This weeks theme comes from Mewdrops, whose "Reload" was the winner of our "Elves vs Dwarves" competition.
Competition-Specific Restrictions:
Your card must in some way interact with the position of minions on the battlefield. This can be through the use of the adjacency mechanic, or the 'opposite' mechanic, or even specifying positions like 'the rightmost' or 'the middle'.
These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
You are allowed to submit only one entry. An entry normally consists of only one collectible card, plus any necessary additional material or commentary (explained below).
You are allowed to post in this Submission Topic only once, only to submit your one entry.
You may not delete ANY posts you make in this Submission Topic, not even accidental ones you may make over your one allowed, such as by double-posting or by accidentally posting something here that you meant for the Discussion Topic. If you do accidentally post more than once, inform any of the Fan Creation Forum moderators via PM, and we will handle it.
Speaking of the Discussion Topic, that is where any discussion of this competition should go. This thread is for submissions only. If you want to discuss your card or ask questions about the competition rules or process, you can find a link to the Discussion Topic at the top of this thread. Plenty of folks there will be happy to help you out.
Once you have submitted your one entry, you are allowed to make only minor changes to it. Minor changes are things like correcting typos or making balance changes that do not alter the spirit of your entry as determined by we the moderators. If you want to make any changes and have any doubts as to their legality, ask us first.
These are the rules about your Submission:
Accompanying the image of your card, you may offer some minimal additional commentary to explain its design, balance, and/or other qualities. Flavor text is also welcome.
You may not submit any Gold cards or animated cards. (It's just a cheap attention grab tactic that makes it unnecessarily difficult to determine what class your card is for.)
Your entry must be a card of your own creation. We've been doing this for a while, so if you blatantly rip off somebody else's idea, we will know.
Remember that, although HearthCards is awesome, you MUST host your card somewhere other than Hearthcards. Save it and upload it toImgur, Photobucket, or some other similar site. HearthCards has a limited server space and will purge cards after a few days, and nobody wants your card disappearing part-way through the finals. We understand that there are some HearthCards memberships that will allow you to save your card there for longer (and you should totally get one of those just for general fan creation purposes, by the way), but we don't know who has those memberships and we can't tell from the URLs.
Fun and even humorous entries are perfectly allowed, but "troll" entries will be disqualified. If you're worried that your card may be misinterpreted as a troll card, contact a moderator before you submit.
TIP: Though not a rule exactly, we highly recommend that you insert your images using this icon on the bar above the post text editor: . Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Competition Process
Entry and Early Voting Phase (Starts Now! Ends 19:00 UTC 13/March/2017) During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like! Voting Phase (Starts 19:00 UTC 13/March/2017, Ends 19:00 UTC 14/March/2017) During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites! Final Phase (Starts 20:00 UTC 14/March/2017, Ends 20:00 UTC 15/March/2017) During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
(ab) / (c) = x
Where, a = The total number of submissions on the same page as the submission. b = The total number of up-votes that the submission received. c = The total number of up-votes on the same page as the submission. x = The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a Wild Card, which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun. (Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners: Their card forever immortalized in our Winners' Gallery! They will be allowed to select the next card design competition theme. And a unique Avatar Border & "Card Design Champion" Title, as depicted below!
The first sentence is from Lightbomb and the second is a cross between Mortal Coil and Betrayal. Nice sneaky card to help punish those annoying stealth minions and AOE is not the right call. Get wrecked Shadow Rager!
Potentially useless on its own. Potentially busted when combo'd with cards like Blood Knight. Positions on both sides determine its effectiveness, and the idea of helping minions opposite rather than harming them seemed like fun.
The Freeze effect on this minion would work differently than other Freeze minions, because once this minion dies the enemies would no longer be Frozen. Similarly, if a minion is Frozen from this minion and then gets pushed out of it's effect range, it would become unfrozen (As this card is an Aura effect). That being said, cards such as Ice Lance and Cryomancer would still trigger off the Freeze effects. Finally, the card can Freeze the enemy Hero is they have no minions, so it can be a good tech against Weapon heavy decks.
Flavor text: Why did anyone think swimming in the tar pits was a good idea, anyway?
Simplified somewhat from my original Obvious Ooze, which ironically had some very non-obvious rules interactions with Auto-Attack and required a wordy feature that was almost, but not quite, Poisonous. This has a number of lines of play associated with it (and available against it), but uses more "normal" concepts. Also, thematically updated to be at home in Un'goro.
