C'thun's Executioner is probably okay. The token is a minion right now, though. You might also want to centre the art on the elf. Any particular reason it's called an Elementium Poleaxe? Seems like an odd name.
Funnily enough, I've also got a card called 'Forged by Fire'. As it stands, it's probably a little weak. Maybe 4 mana?
Grimestreet Sentinel is OP as hell, IMO. Buff it once and it gives you a 3/3 weapon, which is wayyy above curve. Maybe nerf the durability to 2? I might be wrong here, though.
C'thun's Executioner is probably okay. The token is a minion right now, though. You might also want to centre the art on the elf. Any particular reason it's called an Elementium Poleaxe? Seems like an odd name.
Funnily enough, I've also got a card called 'Forged by Fire'. As it stands, it's probably a little weak. Maybe 4 mana?
Grimestreet Sentinel is OP as hell, IMO. Buff it once and it gives you a 3/3 weapon, which is wayyy above curve. Maybe nerf the durability to 2? I might be wrong here, though.
Forgive the text on the Spellbreaker, I was in a rush.
Ok so in response to your feedback first...
My eyes are half open right now... How I miss something like that though is beyond me... I'll change it... if we wanted animated weapons this would be in Karazhan. Also the art is offcentered so you can get a glimpse of her magic... her position is kinda weird sorry.
Forged by Fire is 5 mana for a reason. It's in line with the power levels of Solemn Vigil and Dragon's Breath, each effect worth 3 mana with 2 tacked on for the effect. (also why its BRM)
Grimestreet is powerful on purpose. Out of all the goons, Hunter got the worst kind of buffs. Pally can buff all at once and Warrior has random but super strong one hit buffs. Hunter's mostly have beast buffs (and this isn't a beast) and all of them hit random targets so the actual chance you'd hit this guy consistently is really low... look at Rat Pack. That REALLY should've been OP right now but isn't. Especially with Forlorn Stalker still about.
As for yours:
Blackwing's Guard seems balanced enough compared to the other Dragon synergy cards
Forged by Fire (lol) seems really weak. Like why play that when I can dust off the ole Charged hammer for quicker play... Control isn't really Shaman's strong suit right now so by playing this you killed yourself.
Ironbound always has that effect then... Fair enough I guess. I don't know if its balanced but its ok.
My first Idea, not fleshed out and needs some art rework but wanted to see what people thought of it. i initially thought of making it a 1 durability weapon but wanted to see how this would work.
Ok so one person answered so im bumping this up to hopefully hear more opinions before gping anywhere with this. :) When i get home from school ill do a write up kn as many cards as I can.
EDIT: I think I will go with the secret, because I like the idea of Cursed Blade as a tech card.
It's your choice man. I liked both but thought being able to take hero damage seemed more out of the box and unique. The secret is good too though, but I still think its cheapm you can get a weapon off of a minion with how its worded, so its one hunter's mark to Tirion and its game over for a Pally, for example...
Actually, I changed my mind again. The elves/dwarves theme screws up the secret.
I like the Gun guy the best, but you should probably name the Gun something more interesting. Take "Sentinel's Boomstick" or "Point Five Oh" or something.
You should probably word it as "Battlecry: Give your weapon 'Whenever you attack a minion, return it to your opponent's hand.'' Alley and Salesman should also be capitalised. Sorry about not giving any feedback on the card itself, but I'm just like that when it comes to cards with awkward wording/spellings.
Spells are alright? This one in perticular? Should cost more? :)
Better as Warlock? But Soulmagic would be less in the spirit of this weeks theme.
I think it's fine at (0) cost, although I feel like it's actually quite weak (pls don't quote me on that)? I don't really see many decks choosing to sacrifice board presence in the favour of a bit of Armor. And yes, thematically it's a lot better as a Warlock card, but then you'd have to worry about the whole 'giving Warlocks armor isn't a thing' problem. Not a massive problem IMO, but it might put other people off?
@Zence: Thanks for the feedback! I think gaining 8 armour is actually worth around 2.5 mana, but I'm not 100% sure about that. I get that you're using the Blackrock Cards as reference, but... yeah. I'm not sure what to say now...
I might buff my Forged By Fire to 6 or 7 mana, IDK yet. It does require you to actually have a weapon, so that counts for something. Also note that you can 'speed up' the upgrade equipping another weapon.
You should probably word it as "Battlecry: Give your weapon 'Whenever you attack a minion, return it to your opponent's hand.'' Alley and Salesman should also be capitalised. Sorry about not giving any feedback on the card itself, but I'm just like that when it comes to cards with awkward wording/spellings.
Hi!
Just a question.
If the card goes "Battlecry: Give your weapon 'Whenever you attack a minion, return it to your opponent's hand.'' do your hero takes damege on the attack?
My wording is problematic but it was important for me that the hero will take the damage.
You should probably word it as "Battlecry: Give your weapon 'Whenever you attack a minion, return it to your opponent's hand.'' Alley and Salesman should also be capitalised. Sorry about not giving any feedback on the card itself, but I'm just like that when it comes to cards with awkward wording/spellings.
Hi!
Just a question.
If the card goes "Battlecry: Give your weapon 'Whenever you attack a minion, return it to your opponent's hand.'' do your hero takes damege on the attack?
My wording is problematic but it was important for me that the hero will take the damage.
What do you propose?
Just change 'whenever' to 'after', problem solved.
You should probably word it as "Battlecry: Give your weapon 'Whenever you attack a minion, return it to your opponent's hand.'' Alley and Salesman should also be capitalised. Sorry about not giving any feedback on the card itself, but I'm just like that when it comes to cards with awkward wording/spellings.
Hi!
Just a question.
