Like many WoW fangirls I'm a bit obsessed with the Windrunner sisters. Would love some feedback on this, especially on stats/balancing. I'm sure this looks OP... should probably be more mana. But yeah would love to hear what you think!!! :D
First of all great idea that plays on animal companion. However the balance could be improved, especially for one of them. In my opinion:
Vereesa- about a 4.5 mana body. That means the effects cost around 1.5 mana. Drawing a card with the possibility of drawing more and charge is too much for 1.5 mana even as a legendary.
Sylvanas- another 4.5 mana body. Taunt can be viewed as 0.5 mana so you are getting that powerful effect for about 1 mana. Slightly too powerful.
Alleria- a third 4.5 mana body. For 1.5 mana you are getting stealth and a deathrattle weapon that is stronger than the 5-cost assassin's blade. This is too OP. Even if you only get 1 attack then you have 17 points of damage.
Overall, great idea but the balance needs to be improved. Possibly as 7-cost, the first too would be balanced but the last one is too powerful. Not an expert on balance but I hope a second viewpoint helped.
First of all great idea that plays on animal companion. However the balance could be improved, especially for one of them. In my opinion:
Vereesa- about a 4.5 mana body. That means the effects cost around 1.5 mana. Drawing a card with the possibility of drawing more and charge is too much for 1.5 mana even as a legendary.
Sylvanas- another 4.5 mana body. Taunt can be viewed as 0.5 mana so you are getting that powerful effect for about 1 mana. Slightly too powerful.
Alleria- a third 4.5 mana body. For 1.5 mana you are getting stealth and a deathrattle weapon that is stronger than the 5-cost assassin's blade. This is too OP. Even if you only get 1 attack then you have 17 points of damage.
Overall, great idea but the balance needs to be improved. Possibly as 7-cost, the first too would be balanced but the last one is too powerful. Not an expert on balance but I hope a second viewpoint helped.
Thanks so much for your thoughts!!
Yes, balance is something I am only just getting used to. I believe making the spell cost (7) mana is just a start. This is for sure a WIP.
My goal is to make one minion clearly the "winner" of the RNG roll - with Alleria and her weapon. My original thought was to have them all have the same bodies, (here being 5/5) but in order to fix up the balancing I'm thinking this will have to change.
As a big fan of the Windrunner sisters, I really like this card/concept. I'd craft the heck out of this - even more fun than Call of the Wild!
Where's the artwork from, if I may ask?
Thanks!! I found all the artwork on pinterest, should be pretty easy to find. I actually made a pinterest account solely for finding card art, haha. I'm unsure about if the art on the weapon is right... but yeah the ladies do look great huh? ;D The Sylvanas art I believe is from Blizzard.
Hohooo, love the concept <3 Alleria has awesome N'zoth interraction btw!
Also, Sylvanas' effect. It says "your minons". Does that include her? Because if not, it would probably say "your other minions"
Thanks much! Interestingly, I originally had all three sisters have a deathrattle effect, which would mean this would be great for a N'Zoth deck... and yes, it does include her, although I think adding "other" certainly makes it more balanced ;) will def consider it.
If I may add some input, each animal companion is worth 4 mana, and Animal Companion costs 3 because which one you get is random, so I'd say it's fair for each sister to be really worth around 7 mana.
Normally charge is straightforwardly around 1 mana, but with Reckless Rocketeer it gets kinda weird at higher mana costs. Basically, there are many ways to go looking about this, each one putting it at a different cost. I think you can say a 5/5 (4.5) + Charge (1) + Draw a Card (1.5) = 7 mana (though you may get varying values for effects asking someone else). Another way could be Doomguard (5) - 2 Health (1) - Discard 2 (-2) + Blessing of Wisdom (1) = 7 mana. In short, looks good!
For Sylvanas, I thought of Wee Spellstopper, then going from adjacent minions to all friendly minions, Dire Wolf Alpha toRaid Leader, if you will, should be 1 mana. Wee Spellstopper has a 3-mana body for 4, so we can say this effect would be 2 mana all things considered. A 5/5 with taunt IMO is worth 5 mana, add 2 and you get 7 mana. On point as well.
Now, in defense of Alleria, Tirion Fordring is a nuts card that is pretty close. Without getting all math, I argue his deathrattle says the weapon is worth 1.5 mana, when it's closer to 7. Whether you want to balance against that is up to you. Looking at Doomhammer, or even Fool's Bane, I don't think Windfury actually has that much effect on the value of a weapon. Stranglethorn Tiger is a 5 mana 5/5 with Stealth, meaning you have 2 mana to work with, and in general, deathrattle effects save half a mana (Loot Hoarder -> Novice Engineer). So, you get what I'd call a 5 mana weapon for 2.5, which is a lot closer compared to Tirion. Of course, it's a lot stronger than the other two, but that's the precedent Hearthstone gives us.
I do really like this card though, theme and everything. It makes sense for a legendary spell, as well. Really cool!
For Sylvanas, I thought of Wee Spellstopper, then going from adjacent minions to all friendly minions, Dire Wolf Alpha toRaid Leader, if you will, should be 1 mana. Wee Spellstopper has a 3-mana body for 4, so we can say this effect would be 2 mana all things considered. A 5/5 with taunt IMO is worth 5 mana, add 2 and you get 7 mana. On point as well.
Only thing you didnt think of here, is the fact that it actually affects itself aswell. Meaning it's way harder to remove the effect. Even flamestrike won't remove it unless it's spelldmg buffed.