Fenris Wolfbrother is a 5-mana 2/2 that summons a 2/1 and 1/2 Beast. But because of those beasts abilities, Fenris comes down as a 3/3 and the two beasts become 2/2s. Instead of being a 5/5 split between three bodies, it is a 7/7. Any minions already on the board will gain +1 Attack or +1 Health depending on which side of the board you play Fenris. All future minions you play from hand can be placed in between the two wolves to gain +1/+1. Animal Companion and Unleash the Hounds always summon minions on the far left so they cannot gain the Health buff, but they do gain the Attack buff. Your Huffer (Because it is always Huffer) will be a 5/2 and your Hounds will be 2/1s.
Rollback Post to RevisionRollBack
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This is the Submission Topic. The Discussion Topic is here.
Competition Theme: Places EveryTwo
This weeks theme comes from Mewdrops, whose "Reload" was the winner of our "Elves vs Dwarves" competition.
Competition-Specific Restrictions:
General Competition Rules
These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
These are the rules about your Submission:
TIP: Though not a rule exactly, we highly recommend that you insert your images using this icon on the bar above the post text editor: . Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Competition Process
Entry and Early Voting Phase (Starts Now! Ends 19:00 UTC 13/March/2017)
During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like!
Voting Phase (Starts 19:00 UTC 13/March/2017, Ends 19:00 UTC 14/March/2017)
During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites!
Final Phase (Starts 20:00 UTC 14/March/2017, Ends 20:00 UTC 15/March/2017)
During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
(ab) / (c) = x
Where,
a = The total number of submissions on the same page as the submission.
b = The total number of up-votes that the submission received.
c = The total number of up-votes on the same page as the submission.
x = The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a Wild Card, which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun.
(Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners:
Their card forever immortalized in our Winners' Gallery!
They will be allowed to select the next card design competition theme.
And a unique Avatar Border & "Card Design Champion" Title, as depicted below!
Good Luck!
You can find me here! Good luck everyone!
HELLO HELLO HELLO
Explosive Shot => Meteor
Power Word: Tentacles => Spikeridged Steed
Check here for my new cards!Pokemon HS class!All the Pokemon as HS cards!
The first sentence is from Lightbomb and the second is a cross between Mortal Coil and Betrayal. Nice sneaky card to help punish those annoying stealth minions and AOE is not the right call. Get wrecked Shadow Rager!
It's Cost 1!
"No one's getting hurt on my watch."
Potentially useless on its own. Potentially busted when combo'd with cards like Blood Knight. Positions on both sides determine its effectiveness, and the idea of helping minions opposite rather than harming them seemed like fun.
A bit on the control Warrior side, but also all in all good in "hand buff" decks that needs minions and extra removal.
As always, good luck everyone!
Check out my submission for this weeks card design competition; or my other fan creations! Nullius in verba
To clarify, if there are two minions opposite this minion, one will be copied (chosen randomly).
Flavor Text: Change my order to the soup!
The Freeze effect on this minion would work differently than other Freeze minions, because once this minion dies the enemies would no longer be Frozen. Similarly, if a minion is Frozen from this minion and then gets pushed out of it's effect range, it would become unfrozen (As this card is an Aura effect). That being said, cards such as Ice Lance and Cryomancer would still trigger off the Freeze effects. Finally, the card can Freeze the enemy Hero is they have no minions, so it can be a good tech against Weapon heavy decks.
REMOVED
(Plagiarism)
Art credit: atryl
Flavor text: Why did anyone think swimming in the tar pits was a good idea, anyway?
Simplified somewhat from my original Obvious Ooze, which ironically had some very non-obvious rules interactions with Auto-Attack and required a wordy feature that was almost, but not quite, Poisonous. This has a number of lines of play associated with it (and available against it), but uses more "normal" concepts. Also, thematically updated to be at home in Un'goro.
Edit:spelling
Mime for wording choice. Cheers! ;)
You can't stop the signal.
Fenris Wolfbrother is a 5-mana 2/2 that summons a 2/1 and 1/2 Beast. But because of those beasts abilities, Fenris comes down as a 3/3 and the two beasts become 2/2s. Instead of being a 5/5 split between three bodies, it is a 7/7. Any minions already on the board will gain +1 Attack or +1 Health depending on which side of the board you play Fenris. All future minions you play from hand can be placed in between the two wolves to gain +1/+1. Animal Companion and Unleash the Hounds always summon minions on the far left so they cannot gain the Health buff, but they do gain the Attack buff. Your Huffer (Because it is always Huffer) will be a 5/2 and your Hounds will be 2/1s.