If the card goes "Battlecry: Give your weapon 'Whenever you attack a minion, return it to your opponent's hand.'' do your hero takes damege on the attack?
My wording is problematic but it was important for me that the hero will take the damage.
What do you propose?
Just change 'whenever' to 'after', problem solved.
My first idea for this week, comments and thoughts are much appreciated. I've decided to side with the Elves even before I came up with anything, so there you go. #TeamElves
I got this idea for a grimy goons card. I don't know if it would be too strong or even useful. And is it worded correctly ? If you buff four minions in your hand with a single Grimestreet Outfitter, would it buff the weapon four times or just once ? Should I write "each time you buff minions in your hand" instead ? Thanks !
EDIT: I think I will go with the secret, because I like the idea of Cursed Blade as a tech card.
It's your choice man. I liked both but thought being able to take hero damage seemed more out of the box and unique. The secret is good too though, but I still think its cheapm you can get a weapon off of a minion with how its worded, so its one hunter's mark to Tirion and its game over for a Pally, for example...
Actually, I changed my mind again. The elves/dwarves theme screws up the secret.
I like the Gun guy the best, but you should probably name the Gun something more interesting. Take "Sentinel's Boomstick" or "Point Five Oh" or something.
The other two seem kind of boring.
Fair enough, glad you like the Sentinel though! I'll stick with that one
(Also don't be suprised if the name gets changed to one of the ones you mentioned I like your suggestions a lot xD)
And now you're giving ME mixed signals. Surely you could find an elf of some sort to fit the spell, but I still do like the 2nd one better so once again whichever you settle on.
Ice Ward : An original defensive tool for mage that requires you to freeze your own hero. With the loss of Reno Jackson, control mage will need more defensive tools and since Ice Lance will go out I'm less reluctant to make cards that might be useful to this cancer we call freeze mage.
Moonsail Assassin : A card to push Pirate Rogue that is a remake of my "Defias Gunner" that was featured on hcards (yes my name isn't on it because I forgot to log in that day). Pirate rogue is a "death by a thousand papercuts" kind of deck like zoolock and unlike Pirate Warrior which is a "death by a fat Arcanite Reaper hit on your face" kind of deck. Cycling and board control are areas where PR is weak so I made this 3mana 3/3 with conditional card draw to help it in those areas. Turn 2 hero power without attacking into turn 3 Moonsail Assassin seems pretty good to me.
Cenarion Guardian(yes it's a night elf druid in bear form, look at the ears!) : Druid is the class with all the fat taunt minions. Cenarion Guardian would replace or exist alongside Dark Arakkoa as a 6-mana taunt minion and give more anti-aggro stuff to druid.
Sulfuras
Forgive the text on the Spellbreaker, I was in a rush.
Why Rogue is my favourite class:
My submission for this week's card design competition.
Ok, here my first idea
an alternative to heal with the sacrifice theme, maybe greater in late game with Jaraxxus summoning Inferno.
Thank you Kanye,
Very Cool.
Popping in for a balance check and to see if the name is decent. The name isn't too bad but I'm having trouble coming up with anything else right now.
Explosive Shot => Meteor
Power Word: Tentacles => Spikeridged Steed
Hi all! What do you think?
Why Rogue is my favourite class:
My submission for this week's card design competition.
So I've had another idea. Which card do you think is better?
My Entry for this week's Card Design Competition - Season 8.16:
Feel free to comment if my card need some nerf or improvement ;)
" Meee? I'm a Druid! A dwarf ? Noooo, just a small druid ! I told ya ! "
Card Design Competition : Check out my creation -> Here ! // Finalist : #5.07 #5.09 #5.11 #5.17
.
Hi!
Just a question.
If the card goes "Battlecry: Give your weapon 'Whenever you attack a minion, return it to your opponent's hand.'' do your hero takes damege on the attack?
My wording is problematic but it was important for me that the hero will take the damage.
What do you propose?
Why Rogue is my favourite class:
My submission for this week's card design competition.
For e.g: If your opponent Paladin plays Consecration, you receive the damage and then this card triggers, you gain 8 Armor.
Maybe a reason to Pyroblast your own face?
My first idea for this week, comments and thoughts are much appreciated. I've decided to side with the Elves even before I came up with anything, so there you go. #TeamElves
WCD #8.06: Curse of the Flesh WCD #8.05: Pet Egg
I got this idea for a grimy goons card. I don't know if it would be too strong or even useful. And is it worded correctly ? If you buff four minions in your hand with a single Grimestreet Outfitter, would it buff the weapon four times or just once ? Should I write "each time you buff minions in your hand" instead ? Thanks !
For Lordaeron!
bit of a bump here, but I like to hear which you think is better, and if you think the stat/mana line is right.
Ice Ward : An original defensive tool for mage that requires you to freeze your own hero. With the loss of Reno Jackson, control mage will need more defensive tools and since Ice Lance will go out I'm less reluctant to make cards that might be useful to this cancer we call freeze mage.
Moonsail Assassin : A card to push Pirate Rogue that is a remake of my "Defias Gunner" that was featured on hcards (yes my name isn't on it because I forgot to log in that day). Pirate rogue is a "death by a thousand papercuts" kind of deck like zoolock and unlike Pirate Warrior which is a "death by a fat Arcanite Reaper hit on your face" kind of deck. Cycling and board control are areas where PR is weak so I made this 3mana 3/3 with conditional card draw to help it in those areas. Turn 2 hero power without attacking into turn 3 Moonsail Assassin seems pretty good to me.
Cenarion Guardian (yes it's a night elf druid in bear form, look at the ears!) : Druid is the class with all the fat taunt minions. Cenarion Guardian would replace or exist alongside Dark Arakkoa as a 6-mana taunt minion and give more anti-aggro stuff to druid.
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)