you will face a fearsome reward!
Hope everything is on the line of the competition!
See ya!
It shows up whatever you attempt to Discover the next time.
N'Zoth synergy, especially in N'Zoth Paladin, where you have Ivory Knight.
THERE IS NO GAME.