This weeks theme comes from Crucinel, whose "Eonar" was the winner of our "Singles Night" competition.
Competition-Specific Restrictions:
In the spirit of Goblins versus Gnomes, this week we're going to look at an even older fantasy race rivalry, Elves versus Dwarves. And, if the rivalry between Goblins and Gnomes is based on engineering, the rivalry between Elves and Dwarves is certainly based on craftsmanship.
Your card's artwork must clearly depict either an Elf or a Dwarf as its central figure.
Your card must produce or positively interact with Weapons or Armor.
Competition Process
Entry and Early Voting Phase (Starts Now!, Ends 19:00 UTC 27/February/2017) During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like! Voting Phase (Starts 19:00 UTC 27/February/2017, Ends 19:00 UTC 28/February/2017) During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites! Final Phase (Starts 20:00 UTC 28/February/2017, Ends 20:00 UTC 1/March/2017) During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
General Competition Rules
These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
You are allowed to submit only one entry. An entry normally consists of only one collectible card, plus any necessary additional material or commentary (explained below).
You are allowed to post in this Submission Topic only once, only to submit your one entry.
You may not delete ANY posts you make in this Submission Topic, not even accidental ones you may make over your one allowed, such as by double-posting or by accidentally posting something here that you meant for the Discussion Topic. If you do accidentally post more than once, inform any of the Fan Creation Forum moderators via PM, and we will handle it.
Speaking of the Discussion Topic, that is where any discussion of this competition should go. This thread is for submissions only. If you want to discuss your card or ask questions about the competition rules or process, you can find a link to the Discussion Topic at the top of this thread. Plenty of folks there will be happy to help you out.
Once you have submitted your one entry, you are allowed to make only minor changes to it. Minor changes are things like correcting typos or making balance changes that do not alter the spirit of your entry as determined by we the moderators. If you want to make any changes and have any doubts as to their legality, ask us first.
These are the rules about your Submission:
Accompanying the image of your card, you may offer some minimal additional commentary to explain its design, balance, and/or other qualities. Flavor text is also welcome.
You may not submit any Gold cards or animated cards. (It's just a cheap attention grab tactic that makes it unnecessarily difficult to determine what class your card is for.)
Your entry must be a card of your own creation. We've been doing this for a while, so if you blatantly rip off somebody else's idea, we will know.
Remember that, although HearthCards is awesome, you MUST host your card somewhere other than Hearthcards. Save it and upload it toImgur, Photobucket, or some other similar site. HearthCards has a limited server space and will purge cards after a few days, and nobody wants your card disappearing part-way through the finals. We understand that there are some HearthCards memberships that will allow you to save your card there for longer (and you should totally get one of those just for general fan creation purposes, by the way), but we don't know who has those memberships and we can't tell from the URLs.
Fun and even humorous entries are perfectly allowed, but "troll" entries will be disqualified. If you're worried that your card may be misinterpreted as a troll card, contact a moderator before you submit.
TIP: Though not a rule exactly, we highly recommend that you insert your images using this icon on the bar above the post text editor: . Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Competition Process
Entry and Early Voting Phase (Starts Now! Ends 19:00 UTC 20/February/2017) During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like! Voting Phase (Starts 19:00 UTC 20/February/2017, Ends 19:00 UTC 21/February/2017) During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites! Final Phase (Starts 20:00 UTC 21/February/2017, Ends 20:00 UTC 22/February/2017) During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
(ab) / (c) = x
Where, a = The total number of submissions on the same page as the submission. b = The total number of up-votes that the submission received. c = The total number of up-votes on the same page as the submission. x = The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a Wild Card, which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun. (Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners: Their card forever immortalized in our Winners' Gallery! They will be allowed to select the next card design competition theme. And a unique Avatar Border & "Card Design Champion" Title, as depicted below!
I love the Luckydo Buccaneer mechanic, so I've designed this card with the hope of a new Rogue deck archetype with future expansions including new weapon buffs and minions buffed when your weapon has at least 3 Attack.
Flavor: "Don't just stand there! Take ma gun and fight!"
Giving Hunter more immediate firepower, when waiting for effects or Deathrattles take too long, and great Goons synergy, allowing Hunter to have better hand-buff targets that will help as soon as you play it. Even if it's hit only once by something like Hidden Cache, you now have a 4/2 weapon at your disposal.
An anti-aggro card for priests, that's supposed to have a slowdown effect a bit like Doomsayer. Your enemy will be kept from playing certain weapons to protect his own minions, but can also use it to his advantage to possibly clear the board by sacrificing weapons.
This card works best when played with cards that buff minions in your hand, like the Grimy Goons cards. Playing Muradin Bronzebeard after getting buffed by Don Han'Cho would give you 20 Armor. And if you have Brann Bronzebeard on the board, you would get 40 Armor.
I wanted to give hunter some love with this design challenge so I decided to try and tie the weapon aspect to the secret hunter archetype. This is a card that played in the right deck will produce most likely a 3/3 weapon if played on curve on turn 5. However, this card also has value later as the more secrets played the higher the weapons power.