For Sylvanas, I thought of Wee Spellstopper, then going from adjacent minions to all friendly minions, Dire Wolf Alpha toRaid Leader, if you will, should be 1 mana. Wee Spellstopper has a 3-mana body for 4, so we can say this effect would be 2 mana all things considered. A 5/5 with taunt IMO is worth 5 mana, add 2 and you get 7 mana. On point as well.
Only thing you didnt think of here, is the fact that it actually affects itself aswell. Meaning it's way harder to remove the effect. Even flamestrike won't remove it unless it's spelldmg buffed.
Thanks for the extensive feedback @freddoccino! Very helpful to see that breakdown of stats/balancing. Especially love how you calculated Sylvanas' effect based on wee spellstopper with dire wolf/raid leader comparison!! And yes, I think I need to change Sylvanas to add the word "other" so that she can be targeted. This way is a bit too much ;)
I also think changing up the bodies would be nice, even if just for the flavor of the sisters. i.e. changing Vereesa to a 4/4, keeping Sylv as a 5/5, and bumping Alleria to a 6/6 (order based on age!). If I boost Alleria to a 6/6 I think I should consider making the weapon 2/4... or 2/6?? Hmmm.
IMO just make it 7 mana and change Syl into all other* friendly minions, otherwise she's way way way way too powerful, and then it's still a very strong card yet balanced. :)
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"As housecarl I am sworn to your service. I will protect you and all you own, with my life." - Lydia of Whiterun
Like many WoW fangirls I'm a bit obsessed with the Windrunner sisters. Would love some feedback on this, especially on stats/balancing. I'm sure this looks OP... should probably be more mana. But yeah would love to hear what you think!!! :D
Tokens:
Love it
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Like many WoW fangirls I'm a bit obsessed with the Windrunner sisters. Would love some feedback on this, especially on stats/balancing. I'm sure this looks OP... should probably be more mana. But yeah would love to hear what you think!!! :D
Tokens:
"The Slayer" custom class
"The Great Thaw" expansion competition finalist
First of all great idea that plays on animal companion. However the balance could be improved, especially for one of them. In my opinion:
Vereesa- about a 4.5 mana body. That means the effects cost around 1.5 mana. Drawing a card with the possibility of drawing more and charge is too much for 1.5 mana even as a legendary.
Sylvanas- another 4.5 mana body. Taunt can be viewed as 0.5 mana so you are getting that powerful effect for about 1 mana. Slightly too powerful.
Alleria- a third 4.5 mana body. For 1.5 mana you are getting stealth and a deathrattle weapon that is stronger than the 5-cost assassin's blade. This is too OP. Even if you only get 1 attack then you have 17 points of damage.
Overall, great idea but the balance needs to be improved. Possibly as 7-cost, the first too would be balanced but the last one is too powerful. Not an expert on balance but I hope a second viewpoint helped.
Check out my custom concept: Forests of Kalimdor
As a big fan of the Windrunner sisters, I really like this card/concept. I'd craft the heck out of this - even more fun than Call of the Wild!
Where's the artwork from, if I may ask?
"Let this be the hour when we draw NERF swords together."
- Theoden King in happier times
Hohooo, love the concept <3 Alleria has awesome N'zoth interraction btw!
Also, Sylvanas' effect. It says "your minons". Does that include her? Because if not, it would probably say "your other minions"
"The Slayer" custom class
"The Great Thaw" expansion competition finalist
If I may add some input, each animal companion is worth 4 mana, and Animal Companion costs 3 because which one you get is random, so I'd say it's fair for each sister to be really worth around 7 mana.
Normally charge is straightforwardly around 1 mana, but with Reckless Rocketeer it gets kinda weird at higher mana costs. Basically, there are many ways to go looking about this, each one putting it at a different cost. I think you can say a 5/5 (4.5) + Charge (1) + Draw a Card (1.5) = 7 mana (though you may get varying values for effects asking someone else). Another way could be Doomguard (5) - 2 Health (1) - Discard 2 (-2) + Blessing of Wisdom (1) = 7 mana. In short, looks good!
For Sylvanas, I thought of Wee Spellstopper, then going from adjacent minions to all friendly minions, Dire Wolf Alpha toRaid Leader, if you will, should be 1 mana. Wee Spellstopper has a 3-mana body for 4, so we can say this effect would be 2 mana all things considered. A 5/5 with taunt IMO is worth 5 mana, add 2 and you get 7 mana. On point as well.
Now, in defense of Alleria, Tirion Fordring is a nuts card that is pretty close. Without getting all math, I argue his deathrattle says the weapon is worth 1.5 mana, when it's closer to 7. Whether you want to balance against that is up to you. Looking at Doomhammer, or even Fool's Bane, I don't think Windfury actually has that much effect on the value of a weapon. Stranglethorn Tiger is a 5 mana 5/5 with Stealth, meaning you have 2 mana to work with, and in general, deathrattle effects save half a mana (Loot Hoarder -> Novice Engineer). So, you get what I'd call a 5 mana weapon for 2.5, which is a lot closer compared to Tirion. Of course, it's a lot stronger than the other two, but that's the precedent Hearthstone gives us.
I do really like this card though, theme and everything. It makes sense for a legendary spell, as well. Really cool!
"The Slayer" custom class
"The Great Thaw" expansion competition finalist
IMO just make it 7 mana and change Syl into all other* friendly minions, otherwise she's way way way way too powerful, and then it's still a very strong card yet balanced. :)
"As housecarl I am sworn to your service. I will protect you and all you own, with my life." - Lydia of Whiterun
whoops! deleted.
"The Slayer" custom class
"The Great Thaw" expansion competition finalist