I wanted to capture the "flavor" of each class in each quest and in some classes, I wanted them to play another archetype (control shaman and secrets mage). As for the rewards not necessarily giving out minions like the Priest example, I felt like it would be boring if each class relied on a minion.
I find it the least appealing also, though I took the armor route as its first version, seemed kind of boring and reminded me with justicar trueheart so I decided to go for the offensive route with this one.
To OP : your expectations of quality design are too high to be realistic. I mean c'mon we know team 5. Expect all these cards to be average except the shaman one will be busted and the rogue one will be joke.
My predictions :
- Mage : cast X spells
- Warrior : attack X times with your hero
- Shaman : summon X totems
- Druid : use X choose one effects ?
- Rogue : play X cards of your opponent's class (LOL rogue in 2017). Reward : add 3 shadow ragers to your hand.
I find it the least appealing also, though I took the armor route as its first version, seemed kind of boring and reminded me with justicar trueheart so I decided to go for the offensive route with this one.
HAAAAAAAAAAAIIIIIIIIIIIIIIPPPPPPPPPPPPPPPPPPPPPPPPPPPPUUUUUUUUUUUUUUUUUUUU!!!!!!!!!!!!!
I recently made a new thread about potential Ungoro legendaries.
http://www.hearthpwn.com/forums/hearthstone-general/fan-creations/187571-journey-to-ungoro-legendary-minion-predictions
Mage
Warlock
Druid
Hunter
Paladin
Warrior
Shaman
Rogue
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6
I wanted to capture the "flavor" of each class in each quest and in some classes, I wanted them to play another archetype (control shaman and secrets mage). As for the rewards not necessarily giving out minions like the Priest example, I felt like it would be boring if each class relied on a minion.
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6
I hope my stampede includes a tundra rhino.
That warrior one is not OK.
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6
Most of them are op but I think you've done a good job grasping the concept behind the mechanic.
I think that the quests will make new or better archetypes for each class
Top deck is cheat
Thanks
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6
Haha not bad dude, I'll be interested to see how close the power level is to what the dev steam puts out. Hunter one is my fav <3
I'm pretty sure that the rewards will not be any permanent effects.
Lol the Warrior's is 1 turn KO from turn 8 lolz.
Really like your designs, but im really sure that Blizzard isnt ready for crating cards that induce passive effects like most of the entries.
kudos though.
To OP : your expectations of quality design are too high to be realistic. I mean c'mon we know team 5. Expect all these cards to be average except the shaman one will be busted and the rogue one will be joke.
My predictions :
- Mage : cast X spells
- Warrior : attack X times with your hero
- Shaman : summon X totems
- Druid : use X choose one effects ?
- Rogue : play X cards of your opponent's class (LOL rogue in 2017). Reward : add 3 shadow ragers to your hand.
- Hunter : play X beasts
- Paladin : play X one mana cost creatures
- Warlock : summon x demons
These are ridiculous. I'm glad you don't work for Blizzard.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Yes me too.
Can't wait to have a full board of weasel tunnelers xD
or King Krushes =)
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6
If you're interested, its previous version was Quest: "Summon 6 Taunt minions" Reward: Gain 3 Armor at the start of your turns.
Make the warrior into a living fortress.
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6