This card takes the effect of Fool's Bane, but attaches it to ANY random weapon. Fun weapons it could equip are for example Charged Hammer, or Cursed Blade. You name it and it's possible (if it's a collectible weapon)!
Also, it takes Dwarfs vs. Elves to a 'friendlier' level, subtly referencing to Gimli's quote after Legolas took down an Olifaunt by himself :)
Flavor text: Garrosh aren't really sure what is worst, to have to wear such a tremendous amount of armor, or to know that the hunters can hit his face regardless.
This is the Submission Topic. The Discussion Topic is here.
Competition Theme: Elves vs Dwarves
This weeks theme comes from Crucinel, whose "Eonar" was the winner of our "Singles Night" competition.
Competition-Specific Restrictions:
Competition Process
Entry and Early Voting Phase (Starts Now!, Ends 19:00 UTC 27/February/2017)
During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like!
Voting Phase (Starts 19:00 UTC 27/February/2017, Ends 19:00 UTC 28/February/2017)
During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites!
Final Phase (Starts 20:00 UTC 28/February/2017, Ends 20:00 UTC 1/March/2017)
During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
General Competition Rules
These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
These are the rules about your Submission:
TIP: Though not a rule exactly, we highly recommend that you insert your images using this icon on the bar above the post text editor: . Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
Competition Process
Entry and Early Voting Phase (Starts Now! Ends 19:00 UTC 20/February/2017)
During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like!
Voting Phase (Starts 19:00 UTC 20/February/2017, Ends 19:00 UTC 21/February/2017)
During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites!
Final Phase (Starts 20:00 UTC 21/February/2017, Ends 20:00 UTC 22/February/2017)
During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
(ab) / (c) = x
Where,
a = The total number of submissions on the same page as the submission.
b = The total number of up-votes that the submission received.
c = The total number of up-votes on the same page as the submission.
x = The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a Wild Card, which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun.
(Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners:
Their card forever immortalized in our Winners' Gallery!
They will be allowed to select the next card design competition theme.
And a unique Avatar Border & "Card Design Champion" Title, as depicted below!
Good Luck!
I love the Luckydo Buccaneer mechanic, so I've designed this card with the hope of a new Rogue deck archetype with future expansions including new weapon buffs and minions buffed when your weapon has at least 3 Attack.
Cursed Blade is now a tech card.
Explosive Shot => Meteor
Power Word: Tentacles => Spikeridged Steed
Flavor: "Don't just stand there! Take ma gun and fight!"
Giving Hunter more immediate firepower, when waiting for effects or Deathrattles take too long, and great Goons synergy, allowing Hunter to have better hand-buff targets that will help as soon as you play it. Even if it's hit only once by something like Hidden Cache, you now have a 4/2 weapon at your disposal.
Start shooting!
An anti-aggro card for priests, that's supposed to have a slowdown effect a bit like Doomsayer.
Your enemy will be kept from playing certain weapons to protect his own minions, but can also use it to his advantage to possibly clear the board by sacrificing weapons.
Plowshares? Why? We're Dwarves!
Merchant in Dun Morogh.
Cost 3 for 4/4 but give 1/3 weapon to enemy
he can anti Fiery War Axe, Spirit Claws, Jade Claws, Eaglehorn Bow, Truesilver Champion, Gorehowl or other
but rogue no problem.
It's Cost 1!
edit: forget the keyword
Metal Merchant
Basically any form of removal (reducing to 0 durability, oozed, replacing) of your weapon gets a coin. (Edit: slight text change)
Turn 8 > Hero Power and This card > summon 3/3 with Taunt
Turn 9 > Bash or Shield Block and This card > summon 6/6 or 4/4 with Taunt
Sap or Silence can transform Frostborn Golem to 1/1.
* Removal tools in mirror game (Lord Jaraxxus not targetable).
* In late game with Lord Jaraxxus summoning Infernals.
This card works best when played with cards that buff minions in your hand, like the Grimy Goons cards. Playing Muradin Bronzebeard after getting buffed by Don Han'Cho would give you 20 Armor. And if you have Brann Bronzebeard on the board, you would get 40 Armor.
I wanted to give hunter some love with this design challenge so I decided to try and tie the weapon aspect to the secret hunter archetype. This is a card that played in the right deck will produce most likely a 3/3 weapon if played on curve on turn 5. However, this card also has value later as the more secrets played the higher the weapons power.
Flavor text: "Said Giml... Said the dwarf."
This card takes the effect of Fool's Bane, but attaches it to ANY random weapon. Fun weapons it could equip are for example Charged Hammer, or Cursed Blade. You name it and it's possible (if it's a collectible weapon)!
Also, it takes Dwarfs vs. Elves to a 'friendlier' level, subtly referencing to Gimli's quote after Legolas took down an Olifaunt by himself :)
Flavor text: Garrosh aren't really sure what is worst, to have to wear such a tremendous amount of armor, or to know that the hunters can hit his face regardless.
I want a new title, but Flux won't let me have one,